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BIOWARE - Are You Really Listening ???


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#76
Hanako Ikezawa

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Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

Like I needed convincing.Image IPB
As I see it, Mass Effect is Bioware's creation and you guys do whatever you feel is best for it.Image IPB

Modifié par LDS Darth Revan, 07 novembre 2012 - 10:21 .


#77
EnvyTB075

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I gave ME3 a chance...

#78
Eterna

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mass perfection wrote...

Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 

#79
Ithurael

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Eterna5 wrote...

mass perfection wrote...

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 


Ya cause we also fight...Cerberus Controlled Adjutants!!

HA HA ! the turn tables have gone on the other foot now!

#80
Argolas

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mass perfection wrote...
What's so strong about fiighting an endless horde of Cerberus for a few hours?


Don't judge it yet.

#81
Lakeshow1986

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From what I've heard and read it does seem lackluster. Of course I'm still going to buy it and still enjoy it, but this could potentially (and can still be) epic implications for Mass Effect.

However, if it is mainly combat with sprinklings of story/dialogue it will be a let down. The combat, for me, is just mundane. This is a personal opinion that I doubt many will share with me, but I play Mass Effect for the epic story. Here's hoping that Omega will be epic!

#82
LeandroBraz

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Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:


/thread

#83
mass perfection

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Eterna5 wrote...

mass perfection wrote...

Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 

That's basically all there is to do on Omega.If BW adds something that has a big impact on the lore as much as Leviathan without it being stupid then it could be a hell of a DLC.But for now,I see it as shooting Cerberus for a few hours.

#84
Eterna

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Ithurael wrote...

Eterna5 wrote...

mass perfection wrote...

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 


Ya cause we also fight...Cerberus Controlled Adjutants!!

HA HA ! the turn tables have gone on the other foot now!


Cerberus has no control over the Adjucants, You fail. 

#85
devSin

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Whether they're listening or not is sort of irrelevant.

They're failing to deliver the things I needed to see, and so I won't be purchasing Omega (which will make it only the second BioWare DLC that I don't buy—Genesis used to hold the dubious distinction of being the only content not worth purchasing).

It's a shame that the limited schedule was taken up by something that was apparently never going to appeal to me, but hopefully future DLC will provide content that better aligns with my own interests.

Modifié par devSin, 07 novembre 2012 - 10:26 .


#86
EnvyTB075

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Eterna5 wrote...

Have you any proof besides your ass that this is all we do? 


Its called an educated guess. ME3 consisted wholly of shooting stuff until they died. From Ashes and Leviathan had more of that, so why would Omega be any different given the previews coming out now that Omega will not be a HuB world, and that if some leaked screens are to be believed, simply because its destroyed?

Given what we've seen before, why would they do anything different when people are just going to buy it anyway?

Lakeshow1986 wrote...

From what I've heard and read it
does seem lackluster. Of course I'm still going to buy it and still
enjoy it, but this could potentially (and can still be) epic
implications for Mass Effect.

However, if it is mainly combat
with sprinklings of story/dialogue it will be a let down. The combat,
for me, is just mundane. This is a personal opinion that I doubt many
will share with me, but I play Mass Effect for the epic story. Here's
hoping that Omega will be epic!


Nope, you are not alone

Modifié par EnvyTB075, 07 novembre 2012 - 10:28 .


#87
Eterna

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EnvyTB075 wrote...

Eterna5 wrote...

Have you any proof besides your ass that this is all we do? 


Its called an educated guess. ME3 consisted wholly of shooting stuff until they died. From Ashes and Leviathan had more of that, so why would Omega be any different given the previews coming out now that Omega will not be a HuB world, and that if some leaked screens are to be believed, simply because its destroyed?

Given what we've seen before, why would they do anything different when people are just going to buy it anyway?


And educated guess is proof from your ass. 

#88
dreman9999

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devSin wrote...

Whether they're listening or not is sort of irrelevant.

They're failing to deliver the things I needed to see, and so I won't be purchasing Omega (which will make it only the second BioWare DLC that I don't buy—Genesis used to hold the dubious distinction of being the only content not worth purchasing).

It's a shame that the limited schedule was taken up by something that was apparently never going to appeal to me, but hopefully future DLC will provide content that better aligns with my own interests.

A story based dlc on the fate of omega is not interesting?

#89
LeandroBraz

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mass perfection wrote...

Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Congratulations for your inability to understanding after so many demos, that Bioware focus on action in demos to avoid spoiler, mostly based on feedback because of ME2 marketing, that had too many spoilers. I'm amazed by how hard is to understand that a demo with a lot of action doesn't mean that the DLC (or game) will have only action. Remember Leviathan demo? Yeah, action. I got a lot of talking and exploration on that one (and a very creep sequence, loved it)..

#90
Ithurael

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Eterna5 wrote...

Ithurael wrote...

Eterna5 wrote...

mass perfection wrote...

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 


Ya cause we also fight...Cerberus Controlled Adjutants!!

HA HA ! the turn tables have gone on the other foot now!


Cerberus has no control over the Adjucants, You fail. 


The fail is on YOU HAHAHAHAHA

Face down fearsome new enemies, including the Cerberus-manipulated Reaper, the Adjutant.

#91
Dr_Extrem

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Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:



dear mr. priestly,

the problem is, that the only thing we hear is: "we are listening" .. but the actions or your design team implicates, that it goes out of  the other ear.

you dont have to blindly obey. you dint have to change anything - but the outcry about certain content was and still is very big.

omega can be the strongest dlc of all times - but many people are no longer interested in playing mass effect 3, because of how some of your bosses reacted to our critics.

#92
mass perfection

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LeandroBraz wrote...

mass perfection wrote...

Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Congratulations for your inability to understanding after so many demos, that Bioware focus on action in demos to avoid spoiler, mostly based on feedback because of ME2 marketing, that had too many spoilers. I'm amazed by how hard is to understand that a demo with a lot of action doesn't mean that the DLC (or game) will have only action. Remember Leviathan demo? Yeah, action. I got a lot of talking and exploration on that one (and a very creep sequence, loved it)..

There's a demo of Omega?

#93
dreman9999

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EnvyTB075 wrote...

Eterna5 wrote...

Have you any proof besides your ass that this is all we do? 


Its called an educated guess. ME3 consisted wholly of shooting stuff until they died. From Ashes and Leviathan had more of that, so why would Omega be any different given the previews coming out now that Omega will not be a HuB world, and that if some leaked screens are to be believed, simply because its destroyed?

Given what we've seen before, why would they do anything different when people are just going to buy it anyway?

"ME3 consisted wholly of shooting stuff until they died."

That was also ME1.

"From Ashes and Leviathan had more of that, "

You missedthe story bits in it...And ME as a series is a rpg shooter hybrid, how can they not have shooting in it?

"Omega will not be a HuB world"
So?


"if some leaked screens are to be believed, simply because its destroyed?"

Prove it.

Modifié par dreman9999, 07 novembre 2012 - 10:31 .


#94
wright1978

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I'll be judging this DLC by the characterisation and fate(s) of Petrovsky. A character already depicted as a reasonable Cerberus soldier and if he's character assassinated while a vicious thug is glorified i'll go away with the impression that if ME team listened to feedback they are heading down the opposite direction to what interests me.

#95
Brovikk Rasputin

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Ever heard of the phrase "can't please everyone"?

That applies here. Don't like it, don't buy it.

#96
EnvyTB075

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Eterna5 wrote...

EnvyTB075 wrote...

Eterna5 wrote...

Have you any proof besides your ass that this is all we do? 


Its called an educated guess. ME3 consisted wholly of shooting stuff until they died. From Ashes and Leviathan had more of that, so why would Omega be any different given the previews coming out now that Omega will not be a HuB world, and that if some leaked screens are to be believed, simply because its destroyed?

Given what we've seen before, why would they do anything different when people are just going to buy it anyway?


And educated guess is proof from your ass. 


Actually its not proof at all, a hypothesis rather based upon previous experiences, and it is valid conjecture due to the nature of ME3 which is to shoot ALL the things first.

#97
Eterna

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Ithurael wrote...

Eterna5 wrote...

Ithurael wrote...

Eterna5 wrote...

mass perfection wrote...

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 


Ya cause we also fight...Cerberus Controlled Adjutants!!

HA HA ! the turn tables have gone on the other foot now!


Cerberus has no control over the Adjucants, You fail. 


The fail is on YOU HAHAHAHAHA

Face down fearsome new enemies, including the Cerberus-manipulated Reaper, the Adjutant.



Fuuuuuuuuuuu they wheren't in the comics. 

#98
LeandroBraz

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mass perfection wrote...

LeandroBraz wrote...

mass perfection wrote...

Chris Priestly wrote...

Yes, we are really listening.

Now, and I know this sounds a little harsh, but there is a difference between "listening" and "obeying". We do listen to fans and take their feedback into consideration when we make games, DLC, balance changes, etc. However, that does not mean we are going to blindly obey what is requested by some people.

Not everyone agrees on what should or should not be in the game. And not everythign that people ask for is possible to be implemented based on the way the code of the game is structured. And not everything is possible for story and design reasons that I can't say.

I know that not all choices made by the team are in line with what all fans want (incoming "you can say that again Priestly" in 3..2...1...), but Omega IS very strong and I think you'll enjoy it if you give it a chance.




:devil:

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Congratulations for your inability to understanding after so many demos, that Bioware focus on action in demos to avoid spoiler, mostly based on feedback because of ME2 marketing, that had too many spoilers. I'm amazed by how hard is to understand that a demo with a lot of action doesn't mean that the DLC (or game) will have only action. Remember Leviathan demo? Yeah, action. I got a lot of talking and exploration on that one (and a very creep sequence, loved it)..

There's a demo of Omega?


There's a video showing a demo:
http://www.ign.com/v...oper-commentary


 You didn't even saw the demo, so your assumptions are based on what? Biotic wind?

#99
ATiBotka

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Brovikk Rasputin wrote...

Don't like it, don't buy it.


This.

#100
dreman9999

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Eterna5 wrote...

Ithurael wrote...

Eterna5 wrote...

Ithurael wrote...

Eterna5 wrote...

mass perfection wrote...

What's so strong about fiighting an endless horde of Cerberus for a few hours?


Have you any proof besides your ass that this is all we do? 


Ya cause we also fight...Cerberus Controlled Adjutants!!

HA HA ! the turn tables have gone on the other foot now!


Cerberus has no control over the Adjucants, You fail. 


The fail is on YOU HAHAHAHAHA

Face down fearsome new enemies, including the Cerberus-manipulated Reaper, the Adjutant.



Fuuuuuuuuuuu they wheren't in the comics. 

Things can change.