MaleQuariansFTW wrote...
Chashan wrote...
MaleQuariansFTW wrote...
I respect the opinions of those who don't like the endings, but in all honesty what this boils down to is just wanting Shepard to survive/reunite with LI and the Normandy. This fanmade ending adds more questions and is only meant to satisfy the emotional side of the ending. For christ's sake, it takes cutscenes that have already happened and/or clearly don't belong in that battle. Totally only meant to satisfy emotion and not logic.
Which is fine, but please don't act like this one makes so much more sense and at least admit you only like it because shep lives.
As was mentioned here, plans are in motion to replace those with custom-made ones. Another thing to consider: whereas BW has a full development-studio of professionals at their disposal, this is fan-made, as you yourself say.
Then, if we go down the route of "logic"...pardon my saying so, but a simple BFG sounds way more elegant, in a simplistic sense, than the questionable appearance of the Reaper's supposed leader and its "mandate". Not to mention the ways of activating that iteration of the Wunderwaffe.
All I'm saying is unless whoever's making this mod plans to go back through the entire game and take out the things that hint or have anything to do with the canon ending, it'll have more plotholes than the current one. but that clearly doesn't matter to people who just want to see Shep live and reunite with the crew.
It's as simple as comparing it to The Governor and Penny from TWD. All emotion, no logic.
Edit: my comments are a simple observation, not trying to say who's wrong and who's right.
oh come on .. what big hints are there anyway?
on thessia, vendetta implies, that there could be a master behind the reapers. they had no proof - they were guessing. this master could be the collective consciousness of the reapers - or even harbinger itself.
leviathan revealed, that they created an ai to take care of their problems - but they do not know, what happend to the ai .. it they knew what or where it is, i bet, that they would have told shepard - they did not. the ai could have been the collective consciousness of the reapers.
on cronos station, vendetta reveals, that the citadel is the catalyst - what even makes sense. the citadel is the heart of the relay network and distributes the released energy of the crucible throughout the network.
all hints are thin to nearly nonexistant on purpose - the player was meant to be surprised by the plot twist at the end.
this plays into the hands of this mod.
lets take a closer look at our main plot tools:
vendetta: was build, to guide the next cycle and to interact with the catalyst. the protheans constructed a "virus" that disconnected the keepers from the citadel - they were altered. vendetta could have been programmed to do something similar to all reapers.
crucible: the classic superweapon and macguffin. the mainplot evolves around this nice little reaper off switch. up until the very last moment, its true nature is not revealed. only the catalyst tries to clarify. due to the absense of the catalyst, the crucible just does, what it was meant to do - switch off the reapers.
catalyst: this deus ex machina tries to clarify things, that do not need clarification at all. the reasons behind the harvest? not intersting at all and there were enough hints out within the other games. the reapers were meant to be constructs beyond our comprehension and its motives to deep for an organic being to fathom. well ... broken ai - not hard to comprehend.
the "problem" is, that the plot resolves even without the catalyst - sad but true. the catalyst is not needed, because the player already had everything needed.
about emotions and logic:
priority earth for example was 90% emotions and 10% plot - nearly without any logic. suddenly we could destroy reapers with cains, thanix missiles suddenly appear and the glorious battle plan of anderson and major fish'n'chips are the crown of retardness.
logic .. we have a normandy, that leaves the battle, travels to london, finds our exact location on the battlefield, gets not blown to pieces and lands right before us - within 6 seconds.
how did anderson get too the console before us? he said, that he was behind us .. was shepard uncontious but left 4 dead by anderson? the platform where he stands with tim is only accessable by the bridge we use.
this alone gives me headaches. logic is lost and the catalyst jumps the shark.
the original endings are pure emotions - there is almost no logic. how does the destroy energy wave differentiate between an ai and a vi? .. does it ask trick question? does it only target reaper code? ... well if yes, it would destroy just the reaper "parts" of edi (iff and reaper code fragments she uses to secure the systems [me2]) and the geth would be "normal" again. the server mission on rannoch shows exactly what happens, if you destroy reaper code, inside the server - the geth were freed - not killed.
this mod simplifies the story back to what it was in the first place. the cut out parts do not hurt and shepard surviving high ems destroy is even implicated in the original endings. it does not do any further damage to the narrative - in fact, it even helps a bit.
sometimes, simple stories are better off with a simple ending.