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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#776
MOELANDER

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AlexMBrennan wrote...

Now, if only Bioware had thought of this for the EC...


True...
true!

#777
CptData

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MrFob wrote...

Sorry guys but please, stop the donation talk. I didn't do this for money and while I appreciate the gesture, I wouldn't take any. Also, this kind of talk might get this thread in trouble.

On a different mote, WOOOHOOOO!!!! I just figured out how to change Shepard's torn armour into another casual outfit. took me long enough to find the dam trigger. Now all I have to do is to figure out how to put it in the right place (which is gonna be another challenge). Thanks again for the hints with the Coalesced. It's always better not to search blind.

@Lyncoln-Ap: Sorry mate but I want to keep the ME theme in the music. While the timing would fit well, I also think the Crysis 2 theme is a bit too recognizable and would destroy the atmosphere for people who are familiar with it.

@Bfler: I think I have some idea what the problem is. During the ending (after the catalyst conversation and being railroaded into the red ending, do you get all the extended cut scenes (i.e. do you see the reapers falling on Thessia and Tuchanka)? If you do not, then you are using an old pre-EC save from after Cronos station. That in combination with Leviathan can lead to this error. If that is the case, I recommend you restart from a save before Cronos station (Cerberus HQ) and try it.


I can't wait for an updated version of your youtube vids ^^
Would love to see the full version for all squadmates *g*

#778
Lyncoln-Ap

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MrFob wrote...

On a different mote, WOOOHOOOO!!!! I just figured out how to change Shepard's torn armour into another casual outfit. took me long enough to find the dam trigger. Now all I have to do is to figure out how to put it in the right place (which is gonna be another challenge). Thanks again for the hints with the Coalesced. It's always better not to search blind.

@Lyncoln-Ap: Sorry mate but I want to keep the ME theme in the music. While the timing would fit well, I also think the Crysis 2 theme is a bit too recognizable and would destroy the atmosphere for people who are familiar with it.


I was also concerned about what you mentioned in the song's matter, but my suggestion about the shepard's outfit in the memorial scene still stands :-) I will add that I think that would be nice if every human character in the memorial scene were wearing their dress blues (traynor, joker, cortez, kaidan/ashley, shepard), and, since we have plenty models in the game, and some extra mods, this changes would add in solenity and richness to the scene. 

#779
MrFob

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Lyncoln-Ap wrote...

I was also concerned about what you mentioned in the song's matter, but my suggestion about the shepard's outfit in the memorial scene still stands :-) I will add that I think that would be nice if every human character in the memorial scene were wearing their dress blues (traynor, joker, cortez, kaidan/ashley, shepard), and, since we have plenty models in the game, and some extra mods, this changes would add in solenity and richness to the scene. 


Yeah, that would be cool. However, as it turns out, the models and textures are loaded from a central pool of outfits if you will. All I can mod is to change the index of the outfit that is loaded from this pool. I cannot mod textures specifically fro this scene since there are none. For the same reason, I also cannot (or at least don't know how to) mod the other characters. If I'd do that, I'd change them in the whole game. Now the good news is, if you put your texture mod in the place of Shepards usual uniform (the one you can choose as a casual outfit throughout the game), it will also show up in this scene. That is, once I can figure out how to implement it properly in the first place. My last attempt crashed the game so we are not there yet.

CptData wrote...
I can't wait for an updated version of your youtube vids ^^
Would love to see the full version for all squadmates *g*


I want to make one big update rather than many small ones though, so it may take a couple of weeks until it's out.

Modifié par MrFob, 12 novembre 2012 - 12:22 .


#780
CptData

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^ that's totally fine to me.

Did you have any luck with those CGI specialists?

#781
MrFob

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CptData wrote...
Did you have any luck with those CGI specialists?


Not a lot of news on that front. I did get some help with video editing and music though. And thanks to areyouareaper we'll have a beautiful new geth slide for the next version.

#782
someone else

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Thank you in advance for this - will not run the mod until I finish my long-suspended playthru (haven't watched the vid either - hate spoilers) but having read through this entire thread I am very encouraged - I had basically abandoned SP for MP for months - if this gives me back my Shepard and my hard-fought-for win - you deserve all the credit in the world. *private thoughts about EAware best left unsaid*

#783
JeanLuc761

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MrFob wrote...

CptData wrote...
Did you have any luck with those CGI specialists?


Not a lot of news on that front. I did get some help with video editing and music though. And thanks to areyouareaper we'll have a beautiful new geth slide for the next version.

Yeah, it's going to be a few days before I can mess around with a new Normandy video.  Work and school have got me booked for the next 4 days :pinched:

#784
Lyncoln-Ap

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MrFob wrote...

Lyncoln-Ap wrote...

I was also concerned about what you mentioned in the song's matter, but my suggestion about the shepard's outfit in the memorial scene still stands :-) I will add that I think that would be nice if every human character in the memorial scene were wearing their dress blues (traynor, joker, cortez, kaidan/ashley, shepard), and, since we have plenty models in the game, and some extra mods, this changes would add in solenity and richness to the scene. 


Yeah, that would be cool. However, as it turns out, the models and textures are loaded from a central pool of outfits if you will. All I can mod is to change the index of the outfit that is loaded from this pool. I cannot mod textures specifically from this scene since there are none. For the same reason, I also cannot (or at least don't know how to) mod the other characters. If I'd do that, I'd change them in the whole game. Now the good news is, if you put your texture mod in the place of Shepards usual uniform (the one you can choose as a casual outfit throughout the game), it will also show up in this scene. That is, once I can figure out how to implement it properly in the first place. My last attempt crashed the game so we are not there yet.


As I said before, I am not familiar with heavily modding, but this method might help: me3explorer.wikispaces.com/How+to+add+bigger+textures+in+ME3 . I've heard that using it implicates in replacing only the particular instance of the texture which you're looking for (in shepard's case, the damaged armor). Being more specific, for example, by using this method, if you replace liara's texture aboard the normandy it doesn't mean that you will replace it in the whole game. I'm not certain if the method could help with the squad though, but it is a beginning. Well, whether this information has any use or not, or if it is new to you, It's worth sharing, anyway. 

Modifié par Lyncoln-Ap, 12 novembre 2012 - 02:25 .


#785
Pedro Costa

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Just saw your mod, and I wish to congratulate you on an amazing work, on giving this series the ending it deserves, on giving me what BioWare didn't.

Thank you.

#786
MrFob

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Lyncoln-Ap wrote...
As I said before, I am not familiar with heavily modding, but this method might help: me3explorer.wikispaces.com/How+to+add+bigger+textures+in+ME3 . I've heard that using it implicates in replacing only the particular instance of the texture which you're looking for (in shepard's case, the damaged armor). Being more specific, for example, by using this method, if you replace liara's texture aboard the normandy it doesn't mean that you will replace it in the whole game. I'm not certain if the method could help with the squad though, but it is a beginning. Well, whether this information has any use or not, or if it is new to you, It's worth sharing, anyway. 

Yes, you could replace the torn armor texture but that would change Sheps apearance throughout the entire ending. The torn armor is classified as a casual outfit by the game. There is only one model/texture for it (well, there are two, one for maleShep, one for femShep). Since I still need that armor for the large majrity of that mission, I can't change it but I have to change the ID for the casual outfit that shep wears at the memorial. The only way, to actually put a completely new and unique outift in there would be to add it to the BioG pcc files. This is something we cannot do yet. The same goes for all the others. Yes, I could change their outfits but they only have one Normady outfit for the entirety of the game. If I change it here, I change it in all the Normandy scenes.

#787
Quething

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MrFob wrote...

Yes, you could replace the torn armor texture but that would change Sheps apearance throughout the entire ending. The torn armor is classified as a casual outfit by the game. There is only one model/texture for it (well, there are two, one for maleShep, one for femShep). Since I still need that armor for the large majrity of that mission, I can't change it but I have to change the ID for the casual outfit that shep wears at the memorial. The only way, to actually put a completely new and unique outift in there would be to add it to the BioG pcc files. This is something we cannot do yet. The same goes for all the others. Yes, I could change their outfits but they only have one Normady outfit for the entirety of the game. If I change it here, I change it in all the Normandy scenes.


Hey, if you get Ash out of that idiotic blue thing and into an Alliance uniform for the entire game, I wouldn't call that a bug or a problem, I'd consider it a damn public service.

Modifié par Quething, 12 novembre 2012 - 02:57 .


#788
Lyncoln-Ap

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Quething wrote...

MrFob wrote...

Yes, you could replace the torn armor texture but that would change Sheps apearance throughout the entire ending. The torn armor is classified as a casual outfit by the game. There is only one model/texture for it (well, there are two, one for maleShep, one for femShep). Since I still need that armor for the large majrity of that mission, I can't change it but I have to change the ID for the casual outfit that shep wears at the memorial. The only way, to actually put a completely new and unique outift in there would be to add it to the BioG pcc files. This is something we cannot do yet. The same goes for all the others. Yes, I could change their outfits but they only have one Normady outfit for the entirety of the game. If I change it here, I change it in all the Normandy scenes.


Hey, if you get Ash out of that idiotic blue thing and into an Alliance uniform for the entire game, I wouldn't call that a bug or a problem, I'd consider it a damn public service.


That makes two of us! And I would want her in a Dress Blues for the entire game, so as Kaidan, Adams and Traynor (just for variety aboard the Normandy). But Ashley is a must have! 

Modifié par Lyncoln-Ap, 12 novembre 2012 - 03:16 .


#789
carine

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Quething wrote...

MrFob wrote...

Yes, you could replace the torn armor texture but that would change Sheps apearance throughout the entire ending. The torn armor is classified as a casual outfit by the game. There is only one model/texture for it (well, there are two, one for maleShep, one for femShep). Since I still need that armor for the large majrity of that mission, I can't change it but I have to change the ID for the casual outfit that shep wears at the memorial. The only way, to actually put a completely new and unique outift in there would be to add it to the BioG pcc files. This is something we cannot do yet. The same goes for all the others. Yes, I could change their outfits but they only have one Normady outfit for the entirety of the game. If I change it here, I change it in all the Normandy scenes.


Hey, if you get Ash out of that idiotic blue thing and into an Alliance uniform for the entire game, I wouldn't call that a bug or a problem, I'd consider it a damn public service.


If that's possible, I will love whoever figures out how to change Ash's outfit forever. 

#790
Lyncoln-Ap

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That stupid outfit and her impossible rank progression are why I got Ash killed in most of my playtroughs.

Modifié par Lyncoln-Ap, 12 novembre 2012 - 03:15 .


#791
Iakus

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Quething wrote...

MrFob wrote...

Yes, you could replace the torn armor texture but that would change Sheps apearance throughout the entire ending. The torn armor is classified as a casual outfit by the game. There is only one model/texture for it (well, there are two, one for maleShep, one for femShep). Since I still need that armor for the large majrity of that mission, I can't change it but I have to change the ID for the casual outfit that shep wears at the memorial. The only way, to actually put a completely new and unique outift in there would be to add it to the BioG pcc files. This is something we cannot do yet. The same goes for all the others. Yes, I could change their outfits but they only have one Normady outfit for the entirety of the game. If I change it here, I change it in all the Normandy scenes.


Hey, if you get Ash out of that idiotic blue thing and into an Alliance uniform for the entire game, I wouldn't call that a bug or a problem, I'd consider it a damn public service.


QFT

I'd have to start having kids so I can name one after the modder who can accomplish this...Image IPB

#792
Saito404

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Lyncoln-Ap wrote...

That stupid outfit and her impossible rank progression are why I got Ash killed in most of my playtroughs.


Kill a character because of plothole and 3D model. Genius.

#793
BoneCarlos Lee

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Just saw the ending video.

Thank you, really really really thank you.

You did an incredible task, hero.

#794
Lyncoln-Ap

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Saito404 wrote...

Lyncoln-Ap wrote...

That stupid outfit and her impossible rank progression are why I got Ash killed in most of my playtroughs.


Kill a character because of plothole and 3D model. Genius.


Answering such assertion goes against my policy about feeding trolls, but here we go: Have you ever played Mass Effect 1? Virmire? If don't, go get some information on it before saying anything; if you played, then criticize the guys who created a mission on which you have to choose who lives and who dies, I'd prefer that the less consistent character dies.

Modifié par Lyncoln-Ap, 12 novembre 2012 - 11:06 .


#795
Paulinesh

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I just wanted to express my appreciation of your work. It's great! Thanks for the links!

#796
ElectronicPostingInterface

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JeanLuc761 wrote...

Yeah, it's going to be a few days before I can mess around with a new Normandy video.  Work and school have got me booked for the next 4 days :pinched:

Oh snap, you're working on this in some way? This is gonna be good. >_>

#797
MrFob

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JeanLuc761 wrote...
Yeah, it's going to be a few days before I can mess around with a new Normandy video.  Work and school have got me booked for the next 4 days :pinched:


Don't worry, there is no rush. I am kinda stuck on the whole armour thing at the moment and it will be some time until the next update. Besides, videos are something we can easily add whenever we like and it doesn't interfere with progress in other areas. So as I said, no rush. I am absolutely stunned that there is the prospect of help in that regard in the first place. :)

#798
Lyncoln-Ap

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If not possible replace the armour, why not leave it damaged and "heal" the skin? I think that something must be damaged in Shepard in order to maintain the "feeling" of the scene, but not necessarily everything on him. Wouldn't the change be easier this way?

#799
Sable Rhapsody

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Lyncoln-Ap wrote...

If not possible replace the armour, why not leave it damaged and "heal" the skin? I think that something must be damaged in Shepard in order to maintain the "feeling" of the scene, but not necessarily everything on him. Wouldn't the change be easier this way?


Might be easier, but also less sensical.  It's like no one decided Shepard needed medical help getting off the armor that Harby's beam helped fuse to his/her skin :blush:

#800
MrFob

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No, same problem. The arms for example are part of the "armour" and with the face, it's the same issue (replace it in one scene, replace it everywhere). Besides, I already know how to change the armour, it's just slow trial and error to figure out the exact procedure. Lot's of testing different things. Also, since I do have a job, I don't get to work on it a lot these days. It's just a matter of time though.