Take a look at what Bioware did with their px2_d08 crystal (found in HotU Main).

The transition from rock to crystal texture is really nice.

and the emitters, well, in the right place, to draw attention to a *certain* crystal... ;-)

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Modifié par Pearls, 20 novembre 2012 - 12:44 .
Modifié par NWN_baba yaga, 20 novembre 2012 - 03:46 .
Modifié par Rolo Kipp, 20 novembre 2012 - 03:53 .
Modifié par Just a ghost, 20 novembre 2012 - 05:15 .
Modifié par NWN_baba yaga, 20 novembre 2012 - 06:40 .
AFAIK, that's how to do it. I would really love to see a video of that. I've never done it passed 2 layers.Just a ghost wrote...
However, with 6 layers of black surfaces with alpha 2.1 I got what I wanted.
Modifié par Tarot Redhand, 21 novembre 2012 - 08:32 .
Modifié par OldTimeRadio, 21 novembre 2012 - 07:12 .
D'oh! I thought you were talking about using that many layers for a crystalline effect! I see now what you're trying to do: Looks good!OldTimeRadio wrote...
AFAIK, that's how to do it. I would really love to see a video of that. I've never done it passed 2 layers.
Modifié par OldTimeRadio, 23 novembre 2012 - 01:44 .