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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#1776
Tim Skijwalker

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Siriai wrote...

Wait, wait, wait.... I've played the ending a dozen times (literally) and I've played each. Are you telling me, seriously, that if I install and use this mod, I can save EDI, the Geth, Anderson survives?

anderson dies =P 

but you get to put his name up on the memorial wall. (and with you i mean your shepard.. alive and well)

#1777
Blackmercy2

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Actually from the original ending , we cant see either Shep nor Anderson dying , so i do wonder if there is any fixes for that thing as well...  I m not saying that i dont like the mod ( I loved it and great work all of you ppl that made it happen) but about Anderson i do wonder what is his luck ....

#1778
Iakus

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Blackmercy2 wrote...

Actually from the original ending , we cant see either Shep nor Anderson dying , so i do wonder if there is any fixes for that thing as well...  I m not saying that i dont like the mod ( I loved it and great work all of you ppl that made it happen) but about Anderson i do wonder what is his luck ....


He's the mentor character.   The mentor always dies :P

#1779
CommanderVyse

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iakus wrote...

Blackmercy2 wrote...

Actually from the original ending , we cant see either Shep nor Anderson dying , so i do wonder if there is any fixes for that thing as well...  I m not saying that i dont like the mod ( I loved it and great work all of you ppl that made it happen) but about Anderson i do wonder what is his luck ....


He's the mentor character.   The mentor always dies :P


tvtropes.org/pmwiki/pmwiki.php/Main/MentorOccupationalHazard

#1780
Iclonic

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Question. I don't know if it's already been mentioned before...but the Leviathan Fix download contains a second file in the <MEHEM-Lev_Archive> which is titled (in the cookedpcconsole) 'DLC_EXP_Pacl001.int.afc'

It isn't in my DLCE explorer (Which I am supposed to replace in the CookedPCconsole folder)

I replace the first one, but I can't find the second one.

Help!

#1781
Maximazed

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I noticed that no one from Bioware has commented in this topic. Surely it has garnered enough attention for a reaction from them?

#1782
Sable Rhapsody

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Maximazed wrote...

I noticed that no one from Bioware has commented in this topic. Surely it has garnered enough attention for a reaction from them?


I think it's probably better to fly under the radar on this one.  The mod's not illegal and it doesn't violate the TOS, but they could still shut it down any time they like.  Call me a cynic, but any official response is probably more likely to be negative than positive.

Modifié par Sable Rhapsody, 13 décembre 2012 - 05:40 .


#1783
Mr.House

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Sable in that thread oyu mentioned that Miranda's slide poped up for you, where you playing a Miri romance? Because that's the only slide I know of that is in destroy. I have went through the ending and never got Miri's slide as a femshep.

Modifié par Mr.House, 13 décembre 2012 - 06:43 .


#1784
Sable Rhapsody

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Mr.House wrote...

Sable in that thread oyu mentioned that Miranda's slide poped up for you, where you playing a Miri romance? Because that's the only slide I know of that is in destroy. I have went through the ending and never got Miri's slide as a femshep.


Yes, I was romancing Miranda.  Her slide in the vanilla EC is bugged for everyone.  With MEHEM, her romance high-EMS Destroy slide works properly for some reason.

#1785
Ironhandjustice

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Ok peple, first (very first) version. The idea, if Mr Fob likes it, is to have this video between Normandy aerial combat scene. No music sound (have the default ones) and very bad cutting and timing.

This is the first script (posted on the contributor as well).



"
Ok, pleople, let's get sheppard.
Storm team, diversion
Calypso team, find the commander.
Calypso soldier: this zone is ruined, folks!
Calypso soldier: Incoming. Edi, give us air support!

<missing edi scene> Aknowledge. Launching.

Calypso soldier: There is too many!

Storm Soldier: Eat THIS!

<Missing helmet scene, probably one of end run>  Calypso soldier to Storm soldier: Sir! landing zone compromised!
Storm Officer: Let's change it, Calypso!
Calypso soldier: BANSHEE!!! Bansh...AHG!!

<video cut>

Storm officer: Defensive formation, we have to secure Commander retrieval! HOLD THE LINE!

<krogan> UUgh

Storm Officer: have you now. Move people!
Calypso soldier: And you?!
Storm Officer: Go NOW!

<last scene> Storm  Officer: twenty one. Twenty two...
"

Opinions and contributions are accepted!

Modifié par Ironhandjustice, 13 décembre 2012 - 07:23 .


#1786
Mr.House

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Not bad for a very rough version, just needs alot of tweaking.

#1787
Ironhandjustice

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Mr.House wrote...

Not bad for a very rough version, just needs alot of tweaking.


Did it in two hours, is just a preview of what can be done :)

This evening I'll try a mixed version with current mehem.

Some scenes like the banshee kill, are going to get cuts in order to quit hub or logos. Others, like Take Earth Back, are going to be "darkened". When visuals will be acceptable, I'll try sounds.

Modifié par Ironhandjustice, 13 décembre 2012 - 09:00 .


#1788
Mstark

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Thank you so much. I loved it yeah there is some refining that could be done but this is better than the original. I loved all the game except the star child and with leviathan and this you still learn about where the reapers came from. people keep worrying that bioware will shut this down. They won;t this gets people off their backs now and I have seen on posts and threads some console gamers are buying the trilogy on PC jsut becuase of this MOD. THANK YOU AND THANK YOU AGAIN.

#1789
ZeroCrewX

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Ironhandjustice wrote...

Mr.House wrote...

Not bad for a very rough version, just needs alot of tweaking.


Did it in two hours, is just a preview of what can be done :)

This evening I'll try a mixed version with current mehem.

Some scenes like the banshee kill, are going to get cuts in order to quit hub or logos. Others, like Take Earth Back, are going to be "darkened". When visuals will be acceptable, I'll try sounds.


Pretty good sketch!! Is there a way to bail on the UI without cutting the videos themselves?

EDIT : I found some really interesting footage that can be used (mixed) inside the MEHEM's cinematics at the end. Check it out 

Modifié par ZeroCrewX, 13 décembre 2012 - 12:30 .


#1790
Ironhandjustice

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ZeroCrewX wrote...

Ironhandjustice wrote...

Mr.House wrote...

Not bad for a very rough version, just needs alot of tweaking.


Did it in two hours, is just a preview of what can be done :)

This evening I'll try a mixed version with current mehem.

Some scenes like the banshee kill, are going to get cuts in order to quit hub or logos. Others, like Take Earth Back, are going to be "darkened". When visuals will be acceptable, I'll try sounds.


Pretty good sketch!! Is there a way to bail on the UI without cutting the videos themselves?

EDIT : I found some really interesting footage that can be used (mixed) inside the MEHEM's cinematics at the end. Check it out 


The helmet scene could be perfect for finding sheppard!

Thanks for the help.

#1791
Aerenko

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Awesome mod! Now we all have a REAL ending without plotholes thanks to u.

#1792
JenMaxon

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Thanks for this - might even make the game playable.

#1793
TMZuk

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Thanks, guys!

Your effort is appreciated! :)

#1794
mnlkaj_11

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made an old man feel young again

#1795
d1ta

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Ironhandjustice wrote...

ZeroCrewX wrote...

Ironhandjustice wrote...

Mr.House wrote...

Not bad for a very rough version, just needs alot of tweaking.


Did it in two hours, is just a preview of what can be done :)

This evening I'll try a mixed version with current mehem.

Some scenes like the banshee kill, are going to get cuts in order to quit hub or logos. Others, like Take Earth Back, are going to be "darkened". When visuals will be acceptable, I'll try sounds.


Pretty good sketch!! Is there a way to bail on the UI without cutting the videos themselves?

EDIT : I found some really interesting footage that can be used (mixed) inside the MEHEM's cinematics at the end. Check it out 


The helmet scene could be perfect for finding sheppard!

Thanks for the help.

 
Yep. Right at 0.23 to 0.25 just before the guy picks up the helmet.

There are also a couple of slides which I'd love to see getting implemented on MEHEM as well if possible Posted Image:
- Jack overlooking the graveyard if you assign her students for combat
- Jack addressing her students and Kahlee if you assign them for support
- Miranda working for the Alliance

Btw.. just asking here, is it possible to mod your crew's casual outfit? I thougt since the Memorial scene is somewhat close to a funeral, you'd tend to dress up a bit to pay your last respect to the fallen. idk, just a thought.

#1796
CommanderVyse

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d1ta wrote...
 
Yep. Right at 0.23 to 0.25 just before the guy picks up the helmet.

There are also a couple of slides which I'd love to see getting implemented on MEHEM as well if possible Posted Image:
- Jack overlooking the graveyard if you assign her students for combat
- Jack addressing her students and Kahlee if you assign them for support
- Miranda working for the Alliance

Btw.. just asking here, is it possible to mod your crew's casual outfit? I thougt since the Memorial scene is somewhat close to a funeral, you'd tend to dress up a bit to pay your last respect to the fallen. idk, just a thought.


From what I understand, if you change an outfit for the memorial scene, it will be changed for the entire game. There was talk many pages back of changing the Alliance crew members to their dress uniforms but I can't remember what the verdict was.

#1797
Iakus

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wwinters99 wrote...

d1ta wrote...
 
Yep. Right at 0.23 to 0.25 just before the guy picks up the helmet.

There are also a couple of slides which I'd love to see getting implemented on MEHEM as well if possible Posted Image:
- Jack overlooking the graveyard if you assign her students for combat
- Jack addressing her students and Kahlee if you assign them for support
- Miranda working for the Alliance

Btw.. just asking here, is it possible to mod your crew's casual outfit? I thougt since the Memorial scene is somewhat close to a funeral, you'd tend to dress up a bit to pay your last respect to the fallen. idk, just a thought.


From what I understand, if you change an outfit for the memorial scene, it will be changed for the entire game. There was talk many pages back of changing the Alliance crew members to their dress uniforms but I can't remember what the verdict was.


I think the verdict was "that's a question for another mod"   

I know if such a mod existed, Ash would never see that blue outfit again.  At least in my games :lol:

#1798
Ironhandjustice

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Lets see.

Third version of the video. This one is voice - scripted. Second one was scrapped before upload due a program problem.

Don't get me wrong, is the same voice for all characters, in the final version I'll get some help for all the characters, sounds for shots, reapers and explosions.

Current upgrades: 

-"Endarkened" scenes
-Voice script
-Minor fixes
-MEHEM syncro (There will be a release soon where you can see both together with few extra space scenes)

Pending:
-Mr Fob's opinion and aproval (Is the most important one as this is his mod!)
-Community opinion
-Some obvious fixin'!
-Some "ship cut" scenes
-Narration syncro
-Voice actors
-Make "radio/helmet"-like voice acting
-Scene fixes
-Banshee scene crop
-Reaper sounds
-Battle music for final version (when included on the mod)

Please don't laught at the voice xD




As ever, all criticism is welcome.

Modifié par Ironhandjustice, 14 décembre 2012 - 08:24 .


#1799
Mr.House

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Only issue would be not to use that one multiplayer shot as it shows the HUD or crop it so it hides the HUD, also one of the shots has a add underneath. Also the VA could be alot better,  other then that, it's turning out good.

Also there is one shot where you can see Anderson :P

Modifié par Mr.House, 14 décembre 2012 - 09:07 .


#1800
TODD9999

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Ah ha, so now I understand what MEHEM is referencing.

As a fan project, this is a set of simple changes that make a vast improvement over the original. I did not, and likely will not, download and play through it myself, but I watched the video. Thanks to everyone who's put time and effort into this mod, and nicely done. :)