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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#6826
Gkonone

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Excuse me for saying, But that's exactly why I don't like the MEHEM. It feels out of plot to have that much emotional intensity. Also, The plot is still the same, And it also feels out of place in the mass effect universe. I have the utmost respect for BioWare's artistic integrity. The dark energy ending has some flaws, But it feels like it'd serve the plot very well if it entered the developing stage. That's the original artistic integrity of BioWare. The current ending has nothing to do with their integrity.

It may feel out of plot, but the plot sucks, to put it bluntly sorry. Not going to go in that anymore, I've done so in another thread. If you're interested, you can look it up here: http://forum.bioware...6#entry16951320

The Mehem mod is a godsend and it should have been in the game from the get go. 



#6827
Almostfaceman

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Excuse me for saying, But that's exactly why I don't like the MEHEM. It feels out of plot to have that much emotional intensity. Also, The plot is still the same, And it also feels out of place in the mass effect universe. I have the utmost respect for BioWare's artistic integrity. The dark energy ending has some flaws, But it feels like it'd serve the plot very well if it entered the developing stage. That's the original artistic integrity of BioWare. The current ending has nothing to do with their integrity.

 

Results vary depending on taste. Don't use the mod if you don't like it.

 

I am curious, though, what you mean by "that much emotional intensity". If emotional intensity is called for in any part of the story, it certainly is at the climax where all our effort is either paying off, or being defeated, by the enemy. 

 

Also interested in what you mean by "out of place in the mass effect universe". The only part of MEHEM that uses anything out of place is the space majick at the end, but that's part of the original "out of place" anyway and follows more in line with the Crucible being a weapon, not a magic "make three awful wishes" machine.

 

Again, you're entitled to your opinion and I would not take away from anyone's enjoyment of anything in the game if they enjoy it. MEHEM, though, has brought back enjoyment for me and many others. 


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#6828
Guest_AugmentedAssassin_*

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great,another ungrateful person .you know what?not everyone has the same taste as yours, no one is forcing you to download this anyway,also modding in ME is already limited so stop whining. There's nothing better than this right now . 

No comment.



#6829
Guest_AugmentedAssassin_*

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Forgive me for sounding rude about this, but.... unless you worked directly for BioWare and had firsthand clearance and access to their writing and development teams.... then you don't have a damn clue as to what the original ending concept and "artistic integrity" of Mass Effect 3 was. Neither do I or Mr Fob or anyone else on these forums, for that matter - only the ME3 development team themselves knows what really went on during the concept and writing stages for the game's story.

 

Speaking strictly for myself, I don't use MEHEM myself when I play ME3 (I use the JAM mod and, god willing, will eventually work on my own Catalyst mod to change the character and motives of the Reapers), but what I will say is that the amount of work that Fob and his team have put into the mod is remarkable and that the mod's ending touches on a core issue that many players had with the game: that there is no real happy ending for Shepard and crew, just alternative versions of grey (or Red/Blue/Green, if you prefer). Players have invested so much time and energy into playing their Shepards, taking them on this journey across three games and 5-6 years, and to see the character have no real chance for happiness or peace after all their struggles is a punch to the fricken' gut. MEHEM is one option (and I repeat, it's an option to install it...) that gives players an ending that they wanted to see for their Shepards and that, I deeply respect.

 

 

RMAM: Saw that picture once before as well, have also thought that something similar would be cool to implement for showing Shepard's alive instead of that generic pre-rendered vid. However, right now, there's still a long way to go as far as research and using ME3Explorer before such a concept can be actually created for the game.

Actually, You can do know a damn about it. Analyzing the atmosphere and how many original Mass Effect creators were in this proves it. I'm not saying it should be emotionless, But it should less emotional than this. More plot concentrated while having squad interaction. That's what Mass Effect stands for.



#6830
Guest_AugmentedAssassin_*

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It may feel out of plot, but the plot sucks, to put it bluntly sorry. Not going to go in that anymore, I've done so in another thread. If you're interested, you can look it up here: http://forum.bioware...6#entry16951320

The Mehem mod is a godsend and it should have been in the game from the get go. 

What you're saying actually makes sense and I respect that. But why not have it the ordinary way? A good plot with squad interaction. A plot centered ending while making your choices matter with squad interaction during the last mission? That's what my project is trying to create, But many obstacles are in our way.



#6831
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Results vary depending on taste. Don't use the mod if you don't like it.

 

I am curious, though, what you mean by "that much emotional intensity". If emotional intensity is called for in any part of the story, it certainly is at the climax where all our effort is either paying off, or being defeated, by the enemy. 

 

Also interested in what you mean by "out of place in the mass effect universe". The only part of MEHEM that uses anything out of place is the space majick at the end, but that's part of the original "out of place" anyway and follows more in line with the Crucible being a weapon, not a magic "make three awful wishes" machine.

 

Again, you're entitled to your opinion and I would not take away from anyone's enjoyment of anything in the game if they enjoy it. MEHEM, though, has brought back enjoyment for me and many others. 

I mean any mass effect ending was plot centered with squad interaction added to the plot, Not the opposite. The MEHEM portrays the opposite.

Both the original ending and the MEHEM are out of plot. The MEHEM is out of plot because of the reason i mentioned before. The original ending is out of plot because it felt way out of the series' main atmosphere of the reaper war.



#6832
AVPen

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Actually, You can do know a damn about it. Analyzing the atmosphere and how many original Mass Effect creators were in this proves it.

That statement.... proves nothing. Like, not a damn thing. :mellow:  What do you mean, "how many original ME creators were in this proves it"? Proves what, exactly? Unless you were directly involved with the creation process in BW for the ending/s of ME3, you honestly have no way of saying what the intended goal or plan was for the climaxes and epilogues of the third game or how they developed as time went on in the game's creation.

 

Also, bringing up the "Dark Energy ending" in your argument like you did previously is ultimately meaningless, that was merely one possible ending concept that was considered at one point in the series development but was never utilized and was abandoned by the time ME2 was out (and judging from some of the things I've read on it, it was just as limiting as the ending we got in the vanilla game).

 

I'm not saying it should be emotionless, But it should less emotional than this. More plot concentrated while having squad interaction. That's what Mass Effect stands for.

Ohhhh, so you and you alone know what Mass Effect really stands for... I guess I and the thousands of other fans are f***ing clueless as to what we believe the ME series represents. My mistake...  <_<

 

(this has also got to be the first time I ever heard someone say that an ending should be done "ordinary" and say it like that's suppose to be a positive statement, lol....)

 

 

EDIT: And this is the last I'm going to discuss this subject in this thread, I don't want to drag down Fob's thread over this sh*t....


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#6833
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That statement.... proves nothing. Like, not a damn thing. :mellow:  What do you mean, "how many original ME creators were in this proves it"? Proves what, exactly? Unless you were directly involved with the creation process in BW for the ending/s of ME3, you honestly have no way of saying what the intended goal or plan was for the climaxes and epilogues of the third game or how they developed as time went on in the game's creation.

 

Also, bringing up the "Dark Energy ending" in your argument like you did previously is ultimately meaningless, that was merely one possible ending concept that was considered at one point in the series development but was never utilized and was abandoned by the time ME2 was out (and judging from some of the things I've read on it, it was just as limiting as the ending we got in the vanilla game).

 

Ohhhh, so you and you alone know what Mass Effect really stands for... I guess I and the thousands of other fans are f***ing clueless as to what we believe the ME series represents. My mistake...  <_<

 

(this has also got to be the first time I ever heard someone say that an ending should be done "ordinary" and say it like that's suppose to be a positive statement, lol....)

 

 

EDIT: And this is the last I'm going to discuss this subject in this thread, I don't want to drag down Fob's thread over this sh*t....

And since you clearly have no idea how to analyze an opinion and understand it, I'm not wasting my breath either.



#6834
Almostfaceman

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I mean any mass effect ending was plot centered with squad interaction added to the plot, Not the opposite. The MEHEM portrays the opposite.

Both the original ending and the MEHEM are out of plot. The MEHEM is out of plot because of the reason i mentioned before. The original ending is out of plot because it felt way out of the series' main atmosphere of the reaper war.

 

I agree about squad interaction, but there isn't really anything that could or can be done about it at this point, the modding tools just aren't available. I think with what's there for modding, a great job was done. It actually did bring back more interaction with Shep and the Normandy (Joker), which was a big step in the right direction. 



#6835
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I agree about squad interaction, but there isn't really anything that could or can be done about it at this point, the modding tools just aren't available. I think with what's there for modding, a great job was done. It actually did bring back more interaction with Shep and the Normandy (Joker), which was a big step in the right direction. 

Well, We'll try though. We may figure out something others couldn't.



#6836
RMAM

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Though I love Mehem as it is. I just always felt it was missing something. Namely when they actually rescue Shepard. You hear it but nothing was really shown. 



#6837
Almostfaceman

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Though I love Mehem as it is. I just always felt it was missing something. Namely when they actually rescue Shepard. You hear it but nothing was really shown. 

 

Well yes, ideally, Bioware would have put in a choice similar to MEHEM but alas...

 

So, considering that I truly believed nobody would be able to mod the game let alone get this far, I'm a happy camper and truly appreciate all the effort put into the coding and modding that made this all possible. 


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#6838
spamtrash

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"Players have invested so much time and energy into playing their Shepards, taking them on this journey across three games and 5-6 years, and to see the character have no real chance for happiness or peace after all their struggles is a punch to the fricken' gut." 

 

^^This so much.

 

I did not play 70+ hours of ME1, ME2, ME3, 30 hours of which was ME3 doing every single side mission and collecting artifacts, play their respective DLCs, play the multiplayer, and check/update the Galaxy at War app, to essentially get an ending whose last minute themes and plot fly in the face of everything that Mass Effect meant to me and treated  the Mass Effect universe, side characters, the main character, etc with such contempt that I never knew existed.

 

That conclusion made me feel like I wasted my time playing the franchise. As a paying customer that alone makes it for me one of the greatest insults I have ever been subjected to. I will take any other ending, regardless of "literary value/worth", over the "official" ending because to be frank anything is better than those last 15 minutes.

 

With that said,

 

I have no problem with anyone who likes the ending or doesn't like MEHEM. Its a videogame ending, everyone's got their own tastes. :)

 

On a lighter note it's really cool to see new Ending mods and DLCs and etc pop up. I'm excited to see what happens with them.

 

Keep up the good work! 

 

Found this on Deviantart, This would be perfect scene for MEHEM. As long as one of the rescuers is the LI (Kaidan, Ashley etc..)no_one_is_left_behind_by_rafaelmotas-d5y

 

Good picture


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#6839
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"Players have invested so much time and energy into playing their Shepards, taking them on this journey across three games and 5-6 years, and to see the character have no real chance for happiness or peace after all their struggles is a punch to the fricken' gut." 

 

^^This so much.

 

I did not play 70+ hours of ME1, ME2, ME3, 30 hours of which was ME3 doing every single side mission and collecting artifacts, play their respective DLCs, play the multiplayer, and check/update the Galaxy at War app, to essentially get an ending whose last minute themes and plot fly in the face of everything that Mass Effect meant to me and treated  the Mass Effect universe, side characters, the main character, etc with such contempt that I never knew existed.

 

That conclusion made me feel like I wasted my time playing the franchise. As a paying customer that alone makes it for me one of the greatest insults I have ever been subjected to. I will take any other ending, regardless of "literary value/worth", over the "official" ending because to be frank anything is better than those last 15 minutes.

 

With that said,

 

I have no problem with anyone who likes the ending or doesn't like MEHEM. Its a videogame ending, everyone's go their own tastes. :)

 

On a lighter note it's really cool to see new Ending mods and DLCs and etc pop up. I'm excited to see what happens with them.

 

Keep up the good work! 

 

 

Good picture

First of all, Thanks for keeping up respect. :)

 

Secondly, As I've addressed before, Any Mass Effect ending revolved around the plot while having squad interaction as well. Not the opposite. That's my point about criticizing the MEHEM. As for the original ending, The writing staff of ME3 had a tiny amount of the people who worked on ME1 and ME2. And it left the lead writing to Mac Walters entirely. That's what went wrong exactly. ME3 has always been hinted that It'll end with a massive plot twist. Personally, Twist endings are my favorite,  But when they actually make sense and keep in mind the series' main atmosphere and how the story was shaped. Mass Effect gave the player the ultimate control over the story, And that was indeed, BioWare's artistic integrity. But as I've said before, Things have changed between ME2 and ME3.

Thirdly, The Indoctrination Theory is weak, But the plot twist it portrayed gets how Mass  Effect 3's plot twist could have been, And It wouldn't feel out of place. However, The Indoctrination Theory provided a very poor plot in the afterwards of the twist.

Fourthly, The Dark Energy ending was a very good concept, And it was what Drew Karyshyn planning to develop. But The Leak said otherwise. Some guys at the Hold The Line community says that the leak was intentional to give us the Starchild, But we don't know for certain. The Concept certainly had flaws,  But ultimately, It was still just a concept. So, BioWare could have evolved it into the ending that the series deserve, But we ended up having this guy....

c4b.jpg



#6840
Deager

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spamtrash lives! How's it going man?

 

I'm with you that it's great to see fan fiction options with even more on the way for how the story ends. But it was MEHEM which kept me playing the game instead of being bummed about it. Now it's fun to see what comes next from people.



#6841
Iakus

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Though I love Mehem as it is. I just always felt it was missing something. Namely when they actually rescue Shepard. You hear it but nothing was really shown. 

Well, the current verion has an arm reach up to grasp the hand of one of the marines.  But since Shepard can have pretty much any appearance, it's not really possible to show great detail



#6842
RMAM

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Well, the current verion has an arm reach up to grasp the hand of one of the marines.  But since Shepard can have pretty much any appearance, it's not really possible to show great detail

I just feel that after all Shepard and the crew went through, they deserved so much more than the original ending gave them. And why couldn't it be Kaidan, Ashley or any other LI's hand that is reaching down to rescue Shepard? I guess I can just pretend.  :P



#6843
AVPen

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I just feel that after all Shepard and the crew went through, they deserved so much more than the original ending gave them. And why couldn't it be Kaidan, Ashley or any other LI's hand that is reaching down to rescue Shepard? I guess I can just pretend.  :P

Largely because of the current limitations with modding the game - as it's been said before, there's still a long long way to go before we can start creating our own new scenes for the game and making a "Shepard rescue" scene involving the LI would require the video being an in-game cutscene using game assets (whereas the current video is pre-rendered and can be used for any Shepard). Things are still being researched into modding with ME3Explorer, though, so I do think it will at some point in the future be possible to accomplish such a scene in-game.  :)

 

 

Also, let's keep the Dark Energy issue and the Indoctrination 'theories' (slash 'fan fiction') out of this thread, shall we?  <_<



#6844
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@RMAM

You may already be aware of this but you may want to check out JAM. If you're ok with spoilers, check out an example video he has.

http://www.nexusmods...ect3/mods/265/?



#6845
Iakus

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I just feel that after all Shepard and the crew went through, they deserved so much more than the original ending gave them. And why couldn't it be Kaidan, Ashley or any other LI's hand that is reaching down to rescue Shepard? I guess I can just pretend.  :P

As AVPen pointed out, it's a limitation of the modding tools currently available. 

 

Believe me, I'd love to have the LI rescuing Shepard, but the lack of assets, both technical and the voicework needed, makes it unfeasable atm.

 

But Shepard can still turn around and hug his/her LI at the very end.  That's good enough for me.



#6846
RMAM

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Has anyone seen this thread and video? http://forum.bioware...ath-scene-beta/



#6847
Deager

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Yup, check my sig. ;) I'm a big fan of it for those who like Kaidan.

 

EDIT: I wrote mimi about it and the main problem is a custom video is needed for each LI and that video was a major labor of love for her. Something about hand making it from image stills. Anyway, the breath scene video is an asset already present or potentially moving the starkid and grandpa movie earlier in the sequence and editing that could work. Not sure if we're still bound by existing time limits on scenes or not.


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#6848
RMAM

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Yup, check my sig. ;) I'm a big fan of it for those who like Kaidan.

That's how I found it. But I don't see that anything has been done with it. 



#6849
Deager

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Heh. Cool. The sig worked!

I just ninja'd myself I think with my edit in the previous post. In short...doable, but someone has to put in a lot of effort.



#6850
spamtrash

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spamtrash lives! How's it going man?

 

I'm with you that it's great to see fan fiction options with even more on the way for how the story ends. But it was MEHEM which kept me playing the game instead of being bummed about it. Now it's fun to see what comes next from people.

 

I'm good! Been busy with life. How are you? BTW noticed you got a new(ish) version of CEM up. Very exciting. :)

 

Yeah its amazing how many ending mods are popping up since the last time I was on. It's amazing.


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