Modifié par Gorwyn87, 24 septembre 2013 - 10:30 .
MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion
#5626
Posté 24 septembre 2013 - 10:30
#5627
Posté 24 septembre 2013 - 06:07
MrFob wrote...
Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.
Thanks for the update MrFob, really looking forward to seeing the changes youve made in v0.4.
#5628
Posté 24 septembre 2013 - 09:22
MrFob wrote...
Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.
Thanks for the update MrFob. We will patiently wait.....*twirling my thumbs*
#5629
Posté 24 septembre 2013 - 09:41
MrFob wrote...
Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.
I've seen one of IHJ's high EMS compilation vids on YT, it's looking very nice.
Just out of curiosity, what did you expect might have gone wrong with the low EMS ending had it not worked out so smoothly?
#5630
Posté 24 septembre 2013 - 09:43
#5631
Posté 24 septembre 2013 - 10:10
creapsmantic wrote...
That would be a Spoiler ...
Not at all, I'm inquiring as to potential issues with mechanics of the files' integration, not the content itself.
On the one hand, if that question can't be answered without revealing spoilers, so be it.
Modifié par Blad3Zer0, 24 septembre 2013 - 10:17 .
#5632
Posté 24 septembre 2013 - 10:12
I am trying to run MEHEM with texture mods. I have some texture mods installed and working, however, after installing MEHEM and running the TOC.bin updated in ME3Explorer the game starts up as normal, but all the modded textures are now totally black (I suppose not loading). Uninstalling MEHEM returns the textures to normal. I have tried the whole process a couple of times over.
Has anyone ever run across this issue?
Thanks
#5633
Posté 24 septembre 2013 - 11:26
#5634
Posté 24 septembre 2013 - 11:57
#5635
Posté 25 septembre 2013 - 01:55
@Blad3Zer0: creapsmantic is right. This would go into spoiler territory quickly. All I can say for now is that it's always tough to change how the game loads different scenarios, depending on different conditions. It's very easy to introduce bugs when you change the game flow in this way. Integrating new videos is relatively easy but making the game choose the correct video for each situation is hard.
@Vomifares: I am not sure what is happening there. All the TOC.bin updater does is to change the file sizes, stored in the TOC.bin to match the actual files. It should not interfere with anzthing else. However, texture mods are fairly complicated and I am not an expert in that area. To be honest, I don't have any idea what exactly the .mods do.
I can tell you hat it's no surprise that uninstalling MEHEM solves the problem because all the uninstaller does is loading backups of your files, which it made before the install. Therefore, your game will revert to exactly the same state as it was before MEHEM. Unfortunately, that doesn't give us any information abou the nature of the problem.
Do you know which files were modified by your texture mods? A list of these files might shed some light on the problem.
#5636
Posté 25 septembre 2013 - 03:18
#5637
Posté 25 septembre 2013 - 06:17
Try to use the config tool along the game to delete the cached shadows. I think is not the texture itself.
It happened to me in ME1.
#5638
Posté 25 septembre 2013 - 06:40
@MrFob I understand, didn't mean to put you in any compromising position. As an avid supporter of game modding, I tend to be too curious for my own good. Regardless, thank you and good luck.
Modifié par Blad3Zer0, 25 septembre 2013 - 06:43 .
#5639
Posté 25 septembre 2013 - 08:16
Might also be worth making a post in the ME3Explorer forums about this. Maybe one of the texture modders has an idea.
@Blad3Zer0: No worries. I can post a more detailed description of what I did, once v0.4 is released.
#5640
Posté 25 septembre 2013 - 01:25
Reverting the game back to vanilla, then installing MEHEM first followed by texture mods seems to have worked. The few textures I tested worked and the altered ending fired properly. I didn't need to run the TOC.bin updater in ME3explorer (I think ME3explorer reports updating the TOC.bin file after every mod). I've since uninstalled MEHEM and gone back to my modded game folders and everything seems in order.
I'll wait for 0.4 then I'll try again and report back, first installing MEHEM followed by some .mod files.
Thanks
#5641
Posté 25 septembre 2013 - 03:15
Modifié par MrFob, 25 septembre 2013 - 03:24 .
#5642
Posté 26 septembre 2013 - 04:44
So the issue I and another user above have been having may be a problematic TOC.bin file. This may be worth a try before reverting the game to vanilla, installing MEHEM and then installing textures mods.
Looking forward to 0.4!
#5643
Posté 26 septembre 2013 - 10:13
Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.
So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.
#5644
Posté 26 septembre 2013 - 10:20
#5645
Posté 26 septembre 2013 - 10:45
Splinter Cell 108 wrote...
I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.
Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.
So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.
Before discovering MEHEM, I had uninstalled the entire trilogy from my computer. After MEHEM, I've done two playthroughs and felt good about them.
MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters. But it can fix the nonsense ending. It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.
#5646
Posté 26 septembre 2013 - 10:53
iakus wrote...
Before discovering MEHEM, I had uninstalled the entire trilogy from my computer. After MEHEM, I've done two playthroughs and felt good about them.
MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters. But it can fix the nonsense ending. It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.
I think I will try it out. Last time I think I didn't even give it a chance, stopped playing right when I got to Palaven, which was one of the things that pissed me of the most. You don't even set foot on the planet, you go to some moon, they should have set that mission on Palaven as well as they should have had more content on Council worlds.
The ending thing was a big problem to me, not because of LI's or happy endings or any of that but mostly because it tried to ripoff Deus Ex and it became non-sense with that stupid AI, it made the other games pointless. However there is no starchild here. I guess I will try it out, but later, these days I don't have much time for gaming and can only focus on one game at a time, currently I'm playing New Vegas.
#5647
Posté 26 septembre 2013 - 10:56
iakus wrote...
Splinter Cell 108 wrote...
I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.
Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.
So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.
Before discovering MEHEM, I had uninstalled the entire trilogy from my computer. After MEHEM, I've done two playthroughs and felt good about them.
MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters. But it can fix the nonsense ending. It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.
^ Exactly this. After my first time through, I was going to sell off my entire trilogy until I came across this mod. As iakus stated, it doesn't fix everything. But it does fix the ending. With this mod that Mr.Fob has created, I now feel like a hero at the end instead of feeling empty and confused.
#5648
Posté 27 septembre 2013 - 12:28
iakus wrote...
MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters.
Perhaps not MEHEM, and only because the hole hasn't been dug that deep yet. One day, though...
#5649
Posté 27 septembre 2013 - 01:30
MrFob wrote...
Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.
Mr. Fob, you're the man! I'll wait for v0.4 to finally close my last playthrough!
#5650
Posté 27 septembre 2013 - 04:42
Splinter Cell 108 wrote...
I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.
Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.
So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.
Its worth it. Makes the series worth playing again. Thats all I gotta say.





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