MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion
#1476
Posté 02 décembre 2012 - 04:10
I saw the changes for 0.2 and I'm wondering if my game will explode during the wall scene when it tries to use a character's place I don't have.
I'm probably going to try it out later today when I get some time, so I guess I/we shall find out soon enough.
#1477
Posté 02 décembre 2012 - 04:11
#1478
Posté 02 décembre 2012 - 04:17
If that's Garrus, then Shep should get a hug from him
#1479
Posté 02 décembre 2012 - 04:20
iakus wrote...
From what I understand, it will be the person Shepard has the highest "relationship score" with. The one you talked to most, took out on more missions, etc
If that's Garrus, then Shep should get a hug from him
Thank you iakus...yes, that would definitely flag Garrus then....
Modifié par StayFrosty05, 02 décembre 2012 - 04:22 .
#1480
Posté 02 décembre 2012 - 04:30
Fawx9 wrote...
Oh I have a question, are there any cheap bastards like me who don't have Javik and have this mod?
I saw the changes for 0.2 and I'm wondering if my game will explode during the wall scene when it tries to use a character's place I don't have.
I'm probably going to try it out later today when I get some time, so I guess I/we shall find out soon enough.
I tried moving the FA-folder from its install directory for that explicit purpose after getting FA and tried the one playthrough I ran without having the DLC ínstalled at all. And it appeared to have worked, then. Not sure if that simple trick counted as an "uninstall", though...
As for FA, I'd recommend getting it. It is a thrice-blasted shame they did not include the fella in the game proper in the first place, but interaction with him is very much worth it.
Edit:
Hello....Just a question if I may....I am very looking forward to
installing this mod in my game...Thank you so much MrFob....My question
is, my custom manShep has no LI, but I would assume (hope) the game will
flag Garrus as his best friend....do they hug?
Did a playthrough with an - not intended - unaligned madam Shepard, and she did get her bro-hugs from Mr Vakarian, so I can confirm that this works as well.
Got to say I never, ever saw Mr Vega as either the one putting up the plaque in the vanilla end nor, in MEHEM's case, as the one giving hugs. Seems inappropriate for the gruff fellow anyhow, in my opinion.
Modifié par Chashan, 02 décembre 2012 - 04:33 .
#1481
Posté 02 décembre 2012 - 04:38
That's what i was thinking....it seems kinda appropriate with Garrus due to Sheps and Garrus's history and their very bromance feel in ME3....the one Shep talks to about how his really feeling, etc...But James would feel very wrong, out of place and out of character.Chashan wrote...
Edit:Hello....Just a question if I may....I am very looking forward to
installing this mod in my game...Thank you so much MrFob....My question
is, my custom manShep has no LI, but I would assume (hope) the game will
flag Garrus as his best friend....do they hug?
Did a playthrough with an - not intended - unaligned madam Shepard, and she did get her bro-hugs from Mr Vakarian, so I can confirm that this works as well.
Got to say I never, ever saw Mr Vega as either the one putting up the plaque in the vanilla end nor, in MEHEM's case, as the one giving hugs. Seems inappropriate for the gruff fellow anyhow, in my opinion.
Thank you for the confirmation Chashan....much appreciated....
#1482
Posté 02 décembre 2012 - 05:35
Nelatherion wrote...
The emotional quality of seeing a character you have played and developed through 3 games sacrifice them self for the good of a universe that you have grown to love? Granted that is purely subjective but any feeling of that I had had when I finished the game was just not there.
What the game implicates? Partially. It also removes the big downside of "Destroy" and any "choice" I had. If this was an improved "destroy" not a "happy" (I use the word very loosely) ending it would probably be better. But, what ever helps you sleep at night dude.
Even if you think the theme got "old" half way through the game even though it was central to the last 2 games, it is still a main theme and is a larger "leap to the side" than the Cruicible ever was (supposedly).
4 ways to loose? No, its 3 paths to victory and 1 path to utter annihilation. If you don't like it don't play it. (You see the irony of the statements you produced correct?)
I was also giving my opinion and saying "Hey, I appreciate what you did but I don't like it because..." unlike most ani-enders".
I do not like this mod, and I will not be using it, but alas this is the internet and I will freely express my opinions about this mod just as you guys have expressed yours about the real endings.
Ta ta! <3
the only thing i felt, was injustice. my shepard tried to do everything right - went paragon. the ending and the dictaded sacrifice were the final insults. your observation is purely subjective - just like mine. my shepard deserved a ittle compensation from the universe.
if this game would be considered as a life lesson, it would be: "why do you even try to do it right? - the outcome is the same."
it is not a victory, if the opposing force dictates the outcome - like the catalyst did. it is a glorified surrender on our side.
i do not like the original endings and i diont play them - biowar should have implemented a happier ending in the first place. even if it only gives you "dark, edgy and artsy"-ending lovers a reason to look down on us hopeless romantics. it is the lack of choice that drove people like us into such desperate positions.
there are other things that keep me awake at night - but thanks for your backup.
you do not like the mod? - fine .. do you have the right to tell us your opinion? sure. ... do we have to like your opinion? - no.
#1483
Posté 02 décembre 2012 - 05:58
So right, Dr_Extrem.Dr_Extrem wrote...
Nelatherion wrote...
The emotional quality of seeing a character you have played and developed through 3 games sacrifice them self for the good of a universe that you have grown to love? Granted that is purely subjective but any feeling of that I had had when I finished the game was just not there.
What the game implicates? Partially. It also removes the big downside of "Destroy" and any "choice" I had. If this was an improved "destroy" not a "happy" (I use the word very loosely) ending it would probably be better. But, what ever helps you sleep at night dude.
Even if you think the theme got "old" half way through the game even though it was central to the last 2 games, it is still a main theme and is a larger "leap to the side" than the Cruicible ever was (supposedly).
4 ways to loose? No, its 3 paths to victory and 1 path to utter annihilation. If you don't like it don't play it. (You see the irony of the statements you produced correct?)
I was also giving my opinion and saying "Hey, I appreciate what you did but I don't like it because..." unlike most ani-enders".
I do not like this mod, and I will not be using it, but alas this is the internet and I will freely express my opinions about this mod just as you guys have expressed yours about the real endings.
Ta ta! <3
the only thing i felt, was injustice. my shepard tried to do everything right - went paragon. the ending and the dictaded sacrifice were the final insults. your observation is purely subjective - just like mine. my shepard deserved a ittle compensation from the universe.
if this game would be considered as a life lesson, it would be: "why do you even try to do it right? - the outcome is the same."
it is not a victory, if the opposing force dictates the outcome - like the catalyst did. it is a glorified surrender on our side.
i do not like the original endings and i diont play them - biowar should have implemented a happier ending in the first place. even if it only gives you "dark, edgy and artsy"-ending lovers a reason to look down on us hopeless romantics. it is the lack of choice that drove people like us into such desperate positions.
there are other things that keep me awake at night - but thanks for your backup.
you do not like the mod? - fine .. do you have the right to tell us your opinion? sure. ... do we have to like your opinion? - no.
What is unbelievable to me is that someone who claims to be happy with what he now has decided to comment on totally extraneous content that he won't ever install. Well, I won't ever make a completely bald femShep either, but I don't care that someone else might.
The emotional quality of the game stops and is not validated nor continued with the BW endings. Anything emotional or any decision made that the player may well have struggled with making is meaningless and is in fact, in many ways totally ignored.
Sacrifice is an honorable thing, for a real good outcome or the possibility of a brighter future. The fact that BW decided to create super sappy happy slideshows that are not in concert with what the choices actually should and would mean is an appeasement to fix the mess they created in the first place by having the relays explode. They wanted people to see that "hey the galaxy is ok, really it is", but that didn't mean they fit the choices suicidal Shepard gets to accept.
I fail to see how ending a game about a war that the hero has tried hard to get everyone to see is coming and that the hero has tried so hard to fight, is fun to see ended by giving the enemy what he wants. Where's the emotional quality in that? There is no adrenaline rush, followed by some "phew, we did it", followed by some tear jerking moments of realization of what's been lost and what people now need to do to pick themselves back up again.
No matter what type of Shepard the player chooses, the ending choices are not logical for a Shepard to pick from and make it feel true. A renegade would more wonder what would happen to him/herself and wouldn't want to control if s/he could not enjoy it with others. A paragon wouldn't because of what it means (reapers and reaper variants being around to horrify people who remember what they did and then being the galactic police). A renegade wouldn't pick synthesis because s/he would die and couldn't partake of any of the so-called benefits of it. A paragon wouldn't because it makes no sense and a paragon would think it through and mull it over a bit and say it's lacking. A renegade wouldn't pick destroy as is because the information about it and his/her fate is ambiguous so again, it's the "what will happen to me" that is missing. Though other reasons are less compelling to rule out destroy, this one thing is key. A paragon wouldn't pick it because a paragon cared about the geth and EDI and repeatedly spoke out against devaluing some people to save others.
Neither would pick any of these things because of either selfish reasons or because of needing more understanding of the ramifications, the consequences. A renegade would want to sweep all of that away and fight-always did rush in no matter the possible cost. A paragon would because a paragon always has the hope that self-reliance wins the day and that in the end one can only rely on one's own actions to determine one's own fate.
To get back to the thread and what it means, again I say thank you to the modders for this MEHEM. I didn't want super silly happy (but find nothing wrong with that at all), but I did want happier. The galaxy's trashed, Shepard has sacrificed enough, and EDI and the geth have been there all along to try and right some wrongs and to help. Mistakes have been made by all, but I love it not to have to force Shepard into smashing those that tried the hardest to do right. Thank you.
#1484
Posté 02 décembre 2012 - 06:40
StayFrosty05 wrote...
That's what i was thinking....it seems kinda appropriate with Garrus due to Sheps and Garrus's history and their very bromance feel in ME3....the one Shep talks to about how his really feeling, etc...But James would feel very wrong, out of place and out of character.Chashan wrote...
Edit:Hello....Just a question if I may....I am very looking forward to
installing this mod in my game...Thank you so much MrFob....My question
is, my custom manShep has no LI, but I would assume (hope) the game will
flag Garrus as his best friend....do they hug?
Did a playthrough with an - not intended - unaligned madam Shepard, and she did get her bro-hugs from Mr Vakarian, so I can confirm that this works as well.
Got to say I never, ever saw Mr Vega as either the one putting up the plaque in the vanilla end nor, in MEHEM's case, as the one giving hugs. Seems inappropriate for the gruff fellow anyhow, in my opinion.
Thank you for the confirmation Chashan....much appreciated....
Ooooooh... I wonder...
On my actual playthrough my Shepard romanced Jack AND I had James on the missions very often, also Garrus, but...
Oh my, I don't want my Shep to hug James, I'm pretty excited now.
#1485
Posté 02 décembre 2012 - 06:59
The rachni slide is if you did not cure the genophage and saved the rachni.MrFob wrote...
@Mr.House: Not sure how to do that. It's easy to change slides but difficult to actually add them. However, I find it odd that these are missing in the first place. Maybe this could be considered a bug and should be brought to BW's attention. Btw, did you guys know that there is a Rachni slide in the files? I'd love to put it in but for the moment, I can't.
It's a shame though you can't put one of the Miranda and Jack with her students sldie from control/merge in, why Bioware never fixed that is beyond me.
#1486
Posté 02 décembre 2012 - 07:16
Mr.House wrote...
The rachni slide is if you did not cure the genophage and saved the rachni.MrFob wrote...
@Mr.House: Not sure how to do that. It's easy to change slides but difficult to actually add them. However, I find it odd that these are missing in the first place. Maybe this could be considered a bug and should be brought to BW's attention. Btw, did you guys know that there is a Rachni slide in the files? I'd love to put it in but for the moment, I can't.
Yeah I think the slide is of the rachni colonizing Tuchanka
#1487
Posté 02 décembre 2012 - 07:22
It is, it could be possible to make it as a add-on like the geth and quarian peace slide, but it might be harder as it replaces one of the krogan slides.iakus wrote...
Mr.House wrote...
The rachni slide is if you did not cure the genophage and saved the rachni.MrFob wrote...
@Mr.House: Not sure how to do that. It's easy to change slides but difficult to actually add them. However, I find it odd that these are missing in the first place. Maybe this could be considered a bug and should be brought to BW's attention. Btw, did you guys know that there is a Rachni slide in the files? I'd love to put it in but for the moment, I can't.
Yeah I think the slide is of the rachni colonizing Tuchanka
Modifié par Mr.House, 02 décembre 2012 - 07:23 .
#1488
Posté 02 décembre 2012 - 07:55
Dr.Freeman wrote...
StayFrosty05 wrote...
That's what i was thinking....it seems kinda appropriate with Garrus due to Sheps and Garrus's history and their very bromance feel in ME3....the one Shep talks to about how his really feeling, etc...But James would feel very wrong, out of place and out of character.Chashan wrote...
Edit:Hello....Just a question if I may....I am very looking forward to
installing this mod in my game...Thank you so much MrFob....My question
is, my custom manShep has no LI, but I would assume (hope) the game will
flag Garrus as his best friend....do they hug?
Did a playthrough with an - not intended - unaligned madam Shepard, and she did get her bro-hugs from Mr Vakarian, so I can confirm that this works as well.
Got to say I never, ever saw Mr Vega as either the one putting up the plaque in the vanilla end nor, in MEHEM's case, as the one giving hugs. Seems inappropriate for the gruff fellow anyhow, in my opinion.
Thank you for the confirmation Chashan....much appreciated....
Ooooooh... I wonder...
On my actual playthrough my Shepard romanced Jack AND I had James on the missions very often, also Garrus, but...
Oh my, I don't want my Shep to hug James, I'm pretty excited now.
I may be wrong but since James, Javik, and EDI are not romance-able by any Shepard, they are in a lower friendzone tier than the other characters. Therefore a partially bromanced Garrus or ??womanced?? Tali will still get first dibs at hugging Shepard.
Edit: Urban Dictionary supports my use of the term "womanced"
Modifié par wwinters99, 02 décembre 2012 - 07:57 .
#1489
Posté 02 décembre 2012 - 08:47
Mr.House wrote...
It's a shame though you can't put one of the Miranda and Jack with her students sldie from control/merge in, why Bioware never fixed that is beyond me.
I can confirm that the high-EMS Miranda destroy slide--the bugged romance one--actually does turn up with MEHEM installed. No clue why (and I even asked Fob if he did something, he has no idea either XD).
#1490
Posté 02 décembre 2012 - 09:02
Sable Rhapsody wrote...
Mr.House wrote...
It's a shame though you can't put one of the Miranda and Jack with her students sldie from control/merge in, why Bioware never fixed that is beyond me.
I can confirm that the high-EMS Miranda destroy slide--the bugged romance one--actually does turn up with MEHEM installed. No clue why (and I even asked Fob if he did something, he has no idea either XD).
well ... the gaming god loves this mod so much, that he let the bug dissapear. its a sign!!
no kidding .. maybe mrfob killed the bug by accident. good riddance its gone.
#1491
Posté 02 décembre 2012 - 09:25
You sure? I had no Miranda or Jack show up with over 4000 ems, but then again I romanced Liara.Sable Rhapsody wrote...
Mr.House wrote...
It's a shame though you can't put one of the Miranda and Jack with her students sldie from control/merge in, why Bioware never fixed that is beyond me.
I can confirm that the high-EMS Miranda destroy slide--the bugged romance one--actually does turn up with MEHEM installed. No clue why (and I even asked Fob if he did something, he has no idea either XD).
#1492
Posté 02 décembre 2012 - 10:18
As a side note, from my experience the geth/Quarian slides look to work fine without the rest of MEHEM. I got the new geth/Quarian peace slide on a regular Destroy choice.
#1493
Posté 02 décembre 2012 - 11:46
@StayFrosty05: Just be aware, if you hug Garrus, there will be quite some clipping going on. It's something on the to-do list for v0.3
Also, I think Vega and Javick are even behind Traynor on the list of hugging partners (as wwinters99 says). Since Traynor is the absolute fallback anyway, I think there is no way you will ever hug them. For v0.3, I intent to remove the non-LI hugging if possible btw.
@3DandBezond: Nice post. Pretty much reflects my feelings on the original endings (especially the inappropriate happy EC slides). I'd add, that the choices also make no sense from the catalysts perspective since they are not really new solutions for the problem (especially destroy but also the others).
About the Miranda/Jack slides: It makes sense that the LI slides are there but the others are not. They are differently coded after all. Hmmm, maybe this would provide an opening to get the others back. I'll have to look into it for v0.3. Can't promise anything though.
@Honorable Ensign: If you only want to use destroy, that might be easy to achieve. I'll try something out and if it works, I'll make a tutorial in the customization thread on the ME3Explorer forums asap (link to that thread is in the OP).
#1494
Posté 03 décembre 2012 - 12:12
Mr.House wrote...
You sure? I had no Miranda or Jack show up with over 4000 ems, but then again I romanced Liara.
The high-EMS Miranda slide for Destroy was intended to only show up if you romance her. It showed up properly in my ManShep/Miranda playthrough.
#1495
Posté 03 décembre 2012 - 02:12
It's not perfect (has a few rough spots), but it's my contribution to this excellent mod
Link to the project: http://social.biowar...m/project/8623/
Youtube track:
I won't have the chance to test it for a while, so I would be grateful if someone could let me know if it works.
Thanks again MrFob
Modifié par chris2365, 03 décembre 2012 - 09:35 .
#1496
Posté 03 décembre 2012 - 02:36
chris2365 wrote...
The changes are concentrated in the first half of the mod, from the space battle until the relay explosion.
The relay explosion happens in the middle of what was the ME2 suicide mission music, if I recall. Does this mod completely replace the suicide mission music as well?
#1497
Posté 03 décembre 2012 - 02:38
Sable Rhapsody wrote...
chris2365 wrote...
The changes are concentrated in the first half of the mod, from the space battle until the relay explosion.
The relay explosion happens in the middle of what was the ME2 suicide mission music, if I recall. Does this mod completely replace the suicide mission music as well?
Yes. Actually, after that we have the EC version of An End, Once And For All play from the victory scenes on multiple planets till the Normandy Crash. I'll modify my OP
Modifié par chris2365, 03 décembre 2012 - 02:39 .
#1498
Posté 03 décembre 2012 - 02:50
#1499
Posté 03 décembre 2012 - 03:07
#1500
Posté 03 décembre 2012 - 03:24
MrFob wrote...
@StayFrosty05: Just be aware, if you hug Garrus, there will be quite some clipping going on. It's something on the to-do list for v0.3
Also, I think Vega and Javick are even behind Traynor on the list of hugging partners (as wwinters99 says). Since Traynor is the absolute fallback anyway, I think there is no way you will ever hug them. For v0.3, I intent to remove the non-LI hugging if possible btw.
Thank you for the heads up MrFob....I have read your OP and am aware of the clipping issue with Garrus, but am not overly concerned as the change in story is my priority drive, so a little clipping is not a breaker in my humble opinion.
Also thank you for the news on your intended removal of the friend hug in your 0.3 release....I would like to keep the hug and so will need to stop at your current release....Will you be keeping the current release available in the future?...I am unable to download as yet as I will be needing some help from a friend in prepping my game for modding...and installing mods for ME. I'm a computer noob...:-(
Modifié par StayFrosty05, 03 décembre 2012 - 03:25 .





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