Update:
Well I've gotten the bug to expand the ol'rural. I've started with a complete rework of a classic , zeon's improved hill roads, for the rural :
nwvault.ign.com/View.phpI loved these, however the whole DOA builder base was plagued with show stopping shadow bugs.
I've reworked every single tile in every single way. So far, no crazy shadows.


Most of the plain tiles (no trees or rock) are done. There is where I hit the first crossroads in my project. I'd like to add some trees but until now I've been reluctant because I dont know which to add. Obviously standard bioware trees are out. IMHO there are 3 choices:
1. Q trees
2. Lord Sullivan Trees
3. Helvene's
1. There is no question on Q's quality and that the Q project is/will grow. So being compatible with this project is a no brainer. This choice will also provide for more in common with TNO. An additional pro is that they are similar in size too. I also think these are very efficient and the white halo effect when alpha layers overlap is hardly noticable.
*disclaimer to Q* I'm just thinking aloud here, I've no intention of releasing any of your content without your permission*
2. LS trees are awesome too but big, I've had word from him a couple months ago that he was still plugging away on an update, but who knows.
3.Helvene's is mostly complete and would probably require the less work. However I'm not too thrilled with them anymore and I do take a lag hit with them.I find them inefficient in a few ways however I have the upmost respect for this work.
2nd crossroads:
Just thinking ahead here but when I release this it will obviously only be in hak form. I've looked at both Project Q and CEP rural set file and I can (90% sure) merge the 2 without any conflicts to exisiting modules and PW's. Will a modified palstd.itp file crash an already made module with a different version of palstd.itp file ?
I'm also thinking when all is said and done, My setfile will expand on CEP expansion of the rural. so it's comaptible for more people. I dislike it as much as all here but it's a fact that it's being used out there so to ignore it just alienates more people. Anyway the CEP rural (and all tilesets) are self contained so you don't even have to use the whole thing if the tilesets are all you want. Plus it isn't bad except for a couple of features that I personally would not have chosen.
Thoughts?