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Can someone explain what makes the valkyrie better than the fury?


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126 réponses à ce sujet

#1
landylan

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 All she has is a little bit more survivability. I can carry heavier weapons and deal way more damage with the fury's chain explosions and fast throw cooldown. 

Warp's cooldown feels painfully slow when I need it to recharge in cqc because I'm so used to the fury.

Warp's debuff seems worthless because dark channel probably deals more damage the the extra debuff damage, and it's just not spammable enough to use with the powerful weapons I want to use it with.

#2
ToLazy4Name

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AF Damage taken + Warp Expose + Warp Ammo = up to 180% extra damage, plus tankyness and very fast dodges. She's amazing.

#3
CmnDwnWrkn

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I can't, because she isn't.

#4
Road Wulf

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The Valkyrie is not the Explosion Engine that the Fury is, but is up there for Armor Debuffing and close range weapons combat.

You can't compare the two because of one Power, because the two classes should not be played the same.

#5
theonlycoletrain

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Road Wulf wrote...
You can't compare the two because of one Power, because the two classes should not be played the same.

This

#6
landylan

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ToLazy4Name wrote...

AF Damage taken + Warp Expose + Warp Ammo = up to 180% extra damage, plus tankyness and very fast dodges. She's amazing.

This was the only way I was thinking I could make her better, but it's just not fun for me because I LIKE TO GO FAST.... Dat movement speed evolution.

That is a lot of potential damage though.

#7
Descy_

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You seem to be confused, they are two different classes, with two different purposes.

#8
Xaijin

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What part of enough damage and debuff to one-mag a platinum banshee while taking no damage to health during Banshee pulse needs explaining.

A Fury is going to do that never.

Modifié par Xaijin, 05 novembre 2012 - 09:49 .


#9
Riot Inducer

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Road Wulf wrote...

The Valkyrie is not the Explosion Engine that the Fury is, but is up there for Armor Debuffing and close range weapons combat.

You can't compare the two because of one Power, because the two classes should not be played the same.


This^

Different strengths but both are excellent at what they do.

#10
upinya slayin

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landylan wrote...

 All she has is a little bit more survivability. I can carry heavier weapons and deal way more damage with the fury's chain explosions and fast throw cooldown. 

Warp's cooldown feels painfully slow when I need it to recharge in cqc because I'm so used to the fury.

Warp's debuff seems worthless because dark channel probably deals more damage the the extra debuff damage, and it's just not spammable enough to use with the powerful weapons I want to use it with.


Better for Biotics? Its not, Better for Other reasons, it can be.

Personally i run her w/o warp, set AF for radius and debuff, and shield drain, tech armore for damage reduticion, use a shotgun (i prefer wraith) and a 2nd weapon if you want. weight doens't matter you activate both TA and AF at the start and by the time AF wears off you turn it on again. the 90 seconds it lasts will offset any cooldown. get up close for debuff and shoot with shotgun. alo warp rounds 4 do like 165% damage to targets affecte by biotics plus weaken armor by 65% with a wrath and AP/Damage mode and smarth choke you can wipe out enemies easily.

#11
DrunkenGamerTrae

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Neither is better in an overall sense just different roles. Fury is a BE mook killing goddess. However the Valkyrie is an amazing boss killer and dot dealer, turn on the dots for warp and annihilation field stack with each other plus spec for weapon damage on warp and bring a good weapon and you just out dpsed a fury on a single target.

Edit: :ph34r:'d big time

Modifié par DrunkenGamerTrae, 05 novembre 2012 - 05:35 .


#12
cgtrfghj7

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They're not the same.
/thread

#13
CitizenThom

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A Valkyrie carries a bigger gun. Fury's are tied directly to their cooldown time with Throw. Because of Warp, a Valkyrie isn't built around the cooldown times alone, and carries a bigger gun as a result.

If you're waiting for Warp's cooldown in CQC, you're doing it wrong. Use your gun.

As to which is better, it's like asking whether an Infiltrator or a Vanguard is better. There are only slight differences between Valkyrie and Fury, but the differences are significant enough that they're apples (gun-leaning) and oranges (caster-leaning) to each other.

#14
t3hTwinky

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Fury is for killing trashmobs.

Valkyrie is for melting bosses.

#15
megawug

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For the third time... Fury = boom boom (BEs), Valkyrie = bang bang (weapon damage)

#16
landylan

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theonlycoletrain wrote...

Road Wulf wrote...
You can't compare the two because of one Power, because the two classes should not be played the same.

This

I'm comparing all powers. Tech armor doesn't synergize as well as dark channel imo, and warp doesn't have a fast enough recharge rate for when I actually need it.

It becomes a weapons class when I play, but I hate to lower warp's CD even further with heavy weapons and tech armor.

#17
Kalas Magnus

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Descy_ wrote...

You seem to be confused, they are two different classes, with two different purposes.



#18
Mahrac

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False. They are similar, but have very different applications.

#19
King Ptolemy IV

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The valkaryie IMHO is much more fun to play. With tech armor and AF field just charge into spawns head first throwing warp and spraying ur shotgun and u will be amazed at his quickly she does it. The valkaryie is a good class for people who want a beast biotic but are not good at staying alive.

Major downside. She is basically a one trick dog. Put on AF, charge forward, throw warp, rinse and repeat.

#20
Deerber

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You'll have different answers, different opinions.

A lot will say she has to be played different from the fury, and that if you try to do what a fury does you won't do as well.

Although I agree she can definitely be played differently from the fury and rock, I actually think she outlcasses the fury even if you play them similar.
Granted, you'll need a different build to do different things.

Myself, I like to play her like a hybrid. I find she's excellent at bombing mook spawns like a fury, but also at killing bosses (almost) as fast as a weapon class. So I pretty much charge the first thing I see in my way and destroy.

Fury was my favourite biotic class before her, now I will probably always play Valkyrie if I can choose.

Edit: Warp CD actually is not nearly long enough to be bad. With a fury, you'll often find yourself getting away from an enemy and then close in again, after a BE, otherwise you won't be able to set up another combo on the same enemy. In that time, warp CD is well over. So there isn't much difference if you want to play her as a fury, imho.

Modifié par Deerber, 05 novembre 2012 - 05:39 .


#21
UKStory135

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Descy_ wrote...

You seem to be confused, they are two different classes, with two different purposes.


I don't know why people keep playing them the same way.  The Valkyrie is a boss killing tank, where the Fury is a biotic little guy destroyer.

#22
landylan

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Xaijin wrote...

What part of enough damage and debuff to one-mag a platinum banshee while taking no damage to health during Bansee pulse needs explaining.

A Fury is going to do that never.

What gun only used one magazine??? And no damage at all? Please elaborate.

#23
ToLazy4Name

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OP, short story shorter, you're doing it wrong. You seem to want to play her as a Fury, when you already have a Fury to play as.

#24
Tallgeese_VII

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I find dark channel most useful especially when I go against unknown faction. I have not met really good Valkyrie boss killer in pug but looking forward to it

#25
OblivionDawn

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A Fury will never take down bosses as quickly as a Valkyrie.