David Gaider wrote...
My impression is that some people see romance plots as separate from the main plot-- as in the offering of a romance of any kind is like a contract guaranteeing that, despite whatever else happens in the plot, that romance needs to have a happy ending. If not marriage & babies, then the possibility of such as you run off into the ether with the romance of your choice.
/snip
-- it wasn't 13 years ago when I started writing game romances, and isn't now.. Will this cause some folks to thrash around and despair about how we're "getting it wrong" and no doubt completely misunderstanding what makes our stories awesome? Probably. And yet.
Some of the issues could be reflected on the audience who is mostly in their teens, so cheesie movies and romance subplats gets a bit too heave emphasis.
I played KotOR 3 times in a row and romanced nobody. Didn't even know it was possible. Baldur's Gate 2 the only intesting character would be Imoen, but she was my sister, so +lets the awkward moment pass+
Sure games can make the player feel a bunch of emotions. And endings who seem like a fail are quite seldom.
In NW2 dlc I had a playthrough with all done right, but I did not find the last piece of the mask, so all 3 endings where screwed over.
+takes a deep breath+
Back on topic
Personal happiness isn't a thing that is easy to handle, and in my pov devs shouldn't focus what group a or b or c wants but to make a game that fits together in gameplay and story places.
Most of the memes that will result on forum madness cannot be planned and the randomness of how a game cause reactions are the fun part.
The plot as it is imagined here on the boards will be quite different ingame I guess. And that is good. Forum blackout won't make peops blind on what the game will look like.
I liked Dragon Age 2. The combat wasn't broken engine-wise, whatever haters gonna say about the kind combat works (at least most abilities worked not like crossbows without a stat and such). The story was more my cup of tea. In Origins most felt the same after the Prologue, but with different personalities I had much fun with my group.
And cause you have more time, I guess there will be more content on the map.
All just speculation.





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