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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#6351
creapsmantic

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if possible i would like to see the green ending used for the highest Ems possible
the rest remains the same ( but with the highest ems you gather everything you can ) its just an idea

#6352
Roivas_Alenko

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Hi again ^^

I'm trying to translate MEHEM dialogue into french to put as subtitle on my youtube channel, the problem is that I don't get every words (my english is far from flawless & sometimes I just can't hear the words (for exemple when EDI is speaking while they are getting shepard).

I was wondering if you made a transcript somewhere so i can read what people are saying to help me translate?? :3
Thx ^^;

And btw funny thing is that email are translated, not sure if it's what is supposed to be in english, but I got them in french ^^ (if you have to a transcript I can check if it's the same ^^)

Modifié par roivasff14, 15 janvier 2014 - 09:05 .


#6353
Deager

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@McBlade223
Nice video. There is something amazing about a full trilogy run and then experiencing that ending. Thanks for mentioning my mod alongside the venerable MEHEM.

As a side note, I was trying to make an ending mod for destroy people who don't like MEHEM and was having some trouble. Since I have to sit through the ending for testing, I saw the original ending and EC endings a few times last night. It's really a bit depressing. I can't imagine not using MEHEM and it's what keeps me coming back.

#6354
JohnP

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^^ A while ago by request, I modded the standard EC destroy ending to skip the Normandy crash scene and display the MEHEM memorial at the end. It did require the player to assume that Shepard survived the Crucible and was eventually rescued off screen. It also assumed you had >2400 EMS (as that is the threshold for the Normandy not being stranded on the jungle planet). It also had the MEHEM 1 and 2 situation where you still hug someone even if you have no LI on the Normandy.

It was linked to in the MEHEM customization thread on me3explorer forums, but I don't think the link still works. I still have the files. Maybe I'll work on updating them to include Miranda and Jack. I also thought about showing the Shepard Lives video after all the Crucible scenes are over and before the epilogue begins, but never did.

Modifié par HelixSpiral, 15 janvier 2014 - 04:07 .


#6355
coldwetn0se

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Deager wrote...

@McBlade223
Nice video. There is something amazing about a full trilogy run and then experiencing that ending. Thanks for mentioning my mod alongside the venerable MEHEM.

As a side note, I was trying to make an ending mod for destroy people who don't like MEHEM and was having some trouble. Since I have to sit through the ending for testing, I saw the original ending and EC endings a few times last night. It's really a bit depressing. I can't imagine not using MEHEM and it's what keeps me coming back.


Oh lordy...I read you on that one. Just ran through a bunch of test ending for the ThaneMOD, and all of them were for the EC ending (for some reason, most testers don't like do it....Image IPBImage IPB). I had to do all of the those endings multiple times, and let's just say, I think I have had my fill. ;)

#6356
cfs3corsair

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HelixSpiral wrote...

^^ A while ago by request, I modded the standard EC destroy ending to skip the Normandy crash scene and display the MEHEM memorial at the end. It did require the player to assume that Shepard survived the Crucible and was eventually rescued off screen. It also assumed you had >2400 EMS (as that is the threshold for the Normandy not being stranded on the jungle planet). It also had the MEHEM 1 and 2 situation where you still hug someone even if you have no LI on the Normandy.

It was linked to in the MEHEM customization thread on me3explorer forums, but I don't think the link still works. I still have the files. Maybe I'll work on updating them to include Miranda and Jack. I also thought about showing the Shepard Lives video after all the Crucible scenes are over and before the epilogue begins, but never did.

Boy do I hear ya. MEHEM is awesome B)

On a side note, I have uploaded another video of the MEHEM ending. Default maleshep with Liara. I intend to cover most eventually; with Jack probably being uploaded this coming weekend. Doing this mostly for console players who cant run MEHEM. Anyway, here is link

Modifié par cfs3corsair, 15 janvier 2014 - 07:06 .


#6357
Deager

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cfs3corsair wrote...
Doing this mostly for console players who cant run MEHEM. Anyway, here is link


Nice of you to do that. That should cover...what, 50% of the players? 80% play as maleshep and then I'm guessing over half go with the default?

#6358
McBlade223

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Deager wrote...

@McBlade223
Nice video. There is something amazing about a full trilogy run and then experiencing that ending. Thanks for mentioning my mod alongside the venerable MEHEM.

As a side note, I was trying to make an ending mod for destroy people who don't like MEHEM and was having some trouble. Since I have to sit through the ending for testing, I saw the original ending and EC endings a few times last night. It's really a bit depressing. I can't imagine not using MEHEM and it's what keeps me coming back.


   No problem Image IPB. And trust me friend, I know exactly how you felt. Before 0.4 was released Mr.Fob needed a save that was one of the destroy endings, where Earth was devastated but not completely destroyed. The one where all the soldiers just stand around instead of cheering. I had a save just after the Cerberus coup, so I just rushed ahead to the end, actually had to work at getting a low ems score. Funny thing though, when TIM popped up at the end, I decided to give this ending another chance. I hadn't seen it in a while, was telling myself maybe people overreacted, maybe I did miss something, maybe there is more to it (I know, a lot of maybes). So with an open mind, I went forward.
   And.....yea. Halfway through the conversation there I was shaking my head. Kinda hard to accept his logic when I had proved him wrong on multiple points. Then the whole choose and watching the rest of the ending, brought back the feeling of not having accomplished anything at all. Can't imagine playing this whole trilogy without MEHEM. Image IPB  

#6359
symbiotics

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McBlade223 wrote...

Ironhandjustice wrote...

It uses a ton of voicework, and the animation tool (UDK) is the same used for the 0.4 of MEHEM. The final lenght is about six minutes.

;)


Oh wow, I seriously cannot wait for that. 6 minutes of the fleet battleing and destroying Harbinger?Image IPB. Just when I think this mod has it all, an awesome new addition comes into play. Is it weird that I've been more excited about these updates than the actual DLC's?Image IPB Cannot wait IHJ!Image IPB

Also, I know its been said many times over, but I've just completed another trilogy playthrough, and just wanted to say....my deepest thanks you all. Mr.Fob, Wavion, Deager, JohnP, IHJ, and everybody else who had a hand in this.  The extended Anderson/Shepard conversation brought another emotional layer to that scene,really tugged at my heart strings, (still can't fathom why it was cut). Then my Shepard being rescued by his crew and after defeating the reapers, he puts Anderson's name on the memorial wall and turns to see...Miranda. Miranda finally being added to the hugging scene brought a few happy tears. ;) Now I have the perfect ending thanks to you all.Image IPB

I went ahead and uploaded a video of my ending to help spread the word about all these improvements and other mods that were used. And also to help prove that they all work well with each otherImage IPB. Many thanks to everybody again! I will be eagerly waiting for the Arrival.....Image IPB



How did you manage to add her to the memorial? I installed the files for that after installing the MEHEM but still can't see it, it only shows me the animation where the normandy arrives and she's waiting, maybe I did something wrong?

#6360
McBlade223

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symbiotics wrote...
How did you manage to add her to the memorial? I installed the files for that after installing the MEHEM but still can't see it, it only shows me the animation where the normandy arrives and she's waiting, maybe I did something wrong?


The only thing I can think of is after installing the files running the DLC TOCbin updater which is under Developer Tools. I also ran the TOCbin updater afterwards, more than likely I didn't need to but ran it just in case. Also, you probably already read this but Deager wrote a very good readme about installing these files,  Hope this helpsImage IPB.

http://me3explorer.f...mehem-t927.html

#6361
JohnP

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Symbiotics: Sounds like you possibly skipped either BioD_End002_500Choice.pcc or ConditionalsDLC_CON_END.cnd when you installed the additional LI nod.

#6362
Mr.Ph11

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So, it has been a while since I played Mass Effect III up to the end. And it is the first time I finish a ME 3 playthrough on the PC, rather than my xbox. Problem is, after the credits and stuff, the game loads shep on the normandy right before attacking TIM's Cerberus base. I would like to make a new playthrough but the option to import from ME3 save does not appear.

Is this a MEHEM bug?

I did have a texmod mod (can't remember which right now) on, but before starting my playthrough, I tried to "repair" the game from Origin, mainly the extended ending and the actual game. MAybe there's something more I should do? Even with the repair, Shepard had like 3 slots of armor where he could be in boxer and same goes with casual clothing...

Also, is-it just me, or did Mehem not give any kind of ending for Javik? He wasn't there for Admiral Anderson's "celebration"...

#6363
Chashan

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Mr.Ph11 wrote...

So, it has been a while since I played Mass Effect III up to the end. And it is the first time I finish a ME 3 playthrough on the PC, rather than my xbox. Problem is, after the credits and stuff, the game loads shep on the normandy right before attacking TIM's Cerberus base. I would like to make a new playthrough but the option to import from ME3 save does not appear.

Is this a MEHEM bug?


There've been a number of people that reported problems with New Game+. You may want to have a look at the specific flag that is set in a save-game for that.
Personally, I hadn't encountered a problem.

I did have a texmod mod (can't remember which right now) on, but before starting my playthrough, I tried to "repair" the game from Origin, mainly the extended ending and the actual game. MAybe there's something more I should do? Even with the repair, Shepard had like 3 slots of armor where he could be in boxer and same goes with casual clothing...

Also, is-it just me, or did Mehem not give any kind of ending for Javik? He wasn't there for Admiral Anderson's "celebration"...


Regarding the former issue, do you have an untouched BIOGame/CookedPCConsole-folder stowed away somewhere? May want to move that back into the main-game folder and overwrite what's there.
Otherwise, to be sure, delete the contents of that folder and try again. Repair-install should by all rights work then.

As for Javik...of the crew, his being absent so there's room for EDI's platform to attend the memorial for Anderson appears the most justified to me. He may not be into such a "primitive", melancholy-thing.
And with the Reapers, his arch-nemesis defeated, who knows, maybe he skipped straight to partying and getting drunk as can be.
Still, if you wish for him to be present there, this post in the customization-thread over on the me3explorer-board has some instructions for that.

Modifié par Chashan, 17 janvier 2014 - 12:45 .


#6364
Mr.Ph11

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Chashan wrote...

There've been a number of people that reported problems with New Game+. You may want to have a look at the specific flag that is set in a save-game for that.
Personally, I hadn't encountered a problem.


If the issue has been reported before, why hasn't it been looked into before?

Should I provide a save, would-it help the modding?

Regarding the former issue, do you have an untouched BIOGame/CookedPCConsole-folder stowed away somewhere? May want to move that back into the main-game folder and overwrite what's there.
Otherwise, to be sure, delete the contents of that folder and try again. Repair-install should by all rights work then.

So I don't think I backed up this thing properly. So let me get this straight: I have to delete what's inside "BIOGame/CookedPCConsole" and then hit Repair install whithin Origin launcher?

I am a bit concerned. If I do that, won't I break the MEHEM mod? Should I uninstall MEHEM 0.4 prior to repairing the install and then reinstall MEHEM?

As for Javik...of the crew, his being absent so there's room for EDI's platform to attend the memorial for Anderson appears the most justified to me. He may not be into such a "primitive", melancholy-thing.
And with the Reapers, his arch-nemesis defeated, who knows, maybe he skipped straight to partying and getting drunk as can be.
Still, if you wish for him to be present there, this post in the customization-thread over on the me3explorer-board has some instructions for that.

I'm not too much into modding, but we should give him a scene/picture like Jacob and the other ones get. Pehaps one where he lives like a King on Khaje, whithin the Hanhars? And if he does not say this, another one where he returns on Eden Prime where he mourns his own lost troops, much like Jack does if her students were killed.

#6365
Iakus

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Mr.Ph11 wrote...
I'm not too much into modding, but we should give him a scene/picture like Jacob and the other ones get. Pehaps one where he lives like a King on Khaje, whithin the Hanhars? And if he does not say this, another one where he returns on Eden Prime where he mourns his own lost troops, much like Jack does if her students were killed.


Well, there'd have to be three slides.  One where he goes off to die, one where he helps write a book on the Protheans with Liara, and one where he retires to Kajhe

#6366
Almostfaceman

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iakus wrote...

Mr.Ph11 wrote...
I'm not too much into modding, but we should give him a scene/picture like Jacob and the other ones get. Pehaps one where he lives like a King on Khaje, whithin the Hanhars? And if he does not say this, another one where he returns on Eden Prime where he mourns his own lost troops, much like Jack does if her students were killed.


Well, there'd have to be three slides.  One where he goes off to die, one where he helps write a book on the Protheans with Liara, and one where he retires to Kajhe


Makes me wonder if they had any Javik slides at all in the EC to use. Otherwise, they'll have to be created from scratch by an artiste.

#6367
Mr.Ph11

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Huh, I thought those we had had been created by artists. Should not be too hard and it would not have to be created from scratch necessarily. In game screenshots might be usable for at least some of them... Bit of photoshopping should do the trick. Well, except for Khajhe, but I'm pretty sure we could figure-it out. Take a sea shot with an island for Javik, slap some Hanhars and Javik in there...

Edit: what's the EC?

Modifié par Mr.Ph11, 17 janvier 2014 - 11:03 .


#6368
Chashan

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Mr.Ph11 wrote...

Chashan wrote...

There've been a number of people that reported problems with New Game+. You may want to have a look at the specific flag that is set in a save-game for that.
Personally, I hadn't encountered a problem.


If the issue has been reported before, why hasn't it been looked into before?

Should I provide a save, would-it help the modding?


Usually, it was found that there was some issue on the end of those who reported a problem with the game not carrying over a NG+, rather than MEHEM itself.

It may or may not be tied to saves. Did you add the additional outfits through Gibbed Save-Editor?


So I don't think I backed up this thing properly. So let me get this straight: I have to delete what's inside "BIOGame/CookedPCConsole" and then hit Repair install whithin Origin launcher? 


I am a bit concerned. If I do that, won't I break the MEHEM mod? Should I uninstall MEHEM 0.4 prior to repairing the install and then reinstall MEHEM?


If the saves themselves are not the issue, I would suggest that, yes. If the rest of MEHEM works fine, I doubt you will need to reinstall the whole thing again.

For the files MEHEM alters in BIOGame- and CookedPCConsole-folder itself, I'd suggest getting the manual files of MEHEM. With those, it is merely a matter of dropping them in there and letting them overwrite those couple files. Update the toc.bin in me3explorer and you are good to go. MrFob included quite extensive instructions with the manual files as well.

Almostfaceman wrote...

Makes me wonder if they had any Javik slides at all in the EC to use. Otherwise, they'll have to be created from scratch by an artiste.


There isn't any slide at all for the old troll, as he's set to appear in the memorial. If there is one to be had, anyway.

Of course, seeing how far development of me3explorer's capabilities has come, adding new plot-flags for that may not be quite as impossible.

Modifié par Chashan, 17 janvier 2014 - 11:07 .


#6369
Iakus

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Mr.Ph11 wrote...

Edit: what's the EC?


EC=Extended Cut

#6370
Almostfaceman

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Mr.Ph11 wrote...

Huh, I thought those we had had been created by artists. Should not be too hard and it would not have to be created from scratch necessarily. In game screenshots might be usable for at least some of them... Bit of photoshopping should do the trick. Well, except for Khajhe, but I'm pretty sure we could figure-it out. Take a sea shot with an island for Javik, slap some Hanhars and Javik in there...

Edit: what's the EC?


Like iakus said it's the Extended Cut - the free dlc Bioware released to, um, address a few issues with the original ending of ME3. I think the slides being used in MEHEM are those added by the EC. Inasfar as making new slides, I'm sure yeah some talented folks from deviantart or wherever could make some - not sure how easy it would be to put new slides into the game since I'm not an expert at using the me3explorer, though I know WarrantyVoider has made it possible to add stuff to levels. :o

Edit: According to WV (WarrantyVoider) we WILL be able to add stuff like cutscenes, but it's going to be a while for him to develop tools to make it easier for us casuals to do so.

Modifié par Almostfaceman, 18 janvier 2014 - 12:58 .


#6371
Iakus

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Almostfaceman wrote...

Mr.Ph11 wrote...

Huh, I thought those we had had been created by artists. Should not be too hard and it would not have to be created from scratch necessarily. In game screenshots might be usable for at least some of them... Bit of photoshopping should do the trick. Well, except for Khajhe, but I'm pretty sure we could figure-it out. Take a sea shot with an island for Javik, slap some Hanhars and Javik in there...

Edit: what's the EC?


Like iakus said it's the Extended Cut - the free dlc Bioware released to, um, address a few issues with the original ending of ME3. I think the slides being used in MEHEM are those added by the EC. Inasfar as making new slides, I'm sure yeah some talented folks from deviantart or wherever could make some - not sure how easy it would be to put new slides into the game since I'm not an expert at using the me3explorer, though I know WarrantyVoider has made it possible to add stuff to levels. :o

Edit: According to WV (WarrantyVoider) we WILL be able to add stuff like cutscenes, but it's going to be a while for him to develop tools to make it easier for us casuals to do so.


Well, several of the slides in MEHEM are in fact new, made by the crew of the SSV MEHEM Image IPB

The geth-quarian peace and geth on Rannoch slides, for example.  The Citadel survivors.  I want to say there's one for non-romanced Miranda as well.

#6372
Mr.Ph11

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Chashan wrote...
Usually, it was found that there was some issue on the end of those who reported a problem with the game not carrying over a NG+, rather than MEHEM itself.

It may or may not be tied to saves. Did you add the additional outfits through Gibbed Save-Editor?

Well, I used texmod, as I said, not Gibbed Save Editor. I used a "batch file processor" or something like that. Basically, I had to temporarily replace the .exe by texmod and then load the texture mods. Here's the read-me of what I did:

This batch file has the location of the listed .exe file as follows:

MassEffect3.exe is located -----> D:\\Program Files\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe
Texmod.exe is located ----------> D:\\Program Files\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\Texmod.exe
Origin.exe is located ----------> D:\\Program Files\\Origin\\Origin.exe

If these .exe files are not in these locations just open the batch file in Notepad and update the addresses.

To use:

1) Copy the batch file (ME3.bat) onto your desktop or other convenient location.
2) When you wish to run Texmod with ME3 just double click "ME3.bat" and follow the instructions.
    - You will first be asked whether you wish to use Texmod; just enter "y" or "n" and hit enter.
    - If you selected "y" the batch file will rename the MassEffect3.exe and Texmod.exe and then start Origin.
    - Once Origin starts click the ME3 icon within Origin (Texmod should startup).
    - Go back to the batch file window and click any key to have the batch file restore the .exe file names.
    - Once this is done click any key again to close the batch file window.


So I checked within the Save folder. Not sure what save I should upload to check the problem? Here are the last ones:
https://www.mediafir...3ig5rr7p99vyl8x

If the saves themselves are not the issue, I would suggest that, yes. If the rest of MEHEM works fine, I doubt you will need to reinstall the whole thing again.

For the files MEHEM alters in BIOGame- and CookedPCConsole-folder itself, I'd suggest getting the manual files of MEHEM. With those, it is merely a matter of dropping them in there and letting them overwrite those couple files. Update the toc.bin in me3explorer and you are good to go. MrFob included quite extensive instructions with the manual files as well.

I hope somebody can tell me if something's wrong with these saves. I sure would hate to lose these 50 hours.

I'll try deleting what's in the Cooked PC file and reinstall, see if that's helping any...

#6373
Almostfaceman

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iakus wrote...
Well, several of the slides in MEHEM are in fact new, made by the crew of the SSV MEHEM Image IPB

The geth-quarian peace and geth on Rannoch slides, for example.  The Citadel survivors.  I want to say there's one for non-romanced Miranda as well.


That's cool, did they have to use other slides and "write over" or "replace" them?

#6374
Iakus

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That I couldn't tell you. There may be a limit to how many slides can be shown at the end.

#6375
creapsmantic

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4 thats it