Some romance conflicts would be nice.
#1
Posté 04 novembre 2012 - 04:31
I understand those who value romance above anything else might find this idea disturbing, but I argue that DAO and DA2's romances in which you automatically succeed as long as you are nice to your RI is a bit unrealistic.
#2
Posté 04 novembre 2012 - 04:54
In DA2 if you choose to make a deal with a demon in the fade, you can be dumped by Anders.
Also in DA2, if you don't finish the personal quests, there is a chance your LI could turn on you at the end if you don't go the way they want.
none of these i would say are automatically suceeding.
#3
Posté 04 novembre 2012 - 05:09
#4
Posté 04 novembre 2012 - 05:42
#5
Posté 04 novembre 2012 - 05:56
#6
Posté 04 novembre 2012 - 07:25
#7
Posté 04 novembre 2012 - 07:36
#8
Posté 04 novembre 2012 - 07:40
#9
Posté 04 novembre 2012 - 07:47
#10
Posté 04 novembre 2012 - 08:47
#11
Posté 04 novembre 2012 - 09:11
Try rivalmances? Sadly don't seem to be returning for DA3 though.plnero wrote...
I don't just want breaking points I want more heated arguments. Most of the time romances are rainbows and butterflies the whole way through. I think all they're missing is a good heated argument once in a while to keep things interesting.
#12
Posté 04 novembre 2012 - 09:25
KiddDaBeauty wrote...
Try rivalmances? Sadly don't seem to be returning for DA3 though.plnero wrote...
I don't just want breaking points I want more heated arguments. Most of the time romances are rainbows and butterflies the whole way through. I think all they're missing is a good heated argument once in a while to keep things interesting.
People in healthy relationships can get into arguments too...
Modifié par plnero, 04 novembre 2012 - 09:26 .
#13
Posté 04 novembre 2012 - 10:10
#14
Posté 04 novembre 2012 - 01:34
How can real life be unrealistic?
#15
Posté 04 novembre 2012 - 01:42
#16
Posté 04 novembre 2012 - 01:44
I like your style!ladyofpayne wrote...
Yes! Duels betwwen two male LI! It was in Medieval many times.
But not your taste!
Modifié par Orian Tabris, 04 novembre 2012 - 01:44 .
#17
Posté 04 novembre 2012 - 01:45
#18
Posté 04 novembre 2012 - 01:48
And Anders' and Fenris' mage/templar banter wasn't clever verbal repartee?whykikyouwhy wrote...
I would rather see conflict via some bawdy and clever verbal repartee rather than catfights.
#19
Posté 04 novembre 2012 - 01:53
Were they having a romantic conflict?Orian Tabris wrote...
whykikyouwhy wrote...
And Anders' and Fenris' mage/templar banter wasn't clever verbal repartee?
I didn't say that clever verbal repartee has been nonexistent in Dragon Age. Just that I prefer to see it over hair-pulling.
Modifié par whykikyouwhy, 04 novembre 2012 - 01:53 .
#20
Posté 04 novembre 2012 - 01:55
#21
Posté 04 novembre 2012 - 01:59
Oh sure. But that didn't involve the PC. Unless we're going to subscribe to theMasha Potato wrote...
Some people actually do believe that they were having a romantic conflict
#22
Posté 05 novembre 2012 - 08:21
For example, you've had characters such as Isabela and Zevran who could care less if your character was seeing someone else while others such as Alistair and Fenris who were pretty much 'keep your hands off my man/woman ****!". Two hotheads known for channeling their anger physically would be likely to engage in a brawl/catfight while characters who are more witty/passive-aggressive would resort to verbal sparring. It would depend on the combination of characters involved.
Example:
Romance 1- A warrior, known for being an extreme hot-head
Romance 2- A witty, smart-ass rogue, known for being a bad-boy/girl
Romance 3- A timid, passive-aggressive mage
Romance 1 & 2 don't like each other from the get-go, so a love triangle would result in the two in fisticuffs, possibly a duel to win the object of their affection's heart
Romance 1 & 3 don't have as much tension, but being a hothead Romance 1 makes some challenges while Romance 3 uses his/her words to keep 1 at bay
Romance 2 & 3 have a sort of friendly rivalry. 3 is jealous but doesn't have the guts to fight for love while 2 could care less whose chosen, so they'd resort to verbal remarks
I'd also love to see the player character have to fight (verbally or possibly dueling) for his/her object's affection with either another party member or an antagonist character, possibly using persuasion checks.
It's been disappointing how triangles have been in past games (one line remarks), even if there's no punches or hair-pulling I'd really like to see love triangles be a driving force that could affect a companion's standing or even life. A companion whose been deeply hurt in the past could leave the party if scorned while another would only help you until the conflict is over, then never speak with you again. It's not to turn the series into a dating sim, but since romance is one of the things players really like in BioWare games, I think it should have a stronger impact (and not just for the positive).
#23
Posté 05 novembre 2012 - 08:49
Arppis wrote...
Then people would get all bum-hurt and want to kill the other character who stole their lurver. Or something.
LOL. Aerie and Haer'Dalis might not be the best example. NPC romances, especially for a character who is romanceable by the PC, rarely end well. PCs and their players tend to have easily bruised egos.
As for conflict between two NPCs being simultaneously romanced by the PC, I'm ok with the current amount of inter-party b***chery in DA. I used to like the idea of pixelated guys fighting over me; nowadays whenever banter like that starts up, I wanna just turn around and hit them with a sign that says "don't."
#24
Posté 05 novembre 2012 - 09:01
Problem: How do you make it the case that you can make the choices that feel right without feeling you need to use a romance faq to keep the romance from mysteriously ending? In BG2, the romances were kind of like minefields.
Solution: If you make a "bad" choice or enough of them. you have an argument, which allows you to save the romance. Now people no longer have to worry about if their romance has silently ended: LI's will make a fuss if something is up.
Who knows what problems there are with that, but it seems like a good idea to me.
#25
Posté 05 novembre 2012 - 09:12
I don't want to be forced into love triangles, I feel that if I am in a love triangle it means I have purposely lead two persons on so I sure don't want bioware to use more resources on it than some banters. If they began to actually fight I would dump them both on the spots for being idiots and making it physical before even confronting me with it.





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