after ME 3 I am not giving anything that comes from BiowEAre the benefit of the doubtMcfly616 wrote...
Priestly's point is that you're not even giving it the benefit of the doubt. Omega isn't even out yet and people are saying its completely worthless. Well, such people cannot be pleased. Oh well.Steelcan wrote...
Maybe BioWare should give us a reason to want Omega DLC...... Dont just say "give it a chance". Make us want to give it a chance
BIOWARE - Are You Really Listening ???
#251
Posté 08 novembre 2012 - 06:12
#252
Posté 08 novembre 2012 - 06:21
Summarizes my feelings perfectly. If BW really wanted to impress us with a DLC pack, it would have to alter the ending as well. or else it would have had to have been released (and purchased) before we all knew how things ultimately ended up.
Seems like someone in the company was so adamantly opposed to any further games starring Shepard that they felt compelled to have him/her killed off. Reminds me of Conan Doyle and Sherlock...
#253
Posté 08 novembre 2012 - 06:24
JerseySeven wrote...
@ Vortex13: "Several hours of quality DLC doesn't change the fact that at the end of the line we still have the ending do look forward to"
Summarizes my feelings perfectly. If BW really wanted to impress us with a DLC pack, it would have to alter the ending as well. or else it would have had to have been released (and purchased) before we all knew how things ultimately ended up.
Seems like someone in the company was so adamantly opposed to any further games starring Shepard that they felt compelled to have him/her killed off. Reminds me of Conan Doyle and Sherlock...
All we want is to see Shepard catch a break from all the crap he/she has been through. Is that too much to ask? I'm fine is Shepard is done just make it clear that he/she finally catches a break
Modifié par Killdren88, 08 novembre 2012 - 06:24 .
#254
Posté 08 novembre 2012 - 06:34
Killdren88 wrote...
JerseySeven wrote...
@ Vortex13: "Several hours of quality DLC doesn't change the fact that at the end of the line we still have the ending do look forward to"
Summarizes my feelings perfectly. If BW really wanted to impress us with a DLC pack, it would have to alter the ending as well. or else it would have had to have been released (and purchased) before we all knew how things ultimately ended up.
Seems like someone in the company was so adamantly opposed to any further games starring Shepard that they felt compelled to have him/her killed off. Reminds me of Conan Doyle and Sherlock...
All we want is to see Shepard catch a break from all the crap he/she has been through. Is that too much to ask? I'm fine is Shepard is done just make it clear that he/she finally catches a break
then pick control
gods get plenty of rest
#255
Posté 08 novembre 2012 - 07:12
Mcfly616 wrote...
Priestly's point is that you're not even giving it the benefit of the doubt. Omega isn't even out yet and people are saying its completely worthless. Well, such people cannot be pleased. Oh well.Steelcan wrote...
Maybe BioWare should give us a reason to want Omega DLC...... Dont just say "give it a chance". Make us want to give it a chance
Benefit of the doubt is earned. For many people, Bioware has lost that privilige due to recent...choices...
From what I've seen, the DLC would be fine for an $8-$10 DLC. But $15? Too much. Sorry, but even if I wasn't still smarting from the ending debacle, I am not a Boiling Frog
Edit: Accidently put $25 instead of $15. Still too much
Modifié par iakus, 08 novembre 2012 - 07:53 .
#256
Posté 08 novembre 2012 - 07:41
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
I'd be happy to give it a chance once the game ends in something other than Shepard's suicidal collaboration with the Reapers. Just so you know.
#257
Posté 08 novembre 2012 - 07:48
iakus wrote...
Mcfly616 wrote...
Priestly's point is that you're not even giving it the benefit of the doubt. Omega isn't even out yet and people are saying its completely worthless. Well, such people cannot be pleased. Oh well.Steelcan wrote...
Maybe BioWare should give us a reason to want Omega DLC...... Dont just say "give it a chance". Make us want to give it a chance
Benefit of the doubt is earned. For many people, Bioware has lost that privilige due to recent...choices...
From what I've seen, the DLC would be fine for an $8-$10 DLC. But $25? Too much. Sorry, but even if I wasn't still smarting from the ending debacle, I am not a Boiling Frog
Yeah. They're charging too much for too little that does nothing, with a track record showing that they aren't making the best choices and their work hasn't been of the best quality either.
I might like Omega, I might not. I probably won't find out which. Bioware doesn't deserve the benefit of the doubt.
#258
Posté 08 novembre 2012 - 08:04
SpamBot2000 wrote...
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
I'd be happy to give it a chance once the game ends in something other than Shepard's suicidal collaboration with the Reapers. Just so you know.
ever hear of destroy, moron?
or are you just butthurt you didn't get a talimance ending?
#259
Posté 08 novembre 2012 - 08:07
Yate wrote...
SpamBot2000 wrote...
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
I'd be happy to give it a chance once the game ends in something other than Shepard's suicidal collaboration with the Reapers. Just so you know.
ever hear of destroy, moron?
or are you just butthurt you didn't get a talimance ending?
Oooh, a bona fide idiot challenging me to an insult match to get the thread locked as "unproductive insults". How quaint.
Modifié par SpamBot2000, 08 novembre 2012 - 08:16 .
#260
Posté 08 novembre 2012 - 08:08
Yate wrote...
SpamBot2000 wrote...
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
I'd be happy to give it a chance once the game ends in something other than Shepard's suicidal collaboration with the Reapers. Just so you know.
ever hear of destroy, moron?
or are you just butthurt you didn't get a talimance ending?
Never will get the butthurt remark considering what it actually imply's, and calling someone a moron makes you one instantly so well played
#261
Posté 08 novembre 2012 - 08:13
1 reportedYate wrote...
SpamBot2000 wrote...
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
I'd be happy to give it a chance once the game ends in something other than Shepard's suicidal collaboration with the Reapers. Just so you know.
ever hear of destroy, moron?
or are you just butthurt you didn't get a talimance ending?
2 you already backed out of several arguments about Shepard's survival in Destroy. Quit while you are ahead
#262
Posté 08 novembre 2012 - 08:17
#263
Posté 08 novembre 2012 - 08:19
#264
Posté 08 novembre 2012 - 08:24
Yate wrote...
then pick control
gods get plenty of rest
"I hear the peace of the grave is eternal"
so suppose shep would be at peace if s/he picks control .
#265
Posté 08 novembre 2012 - 08:27
Kanaris wrote...
Yes it shows Shep "Alive" for about one breath did he take one after that who knows. The Destroy ending is the worst one if you're playing Paragon as you are sacrificing an entire race (the Geth) and a friend (EDI) to certain death.
sacraficing the freedoms of all races to a god-like ai or a uniformed society is not really better - all endings are equally bad.
the destroy ending additionally rubs salt into the wounds - thats all.
#266
Posté 08 novembre 2012 - 08:29
Rynocerous wrote...
LinksOcarina wrote...
So...the fans don't like it because they think its going to suck before it comes out, based on some gameplay footage and the bullet points by the gaming-sphere, due to how much it is?
Really guys? Are you serious right now?
When it turns out to be EXACTLY like what people are saying and the bullet points are spot on, are you going to come back and admit you were wrong?
Nope. And people like you are exactly why Bioware feels it can ignore the fans, because some of them will simply go right along with whatever they make and not make waves.
**** you dude. Don't put words or thoughts in my head, that is not for you to judge nor to say either. .
And if you really want to get hyperbolic right now, its people like you that give us fans a bad name, namely entitled douchebags who think everything they say is the god's honest truth and those who don't agree with them can die in a fire. That attitude of assumption of facts is what I hate, since all it does is justify statemnts such as yours.
If I am wrong, I am wrong. But you don't have the right to assume anything until that day comes. So shut your mouth before it gets you in trouble.
Modifié par LinksOcarina, 08 novembre 2012 - 08:34 .
#267
Posté 08 novembre 2012 - 08:32
Dr_Extrem wrote...
Kanaris wrote...
Yes it shows Shep "Alive" for about one breath did he take one after that who knows. The Destroy ending is the worst one if you're playing Paragon as you are sacrificing an entire race (the Geth) and a friend (EDI) to certain death.
sacraficing the freedoms of all races to a god-like ai or a uniformed society is not really better - all endings are equally bad.
the destroy ending additionally rubs salt into the wounds - thats all.
That is very true and I'm not saying I like Synth or Control any better believe Me I hate them all but Destroy is by far the worst of the three
#268
Posté 08 novembre 2012 - 08:51
Kanaris wrote...
Yes it shows Shep "Alive" for about one breath did he take one after that who knows. The Destroy ending is the worst one if you're playing Paragon as you are sacrificing an entire race (the Geth) and a friend (EDI) to certain death.
all depends on your morals. nothing like becoming a omnipotent dictator though
and am i the only one that remembers virmire? or mordin, thane . victus . through sheps actions they had to give their lives . it is war . that is why a commander shouldn't get attached to ppl under him or her . because odds are you are going to be putting them in harms way
as for the geth, they could be a casualty or may not be , depends on your actions above rannoch. but again it is the right choice if you believe in the over all happiness . or needs of the many ,
all 3 choices are different moral wise. but all can be good in their own ways
#269
Posté 08 novembre 2012 - 08:56
Kanaris wrote...
Dr_Extrem wrote...
Kanaris wrote...
Yes it shows Shep "Alive" for about one breath did he take one after that who knows. The Destroy ending is the worst one if you're playing Paragon as you are sacrificing an entire race (the Geth) and a friend (EDI) to certain death.
sacraficing the freedoms of all races to a god-like ai or a uniformed society is not really better - all endings are equally bad.
the destroy ending additionally rubs salt into the wounds - thats all.
That is very true and I'm not saying I like Synth or Control any better believe Me I hate them all but Destroy is by far the worst of the three
That's why my Shepard chooses refusal...In this ending at least he treats every race equally without deciding who should and shouldn't live. Also he stays true to himself being aliance soldier...fight to the end with his friends with him even if it means loosing. At least he died while fighting.
#270
Posté 08 novembre 2012 - 09:04
DO MIND that the Normandy crew/squad won't be present. Their absence made for a noticeably boring Arrival DLC. I could be proven wrong but my expectations for this one are very low.
#271
Posté 08 novembre 2012 - 09:11
ghost9191 wrote...
am i the only one that remembers virmire? or mordin, thane . victus . through sheps actions they had to give their lives .
Gonna have to help me with the Virmire one as the only person to die their is Kaiden or Ashley which was a choice I didn't like there should have been a way to save both. Mordin chose to sacrifice himself when you watch that scene he had ample time after correcting the shrouds problem to get out but he just stood there. Thane chose to intervien in the fight with Ling and shepard had no influence in the results of that fight. Victus I asume you mean his son also chose to sacrifice himself to stop the bomb from going off again Shepard had no influence in the outcome.
Modifié par Kanaris, 08 novembre 2012 - 09:12 .
#272
Posté 08 novembre 2012 - 09:14
Chris Priestly wrote...
Yes, we are really listening.
Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.
Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.
I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.
just saying Priestly, but you always say the same thing over and over again perhaps not exactly using the same words but seriously, we are not toddlers this is getting quite annoying [smilie]http://social.bioware.com/images/forum/emoticons/sick.png[/smilie]
Modifié par Squallypo, 08 novembre 2012 - 09:14 .
#273
Posté 08 novembre 2012 - 09:18
#274
Posté 08 novembre 2012 - 09:19
Yeah, we all feel the pain.
Modifié par SpamBot2000, 08 novembre 2012 - 09:21 .
#275
Posté 09 novembre 2012 - 01:34
Kanaris wrote...
ghost9191 wrote...
am i the only one that remembers virmire? or mordin, thane . victus . through sheps actions they had to give their lives .
Gonna have to help me with the Virmire one as the only person to die their is Kaiden or Ashley which was a choice I didn't like there should have been a way to save both. Mordin chose to sacrifice himself when you watch that scene he had ample time after correcting the shrouds problem to get out but he just stood there. Thane chose to intervien in the fight with Ling and shepard had no influence in the results of that fight. Victus I asume you mean his son also chose to sacrifice himself to stop the bomb from going off again Shepard had no influence in the outcome.
all because of shepards actions . which is the point. shep convinced tarquin to go along with the mission. through sheps actions mordin can be killed , same with thane , but i was just making a point that you should have been able to help
if you read whole post . it was about edis death in the destroy ending. shepard is no stranger to sacrificing crew to achieve the objective sucks but that is why commanders distance themselves from those under them. putting them in harms way cannot be easy





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