Aller au contenu

Photo

MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


  • Veuillez vous connecter pour répondre
7343 réponses à ce sujet

#6201
Jackal13th

Jackal13th
  • Members
  • 387 messages
I Hope I Just ran the MEHEM_4 Uninstaller . i Uninstalled Something

#6202
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages

Jackal13th wrote...

I Hope I Just ran the MEHEM_4 Uninstaller . i Uninstalled Something


THIS IS WHAT YOU THINK!

I WILL ASSUME DIRECT CONTROL OF YOUR COMPUTER!

:whistle:

#6203
Jackal13th

Jackal13th
  • Members
  • 387 messages
yes I Do after all I Built it my self !

#6204
Jackal13th

Jackal13th
  • Members
  • 387 messages
And The MEHM 4 is installed !

Modifié par Jackal13th, 16 décembre 2013 - 01:59 .


#6205
Jackal13th

Jackal13th
  • Members
  • 387 messages
What about The extended Talk With Anderson?

Modifié par Jackal13th, 16 décembre 2013 - 02:00 .


#6206
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages

MrFob wrote...

- One correction, the soldier who rescues Shep is voices by CommandBenX, not IHJ. :)


True story. My voice is on the Harby add-in, not on the original MEHEM 0.4 ;)

#6207
Jackal13th

Jackal13th
  • Members
  • 387 messages
Thank you I was Just doing some reading when i came across a Link to You tube where Shepard was Talking with Anderson in a Extended Conversation . i never herd That extent of the Conversation to That detail before i was wanting to get it installed in the game .

#6208
Jackal13th

Jackal13th
  • Members
  • 387 messages
How would i Install the extend talk?

#6209
AVPen

AVPen
  • Members
  • 2 599 messages
^ Go to the mod thread that I linked to on the previous page - it'll have a download link and instructions on how to add the extended conversation to the game.

#6210
Grizzly46

Grizzly46
  • Members
  • 519 messages
Two related questions here:

1. About when can we expect the next update, and what do you plan to change/add/remove?

2. The mod is essentially a extension of the destroy option - will there be anything done for the other endings? Mind you, I have always preferred destroy, but just out of curiosity?

Just a comment here: I think it is darn impressive to pull this off considering this is what a lot of people wanted in the first place, not to mention by a fan who are not an employee of Bioware.

Seriously, Bioware should give you some proper tools so *you* can fix what they apparently are very reluctant to do. Guess the pot hasn't worn off yet there...

Modifié par Grizzly46, 16 décembre 2013 - 03:40 .


#6211
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages

Grizzly46 wrote...

Two related questions here:

1. About when can we expect the next update, and what do you plan to change/add/remove?

2. The mod is essentially a extension of the destroy option - will there be anything done for the other endings? Mind you, I have always preferred destroy, but just out of curiosity?


1. Click on my banner. Courtesy of MrFob ^_^. It was linked on a previous ;)

2.) Yes. Anything planned afaik.

#6212
CrystalXPredator

CrystalXPredator
  • Members
  • 397 messages
I have a question sorry if you already heared about that question. Is it compatible with the german version of the game?

Thanks you so far :-) and sorry :(

#6213
cfs3corsair

cfs3corsair
  • Members
  • 478 messages

Deaken wrote...

I have a question sorry if you already heared about that question. Is it compatible with the german version of the game?

Thanks you so far :-) and sorry :(

Hey!
So you can install MEHEM, but it will be in English for the most part. That being said; once MEHEM is considered "complete" efforts will be made to make an international version for the languages supported by ME3 originally. Since language conversions are hard to do it makes sense to wait until the mod is 100% complete

#6214
CrystalXPredator

CrystalXPredator
  • Members
  • 397 messages

cfs3corsair wrote...

Deaken wrote...

I have a question sorry if you already heared about that question. Is it compatible with the german version of the game?

Thanks you so far :-) and sorry :(

Hey!
So you can install MEHEM, but it will be in English for the most part. That being said; once MEHEM is considered "complete" efforts will be made to make an international version for the languages supported by ME3 originally. Since language conversions are hard to do it makes sense to wait until the mod is 100% complete


Oh okay. Because im playing now a new round with ME3. And so far i got everything, High Res texture, graphic mods and now MEHEM:wub::wub:  and soon with Thane:O.

#6215
Getorex

Getorex
  • Members
  • 4 882 messages

Grizzly46 wrote...

Two related questions here:

1. About when can we expect the next update, and what do you plan to change/add/remove?

2. The mod is essentially a extension of the destroy option - will there be anything done for the other endings? Mind you, I have always preferred destroy, but just out of curiosity?

Just a comment here: I think it is darn impressive to pull this off considering this is what a lot of people wanted in the first place, not to mention by a fan who are not an employee of Bioware.

Seriously, Bioware should give you some proper tools so *you* can fix what they apparently are very reluctant to do. Guess the pot hasn't worn off yet there...


It's actually a mix of destroy and control.  Destroy because Shepard does what he set out to do in ME1: destroy the Reapers and lives to tell the tale.  Control (and Synthesis): The Geth and EDI survive.

It's the best of possible options.

Modifié par Getorex, 16 décembre 2013 - 07:05 .


#6216
AmazingOlivia

AmazingOlivia
  • Members
  • 137 messages
 I want to share with everyone a WIP script of a rewrite of the Leviathan conversation. It removes all references the intelligence and the lame attempt to make the Reapers good guys. Now Sovereign's statements mean something, and Harbinger's actions mean something. 


This came about when I realized what I felt was lacking from MEHEM was an explanation for the Reapers and for why the Crucible works. When completed it will make the Leviathan dlc completely compatible with MEHEM.

Tell me what you guys think? 

http://tinyurl.com/l5ot6p6

Modifié par DarkPikmin, 16 décembre 2013 - 08:31 .


#6217
Grizzly46

Grizzly46
  • Members
  • 519 messages

DarkPikmin wrote...

 I want to share with everyone a WIP script of a rewrite of the Leviathan conversation. It removes all references the intelligence and the lame attempt to make the Reapers good guys. Now Sovereign's statements mean something, and Harbinger's actions mean something. 


This came about when I realized what I felt was lacking from MEHEM was an explanation for the Reapers and for why the Crucible works. When completed it will make the Leviathan dlc completely compatible with MEHEM.

Tell me what you guys think? 

http://tinyurl.com/l5ot6p6


I checked it out, and the premise looks fine - the language could be polished, but I think you are on to something regarding the general idea.

However, it does clash with other ideas presented, most notably by Javik - the existance of reapers is not because of perfection or the lack there-of, but because of the (accordning to the reapers) default conflict that will arise from when machines surpass organics. This is stated, discussed and hinted at by Javik, EDI and others. Perfection by the machines is not an issue, its the machines surpassing organics that is.

If you could squeeze that in, I think you could send that to the MEHEM team.

#6218
AmazingOlivia

AmazingOlivia
  • Members
  • 137 messages
 Well, I thought about it, but I wanted to have the explanation for the reapers be closer to what they themselves have said. Legion describes them as millions of minds combined into each body, working in concert. Sovereign declares "We are the pinnacle of evolution."

Based on their organic origins, their claim to be the pinnacle, and what the Leviathan says about how they thought about themselves, it made sense to me. 

Also, EDI and Javik are just theorizing, they don't know, they weren't there when it started. The reapers and leviathans were.

And the dialogue can only be changed and cleaned up so much. Newly recorded dialogue has to fit into the length of the original.

Modifié par DarkPikmin, 16 décembre 2013 - 10:12 .


#6219
Getorex

Getorex
  • Members
  • 4 882 messages

DarkPikmin wrote...

 Well, I thought about it, but I wanted to have the explanation for the reapers be closer to what they themselves have said. Legion describes them as millions of minds combined into each body, working in concert. Sovereign declares "We are the pinnacle of evolution."

Based on their organic origins, their claim to be the pinnacle, and what the Leviathan says about how they thought about themselves, it made sense to me. 

Also, EDI and Javik are just theorizing, they don't know, they weren't there when it started. The reapers and leviathans were.

And the dialogue can only be changed and cleaned up so much. Newly recorded dialogue has to fit into the length of the original.


Nailed my thoughts on this exactly.  Anyone not THERE at the start can only hypothesize. 

#6220
MrFob

MrFob
  • Members
  • 5 413 messages

DarkPikmin wrote...
And the dialogue can only be changed and cleaned up so much. Newly recorded dialogue has to fit into the length of the original.

Didn't have time to read the script yet (I am traveling yet again, so I won't get around to reading it for another couple of days), but from what you told me in the PMs, I think this is a really cool project. Looking forward to see how it turns out.

Just a quick note about the quoted part: This is no longer the case. WarrantyVoider has made a dialogue editor, which allows for very extensive changes in dialogues. At the moment, I think giftfish (from ThaneMOD) and JohnP (who made the extended Anderson scene) are the most advanced users of this tool. See for example here. Hope that helps.

Modifié par MrFob, 16 décembre 2013 - 11:40 .


#6221
Getorex

Getorex
  • Members
  • 4 882 messages

MrFob wrote...

DarkPikmin wrote...
And the dialogue can only be changed and cleaned up so much. Newly recorded dialogue has to fit into the length of the original.

Didn't have time to read the script yet (I am traveling yet again, so I won't get around to reading it for another couple of days), but from what you told me in the PMs, I think this is a really cool project. Looking forward to see how it turns out.

Just a quick note about the quoted part: This is no longer the case. WarrantyVoider has made a dialogue editor, which allows for very extensive changes in dialogues. At the moment, I think giftfish (from ThaneMOD) and JohnP (who made the extended Anderson scene) are the most advanced users of this tool. See for example here. Hope that helps.



Cool stuff. My big question is can the animation file be edited to remove the scripted mouth movements during the portions where Thane is no longer saying anything?  I'm getting to a point with the Tali face mod where I'd REALLY like to be able to make a small, simple (in theory) change to one Tali scene animation...

#6222
AmazingOlivia

AmazingOlivia
  • Members
  • 137 messages

MrFob wrote...

DarkPikmin wrote...
And the dialogue can only be changed and cleaned up so much. Newly recorded dialogue has to fit into the length of the original.

Didn't have time to read the script yet (I am traveling yet again, so I won't get around to reading it for another couple of days), but from what you told me in the PMs, I think this is a really cool project. Looking forward to see how it turns out.

Just a quick note about the quoted part: This is no longer the case. WarrantyVoider has made a dialogue editor, which allows for very extensive changes in dialogues. At the moment, I think giftfish (from ThaneMOD) and JohnP (who made the extended Anderson scene) are the most advanced users of this tool. See for example here. Hope that helps.



Wonderful! I'll be looking into that then.

#6223
JTerek88

JTerek88
  • Members
  • 20 messages
So I know that it was probably addressed previously, but I was just curious for a more detailed explanation on what exactly the Harbinger Mod is going add to MEHEM.  MEHEM (for me anyway) is everything I could have ever asked for, so anything else is just bonus points for me.  I'm just genuinely curious about the Harby Mod, that's all. 

#6224
Iakus

Iakus
  • Members
  • 30 309 messages

JTerek88 wrote...

So I know that it was probably addressed previously, but I was just curious for a more detailed explanation on what exactly the Harbinger Mod is going add to MEHEM.  MEHEM (for me anyway) is everything I could have ever asked for, so anything else is just bonus points for me.  I'm just genuinely curious about the Harby Mod, that's all. 


From what I understand, it's going to be an extra part of MEHEM which will give Harbinger a death scene worthy of a major antagonist.

#6225
AmazingOlivia

AmazingOlivia
  • Members
  • 137 messages
If that is the case. That is wonderful!!