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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#2001
Iakus

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wwinters99 wrote...

Can we still hold tryouts? I kind of like that idea now. ^_^


Well you won't catch me trying out for a part, but if you want to play  "BSN's Got Talent" go right ahead :lol:

Modifié par iakus, 29 décembre 2012 - 09:08 .


#2002
Iakus

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MrFob wrote...

Therefore, I think the solution is very simple: "Less is more" in this regard. E.g. I really like the little shot you pulled from the ow EMS epilogue where we see the soldier remove some rubble (with the implication that Shepard is lying underneath). I think this in combination with a very short custom shuttle scene would be enough already. The main goal here is to get the point across, not to tell another story. As I said, that's just my opinion and I am happy to help out with another version where the extraction is fleshed out more.
In any case, I can't do much until February anyway, so let's iron out a concept in the meantime.


I'm inclined to agree.

What I'd imagine in a rescue scene would be a few seconds here and there, cutting back and forth from Joker/space battle to Storm Team as a "meanwhile, on the Citadel..." It would break up the space battle a bit with something different, but still important to the narrative 

#2003
Mr.House

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RocShemp wrote...

MrFob, the thread is pretty long so I apologise if this has been brought up but you should tweak Shepard at the end. If he/she has enough time to put on his/her dress blues, he/she would have scrubbed the blood from his/her face. I can buy there still being cuts visible or even bandages/stitches but a bloodied face makes no sense for the final scene.

It's possible with hexmodding. Ala here's my Shepard.


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#2004
Mr.House

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iakus wrote...

MrFob wrote...

Therefore, I think the solution is very simple: "Less is more" in this regard. E.g. I really like the little shot you pulled from the ow EMS epilogue where we see the soldier remove some rubble (with the implication that Shepard is lying underneath). I think this in combination with a very short custom shuttle scene would be enough already. The main goal here is to get the point across, not to tell another story. As I said, that's just my opinion and I am happy to help out with another version where the extraction is fleshed out more.
In any case, I can't do much until February anyway, so let's iron out a concept in the meantime.


I'm inclined to agree.

What I'd imagine in a rescue scene would be a few seconds here and there, cutting back and forth from Joker/space battle to Storm Team as a "meanwhile, on the Citadel..." It would break up the space battle a bit with something different, but still important to the narrative 

I think Iron the shuttle landing, the team starting their search, finding Shepard and getting to the shuttle is all that is needed. That's all that is needed. It won't break the pacing and will flow well with the space battle that is going on at the same time.

#2005
Endurium

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I gave the default ending (with extended cut dlc) a try last night (first time playing the game) and was annoyed by the broken logic, bad analogies, and spinning of chaos as order, so I installed this mod for all my future Shepards. Thank you!

Modifié par Endurium, 29 décembre 2012 - 09:46 .


#2006
Splinter Cell 108

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Mr.House wrote...
It's possible with hexmodding. Ala here's my Shepard.


Question here, not related to "fixing" Shepard but to that retexture for Liara. Where did you get it? I'm looking for mods like that, or some way to do it myself. 

#2007
Dr_Extrem

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Splinter Cell 108 wrote...

Mr.House wrote...
It's possible with hexmodding. Ala here's my Shepard.


Question here, not related to "fixing" Shepard but to that retexture for Liara. Where did you get it? I'm looking for mods like that, or some way to do it myself. 


http://social.biowar...8/index/9735492

right here.

Modifié par Dr_Extrem, 29 décembre 2012 - 09:48 .


#2008
Splinter Cell 108

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Dr_Extrem wrote...

Splinter Cell 108 wrote...

Mr.House wrote...
It's possible with hexmodding. Ala here's my Shepard.


Question here, not related to "fixing" Shepard but to that retexture for Liara. Where did you get it? I'm looking for mods like that, or some way to do it myself. 


http://social.biowar...8/index/9735492

right here.


Yeah I know about that but I was referring to that retexture specifically, unless it was made there or something.

#2009
ElectronicPostingInterface

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Hey Mr. Fob. Have a nice time working and such.

Thanks for stopping by.

#2010
Iakus

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[quote]Mr.House wrote...
[/quote]I think Iron the shuttle landing, the team starting their search, finding Shepard and getting to the shuttle is all that is needed. That's all that is needed. It won't break the pacing and will flow well with the space battle that is going on at the same time.
[/quote]

Yeah that makes sense.

#2011
mytot

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Finally an ending that makes me wanna play ME1 & 2 again.
Thanks a lot for this mod, it saved the trilogy imo.

Modifié par mytot, 30 décembre 2012 - 05:45 .


#2012
3DandBeyond

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mytot wrote...

Finally an ending that makes me wanna play ME1 & 2 again.
Thanks a lot for this mod, it saved the trilogy imo.


I agree-BW should be thanking OP and anyone that helped for this.  It got me to do what I never wanted to do, buy the pc versions of all the games and replay-I'm on ME3 now, getting close to the end.  MEHEM saved the game for me.

#2013
Mr.House

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Splinter Cell 108 wrote...

Dr_Extrem wrote...

Splinter Cell 108 wrote...

Mr.House wrote...
It's possible with hexmodding. Ala here's my Shepard.


Question here, not related to "fixing" Shepard but to that retexture for Liara. Where did you get it? I'm looking for mods like that, or some way to do it myself. 


http://social.biowar...8/index/9735492

right here.


Yeah I know about that but I was referring to that retexture specifically, unless it was made there or something.

The black and blue Liara labout retex? Ya.. That was a mod created by a friend, I don't have the link to the file sorry :(

#2014
Archonsg

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BTW, I would suggest that those who had downloaded the file off another server, to download it from the BSN server if only to bump the numbers up.
Or there are there really only 6k+/- people interested in this?

#2015
Dr_Extrem

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over 6k downloads is pretty good imo.

most me3-related downloads never hit 500. in addition, this is a comlicated mod. it is not easy to install for a lot of people. then there are the people, who watched it on youtube. if we add the ones downloading it from other sources, i say the mod is successful. a lot of people are not playing this game anymore - they gave up and threw it off the hd.

furthermore, it is not that well known. you can see this, if you look at the daily posts who found the mod only recently. to find this mod here, you have to click on sigs and survive the backlash on the story-forum.

the mod is on a good way.

and then there are the console players .. poor guys/girls

Modifié par Dr_Extrem, 30 décembre 2012 - 11:07 .


#2016
ElectronicPostingInterface

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I would think more than 6000, but not like, an insane number. It's bounced around on various iterations and download sites.

#2017
Dr_Extrem

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and a lot of people are not modding their games but could like this mod.

Modifié par Dr_Extrem, 30 décembre 2012 - 11:15 .


#2018
ElectronicPostingInterface

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PCCObject update will probably make Mr. Fob happy.

Although it might take away some of his fun at being a byte replacing ninja.

#2019
CommanderVyse

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The BSN isn't really the greatest place to find and download mods. I also agree that a lot of people who would have appreciated this mod are now gone.

It took me a couple of days to find initially. This is coming from someone who would check every topic posted in an ever decreasing hope that something like MEHEM could exist. I'm glad I didn't give up.

#2020
Splinter Cell 108

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Mr.House wrote...

Splinter Cell 108 wrote...

Dr_Extrem wrote...

Splinter Cell 108 wrote...

Mr.House wrote...
It's possible with hexmodding. Ala here's my Shepard.


Question here, not related to "fixing" Shepard but to that retexture for Liara. Where did you get it? I'm looking for mods like that, or some way to do it myself. 


http://social.biowar...8/index/9735492

right here.


Yeah I know about that but I was referring to that retexture specifically, unless it was made there or something.

The black and blue Liara labout retex? Ya.. That was a mod created by a friend, I don't have the link to the file sorry :(


Damn! Oh well I tried, I'll find something else I guess. 

#2021
Iakus

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PKchu wrote...

PCCObject update will probably make Mr. Fob happy.

Although it might take away some of his fun at being a byte replacing ninja.


I have no idea what that means, but I assume it's good for modding...

#2022
lord_nair

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seriously why can't they make a ending like this. its not that hard if the fan can do it.

Great work!

#2023
vasametropolis

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This is fantastic work overall. A recommendation I have is to not be so compelled to keep adding content though. It's exceedingly difficult to add new content and have it be immersive since it's so mod unfriendly and voice acting becomes a problem.

Most of the issues can actually be solved by just removing what already existed. So, if that's easier, it might be a good experiment for someone who is involved.

I must say though, if they had a few dedicated people involved this could become quite amazing with enough time.

#2024
Splinter Cell 108

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lord_nair wrote...

seriously why can't they make a ending like this. its not that hard if the fan can do it.

Great work!


That's what I've been asking myself. Destroy should have been like this, the epic ME2 suicide mission music also makes things way better, don't get why they had to put that depressing track at the end. I bet had, this been done by BioWare a lot of problems could've been avoided. I honestly don't know what to make of things with the endings, I guess no one but the people at BioWare will ever really know what happened. 

#2025
Doctor_Jackstraw

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i think this is a really bad ending i'm sorry but i dont like it :(