Although ME1 is awesome, as well.
Favorite game of the trilogy?
Débuté par
Binary_Helix 1
, nov. 06 2012 07:10
#126
Posté 08 novembre 2012 - 03:13
ME2.
Although ME1 is awesome, as well.
Although ME1 is awesome, as well.
#127
Posté 08 novembre 2012 - 03:30
ME3 is the best by a large degree.
#128
Posté 08 novembre 2012 - 03:34
People really seem to enjoy ME2, the sensationalist summer blockbuster of the Mass Effect trilogy. Well, at least it wasn't utterly broken and retared like ME3.
As you can probably figure, I voted for ME1.
As you can probably figure, I voted for ME1.
#129
Posté 08 novembre 2012 - 03:36
ME2 is the best hands down
then ME3
then ME1
then ME3
then ME1
#130
Posté 08 novembre 2012 - 03:41
ME1
I miss my MAKO!
I miss my MAKO!
#131
Posté 08 novembre 2012 - 03:43
The first Mass Effect.
#132
Posté 08 novembre 2012 - 03:48
Mass Effect 2 had the best combination of RPG elements with a good tactical shooter mechanic for its gameplay. It had its own character as a game, something that disappeared when ME3 became a Gears clone.
ME1 was also brilliant, however after a while the combat become rather dull, especially when you had ALL the high spec things.
ME1 was also brilliant, however after a while the combat become rather dull, especially when you had ALL the high spec things.
#133
Posté 08 novembre 2012 - 04:19
ME1 - overall best. Serious themes, sci-fi atmosphere, exploration, coherent and interesting(although somewhat cliche) story with great antagonist.
ME2 - added more roleplaying elements, but dropped some serious themes. idiotic antagonist, many great characters, main story non-existent, but as a side-story ME2 is good. So it is second.
ME3 ... there was no ME3.
ME2 - added more roleplaying elements, but dropped some serious themes. idiotic antagonist, many great characters, main story non-existent, but as a side-story ME2 is good. So it is second.
ME3 ... there was no ME3.
Modifié par Maxster_, 08 novembre 2012 - 04:19 .
#134
Posté 08 novembre 2012 - 04:26
ME2 overall. Now, there are some parts of ME3 I liked better then ME2, but ME3 also had a lot of stuff it did worse, averaging out to being slightly worse (not counting the endings)
#135
Posté 08 novembre 2012 - 04:30
ME 1 definitely.
ME 2 is about nothing and doesn't matter at all story wise in the trilogy.
ME 3 is just a trainwreck from start to end.
ME 2 is about nothing and doesn't matter at all story wise in the trilogy.
ME 3 is just a trainwreck from start to end.
#136
Posté 08 novembre 2012 - 04:38
For me the entire ME game series is great! 
ME1 is my most favorite
For many reasons. Game atmosphere, no autodialogue (well, almost) and some other things.
ME3 is the second. Bad thing is there is a huge number of autogialogue (damn!) but other things are great! Including the endings. There is another thing I don't like in this game... Jacob betrays FemShep. I was forced to return to Kaidan (there were no other avaliable LIs) because didn't want lo leave my FemShep alone.
And ME2. It is also great, but the game atmosphere is different... not like in ME1. But I like this game too
ME1 is my most favorite
ME3 is the second. Bad thing is there is a huge number of autogialogue (damn!) but other things are great! Including the endings. There is another thing I don't like in this game... Jacob betrays FemShep. I was forced to return to Kaidan (there were no other avaliable LIs) because didn't want lo leave my FemShep alone.
And ME2. It is also great, but the game atmosphere is different... not like in ME1. But I like this game too
#137
Posté 08 novembre 2012 - 05:45
Mass Effect 2
#138
Posté 08 novembre 2012 - 06:06
2 but I deeply enjoy all three
#139
Posté 08 novembre 2012 - 06:18
2 easily. ME1 was obviously what hooked me, but 2 had many improvements in gameplay and a big cast that I really enjoyed. Characters are what Bioware does best, and ME2 was a character story. ME3 also showed improvements in gameplay, but I don't think we really need to go into why it's not even in the running for me.
#140
Posté 08 novembre 2012 - 07:26
Mass Effect was a great game but it's inventory system and it's boring gameplay by the time you have good gear prevents it from being the best. Mass Effect 3 had the best gameplay of the trilogy and I preferred it's level up and Paragon/Renegade systems to the other games, however it's ending and auto dialogue prevent it from being the best.
In Conclusion: ME2 > ME3 = ME1
In Conclusion: ME2 > ME3 = ME1
#141
Posté 08 novembre 2012 - 07:34
For character driven goodness: ME2
Story driven goodness: ME1
Gunplay goodness: ME3
Story driven goodness: ME1
Gunplay goodness: ME3
#142
Posté 08 novembre 2012 - 07:41
With the reduced dialogue options, fetch and gather side quests and unfinished endings? I don't think so.Tommyspa wrote...
ME3 is the best by a large degree.
Definitely Mass Effect 1.
#143
Posté 08 novembre 2012 - 07:51
Probably 2, but that might change with DLC for ME3. Right now the order stands as ME2>ME3>ME1. Even though I love ME1, it is the worst in my opinion. Terrible combat, bad gameplay, copypasted bases, uninspired environments, incredibly static conversations, and a lot of the choices were meaningless, sometimes repeating the same line no matter what option was chosen.
#144
Posté 08 novembre 2012 - 08:07
ME1 was is and will be the best, there are some downsides, and there surely are great things in ME2 but the overall story was less exciting, actually most of the story was killed when shepard was resurected by space magic, she shouldn't have died at all, it was just a poor excuse to implement many new things O.o
ME3 has very few good things about it, Tuchanka missions, Ranoch missions, companion dialogues aaaaand.... that's all
it's just a sci-fi shooter/call of duty/battlefield vagely related to the ME universe, with familiar faces
ME3 has very few good things about it, Tuchanka missions, Ranoch missions, companion dialogues aaaaand.... that's all
it's just a sci-fi shooter/call of duty/battlefield vagely related to the ME universe, with familiar faces
#145
Posté 08 novembre 2012 - 08:15
1 had the atmosphere, it really felt like a believable old-school rpg, the whole Mass Effect universe sucked me in like no other. the gunplay wasn't great, and the mako is really the only thing that prevents me from wanting to replay it much... i even liked the elevator rides, they added to the overall atmosphere, that star-trekky exploration into a new and unknown universe thing.
2 was just put together better than any of the other games, but if not for 1, i wouldn't have been so drawn to it. 2 had that heroic star-warsy pull off the impossible vibe going that i so love.
3 was mediocre. ignoring the rest of the trilogy, i can stand the story; the gameplay itself is far superior to any of the others in the trilogy. the biggest problem with ME3 was that i felt like i was watching my favorite sci-fi movies, not living them like i did with ME1 and ME2.
overall... 2, but only because 1 was so addicting... without ME1 to build on, ME2 wouldn't have become my favorite game of all time.
2 was just put together better than any of the other games, but if not for 1, i wouldn't have been so drawn to it. 2 had that heroic star-warsy pull off the impossible vibe going that i so love.
3 was mediocre. ignoring the rest of the trilogy, i can stand the story; the gameplay itself is far superior to any of the others in the trilogy. the biggest problem with ME3 was that i felt like i was watching my favorite sci-fi movies, not living them like i did with ME1 and ME2.
overall... 2, but only because 1 was so addicting... without ME1 to build on, ME2 wouldn't have become my favorite game of all time.
Modifié par Aiyie, 08 novembre 2012 - 08:22 .
#146
Posté 08 novembre 2012 - 08:43
ME1 ...awesome
ME2....good
ME3....ok, minus all of you know what...
ME2....good
ME3....ok, minus all of you know what...
#147
Posté 08 novembre 2012 - 05:26
Each time I see this question I am tempted to say this:
" ME1 is - overall - simply the best of the trilogy. "
Admittedly, a more comfortable question might be: which one do I prefer between ME2 and ME3?
That way I would be self-satisfied in isolating ME1 from any comparisons and wouldn't have to admit potential blind bias towards the original of the trilogy. But time passed and thoughts changed over time. I have different views on each one of the three games, and - ultimately - they each have their PROS and CONS, bests and worsts. I'd like to make my own humble rundown of which one of various aspects (of general gaming and some specific to the Mass Effect trilogy) I believe each one of them is better at, than the other by comparison:
* BEST < by category / aspect > *
Story: ME1
º ME1's story telling, pacing and overall quality, continuation and connectivity as it progresses is nearly perfect. From introduction to finale, it truly is the masterpiece of the trilogy, and in general video gaming one of the most compelling story-telling I've experienced. In my opinion nothing ME2 or ME3 offers in terms of story can even compare. So, I believe ME1, in this specific category stands proud, unequaled and uncontested.
I could of course give honorable mention to ME2 when self-contained within its own arc. I do believe that on its own and without comparisons made with ME1, that indeed ME2's stories (plural, because I include DLCs along with all character's own back-story and loyalty missions) are good. I never say this enough, but I will say it again here. In general, including the story(ies), Mass Effect 2 is one of the greatest games in recent years. And when it comes to story (pacing, complexity, whatever you can think of that would make a story a good one for you) there has been so much worst in video gaming that sometimes I think people tend to forget about this simple fact.
The exact same goes with ME3, which itself connects "well enough" with ME2. And ME3 on its own without considering ME2 at all (as much as I like to not consider ME2 when thinking of ME1) is, again I would like to say, a great video gaming ride (especially since the Extended Cut along with the Leviathan DLC are out, it did help clarify and canonize things better for many, including myself). But, for me, Mass Effect's original story is not only the best of the trilogy, but one of the most entertaining in the whole science-fiction genera (not exclusive to video gaming, but in a broad sense, including movies and literature).
Characters [overall]: ME2
º ME2's characters had - overall - more personality and development than both ME1's and even ME3's. With the very few select exceptions of characters whom happened to have more "screen time" in specific titles than others. For example Zaeed is of course better in ME2 than in ME3 (well, at least in my opinion, he is) and let's not even talk about Miranda in ME3. It is obvious of course but it should be mentioned here. I do think of one of few select exceptions though, and that would be Jack, her character in ME3 is a light-year beyond (and better) than in ME2.
Not "all" the characters in ME2 had their best moments (or their worst) in ME2 either. For example I believe that Joker had a much better role in ME3 by comparison. Additionally, even though I liked the entire ME3's Tuchanka story arc with Mordin... I still do prefer Mordin back in ME2. In ME1 characters had their "introduction" and not much in terms of actual back-story from them was available unless it was a Love Interest, but even then I would say that both Ashley and Alenko specifically were better in ME3.
So aside from certain exceptions, indeed overall ME2 offered the better (not just bigger, but better) cast of the trilogy. And, since I am a Liara fan I would like to say this. In ME1 I did really like Liara, but her character is better in ME2 (of course including Shadow Broker) by comparison. I also liked her in ME3 although in ME3 Liara is a tad too "forced" upon pretty much every Shepards out there, you do get the feeling that BioWare tends to believe that Liara is the "canon" Love Interest for either Broshep or a Femshep... which of course I think wasn't necessary.
And if it wasn't BioWare's actual intention then at the very least it mislead many to think this way. I do think that Liara's very best moments are in ME2's Shadow Broker DLC, not in ME3, despite the very lovely and romantic scene in Shepard's cabin, and yes... even despite her development with and around Javik (which I thought was alright, but nothing great). And... yes... even despite her reactions prior to, during and after Thessia.
Yes, definitely for me, ME2 has it all for characters (fitting, too, for a filler game in the middle of a trilogy).
Soundtrack: ME2
º In my humble opinion there is no contest. ME2's soundtrack is - overall - to the trilogy what ME1's story is.
In other words ME2's OST is completely unequaled in the trilogy. It captures and reflects perfectly all occurring events (missions, cut scenes, general atmosphere, etc) and includes new, very fitting themes for specific characters, missions and antagonists (specific tracks depicting the Collectors, or Omega, or loyalty missions). A very close second would be ME1's OST, with tracks such as Vigil and Sovereign's theme, or Shepard rising from the debris, or some of the fitting tunes for the Citadel wards. No one can say that ME1's OST was "bad" either, it was superb, but not quite as fitting for it as it was for ME2. As for ME3's OST, with the sole exception of three specific tracks for me the rest of the it was rather disappointing, or more specifically unfitting.
Side quests: ME2
º ME2's N7 Assignments were the best of the trilogy. I think I will leave it here... there is not much else to say. I could say of course that ME1 did have some "significant" ones, but overall ME1's side quests were nothing but fetching useless resources for no particular reasons on remote worlds with very little to do, and horrible terrain to navigate the Mako on. As a side note, I like the Mako, the problem has never been the vehicle itself, it was the terrain. But, of course, the sense of wonder and exploration was there definitely... but after seven or eight play-through to the end of the game those environments have long shown their true bland nature (to me, anyway).
The only truly significant ME1's side quests were that of the Rachni, Cerberus and the Geth "arcs" (or if you prefer series of quests leading to a small finale). As for ME3's "fetch" quests without actual exploration to "get them" or "learn about" them (passing by talking NPCs and receiving a pop-up for a new mission) there is not much to talk about, neither positively or negatively. There simply is not much in ME3 when it comes to actual side quests, it is very much a linear tunneled game following major plot-related missions and not much else to do that would be significant in between. But I have to admit... within the setting and context of a war against Reapers there isn't exactly much time for freelancing and exploration while home worlds burn and need help.
And, considering that ME2 was of course a "filler" title within a trilogy then of course BioWare did have more time to spend on making such missions simply much better overall, and of course more of them to start with. There is no contest here, ME2 is the king of the hill with side quests.
Atmosphere [overall]: ME3
º ME3's overall atmosphere of desperation, tension, dread and angst, along with its ominous, almost palpable feel as the game progresses than nothing will end well... and that the Reapers (regardless of their back-story, almost lack of it thereof, or the actual "quality" of that story) really are an unstoppable force, and that inevitably loved ones are dying and will soon perish if they still haven't, is very well crafted and seeks to root itself within your gut (well, it did that to me). To me it is clear, by "gut feeling" (as I played the game) that ME3's intended grittier atmosphere was successfully crafted and visually presented (at the very least).
As I was playing ME3 for the first time I knew inside me, and felt from the game-play (especially after Shepard's first true "failure" on Thessia), and the overall atmosphere's presentation, that I was headed towards something very dark and very difficult to accept. I was not sure of what it would be (Shepard's death, or the loss of loved ones, seeing home worlds burning, innocents indoctrinated, etc) but I was feeling something on a gut-wrenching level as the missions went by that it was soon coming to an end. In fact I had to stop playing for two days when I felt that I was approaching the last missions... almost as if I did not want to see "it" (story, characters, setting, universe of Mass Effect) end. Not just because I was playing the last game of a story arc, but because it actually felt as such inside (I.E. playing and hearing of, and seeing characters, some of them - or all of them - for the last time, and nervously anticipating "their end").
I like to compare the overall atmosphere of ME3 to that of The Return of the King's, but prior to the final "happy" closure following the ring's destruction and Sam and Frodo's rescue. In TROTK just prior to that, when all seems to come crashing down on the forces of good. When the Men, Elves and co. all seemed to be doomed to disappear in shadows and horror... and the journey that leads to that feeling as the movie progresses... that is what I am referring to with ME3's general atmosphere. With the difference being that of course, in the end, there was no closure and no happy ending. It was meant and set to be gritty, dark and very much sci-fi to the teeth (and beyond). But completely excluding "the endings" of ME3, still... its atmosphere was overall the best in the trilogy.
I give credits where due. Yes, ME1 was mysterious and wondrous, and in ME2 there was a strong sense of urgency to act. But despite ME3's "darkness" (and ironically despite the nice bits of humor thrown in) really is its own strongest aspect.
Graphics: ME2
º Here I am not referring specifically to the number of polygons on characters, or quality of animations (which isn't exactly falling within the "graphics" category anyhow), or overall just not referring to "raw" graphics. Instead, I am referring to overall visual presentation and artistic direction. Due to ME3's gritty settings of war, destruction, ruins, smoke, wreckage, debris, conflict, corruption, indoctrination and name-it-you-have-it things of depression and desperation (excluding the few moments of humor), it was then inevitable that ME3 would not end up as colorful and visually varied as ME2 (or even ME1). ME3's graphics feel "colder", less varied, more uniform.
Now, keep in mind that ME3's artistic direction is great, it is fitting the game and its setting. I am simply saying that I prefer ME2's overall setting, therefor I prefer its very fitting art more than ME3's.
To be honest, ME3 overall is just damn too depressive (regardless of the endings).
Voice acting [overall]: ME2
º With the exception of a few minor characters overall I believe that the "best lines" and best dialog quality is found in ME2.
Humor: ME3
º This is extremely subjective, and very ironic, but as I mentioned earlier ME3's depressive and gritty setting and atmosphere did not stop BioWare's ME3 writers from thinking of some of the best humorist lines in the trilogy. I did get nice laughs and many grins in ME3, to my surprise (and so in retrospect).
Introduction [leading to first mission]: ME2
º Nothing, for me, compares to ME2's Normandy attack introduction only to be followed by the impressively well crafted debut mission (and its introduction) following the Lazarus Project scene (along with Shepard's facial construction phase). It was one of the best gaming moments I had back then when I first played it.
I would give the second position to ME1's intro, and the last one to ME3's. The introduction in ME3 feels too rushed and wasn't cohesive to me.
Ending [including last mission leading to ending scenes]: ME1
º My preference goes for ME1's ending scenes and mission from the moment Sovereign pops out of the relay heading towards the Citadel and literally passing through the Turian fleet (well at least one ship that we do see getting hammered to smithereens on-screen).
Yes of course I liked ME2's Suicide Mission, but to be completely honest it was a great ride until it got to the Reaper embryo scene, at which point all excitement and anxiety that built up prior to this scene from the previous moments of the mission went down a flushing toilet with the force of the gravitational pull of a black hole.
I went from excited and pumped up for more action and tension... to a sudden 180º turn towards laughter, head shaking in confusion and disbelief in the situation. In other words, that one moment, the "embryo"'s revelation scene destroyed the general atmosphere of the Suicide Mission. Fortunately enough there wasn't such a thing to deal with in ME1's ending moments.
As for ME3's ending(s)... no.
OVERALL
The trilogy is awesome, but ME1 on its own is even better.
With this said, I do like ME2 and ME3 on their own for specific reasons that can be found in both at specific moments. They do all have their goods and bads, yes even ME1 (I don't like ME1's side quests, at all, nor the terrain on explorable planets). But, overall... I think that ME1 is the best of the trilogy. I mean I can keep analyzing every single aspects and attributing them to their best moments within the trilogy... but what makes the Mass Effect franchise for me is its story, which is why, in the end I prefer ME1.
" ME1 is - overall - simply the best of the trilogy. "
Admittedly, a more comfortable question might be: which one do I prefer between ME2 and ME3?
That way I would be self-satisfied in isolating ME1 from any comparisons and wouldn't have to admit potential blind bias towards the original of the trilogy. But time passed and thoughts changed over time. I have different views on each one of the three games, and - ultimately - they each have their PROS and CONS, bests and worsts. I'd like to make my own humble rundown of which one of various aspects (of general gaming and some specific to the Mass Effect trilogy) I believe each one of them is better at, than the other by comparison:
* BEST < by category / aspect > *
Story: ME1
º ME1's story telling, pacing and overall quality, continuation and connectivity as it progresses is nearly perfect. From introduction to finale, it truly is the masterpiece of the trilogy, and in general video gaming one of the most compelling story-telling I've experienced. In my opinion nothing ME2 or ME3 offers in terms of story can even compare. So, I believe ME1, in this specific category stands proud, unequaled and uncontested.
I could of course give honorable mention to ME2 when self-contained within its own arc. I do believe that on its own and without comparisons made with ME1, that indeed ME2's stories (plural, because I include DLCs along with all character's own back-story and loyalty missions) are good. I never say this enough, but I will say it again here. In general, including the story(ies), Mass Effect 2 is one of the greatest games in recent years. And when it comes to story (pacing, complexity, whatever you can think of that would make a story a good one for you) there has been so much worst in video gaming that sometimes I think people tend to forget about this simple fact.
The exact same goes with ME3, which itself connects "well enough" with ME2. And ME3 on its own without considering ME2 at all (as much as I like to not consider ME2 when thinking of ME1) is, again I would like to say, a great video gaming ride (especially since the Extended Cut along with the Leviathan DLC are out, it did help clarify and canonize things better for many, including myself). But, for me, Mass Effect's original story is not only the best of the trilogy, but one of the most entertaining in the whole science-fiction genera (not exclusive to video gaming, but in a broad sense, including movies and literature).
Characters [overall]: ME2
º ME2's characters had - overall - more personality and development than both ME1's and even ME3's. With the very few select exceptions of characters whom happened to have more "screen time" in specific titles than others. For example Zaeed is of course better in ME2 than in ME3 (well, at least in my opinion, he is) and let's not even talk about Miranda in ME3. It is obvious of course but it should be mentioned here. I do think of one of few select exceptions though, and that would be Jack, her character in ME3 is a light-year beyond (and better) than in ME2.
Not "all" the characters in ME2 had their best moments (or their worst) in ME2 either. For example I believe that Joker had a much better role in ME3 by comparison. Additionally, even though I liked the entire ME3's Tuchanka story arc with Mordin... I still do prefer Mordin back in ME2. In ME1 characters had their "introduction" and not much in terms of actual back-story from them was available unless it was a Love Interest, but even then I would say that both Ashley and Alenko specifically were better in ME3.
So aside from certain exceptions, indeed overall ME2 offered the better (not just bigger, but better) cast of the trilogy. And, since I am a Liara fan I would like to say this. In ME1 I did really like Liara, but her character is better in ME2 (of course including Shadow Broker) by comparison. I also liked her in ME3 although in ME3 Liara is a tad too "forced" upon pretty much every Shepards out there, you do get the feeling that BioWare tends to believe that Liara is the "canon" Love Interest for either Broshep or a Femshep... which of course I think wasn't necessary.
And if it wasn't BioWare's actual intention then at the very least it mislead many to think this way. I do think that Liara's very best moments are in ME2's Shadow Broker DLC, not in ME3, despite the very lovely and romantic scene in Shepard's cabin, and yes... even despite her development with and around Javik (which I thought was alright, but nothing great). And... yes... even despite her reactions prior to, during and after Thessia.
Yes, definitely for me, ME2 has it all for characters (fitting, too, for a filler game in the middle of a trilogy).
Soundtrack: ME2
º In my humble opinion there is no contest. ME2's soundtrack is - overall - to the trilogy what ME1's story is.
In other words ME2's OST is completely unequaled in the trilogy. It captures and reflects perfectly all occurring events (missions, cut scenes, general atmosphere, etc) and includes new, very fitting themes for specific characters, missions and antagonists (specific tracks depicting the Collectors, or Omega, or loyalty missions). A very close second would be ME1's OST, with tracks such as Vigil and Sovereign's theme, or Shepard rising from the debris, or some of the fitting tunes for the Citadel wards. No one can say that ME1's OST was "bad" either, it was superb, but not quite as fitting for it as it was for ME2. As for ME3's OST, with the sole exception of three specific tracks for me the rest of the it was rather disappointing, or more specifically unfitting.
Side quests: ME2
º ME2's N7 Assignments were the best of the trilogy. I think I will leave it here... there is not much else to say. I could say of course that ME1 did have some "significant" ones, but overall ME1's side quests were nothing but fetching useless resources for no particular reasons on remote worlds with very little to do, and horrible terrain to navigate the Mako on. As a side note, I like the Mako, the problem has never been the vehicle itself, it was the terrain. But, of course, the sense of wonder and exploration was there definitely... but after seven or eight play-through to the end of the game those environments have long shown their true bland nature (to me, anyway).
The only truly significant ME1's side quests were that of the Rachni, Cerberus and the Geth "arcs" (or if you prefer series of quests leading to a small finale). As for ME3's "fetch" quests without actual exploration to "get them" or "learn about" them (passing by talking NPCs and receiving a pop-up for a new mission) there is not much to talk about, neither positively or negatively. There simply is not much in ME3 when it comes to actual side quests, it is very much a linear tunneled game following major plot-related missions and not much else to do that would be significant in between. But I have to admit... within the setting and context of a war against Reapers there isn't exactly much time for freelancing and exploration while home worlds burn and need help.
And, considering that ME2 was of course a "filler" title within a trilogy then of course BioWare did have more time to spend on making such missions simply much better overall, and of course more of them to start with. There is no contest here, ME2 is the king of the hill with side quests.
Atmosphere [overall]: ME3
º ME3's overall atmosphere of desperation, tension, dread and angst, along with its ominous, almost palpable feel as the game progresses than nothing will end well... and that the Reapers (regardless of their back-story, almost lack of it thereof, or the actual "quality" of that story) really are an unstoppable force, and that inevitably loved ones are dying and will soon perish if they still haven't, is very well crafted and seeks to root itself within your gut (well, it did that to me). To me it is clear, by "gut feeling" (as I played the game) that ME3's intended grittier atmosphere was successfully crafted and visually presented (at the very least).
As I was playing ME3 for the first time I knew inside me, and felt from the game-play (especially after Shepard's first true "failure" on Thessia), and the overall atmosphere's presentation, that I was headed towards something very dark and very difficult to accept. I was not sure of what it would be (Shepard's death, or the loss of loved ones, seeing home worlds burning, innocents indoctrinated, etc) but I was feeling something on a gut-wrenching level as the missions went by that it was soon coming to an end. In fact I had to stop playing for two days when I felt that I was approaching the last missions... almost as if I did not want to see "it" (story, characters, setting, universe of Mass Effect) end. Not just because I was playing the last game of a story arc, but because it actually felt as such inside (I.E. playing and hearing of, and seeing characters, some of them - or all of them - for the last time, and nervously anticipating "their end").
I like to compare the overall atmosphere of ME3 to that of The Return of the King's, but prior to the final "happy" closure following the ring's destruction and Sam and Frodo's rescue. In TROTK just prior to that, when all seems to come crashing down on the forces of good. When the Men, Elves and co. all seemed to be doomed to disappear in shadows and horror... and the journey that leads to that feeling as the movie progresses... that is what I am referring to with ME3's general atmosphere. With the difference being that of course, in the end, there was no closure and no happy ending. It was meant and set to be gritty, dark and very much sci-fi to the teeth (and beyond). But completely excluding "the endings" of ME3, still... its atmosphere was overall the best in the trilogy.
I give credits where due. Yes, ME1 was mysterious and wondrous, and in ME2 there was a strong sense of urgency to act. But despite ME3's "darkness" (and ironically despite the nice bits of humor thrown in) really is its own strongest aspect.
Graphics: ME2
º Here I am not referring specifically to the number of polygons on characters, or quality of animations (which isn't exactly falling within the "graphics" category anyhow), or overall just not referring to "raw" graphics. Instead, I am referring to overall visual presentation and artistic direction. Due to ME3's gritty settings of war, destruction, ruins, smoke, wreckage, debris, conflict, corruption, indoctrination and name-it-you-have-it things of depression and desperation (excluding the few moments of humor), it was then inevitable that ME3 would not end up as colorful and visually varied as ME2 (or even ME1). ME3's graphics feel "colder", less varied, more uniform.
Now, keep in mind that ME3's artistic direction is great, it is fitting the game and its setting. I am simply saying that I prefer ME2's overall setting, therefor I prefer its very fitting art more than ME3's.
To be honest, ME3 overall is just damn too depressive (regardless of the endings).
Voice acting [overall]: ME2
º With the exception of a few minor characters overall I believe that the "best lines" and best dialog quality is found in ME2.
Humor: ME3
º This is extremely subjective, and very ironic, but as I mentioned earlier ME3's depressive and gritty setting and atmosphere did not stop BioWare's ME3 writers from thinking of some of the best humorist lines in the trilogy. I did get nice laughs and many grins in ME3, to my surprise (and so in retrospect).
Introduction [leading to first mission]: ME2
º Nothing, for me, compares to ME2's Normandy attack introduction only to be followed by the impressively well crafted debut mission (and its introduction) following the Lazarus Project scene (along with Shepard's facial construction phase). It was one of the best gaming moments I had back then when I first played it.
I would give the second position to ME1's intro, and the last one to ME3's. The introduction in ME3 feels too rushed and wasn't cohesive to me.
Ending [including last mission leading to ending scenes]: ME1
º My preference goes for ME1's ending scenes and mission from the moment Sovereign pops out of the relay heading towards the Citadel and literally passing through the Turian fleet (well at least one ship that we do see getting hammered to smithereens on-screen).
Yes of course I liked ME2's Suicide Mission, but to be completely honest it was a great ride until it got to the Reaper embryo scene, at which point all excitement and anxiety that built up prior to this scene from the previous moments of the mission went down a flushing toilet with the force of the gravitational pull of a black hole.
I went from excited and pumped up for more action and tension... to a sudden 180º turn towards laughter, head shaking in confusion and disbelief in the situation. In other words, that one moment, the "embryo"'s revelation scene destroyed the general atmosphere of the Suicide Mission. Fortunately enough there wasn't such a thing to deal with in ME1's ending moments.
As for ME3's ending(s)... no.
OVERALL
The trilogy is awesome, but ME1 on its own is even better.
With this said, I do like ME2 and ME3 on their own for specific reasons that can be found in both at specific moments. They do all have their goods and bads, yes even ME1 (I don't like ME1's side quests, at all, nor the terrain on explorable planets). But, overall... I think that ME1 is the best of the trilogy. I mean I can keep analyzing every single aspects and attributing them to their best moments within the trilogy... but what makes the Mass Effect franchise for me is its story, which is why, in the end I prefer ME1.
Modifié par Lyrandori, 08 novembre 2012 - 05:50 .
#148
Posté 08 novembre 2012 - 05:38
Mass Effect has the best feels of the entire series, but Mass Effect 2 brings greater replay value and some characters i can't do without.
Mass Effect 3 doesn't even compare to the others, the only thing i like is the improved graphics (which would have happened anyway) and the multiplayer which i didn't want at first.
1=2>3
Mass Effect 3 doesn't even compare to the others, the only thing i like is the improved graphics (which would have happened anyway) and the multiplayer which i didn't want at first.
1=2>3
#149
Posté 08 novembre 2012 - 05:40
ME1 for me with ME3 a close second.
#150
Posté 08 novembre 2012 - 05:45
grey_wind wrote...
ME2
Though ME1 is a close second.





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