MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion
#876
Posté 15 novembre 2012 - 02:43
#877
Posté 15 novembre 2012 - 02:59
Thank you so very much for making this... A rewarding ending that this game truly deserves!
#878
Posté 15 novembre 2012 - 08:52
acidic-ph0 wrote...
This mod actually made me want to replay Mass Effect again... A feeling that Bioware has failed to give me for the past 8 months.
Thank you so very much for making this... A rewarding ending that this game truly deserves!
/sign
#879
Posté 15 novembre 2012 - 11:37
1) Weird flickering red borders--they happen consistently during Hackett's ending slide narration, as you see the image of Shep's N7 helmet and the scene transitions to the memorial. They last a few seconds, only exist across the top and bottom of the screen, and are maybe three pixels wide or so.
2) Memorial Scene--Still hugging Garrus and his wonky animations. That turian's bromance knows no borders, it seems
3) Ending slides--interestingly enough, I got to see the high-EMS Miranda slide for destroy. I understand it's bugged in the original EC so it doesn't turn up properly. Not sure how you managed that, but thanks!
Modifié par Sable Rhapsody, 15 novembre 2012 - 11:39 .
#880
Posté 15 novembre 2012 - 02:27
acidic-ph0 wrote...
This mod actually made me want to replay Mass Effect again... A feeling that Bioware has failed to give me for the past 8 months.
Thank you so very much for making this... A rewarding ending that this game truly deserves!
Yeah this is great. Thanks!
#881
Posté 15 novembre 2012 - 04:46
#882
Posté 15 novembre 2012 - 05:02
mnlkaj_11 wrote...
very nice, could this mod have an installer for the computer for people who love what was done but are not able to get it into the game.
MrFob himself mentioned that this would be looked into.
As is, the tutorial provided with the mod is already quite detailed - one tiny mistake excepted, step 12 reference to "DLC_CON_INT"-folder ought to be DLC_CON_END; figuring that out is not that hard as is, however - and following it closely will get you there.
#883
Posté 15 novembre 2012 - 09:05
Also, just wondering when will the next version be released?
#884
Posté 15 novembre 2012 - 11:57
#885
Posté 16 novembre 2012 - 12:54
1) Ok, that's not my fault (read in Han Solo's voice
2) Yea, while I am keeping the Garrus hug if he is the LI, I am trying to throw out the hugging scene if your LI is not on board. I have something special planned for Miranda/Jack fans but I am not 100% sure if it'll work yet. We'll see.
3) If I don't take the blame for issue 1, I guess I acn't take credit for this either. I didn't change anything about the epilogue so wither BW fixed it in the meantime or something unexpected happened. Glad to hear it either way though.
@mnlkaj_11: I know an installer would be good. I didn't create the DLCExplorer though, so I'd have a hard time coding one. It's up to the rest of the ME3Explorer team. The install is really rather simple though. The only reason why the instructions are so long is because I went through a lot of detail in every step.
@Chashan: Ah, someone noticed it. I realized that one while making the Leviathan fix. Will be fixed in the next version. I think I wrote these instruction at 2am in the morning or something and got confused with all the "CON_END" and "LOC_INT" files
@chunghanjie92: Probably towards the end of next week. I still want to do a few small things and I am not around to work on the mod this weekend.
#886
Posté 16 novembre 2012 - 12:59
MrFob wrote...
@Sable: Thanks for the info! Some comments on the point:
1) Ok, that's not my fault (read in Han Solo's voice). I didn't even change the epilogue scenes. I also definitely don't get those red borders on my system. Are you sure you didn't see these in the original as well?
You know what, I don't actually know, since I never played the ending between the original release ending in March and MEHEM
Modifié par Sable Rhapsody, 16 novembre 2012 - 01:00 .
#887
Posté 16 novembre 2012 - 02:29
Modifié par Lyncoln-Ap, 16 novembre 2012 - 02:32 .
#888
Posté 16 novembre 2012 - 04:27
MrFob wrote...
I uploaded a fix for Leviathan last week so that works by now. Just check the OP for the link. I always keep it up to date.
Perfect!
#889
Posté 16 novembre 2012 - 05:23
Thank you :happy:
Modifié par mauro2222, 16 novembre 2012 - 05:23 .
#890
Posté 16 novembre 2012 - 06:20
To you and your team/crew of the SSV Nuremberg/anyone involved with this mod,
Thank you from the deepest part of my heart. You have no idea how awesome this is. I appreciate the hard work.
This mod makes me enjoy Mass Effect 3 and the whole ME universe again!
Please accept this humble "Thank You" video I made. I hope you enjoy it!
#891
Posté 16 novembre 2012 - 07:08
#892
Posté 16 novembre 2012 - 07:12
Not sure what to write actually.
We posted it on the fb page
But seriously, thanks to all of you here on the thread/forums, fb, youtube, etc. for the incredible reception and support. As I said before, this was completely unexpected and overwhelming. Thanks!
Modifié par MrFob, 16 novembre 2012 - 07:13 .
#893
Posté 16 novembre 2012 - 12:01
#894
Posté 16 novembre 2012 - 01:05
1) Blasto-the hanar spectre
2) The reprisal: (this much more complex in my opinion)
3) Remnants: (less accurate, but though well done)
Yes, this video were made with Mass Effect 2 engine (or editor, whatever), but it would be possible made a similar things for mass effect 3 engine, so as do the same things with the ending? So, you may give a complete in-game video of Shepard rescue and then connect to the cinematic cutscene! This, with a "dialogue collage" Gamer poop style (so you shouldn't worry about voice acting), could be the best editing work of all videogames time!!!
I'm curious...
Modifié par MAF1994, 16 novembre 2012 - 01:06 .
#895
Posté 16 novembre 2012 - 07:25
MShep + Liara
MShep + Ashley
Mshep + Kaidan
Custom Femshep + Garrus
Custom MShep + Kaidan
Custom Femshep + Traynor
Custom Femshep vr. 2 + Traynor
Tali/Male shep
Revan654 wrote...
Tali/Male Shepard
--------
Here are other ones. Including one Modded Romance. Not sure if any of these have been posted yet.
Samantha/Female Shepard
Liara/Female Shepard
Ashley/Male Shepard
Ashley/Female Shepard
Modifié par Greylycantrope, 16 novembre 2012 - 07:26 .
#896
Posté 16 novembre 2012 - 09:09
While I can't offer a way to get this mod on XBox, I can say that if your favorite save is on the 360 there is an alternative. I've been able to successfully transfer my XBox save to my PC where I can take advantage of this mod.
The short version is making use of a program like MODIO which can pull your favorite ME3 save. You'll need to transfer the save onto a USB flash drive, even the dirt cheap ones work well for this.
Here's the link to the MODIO software.
http://www.game-tuts...unity/modio.php
You can then use gibbed's ME3 save game editor to load the xbox save and just save it as a PC save.
You can grab the latest version here:http://svn.gib.me/builds/masseffect3/
Loading it into the PC version of the game can be tricky, particularly with Origin wanting to save everything to the cloud. Just make sure you are using your local saves every time. Gibbed does offer the option to save the file to a new career but the game doesn't always recognize it. You can make another career by starting a new game to copy the save file to, or just copy it into a current career folder, if this happens. Once you load it up once you can make a new local save from inside the game and it should have no problems with it from that point on.
The downside is this still requires you having a copy of the PC version of the game. And if you have any paid DLC on your XBox you will need to have that same DLC purchased on your PC game as well. Unfortunately this does mean that you may end up having to buy two copies of the DLC as well.
It's not an ideal solution, but modding the XBox version of the game would be much, much harder to do at this point. And these guys are still refining the PC version.
If anyone needs more detailed info or just has any questions let me know. It's not perfect but this is certainly a good option for people who actually want to enjoy the game again.
Modifié par Kreidian, 16 novembre 2012 - 09:09 .
#897
Posté 16 novembre 2012 - 10:51
This might just be worth the effort, thanksKreidian wrote...
Good news for people on XBox. Sort of.
While I can't offer a way to get this mod on XBox, I can say that if your favorite save is on the 360 there is an alternative. I've been able to successfully transfer my XBox save to my PC where I can take advantage of this mod.
The short version is making use of a program like MODIO which can pull your favorite ME3 save. You'll need to transfer the save onto a USB flash drive, even the dirt cheap ones work well for this.
Here's the link to the MODIO software.
http://www.game-tuts...unity/modio.php
You can then use gibbed's ME3 save game editor to load the xbox save and just save it as a PC save.
You can grab the latest version here:http://svn.gib.me/builds/masseffect3/
Loading it into the PC version of the game can be tricky, particularly with Origin wanting to save everything to the cloud. Just make sure you are using your local saves every time. Gibbed does offer the option to save the file to a new career but the game doesn't always recognize it. You can make another career by starting a new game to copy the save file to, or just copy it into a current career folder, if this happens. Once you load it up once you can make a new local save from inside the game and it should have no problems with it from that point on.
The downside is this still requires you having a copy of the PC version of the game. And if you have any paid DLC on your XBox you will need to have that same DLC purchased on your PC game as well. Unfortunately this does mean that you may end up having to buy two copies of the DLC as well.
It's not an ideal solution, but modding the XBox version of the game would be much, much harder to do at this point. And these guys are still refining the PC version.
If anyone needs more detailed info or just has any questions let me know. It's not perfect but this is certainly a good option for people who actually want to enjoy the game again.
#898
Guest_Finn the Jakey_*
Posté 16 novembre 2012 - 10:56
Guest_Finn the Jakey_*
iSpaz wrote...
Yup just got done seeing it myself and uploaded it here:Mr.BlazenGlazen wrote...
Has anyone done a tali romance version of this yet?
mShep/Tali
Anyways amazing work MrFob! Thank you for the time and effort put into this mod! Looking forward to updates hehe.
My life is now complete.
#899
Posté 16 novembre 2012 - 11:16
#900
Posté 17 novembre 2012 - 12:35
Greylycantrope wrote...
This might just be worth the effort, thanksKreidian wrote...
Good news for people on XBox. Sort of.
While I can't offer a way to get this mod on XBox, I can say that if your favorite save is on the 360 there is an alternative. I've been able to successfully transfer my XBox save to my PC where I can take advantage of this mod.
The short version is making use of a program like MODIO which can pull your favorite ME3 save. You'll need to transfer the save onto a USB flash drive, even the dirt cheap ones work well for this.
Here's the link to the MODIO software.
http://www.game-tuts...unity/modio.php
You can then use gibbed's ME3 save game editor to load the xbox save and just save it as a PC save.
You can grab the latest version here:http://svn.gib.me/builds/masseffect3/
Loading it into the PC version of the game can be tricky, particularly with Origin wanting to save everything to the cloud. Just make sure you are using your local saves every time. Gibbed does offer the option to save the file to a new career but the game doesn't always recognize it. You can make another career by starting a new game to copy the save file to, or just copy it into a current career folder, if this happens. Once you load it up once you can make a new local save from inside the game and it should have no problems with it from that point on.
The downside is this still requires you having a copy of the PC version of the game. And if you have any paid DLC on your XBox you will need to have that same DLC purchased on your PC game as well. Unfortunately this does mean that you may end up having to buy two copies of the DLC as well.
It's not an ideal solution, but modding the XBox version of the game would be much, much harder to do at this point. And these guys are still refining the PC version.
If anyone needs more detailed info or just has any questions let me know. It's not perfect but this is certainly a good option for people who actually want to enjoy the game again.
Well, it was for me...





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