This. actually this is quite revolutionary to my eyes.Chaos Lord Malek wrote...
Dragon Age 2 has 2 endings, although they are almost same.
And Mass Effect has terribly done endings. Endings where you decide things at the end of the game is utter failure. The ending should be decided by your actions through the game, and be presented to you at the end as is. For all mass effect endings i need one save, which i reload and check all *four* suppose endings.
Example of well done multiple endings is obviously Witcher 2 - where you have i think 15 - 16 endings, although only 4 or 5 are truly distinguished. But they are done in such way, that all your actions throughout the game affects them. I would however prefer to have multiple types of end bosses - example would be having either Meredith or Orsion at the end, but not both of them.
EDIT: ALso, you are Inquisition, you won't be siding with the mages - you either control them or destroyed them. No stupid synthesis.
Choices AND consequences. No more final choice. No.
Hence the replay value





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