MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion
#726
Posté 09 novembre 2012 - 05:38
Oh and to those complaining shep looks bad with those wounds not healed up it is hard to do what the OP did so cut him or her some slack this must have been a b**** to make.
#727
Posté 09 novembre 2012 - 05:40
I agreeCk213 wrote...
Great I will be using this once I'm done with DLC.
As it is now I just quit after taking down Kai Leng and don't even bother with taking back Earth. Now I will have a reason to play on.
#729
Posté 09 novembre 2012 - 06:50
#730
Posté 09 novembre 2012 - 06:51
#731
Posté 09 novembre 2012 - 07:00
#732
Posté 09 novembre 2012 - 07:32
#733
Posté 09 novembre 2012 - 09:04
Emphyr wrote...
Hi i just posted on another topic.. its a message straight from my heart and soul.
If cross posting is not allowed any mod can remove this .Emphyr wrote...
Hi People,
This is how i feel and felt. For me the journey i took with my Nicole Shepard starting as a novice adept in Me1 opened doors that visualized my love of Science Fiction.
I spent a lot of time creating Nicole who would carry me to the biggest game adventure i was gooing to start.
I never created another Shepard no male no Female, Nicole was the one i have spent more as 300 hours with in the Mass Effect Universe wich i love so deeply!
I have seen her dooing Paragorn , Renegade, She always amazed me! ( A big Hug to Jennifer Hale!)
In my private life i had happy moments but also loads of really sad moments ( my 2 sisters and Father died in a car accident).
Nicole Shepard always helped me to go on! I deeply thank the complete Bioware Mass Effect teams for creating this Universe i could travel in.
Nicole is so deep in my heart and soul! On her journey to defeat the reapers her best friends were Tali, Ashley and Garrus. ( and Kasumi took a special place)
We met Shiala , Aria, Wrex, Mordin, Thane, Grunt, and so many other souls .. it was such a good journey!
Whenever i felt down ore broken i started up Mass Effect 1 ore 2 and loaded a sequence that was very special for me! it always helped me to cry , laugh, feeling amazed..
Nicole Shepard is so so so so so special to me!
I have explored with her and her teammates the darkest corners of the ME universe.
Now about the endings Bioware have setup for us.. I dont hate them , i can understand the artistic version of it.. But i still think all 3 (4) endings dont fit.
Nicole choose the refuse ending.. Thats her! She just didnt trust and believe the Starchild AI.
and she died without saving the universe .
In my 2nd play of ME3 with Nicole she stopped sitting next to Anderson and had the best seats in the house.
I felt so empty in all endings bioware made for us... Even in the Destroy ending it is not confirmed that it is Shepard who does the breathing.. ( it can be Conrad Verner also in a fake n7 armor)
I tried to replay the games with Nicole, i tried loading my special saves.. it didnt work. I just could not start at any place or mission in the ME universe without always having in my mind... OW NO she is gooing to endup DEAD in the endings. So i quitted and tried to have fun with Star Control 2 ore Fallout Las Vegas.( but that didnt work!)
whenever i load up ME ( 1 2 ore 3) ore looking at my screenshots (i took more as 2500) i still was blocked to go on... ( She ended up dead) and BW confirmed that they would not do a revival project as we had in ME2.
I know some ore many off you will say that i am to much in love ore emotinaly attached to Nicole Shepard and yes thats true! I AM!!
Now the Mehem Mod has come out and oh men! Nicole lives! is reunited with her crew and her LI on the Normandy....
After the memorial scene she takes of with the Normandy to go were noone has gone before!
So she will continue to Be Commander Nicole Shepard , Captain of the Normandy. She can go werever she wants to go with all her beloved crew and teammates and her LI.
I Love it Just the thought alone she is still there, not dead, not green eyed, not beeing another dimension Reaper Godmother, Not destroyed.. she lives!
Mr Fob who created the Mehem endings mod .. Thank you so so much!
I didnt buy Leviathan, I did not plan to buy Omega..But now i will!
Nicole Shepard is out there in the universe with her crew and ppl she loved. All gained so much experience and can now deal with anything that endangers the safety of the Universe!
Here is Nicole (wounded but alive!)->
She is an Adept level 55 with 7450 TMS galactic readiness still at 50%
So she has to find the other 50% she missed
maybe she will even find out were Harbinger is hiding!
Ending this post that comes from my heart.. many regards to all off you that also got attached to their shepards.. I think that anyone who loves the Shep they went with and loves and felt close cannot agree with BW endings .. So get MEHEM!
Maybe the ppl that got not attached to Shep and mainly saw her/him as shooter ( Like in Doom, Quake, and so many other FPS do agree on the BW endings and the story is told and over and Goodbye.
I could not say Goodbye.
I love Mass Effect Deeply. I love Shepard Deeply! I want to continue exploring the Universe with Shep her teammate's and The Normandy.
Take Care,
Greetings From The Netherlands (Europe)
Sorry for my english and typo's I am Dutch and i am tired .. just had 4 nightshifts.
Take Care
You put to words what I feel for my Shepard and what I can not in any universe even try to put to words . And I love you for it.
Thank you!
#734
Posté 09 novembre 2012 - 10:21
It puts the focus of the narrative squarely onto the death of Shepard's mentor and father figure...
Modifié par Bill Casey, 09 novembre 2012 - 10:24 .
#735
Posté 09 novembre 2012 - 10:31
Bill Casey wrote...
I call this the "Anderson's Death Mod"...
It puts the focus of the narrative squarely onto the death of Shepard's mentor and father figure...
"alternate destroy ending" would also be ok ... could stop some of those haters, who call us haters.
#736
Posté 09 novembre 2012 - 10:41
If not I will also consider looking into transferring my xBox saves to PC as an alternative.
#737
Posté 09 novembre 2012 - 11:29
Not bad, not bad. I like it. I would spend 1000 Microsoft points (which is what I currently have saved up) on a happy ending. The most important ingredients are the removal of the starchild, and the removal of the "sadistic choice" that the starchild originally presented Shepard with.
If Bioware were to release such an ending, I'd finally be able to forgive them, and might even download some other DLC (if it's good). Still holding the wallet, at this point.
#738
Posté 09 novembre 2012 - 11:52
Neverwinter_Knight77 wrote...
If Bioware were to release such an ending, I'd finally be able to forgive them, and might even download some other DLC (if it's good). Still holding the wallet, at this point.
BioWare's said they won't touch the endings after the EC. TBH I can't really blame them. Even now, the issue's so explosive that pretty much anything they do is guaranteed to backfire horribly. Ending discussions tend to turn to the equivalent of forum poison.
Which is why modding is awesome.
#739
Posté 09 novembre 2012 - 11:53
Dr_Extrem wrote...
Bill Casey wrote...
I call this the "Anderson's Death Mod"...
It puts the focus of the narrative squarely onto the death of Shepard's mentor and father figure...
"alternate destroy ending" would also be ok ... could stop some of those haters, who call us haters.
"Reunion" mod would work as well, since it's still a pretty bittersweet ending.
But I've taken to thinking of it as the "Mayhem" mod, due to the abreviation
#740
Posté 10 novembre 2012 - 12:00
If you allow us to contribute with some feedback, then I would say that the breathing sound after Shepard passes out should be removed, not only sounds loud but also doesn't make much sense since he's not using a helmet/breather.
I'm also looking for, and trying to remember from all three games, more suitable audio/dialogues for some parts but so far let me tell you that you have done an AMAZING job and I'm looking forward to see how this evolves.
Modifié par SIRIUS_N7, 10 novembre 2012 - 12:01 .
#741
Posté 10 novembre 2012 - 12:12
Well, I have the ME games on Xbox, so I can't download mods.Sable Rhapsody wrote...
Neverwinter_Knight77 wrote...
If Bioware were to release such an ending, I'd finally be able to forgive them, and might even download some other DLC (if it's good). Still holding the wallet, at this point.
BioWare's said they won't touch the endings after the EC. TBH I can't really blame them. Even now, the issue's so explosive that pretty much anything they do is guaranteed to backfire horribly. Ending discussions tend to turn to the equivalent of forum poison.
Which is why modding is awesome.
#742
Posté 10 novembre 2012 - 12:12
#743
Posté 10 novembre 2012 - 12:17
Modifié par AnubisEgyptainLordofDeath, 10 novembre 2012 - 12:18 .
#744
Posté 10 novembre 2012 - 12:26
Bfler wrote...
There is still the Catalyst (it auto-selects destroy after his conversation with Shepard) and the EDI slide in my game. Does anybody know, how to get rid of this?
That sounds strange. Do you have Leviathan installed? If so, did you use the Leviathan fix? The only instance where I heard of that issue was when people tried to use just the base modd with Lev. You can find links to the fix in the OP.
Kreidian wrote...
Ok seriously now, I know this is a ridiculous long shot but I was looking at some of the XBox mods out there and I'm wondering if it would be at all possible to have something like this for the thousands of people with xBox saves they want to use. It would be very difficult I'm sure, but I'm wondering if it's possible.
If not I will also consider looking into transferring my xBox saves to PC as an alternative.
I haven't really looked into that at all and probably wouldn't be the best choice for such a project either since I know nothing about consoles. All I read is that apparently they use big endian instead of little endian coding (which shouldn't be too much of an issue, given the right converter). I think the main problem could be that I made the game load bigger/more files than the original game did at some points. It's no problem on PC, given the amount of RAM available but with the constraints of the 360, I am not so sure. IIRC, BW didn't even have enough space left in memory to include a holstering animation in combat areas so if they already filled up the memory, it's gonna be difficult.
Please note, this is all speculation on my part. I have not actually taken time to look at this issue and am just babbling at this point.
SIRIUS_N7 wrote...
Oh and also, something that has been commented on the youtube video, on the memorial scene the male Shepard is using the female animation, so with those movements he looks rather... well, you know, not as badass as he should, LOL
Check out the to-do list in the OP. Sound mixing and animations are already on it. Yep, the breathing is definitely too loud. I put it in because I needed some cue that Shep is falling unconscious and to get a better transition to the citadel sequence which I had to cut slightly. It was sort of inspired by Half Life's test chamber sequence (just recently, I played Black Mesa Source
You'll need to mod the actual meshes and uv texture coordinates of the tag objects to do it. I'll post a tutorial on the ME3Explorer forums ASAP.ar487 wrote...
Hello everyone, has anyone figured out how to replace names on the memorial wall? MrFob? I know how to use the tool set, and I found the names in the TLK files, but replacing them in the TLK's don't change anything. Please help.
PS. there was a thread on this somewhere else but I don't think they figured it out.
BTW, music import tutorial is up, find a direct link the the Sound and Cinema modding thread.
Modifié par MrFob, 10 novembre 2012 - 02:47 .
#745
Posté 10 novembre 2012 - 12:40
Thanks again!
#746
Posté 10 novembre 2012 - 01:30
#747
Posté 10 novembre 2012 - 03:18
AnubisEgyptainLordofDeath wrote...
damn i wish this on Xbox can anybody post a Tali version
Seconded. We need a maleshep/Tali version.
#748
Posté 10 novembre 2012 - 03:20
Unfortunately is not from Mass Effect, but it is EA's...
#749
Posté 10 novembre 2012 - 04:28
You'll need to mod the actual meshes and uv texture coordinates of the tag objects to do it. I'll post a tutorial on the ME3Explorer forums ASAP.ar487 wrote...
Hello everyone, has anyone figured out how to replace names on the memorial wall? MrFob? I know how to use the tool set, and I found the names in the TLK files, but replacing them in the TLK's don't change anything. Please help.
PS. there was a thread on this somewhere else but I don't think they figured it out.
BTW, music import tutorial is up, find a direct link the the Sound and Cinema modding thread.
Thanks for the tip!!!
#750
Posté 10 novembre 2012 - 05:28





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