Word on the Street (Would like Bioware Response)
#1
Posté 07 novembre 2012 - 03:56
#2
Posté 07 novembre 2012 - 04:05
Modifié par eaglefan129, 07 novembre 2012 - 04:06 .
#3
Posté 07 novembre 2012 - 04:09
#4
Posté 07 novembre 2012 - 04:11
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
#5
Posté 07 novembre 2012 - 04:11
Kanaris wrote...
Single player DLCs will not be inactive if the servers were shut down. what I believe they are doing when it shows checking downloadable content is making sure that the DLCs listed were bought and payed for and not pirated
ok thank you. that seems more reasonable. cuz ive been hearing about ppl getting stuck on checking downloadable content screen and how that might happen to everyone and im like uhh what?
#6
Posté 07 novembre 2012 - 04:12
#7
Posté 07 novembre 2012 - 04:14
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
What I wanna know is when servers go down, can i play leviathan, omega, lotsb, overlord, and so on?
#8
Posté 07 novembre 2012 - 04:16
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
It's possible to enable the DLCs without having a legit copy of the game how else do you think all the piraters get the DLCs when they can't log into the EA servers
#9
Posté 07 novembre 2012 - 04:18
Kanaris wrote...
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
It's possible to enable the DLCs without having a legit copy of the game how else do you think all the piraters get the DLCs when they can't log into the EA servers
Yeah - but thats alternative solutions not endorsed by EA.
I had to ... experiment a while back when I couldn't get DAO DLC to authenticate - I just kept getting messages that it couldn't connect to the servers so wasn't loading any DLC.
But as far as legitimate solutions to it - the only real way I'd see it working is before the servers go offline they release a patch removing the need for online checks at all.
#10
Posté 07 novembre 2012 - 04:21
#11
Posté 07 novembre 2012 - 04:21
Icinix wrote...
Kanaris wrote...
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
It's possible to enable the DLCs without having a legit copy of the game how else do you think all the piraters get the DLCs when they can't log into the EA servers
Yeah - but thats alternative solutions not endorsed by EA.
I had to ... experiment a while back when I couldn't get DAO DLC to authenticate - I just kept getting messages that it couldn't connect to the servers so wasn't loading any DLC.
But as far as legitimate solutions to it - the only real way I'd see it working is before the servers go offline they release a patch removing the need for online checks at all.
well lets hope logic prevails and they do that
#12
Posté 07 novembre 2012 - 04:23
Sovereign330 wrote...
Icinix wrote...
Kanaris wrote...
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
It's possible to enable the DLCs without having a legit copy of the game how else do you think all the piraters get the DLCs when they can't log into the EA servers
Yeah - but thats alternative solutions not endorsed by EA.
I had to ... experiment a while back when I couldn't get DAO DLC to authenticate - I just kept getting messages that it couldn't connect to the servers so wasn't loading any DLC.
But as far as legitimate solutions to it - the only real way I'd see it working is before the servers go offline they release a patch removing the need for online checks at all.
well lets hope logic prevails and they do that
Yeah - I believe Steam came out and said if they ever knew they were going to shut it down - they'd release all the games to people as drm free downloads. I'd love to see EA make a bit of pledge like that.
#13
Posté 07 novembre 2012 - 04:25
Icinix wrote...
Sovereign330 wrote...
Icinix wrote...
Kanaris wrote...
Icinix wrote...
The issue is Kanaris is if it can't authenticate with the servers, it will prevent loading of them.
Its internet based DRM and this has always been a concern. Its why there has always been such a big outcry about it. Also the inability to play when you don't have internet, and yes you can take Origin offline etc - but the results are fickle.
It's possible to enable the DLCs without having a legit copy of the game how else do you think all the piraters get the DLCs when they can't log into the EA servers
Yeah - but thats alternative solutions not endorsed by EA.
I had to ... experiment a while back when I couldn't get DAO DLC to authenticate - I just kept getting messages that it couldn't connect to the servers so wasn't loading any DLC.
But as far as legitimate solutions to it - the only real way I'd see it working is before the servers go offline they release a patch removing the need for online checks at all.
well lets hope logic prevails and they do that
Yeah - I believe Steam came out and said if they ever knew they were going to shut it down - they'd release all the games to people as drm free downloads. I'd love to see EA make a bit of pledge like that.
if they dont theyll have bigger problems than the original ending backlash
#14
Posté 07 novembre 2012 - 04:40
Just think of what it would be like if REVOLUTION (tv show) came to pass but only in a limited measure, with wifi working but no long distance internet. Local commie cells could still communicate but no overall coordination or orders coming in from the Party Masters.
The end result would be relatively lag free games (with no DRM) between friends in a neighborhood, like the old style local lan play. No more confusion trying to figure out what the russians are saying. (not that they aren't really good players, you just can't coordinate with them, although they may be talking about vodka brands for all I know)
If the worst comes to pass and you don't personally have one if those ugly pendants, you won't be playing ME3 anyways, and my have to carve yourself a baseball bat or something.
#15
Posté 07 novembre 2012 - 04:42
Modifié par Sovereign330, 07 novembre 2012 - 04:42 .
#16
Posté 07 novembre 2012 - 04:53
Modifié par Ninja Stan, 07 novembre 2012 - 09:08 .
#17
Posté 07 novembre 2012 - 05:38
#18
Posté 07 novembre 2012 - 05:59
Liec wrote...
They'll probably patch the game so the dlc no longer needs to be authenticated on the servers when they go offline.
And if that day comes, I'm gonna be jumping for joy.
#19
Posté 07 novembre 2012 - 06:17
#20
Posté 07 novembre 2012 - 09:19
c) the number of people who want to play a game that requires online authorization whose servers have already been shut down are woefully small
d) just as new technology allows current gamers to play old games, there will likely be services or products that will allow play of current games in the future. See GOG.com and other services for ways gamers can currently play older games.
e) "we paid good money no right to **** us and not let us play what we paid for" is not a great argument, as the game is playable at the time you bought it and, presumably, for years afterward. There is never a lifetime guarantee when it comes to software or media. Notice that no one is complaining that they can no longer play their Apple II version of Choplifter or Karateka or any of the games stored on 5 1/4" floppy disks. And where are the laserdisc enthusiasts (or, better yet, HD-DVD or Minidisc enthusiasts) demanding their money back from?
Yeah, you want some guarantee that your beloved games will still work in the future, if and when you might decide to play them again, but if your future game-playing habits can't yet be defined, you can't really expect any company to satisfy them. Annoyance or anger at a company that won't cater to your future whims is a little silly, because at this point, you can still play the games you paid for.
#21
Posté 07 novembre 2012 - 10:37
I did an exception with bioware. After the endings I'll don't do this again.
To be fair, I respect Stan's position. Anyway, I can play with my old game-boy at present day... and 19 years have passed.
Still functional
#22
Posté 07 novembre 2012 - 11:15
Ninja Stan wrote...
a) EA likely has a plan to sunset any game that requires online authorization or play. It seems likely that they would simply remove the need for online authorization.
This is a sensible point and likely correct.
e) "we paid good money no right to **** us and not let us play what we paid for" is not a great argument, as the game is playable at the time you bought it and, presumably, for years afterward. There is never a lifetime guarantee when it comes to software or media. Notice that no one is complaining that they can no longer play their Apple II version of Choplifter or Karateka or any of the games stored on 5 1/4" floppy disks. And where are the laserdisc enthusiasts (or, better yet, HD-DVD or Minidisc enthusiasts) demanding their money back from?
This, however, is very bad arguing, and actually a false comparison. First off, some of my 51/2 floppy games DO still work on the ancient machines I have - the ones that don't, I've copied off. So that's a non-issue. HD-DVDs still work.. Why are you trying to say that they don't? If you have an HD-DVD player, it cannot be stopped by a company deciding to turn off a server somewhere. It can only be stopped by accidental mechanical failure.
So that's a really bad comparison. Hardware/recording materials failing due to age is absolutely NOT the same thing as a company deciding to turn off a server simply to save money. Particularly as one can work to preserve hardware and recording materials, make backups (legally) and so on. I still play games I bought twenty years ago. Given the ME series is one of the greatest I've ever played, I'd be surprised if I didn't want to play it ten years from now.
Modifié par Eurhetemec, 07 novembre 2012 - 11:16 .
#23
Posté 07 novembre 2012 - 11:30
Modifié par Gruntburner, 07 novembre 2012 - 11:30 .
#24
Posté 07 novembre 2012 - 11:51
If the ME3 MP servers go offline in 6-7 years, they'll probably either transfer authentication to Origin (if it isn't already on origin), or release a patch that cancels the authentication check.
Considering Medal of Honor Allied Assault is still supported, as well as Battlefield 2, I assume ME3 MP will still have full support at least until 2019 or 2020. I'm sure at some time before then, there will also be some sort of fan "project" to allow ME3 MP without Origin or EA servers, which will become the norm after EA stops support.
Also, just want to point out that plenty of MMORPG that have failed or been replaced by sequels are no longer accessable/playable by users without fan hacks. There is precedent there. Getting DLC to work post support shouldn't be to hard for hackers to pull off, so I don't think that will ever be an issue. MP would be more difficult/impossible, but it's been treated as a "free bonus" to the main campaign in a lot of ways, anyhow. I don't think anybody would think they didn't get their money's worth in 7-8 years when it gets shut down.
Modifié par LandoCalrisian, 07 novembre 2012 - 11:54 .
#25
Posté 07 novembre 2012 - 02:05
LandoCalrisian wrote...
I don't think anybody would think they didn't get their money's worth in 7-8 years when it gets shut down.
With the MP I suspect we'll all be playing either the MP that comes with Mass Effect 4, 5, or 6 by then, or they will have spun off an entire separate MP game. I would buy it (I would RATHER buy it as part of ME 4/5/6, but I would buy either way...).
I think it's obvious that ME3's MP is something rather special, and it's obvious from the continuing support that EA/BioWare have noticed that.





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