ColdReborn wrote...
2112.rush wrote...
ColdReborn wrote...
Apologies if this has been covered before, but I'm having some issues with the ending after this mod is installed: As far as I can get, I run down the hill towards the beam, squadmates get injured, shepard calls the normandy in picks them up and flies off. Right after that, where shepard gets hit with the harbinger beam and the screen fades to white with blue edges my game just hangs. It doesn't go full not responding, checking processes and being able to alt tab rules that out. I can access the EA endings without the mod, but once I install it the same issue arises. I've got all 3 major Sp DLC's, and the extended cut, no other mods of an kind except official DLC's and this. I've repaired my game multiple times, still no dice. Suggestions would be greatly appreciated.
IIRC, this happens if you load a save with MEHEM installed that is during or after Cronos Station (Cerberus HQ). You need to use a save before the start of that mission.
I actually made a new character after finding MEHEM. The only difference I can see is that it was a new game plus, but other than that I've had the same install since I bought citadel.
Found this in a ten month old post from Spamtrash:
So when you get to the start of MEHEM does the scene play out as:
A.
1. Shepard reaches for console, collapses, White light flashes. Goes to Next Scene:
2. Black screen with Shep breathing. Goes to Next Scene:
3. Crucible Arms open.
Then the game crashes
OR:
B.
1. Shepard reaches for console, collapses, White light flashes. Goes to Next Scene:
2. White Screen, Fade in to
3. Crucible Arms open.
Then the game crashes (with a black screeen).
If
Scene B is what's happening then you will need to reinstall the mod.
Scene B is the original flow of events for an unmodded ME3. This is an
issue with your game being updated by Origin. Nothing malicious.
If it's A then I am not sure what is going on.





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