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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#5626
Gorwyn87

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Wow, what a nice project! I wish something like this was done for a more realistic ending. I just hate happy ends, so predictable and boring :(. Nevertheless I think you really make many people happy with this. I didn't even know it's possible to modify the game like that. Kudos.

Modifié par Gorwyn87, 24 septembre 2013 - 10:30 .


#5627
dead_goon

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MrFob wrote...

Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.


Thanks for the update MrFob, really looking forward to seeing the changes youve made in v0.4.

#5628
Spruso

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MrFob wrote...

Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.


Thanks for the update MrFob. We will patiently wait.....*twirling my thumbs* :D

#5629
Blad3Zer0

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MrFob wrote...

Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.


I've seen one of IHJ's high EMS compilation vids on YT, it's looking very nice.

Just out of curiosity, what did you expect might have gone wrong with the low EMS ending had it not worked out so smoothly?

#5630
creapsmantic

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That would be a Spoiler ... nice trick question buddy hehehe

#5631
Blad3Zer0

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creapsmantic wrote...

That would be a Spoiler ...


Not at all, I'm inquiring as to potential issues with mechanics of the files' integration, not the content itself.

On the one hand, if that question can't be answered without revealing spoilers, so be it.

Modifié par Blad3Zer0, 24 septembre 2013 - 10:17 .


#5632
Vomifares

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Hey everyone,

I am trying to run MEHEM with texture mods. I have some texture mods installed and working, however, after installing MEHEM and running the TOC.bin updated in ME3Explorer the game starts up as normal, but all the modded textures are now totally black (I suppose not loading). Uninstalling MEHEM returns the textures to normal. I have tried the whole process a couple of times over.

Has anyone ever run across this issue?

Thanks

#5633
Blad3Zer0

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I just discovered I'm having the same problem as Vomifares, affecting both NPC and environmental textures that were altered.

#5634
creapsmantic

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use a secondary mass effect 3 . exe

#5635
MrFob

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@Gorwyn87: You might be interested in MEEM, my first project. It's not as technically sophisticated but it does offer an alternative story perspective while staying closer to the original, rather dark endings.

@Blad3Zer0: creapsmantic is right. This would go into spoiler territory quickly. All I can say for now is that it's always tough to change how the game loads different scenarios, depending on different conditions. It's very easy to introduce bugs when you change the game flow in this way. Integrating new videos is relatively easy but making the game choose the correct video for each situation is hard.

@Vomifares: I am not sure what is happening there. All the TOC.bin updater does is to change the file sizes, stored in the TOC.bin to match the actual files. It should not interfere with anzthing else. However, texture mods are fairly complicated and I am not an expert in that area. To be honest, I don't have any idea what exactly the .mods do.
I can tell you hat it's no surprise that uninstalling MEHEM solves the problem because all the uninstaller does is loading backups of your files, which it made before the install. Therefore, your game will revert to exactly the same state as it was before MEHEM. Unfortunately, that doesn't give us any information abou the nature of the problem.
Do you know which files were modified by your texture mods? A list of these files might shed some light on the problem.

#5636
wavion

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Vomifares: it's weird, because if the texture mods changed any of the same DLC files as mehem, the installer shouldn't have successfully installed. However, in the interest of troubleshooting, will you try getting your game back to a vanilla state, install mehem FIRST and then install your texture mods? And let us know if that helps? Even if that works, the down side is that if you later uninstall mehem, it might also revert some of your texture-modified files to THEIR vanilla state (thus requiring you to reinstall your texture mods). Alternatively, you could try the manual installation of mehem, which theoretically should play nicer with other mods.

#5637
Ironhandjustice

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@Vomifares.

Try to use the config tool along the game to delete the cached shadows. I think is not the texture itself.

It happened to me in ME1.

#5638
Blad3Zer0

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@Ironhandjustice That was one of the first things I checked, only I couldn't find any option regarding shadow caches in the ME3 Config application. If there in fact is such an option, it was either in an awkward location or right in plain sight, which my eyes are typically oblivious to. Ended up reinstalling the vanilla.

@MrFob I understand, didn't mean to put you in any compromising position. As an avid supporter of game modding, I tend to be too curious for my own good. Regardless, thank you and good luck.

Modifié par Blad3Zer0, 25 septembre 2013 - 06:43 .


#5639
MrFob

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I only know that completely black textures usually mean that they cannot get loaded. Which indicates that either the eference in the pcc files is screwed up somehow or the texture archive itself is not loaded correctly. Either way, this should not happen due to a MEHEM installation. As I said, a list of files that have been changed by the the texture mods would be useful. Wavion's suggestion about a manual install is also a good one. If you try that, don't use MEHEM's TOC.bin but just run the updater after you put all the other files into place.
Might also be worth making a post in the ME3Explorer forums about this. Maybe one of the texture modders has an idea.

@Blad3Zer0: No worries. I can post a more detailed description of what I did, once v0.4 is released.

#5640
Vomifares

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Hey again,

Reverting the game back to vanilla, then installing MEHEM first followed by texture mods seems to have worked. The few textures I tested worked and the altered ending fired properly. I didn't need to run the TOC.bin updater in ME3explorer (I think ME3explorer reports updating the TOC.bin file after every mod). I've since uninstalled MEHEM and gone back to my modded game folders and everything seems in order.

I'll wait for 0.4 then I'll try again and report back, first installing MEHEM followed by some .mod files.

Thanks

#5641
MrFob

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That's good to know. Thanks for the info Vomifares! I added this information to the FAQ thread.

Modifié par MrFob, 25 septembre 2013 - 03:24 .


#5642
Vomifares

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I may have found a simpler fix for the black textures/textures not loading issue. I installed MEHEM, reverted to a backed up, older TOC.bin file, ran the updater in ME3 Explorer and the game booted up with modded textures, and the ending worked fine.

So the issue I and another user above have been having may be a problematic TOC.bin file. This may be worth a try before reverting the game to vanilla, installing MEHEM and then installing textures mods.

Looking forward to 0.4!

#5643
Splinter Cell 108

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I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.

Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.

So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.

#5644
Muddle

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With this mod, definitely worth trying again.

#5645
Iakus

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Splinter Cell 108 wrote...

I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.

Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.

So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.


Before discovering MEHEM, I had uninstalled the entire trilogy from my computer.  After MEHEM, I've done two playthroughs and felt good about them.

MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters.  But it can fix the nonsense ending.  It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.

#5646
Splinter Cell 108

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iakus wrote...

Before discovering MEHEM, I had uninstalled the entire trilogy from my computer.  After MEHEM, I've done two playthroughs and felt good about them.

MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters.  But it can fix the nonsense ending.  It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.


I think I will try it out. Last time I think I didn't even give it a chance, stopped playing right when I got to Palaven, which was one of the things that pissed me of the most. You don't even set foot on the planet, you go to some moon, they should have set that mission on Palaven as well as they should have had more content on Council worlds.

The ending thing was a big problem to me, not because of LI's or happy endings or any of that but mostly because it tried to ripoff Deus Ex and it became non-sense with that stupid AI, it made the other games pointless. However there is no starchild here. I guess I will try it out, but later, these days I don't have much time for gaming and can only focus on one game at a time, currently I'm playing New Vegas. 

#5647
McBlade223

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iakus wrote...

Splinter Cell 108 wrote...

I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.

Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.

So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.


Before discovering MEHEM, I had uninstalled the entire trilogy from my computer.  After MEHEM, I've done two playthroughs and felt good about them.

MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters.  But it can fix the nonsense ending.  It won't turm ME3 into a great game, but to me at least, it fixes the worst damage, and makes it a game worth playing again.


^ Exactly this. After my first time through, I was going to sell off my entire trilogy until I came across this mod. As iakus stated, it doesn't fix everything. But it does fix the ending. With this mod that Mr.Fob has created, I now feel like a hero at the end instead of feeling empty and confused. 

#5648
Blad3Zer0

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iakus wrote...

MEHEM can't fix everything,like the scanning missions, the autodialogue, the damage to certain characters.



Perhaps not MEHEM, and only because the hole hasn't been dug that deep yet. One day, though...

#5649
spockjedi

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MrFob wrote...

Hey everyone, just a quick update. Work on v0.4 progresses nicely. For the last 2 day I've been setting up the game to do a low EMS ending and fortunately everything worked exactly as I wanted it to, which is quite incredible, given the amount of files and objects, I had to shift around to make it work. I am glad because if there would have been bugs introduced by this, it could have taken 2 weeks instead of 2 days. I still need to make the actual videos for it but the hard part is done.
Also, most of the high EMS visuals are in place. What's left now (apart from the low EMS vids) is a lot of audio work and a few loose ends to tie up here and there. Looks like sometime in October it will be ready though.


Mr. Fob, you're the man! I'll wait for v0.4 to finally close my last playthrough!

#5650
cfs3corsair

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Splinter Cell 108 wrote...

I think I've asked this before but I don't really remember. Ok, so I probably haven't played any Mass Effect game for almost two years now, I used to play ME1 and ME2 very frequently, I had lots of playthroughs in both.

Nonetheless, after ME3 came out with all its issues, not just the nonsense ending, I just couldn't bear it, each time I tried to play the games I'd be thinking about how ME3 would screw everything up because it was just so unlike the other two, with its autodialogue, fedex quests, lack of atmosphere, nonsense ending, etc.

So, finally, my question is this. Is it worth it to try it out again? I honestly don't know if I'd be able to look past the game's problems.


Its worth it. Makes the series worth playing again. Thats all I gotta say. ^_^