I loath the stargazer scene
#26
Posté 06 novembre 2012 - 11:59
#27
Posté 06 novembre 2012 - 12:20
#28
Guest_Cthulhu42_*
Posté 06 novembre 2012 - 12:34
Guest_Cthulhu42_*
#29
Posté 06 novembre 2012 - 12:37
#30
Posté 06 novembre 2012 - 01:08
#31
Guest_A Bethesda Fan_*
Posté 06 novembre 2012 - 01:14
Guest_A Bethesda Fan_*
****es be mad, we defeated the Reapers conventionally and still have all the races alive and well.
#32
Posté 06 novembre 2012 - 01:16
Yeah I couldn't really understand what Bioware was exactly aiming for, it's out of place.
#33
Posté 06 novembre 2012 - 01:36
LilLino wrote...
I kinda ignore this scene and don't care but..
Yeah I couldn't really understand what Bioware was exactly aiming for, it's out of place.
That's pretty much how I feel about everything after Anderson dies.
I agree though that the Stargazer thing was dumb. I don't think it's the worst part of the ending, but it is bad. It feels like they did it just so they had something for Aldrin, which is not good.
They could have worked Aldrin in as an Alliance Admiral for some side quest. Have a short mission with him where you can pick up a few war assets. That would have been a nice use for him, and it wouldn't have felt as strange.
Modifié par DWH1982, 06 novembre 2012 - 01:37 .
#34
Posté 06 novembre 2012 - 02:30
I don't think ME1-2-3 are just stories told by grandpa.
That scene just shows that Shepard has become a legend.
#35
Posté 06 novembre 2012 - 02:37
Foolsfolly wrote...
In the original ending no one got any sense of closure. At all. You have no idea who survived the war or not. You have no idea if there's a civilization still functioning or not. You have no idea if the Normandy crew could survive on that planet they crashed on or not.
And instead of showing the crew being together and hopeful for the future BioWare drops yet another new character on our heads that we care nothing for. And this is supposed to be some kind of sign of hope? Never mind Buzz's terrible voice acting chops or the fact that I cringed when I heard the little kid say "The Shepard".
But mainly I don't know these people. I don't care about these people. If you wanted an epilogue that inspired a sense of hope for the future it would be the Normandy team. All of them from throughout the series standing somewhere by a Shepard monument as the universe picked itself back up.
This pretty much. After Starchild, the last thing I wanted was yet *another* character that I had never seen before concluding the ME story. And though I don't necessarily take that scene literally ("OMG the whole thing never even happened!?"), and I can see how it could be taken symbolically to mean something more global, it made me feel invalidated and really frustrated/irritated. Especially after playing the original ending for the first time in March--that scene seemed like a final slap in the face to players who felt that they neither got closure nor had the chance to spend time with their crewmates at the end. I wanted the final moments of the game to be scenes with my squadmates (and well, let's face it, Shepard as well), not some cliche grandfather-grandson storytime dialogue. Ultimately, the scene raises more questions than it answers at a time when players who were turned off by the ending are too confused/tired/ pissed to really care or appreciate the scene's original purpose, if there was one.
And though I think the EC helped in terms of concluding the story with people that you care about more, they still left that scene in there at the end and it still pissed me off when I saw it.
#36
Posté 06 novembre 2012 - 02:42
#37
Posté 06 novembre 2012 - 02:43
Auintus wrote...
It was just showing that Shepard was legendary enough to have his story told generations later.
This.
#38
Posté 06 novembre 2012 - 03:03
#39
Posté 06 novembre 2012 - 03:30
ATiBotka wrote...
I liked it.
I don't think ME1-2-3 are just stories told by grandpa.
That scene just shows that Shepard has become a legend.
Auintus wrote...
It was just showing that Shepard was legendary enough to have his story told generations later.
That's my opinion, too. I even felt that this scene was very soothing after how Shepard had to die no matter how hard the player tried to get the best outcome throughout the game. After his lone, slow and agonizing death it was very comforting to feel that vibe of "we will remember" instead of the tone of how much the storywriters apparently wanted to get rid of Shepard for once and for all for whatever reason.
#40
Posté 06 novembre 2012 - 03:38
Modifié par Neizd, 06 novembre 2012 - 03:38 .
#41
Posté 06 novembre 2012 - 03:42
#42
Posté 06 novembre 2012 - 04:08
#43
Posté 06 novembre 2012 - 04:11
Modifié par IElitePredatorI, 06 novembre 2012 - 04:11 .
#44
Guest_DirtyMouthSally_*
Posté 06 novembre 2012 - 04:39
Guest_DirtyMouthSally_*
#45
Posté 06 novembre 2012 - 04:43
#46
Posté 06 novembre 2012 - 04:45
#47
Posté 06 novembre 2012 - 04:46
Auintus wrote...
It was just showing that Shepard was legendary enough to have his story told generations later.
Yeah but lets face it most probably <_< when the kid said ''The Shepard''
#48
Posté 06 novembre 2012 - 04:51
#49
Posté 06 novembre 2012 - 04:55
All in all, I thought it was an unfitting final scene to the story.
#50
Posté 06 novembre 2012 - 05:26
It's a true story in the ME universe. Granpa is merely telling the legend that Shepard created, not the story we have seen.





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