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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#7101
Roivas_Alenko

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@Autoola: Ok, didn't realise that you didn't play in English. Yes, changing text language will solve the problem.

 

@Roivas_Alenko: Changing your text to English should solve the problem and show the correct strings. Of course, they only show up in the English version because I only modified the file BioGame_LOC_Int.tlk, not BioGame_LOC_FRA/DEU?ITA.tlk, which contain the strings for other languages. If they don't show up for you after changing the text language, then there is another problem.

BTW, this is something that will remain the same in v0.5. While the new version will use it's own string file, it will still be English only for now (got a half finished German version sitting around here but that'll have to wait until v0.6).

 

Can't you just put english email, even untranslated (most of the people using your mod should i think understand english anyway) in the other language version so we don't have weird catalyst convo? :o



#7102
Roivas_Alenko

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Ho btw In mail 4 with Gianna it's said there should be an option in specter terminal, I'm pretty sure i've never saw that :o

But maybe, again, it's related to language?



#7103
MrFob

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Yea, that should be really easy to do with v0.5 actually. Also, if someone want to translate the emails for v0.6, we can put translated version in later as well. But yea, translations are very difficult, especially for Sha'ira's (that looks weird with 2 apostrophes) email. Frypen did a great job of capturing her way to talk cryptically but it's really tough to translate (I did a German translation, which is my native language and I'm also not sure if it really works that well).

 

As for the Parasini "quest", if you got the email from her (which will not happen in every playthrough, since it depends on your previous choices), you should also get the spectre terminal option. Of course, it will also just read catalyst subtitle lines for non-english text.


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#7104
Roivas_Alenko

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Yea, that should be really easy to do with v0.5 actually. Also, if someone want to translate the emails for v0.6, we can put translated version in later as well. But yea, translations are very difficult, especially for Sha'ira's (that looks weird with 2 apostrophes) email. Frypen did a great job of capturing her way to talk cryptically but it's really tough to translate (I did a German translation, which is my native language and I'm also not sure if it really works that well).

 

As for the Parasini "quest", if you got the email from her (which will not happen in every playthrough, since it depends on your previous choices), you should also get the spectre terminal option. Of course, it will also just read catalyst subtitle lines for non-english text.

 

Nice if we can get mails in english!

 

For Gianna I've the requirement, she is alive & Rachni part of crucible project, maybe I just forgot, I'll try to check next time I play ME3.

 

I'll try to do something about the translation of the E-mails in french, I've done 2 more yesterday. I'll try to see if I can get some help somewhere before I decide what to do with them because has I said my english is not that good & I won't give something that is badly translated :s


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#7105
The Mad King

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Glad this mod is still being worked on. Is there any more progress with cutscenes? like TIM is Harbinger etc?



#7106
cfs3corsair

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Glad this mod is still being worked on. Is there any more progress with cutscenes? like TIM is Harbinger etc?

There is progress. It is still ongoing. MEHEM v0.5 is in development.



#7107
MrFob

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Well, there is not really a plan to change the TIM conversation though. If that were to happen, it would be a different mod.

 

v0.5 and v0.6 will mainly be about (long overdue) technical improvements, not so much about content. They are however meant to make content improvements and changes easier in the future.



#7108
cfs3corsair

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Sorry, I mean ongoing progress in general. Did not mean to imply anything regarding TIM specifically.



#7109
T-Dog60

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OK, I have an issue.  I installed v03 a while ago, but I messed up my game and deleted it.  i've re-installed and now the v04 installer says that the mod is already there.

I've already run the v03 and v04 uninstallers and they both throw this message saying that the Mass effect folder couldn't be found, so what should I do?



#7110
cfs3corsair

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OK, I have an issue.  I installed v03 a while ago, but I messed up my game and deleted it.  i've re-installed and now the v04 installer says that the mod is already there.

I've already run the v03 and v04 uninstallers and they both throw this message saying that the Mass effect folder couldn't be found, so what should I do?

You somehow left a trace of v0.3 when you deleted it.

Did you install your Mass Effect game to your C drive, or did you install it to another drive/move it/rename it?

To be honest what I would do is open up Origin and update your game. Then right click on the game, and click game details. There, find the Extended Cut DLC, right click, and verify it. Then download the v0.4 installer (Though Fob mentioned he was working on v0.5) and reinstall. That will probably work



#7111
Qwarky

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I just had to reset my password and sign back to the forums to post after many years.

 

MrFob, I wanted to say how grateful I am that you've done this. I don't even have a PC to play this on right now but!

 

 

I put aside Mass Effect 3 (and the whole series) after the extended cut dlc came out and completely failed to fix that unsatisfying mess of an ending.

 

There are a lot of problems with the game even outside the ending, but a large amount of my problems with it still stem from that ridiculous badly thought out plot vomit in the last ten minutes or so. If only there was a way to tell the construct it's wrong, I thought. If only they'd made an ending that just removed the construct and the dialogue it brought with it. 

 

I did not buy any of the DLC for ME3 because none of them addressed the problems I had with the new "revelations", some of them even making the situation worse. I hadn't felt like bothering playing any more additional content if it all lead back to that stupid construct anyway and ruined.

 

A recent discussion on Mass Effect brought me back to my thoughts on the series and then on what a sour note the saga ends on. Which hurt so much because of how much I love the first two games (first one especially) and the universe.
 

Searching for articles and videos to refresh my mind on the Indoctrination Theory and alternative ideas for the ending, I eventually came across this mod and read up on it and watched youtubes of it. I feel ashamed I had completely missed.

 

I don't have a gaming PC right now to play the games on it (though I do own the first two games on PC as well as 360), but god damnit, this, and a few other ME3 mods (like MEEM and Thane) I've discovered makes me want to purchase ME3 for PC just to be able to experience this ending myself. I'm beginning to even open up to buying all the DLC except Leviathan.

 

Almost three years ago, when the original debate about the ending was going on, when it was tossed around that people disliked the ending only because they couldn't handle bittersweet endings, I posted this:

 

Regarding the whole "we want a happy ending" vs "Don't change anything, I'm perfectly fine with a bittersweet ending" thing: 


The more I think about it, I don't think the current ending(s) is particularly bittersweet, it's really more just abrupt, disjointed, feels incomplete. Feels unsatisfying. It leaves more questions, and not in a good way. It doesn't give enough room for proper interpretation as it shows and says a lot of things that can no longer be unseen. Things I feel should have been left out.


Bioware beautifully brought more depth to Shepard in 3. It was still your Shepard, but this Shepard could now display genuine concern, genuine anguish, genuine guilt and doubt. It was amazing, I very rarely see that handled so well in videogames. He was your Shepard, but he was more a person. He was human. And that is central to the themes and values of this wonderful scifi saga.


A happy, triumphant ending would always be bittersweet because of the journey we've taken to reach it. So many sacrifices. So much hardship. So many dear friends lost. Entire cultures destroyed. It's heartbreaking.

The wall of names on the Normandy is one of Mass Effect 3's many beautiful touches, and a very strong reminder of this. But it's also what would make it so poignant. It was not in vain. You (both the player and Shepard) would finally know if you did the right thing. If what you did was worth it. 

I don't want only Anderson to have the privilege, I want to be able to tell my Shepard he did good. That I'm proud of him. 

 

Longwinded explanation over, I just wanted to post here and express how amazing I think that you've done this and worked so long and so hard on it. Production values aside, this mod does SO many things with the ending that makes so much more satisfying a conclusion to the trilogy.

 

And it does EXACTLY what I was hoping Bioware would let us do, let our Shepard see if it was worth it, let us tell our Shepard we are proud of them.

 

So thank you! And I'm incredibly excited this mod is still being developed and I will ONE DAY even get to experience it after replaying the whole trilogy.


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#7112
Roivas_Alenko

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I just had to reset my password and sign back to the forums to post after many years.

 

MrFob, I wanted to say how grateful I am that you've done this. I don't even have a PC to play this on right now but!

 

 

I put aside Mass Effect 3 (and the whole series) after the extended cut dlc came out and completely failed to fix that unsatisfying mess of an ending.

 

There are a lot of problems with the game even outside the ending, but a large amount of my problems with it still stem from that ridiculous badly thought out plot vomit in the last ten minutes or so. If only there was a way to tell the construct it's wrong, I thought. If only they'd made an ending that just removed the construct and the dialogue it brought with it. 

 

I did not buy any of the DLC for ME3 because none of them addressed the problems I had with the new "revelations", some of them even making the situation worse. I hadn't felt like bothering playing any more additional content if it all lead back to that stupid construct anyway and ruined.

 

A recent discussion on Mass Effect brought me back to my thoughts on the series and then on what a sour note the saga ends on. Which hurt so much because of how much I love the first two games (first one especially) and the universe.
 

Searching for articles and videos to refresh my mind on the Indoctrination Theory and alternative ideas for the ending, I eventually came across this mod and read up on it and watched youtubes of it. I feel ashamed I had completely missed.

 

I don't have a gaming PC right now to play the games on it (though I do own the first two games on PC as well as 360), but god damnit, this, and a few other ME3 mods (like MEEM and Thane) I've discovered makes me want to purchase ME3 for PC just to be able to experience this ending myself. I'm beginning to even open up to buying all the DLC except Leviathan.

 

Almost three years ago, when the original debate about the ending was going on, when it was tossed around that people disliked the ending only because they couldn't handle bittersweet endings, I posted this:

 

 

Longwinded explanation over, I just wanted to post here and express how amazing I think that you've done this and worked so long and so hard on it. Production values aside, this mod does SO many things with the ending that makes so much more satisfying a conclusion to the trilogy.

 

And it does EXACTLY what I was hoping Bioware would let us do, let our Shepard see if it was worth it, let us tell our Shepard we are proud of them.

 

So thank you! And I'm incredibly excited this mod is still being developed and I will ONE DAY even get to experience it after replaying the whole trilogy.

 

"let our Shepard see if it was worth it" I like that.

I think that the endings would have not been that bad, if one of them (destruction) would lead to something like MEHEM with seing Shepard actually alive & a reunion, even, that would have give more sens to control & synthesis imo. I'm really frustrated to see that all 4 ending lead to the same conclusion :/

And btw if you plan to get DLC, forget omega, it's an useless dlc, but you should really get Leviathan. Citadel is really nice too if you play it after mehem, becoming a really good conclusion to the trilogy (but kinda strange to play in the middle of ME3 because of all the fun & cheerful feelings :s)



#7113
Qwarky

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I don't plan on picking up Leviathan because I really disliked what ME3 suggested to be the origin and purpose of the Reapers.

 

They were such a daunting, mysterious, threatening foe, something far beyond our understanding, older than anything we could measure, but then ME3 undoes most of it in the last ten minutes of the game and suggests everything Harbinger said to you is incorrect and they're all just blindly following orders and have a master.

 

It went from "You cannot possibly understand our purpose. You exist because we allow it"

 

to

 

"oh actually we're just machines after all and just been told to harvest races because some flawed logic of a construct you can't even argue with"

 

Which was just incredibly underwhelming and disappointing. It's a mistake a lot of prequel stories tend to make, by elaborating on a character's past we didn't really need to learn about.

And now Leviathan tries to elaborate on this even further by trying to tell you about the creatures that created the AI that lead to the creation of Reapers and it's just no, thanks, I'd rather just not have that in my storyline, now that the starchild is essentially gone thanks to mods.


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#7114
Roivas_Alenko

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I personally don't have an issue with the starchild, i mean, we knew that they were machine/AI, some assumed Harbinger was the leader, well the leader was in fact some else (& some even assume he's harbinger). That don't really change anything for me. It's sad you won't give it a try because it's a really good DLC, one of the best of the trilogy imo, level design, feels, soundtrack all is perfect.

I can understand your choice, but I tell you, you'll miss something really good.



#7115
CommanderVyse

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I just finished another playthrough with all the DLC and while Omega feels very disconnected from the rest of the story, it's still Mass Effect. The more Mass Effect the better in my opinion.

 

Leviathan to me helps demonstrate how Shepard's cycle is different than the ones that came before. (In my playthroughs at least) Synthetics and Organics are working together not not trying to wipe each other from the face of the galaxy like all the cycles before.

 

Citadel is just downright fun and helps remind me of all the great times I've had with Mass Effect over the years. I play it during the game and not as an epiloge because MEHEM rightfully deserves to be my final moments with the crew of the Normandy.

 

It's been almost three years since Mass Effect 3 was released and thanks to Mr Fob it remains the marvelous capstone of the greatest series ever. I can never thank you enough Mr Fob.

 

Ad Astra Per Aspera


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#7116
Darkarus

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I am not sure if this has been answered but can I import a me3 save with MEHEM installed to do the new game plus or not?



#7117
Deager

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I am not sure if this has been answered but can I import a me3 save with MEHEM installed to do the new game plus or not?

Yup. If you had used MEHEM the NG+ save will be there (perhaps with a patch....v0.3, maybe v0.4) and you can certainly use any existing NG+ save you already have with MEHEM installed.



#7118
MrFob

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Hey guys,

Wow, this took a long time but believe it or not, MEHEM v0.5 is finally up and ready for download.

It's up on the NExus right now and pending approval on moddb (so hopefully will be available there by tomorrow or so).

Here are the major changes:
- The mod is now a DLC
- JohnP's additional LI mod is implemented
- New final Normandy flyby scene (the one that is already on yt)
- Adjustments to the credits

- If you wish to uninstall the mod, you can now do this conveniently through the control panel, just like any other piece of software
Fixes:
- Most problems with the installer should be a thing of the past, since MEHEM is now a DLC
- NG+ not working after playing through MEHEM is fixed
- Subtitles (speaker names) are fixed
- Video timing has been slightly adjusted
- Emails are corrected for spelling/grammar (thnaks to RPGenius and giftfish)
- Cpt. Fob's email now triggers properly
- If you want to combine MEHEM with JohnP's extended Anderson conversation mod, the music fix is no longer necessary

Known issues:
- The subtitle of Joker's first line when he calls Shepard on the Citadel is not synched properly with the audio

So, as you can see, most of it is not content but the underlying tech. It should make installing and uninstalling the mod way easier though, and therefore improve your experience.

Compatibility updates for ThaneMOD and IHJ's Harbinger module will be forthcoming shortly. OP has been updated as well. Feel free to post feedback and suggestions here.

Cheers!


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#7119
cfs3corsair

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Huzzah! Good to see the update Fob

Well, time to start downloading and installing. Glad Hawaii internet is better than Canada's.


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#7120
The Gearinator

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Ok, small question, because CEM is a separate 'DLC' like MEHEM is now, does that mean the previous CEM and 'MEHEM to CEM' mods will still work? Or do those need to be updated now as well because MEHEM was? In case it wasn't obvious, before MEHEM and other mods for ME, i've not modded anything that wasn't skyrim with NMM, so I've no clue how and why these thing do and don't work.

 

Also nice work on 0.5, can't wait to see how it plays out now!



#7121
MrFob

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Thanks guys! MEHEMtoCEM will need an update, but as far as I know, Deager already has made it and should upload it very shortly (as in within the day). Stay tuned.

 

@Qwarky: Thanks for he comment. I had a very similar perception of the ending, although for me, Shepard's death was not that much of an issue, the main problem I had with the endings was more due to the star kid and the fact that the conclusion to the story was nonsensical, both from a logical as well as from a narrative perspective.

One word on Levathan though, while I get your reservation, I am torn about Leviathan. Sure, the story is a retroactive validation for the star kid but the DLC itself is of very high quality. Gameplay, the investigative story, character interaction, visuals, all of this is on par, if nor surpassing some of the best parts of the main game.

I do cringe a little as well when I actually get to the final dialogue in the dlc but personally, I don't really want to miss it. And, if you play it with MEHEM, than even though you may know more about their origins, since you never meet the star child, you will never know if the reapers remained what the Leviathans originally made or if they evolved into something that fits more with Sovereigns speech from ME1. While not really very elegant, Leviathan does not reall clash with MEHEM and it offers some new avenues fro headcannon as well. :)


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#7122
The Gearinator

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Ok thanks  :)



#7123
Deager

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I'm almost there. I would like the installer to have radio buttons so you can only choose 1 option and not mess up but that's where I'm stuck. Otherwise I'm ready to go.

EDIT: I suck at installers. I'm just testing all 8 possible file interactions to make sure it's ready. Then I'll upload and announce on the CEM forum and also here.



#7124
MrFob

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Oh yea, forgot to say, running MEHEM with texture mods is really a tough thing to get to work at the moment (the linked guide from the installer is really rather horrible, I have to admit) but we are currently working hard on improving this situation. Hopefully, not too long from now, it will be very simple to run DLC mods with texture mods. Fingers crossed.


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#7125
Deager

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OK, MEHEM v0.5 to CEM Full or Lite is up in the main files section. All my tests went fine so hopefully it will work for you all.

http://www.nexusmods...ffect3/mods/2/?


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