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November 7 Multiplayer Balance Changes


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#151
marsipulami

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great, thanks

#152
djspectre

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Does anyone seem to feel that Cerberus enemies on gold ( I regularly play gold) seem to do more damage than usual? Maybe I just haven't played cerberus in a while, but I felt like I was getting dropped with fewer shots than before.

#153
Grumpy Old Wizard

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PaperAlien wrote...

Come on, why was Biotic/Tech Mastery hit so hard? I was on 80% for both, too... :(


My conclusion based on the current state of the game greatly favoring gun spammers is that it is a move to cater to the COD crowd even more.  Gun spam >>>>>>>>>>>>>>>>>>>>>>>>>>>> power usage and the gap continues to grow.

#154
omegamantis113

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Grumpy Old Wizard wrote...

PaperAlien wrote...

Come on, why was Biotic/Tech Mastery hit so hard? I was on 80% for both, too... :(


My conclusion based on the current state of the game greatly favoring gun spammers is that it is a move to cater to the COD crowd even more.  Gun spam >>>>>>>>>>>>>>>>>>>>>>>>>>>> power usage and the gap continues to grow.


CP leaderboards. It was the easiest way to inflate your CPs. Low risk and High reward.

#155
davidselite737

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Well atleast there is one less dragoon to ****** me off, lol. Thanks guys for the hardwork on fixin a few things

#156
Lemmingology

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I'd be happy about the Geth Soldier getting in, but after at least 20 Spectre packs since Retaliation came out, all I've got is still the Batarian Vanguard. So, meh.

#157
OMGsideboob

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Number of Scions spawned on bronze should be fixed... I get 4 scions (with 3-shot death cannon) in a Bronze wave. You talk about "balance" alot, but that's not balanced compared to the Reapers, Cerberus and Geth...

Also thank god Biotic God and Mathemagician are both done for yours truly... That really sucks for whoever didnt finish em already.

Modifié par OMGsideboob, 09 novembre 2012 - 07:52 .


#158
DarkDoz

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I played N7 day and got all areas to 100%
Level up my Krogan Vanguard from level 12 to level 20

So why Nothing is showing up for the 5 hours of playing N7 day
Complete 1 of the N7 Day ChallengesCurrent progress: 0/1Challenge points: 10

#159
N7-RedFox

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After testing said balance changes, i'm still seeing many Dragoons on Gold/Plat - enough to down a squad twice over. And Collectors still have truckloads of Praetorians. Balance changes are definately a placebo

#160
da6mom

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what up with this balance ?? can any one tell about it?? i don't see it the game .the salarian engineer has a decoy its use to work but not any more? the banshee and brute just walk by it...but the game is balance right that is BS if you paly the you will no the game???? the game is not balance that all..

#161
da6mom

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ther is no balanceing in the game and they know that the enemies have to much power.look just use the salarian engineer use the decoy and you will that im talking about.be free to hit me back.

#162
Lansis

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They said two weeks ago in the "balance changes will be delayed" post that they knew the Collectors were overpowered and intended to fix it. The next couple days after that, they released the balance change that supposedly took the Scion's cannon from 800 damage down to 400. Contrary to what they're saying, this is what I'm seeing:

Before said "update" with the Krogan Vanguard with Health/Shields fully maxed out and with barrier on, leveled for 40% damage threshold, the Scion could completely take down my shields with one hit. The next hit would take down my health all the way to the last notch before getting downed. After said update, it's still the same!

What gives? First off, if the Scions cannon's truly did 800 hp in the first place, it would take two hits to deshield my Krogan, plus another two to take his health down.  And that's IF I didn't have my barrier active and leveled for 40% damage resistance.  So, I'm to believe that my Krogan, who has somewhere between 16-1800 shields and 16-1800 health can still get downed in 3 hits from a "400 hp" cannon?

Am I overlooking something? I made an A+ in all my math classes up through Algebra 3, so, someone shed some light on what I'm overlooking, please.

P.S. Scions aside, the Collectors still need to be nerfed. I don't mind the fact that they're difficult, but the fact that playing Gold on Reapers/Geth/Cerberus is wayyyy easier than Gold on Collectors for only the same XP and credits, there's no incentive to every play the Collectors. The swarms that are constantly in your face, every character is capable of being possessed--giving it barriers, and their equivalent of a Husk explodes when you kill with a damage-over-time effect. Not to mention that all of their characters except the Scion rush you fairly quickly.

On a lighter note, I find it hilarious that the swarms can't just fly over a ladder, they have to climb it. Lol.

Modifié par Lansis, 13 novembre 2012 - 04:06 .


#163
RNG God

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They were halved because a bug already doubled it.
You used to get hit for 1600, now you get hit for 800

That's also the base damage IIRC, so you get hit even more on higher difficulties.

#164
JamesGray33

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I think everyone's scores should be retrofitted to reflect the new challenge points. Late starters like me will NEVER be able to catch up on the leaderboards, unless everyone else stops playing multiplayer for a week or two

#165
IronRush

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Lansis wrote...
I don't mind the fact that they're difficult, but the fact that playing Gold on Reapers/Geth/Cerberus is wayyyy easier than Gold on Collectors for only the same XP and credits, there's no incentive to every play the Collectors. 


Incentive? The incentive is the challenge. Best incentive you can get from anything.
But I agree with you. Collectors need a small tweak, specially swarms spam and the time your cooldown stay affected.

#166
Kokiko

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so can we expect balance changes today?

#167
Atheosis

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Kokiko wrote...

so can we expect balance changes today?


You can, but you may be disappointed.

#168
Zimek

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Atheosis wrote...

Kokiko wrote...

so can we expect balance changes today?


You can, but you may will be disappointed.


fixed

#169
N7-RedFox

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Yeah usually after Bioware gives us a few pointless buffs they follow up with HUGE nerfs. Balance? Not really.

What would be really cool is if they released Drell infiltrator and Bloodpack punisher SMG today.