rmccowen wrote...
The damage difference between GI and GT is like 7%. I think the right question is: do you want more survivability on the way in (Tactical Cloak), or more survivability on the way out (Fortification)?Eckswhyzed wrote...
Zso_Zso wrote...
This character was made to replace the GI-melee build.
When you blow fortification it gives bonus to melee. If anyone survives the melee, turn on the flamer, add a shotty to mop up the remains.
Sorry mate. Melee GI gets higher melee bonuses with TC, has better synergy with prox mine and can turn invisible to close distances easily.
Doesn't mean I won't run a melee Geth Trooper
Tactical Cloak can give you a 130% melee bonus.
Fortification is 'only' 100%. Where are you getting a 7% difference?





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