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Suggestion for item options


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#1
Sejborg

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Having one item simply being better than all the others don't leave much options for the players. Choosing between a good armor or weapon, and a subpar armor or weapon is not much of an option. You just pick the better item and move on.

I suggest something similar to the Mass Effect 3 system, where you had all kind of armor options, and then you could balance the best armor pieces together to fit your own playstyle. 

Take that system to Dragon Age thank you very much. That way you could have options like: 

chestplate a) armor 10 and + 2 to dexterity
chestplate B) armor 10 and + 2 to constitution
chestplate c) armor 10 and + 2 to strength

gauntlets a) armor 6 and + 1 to dexterity
gauntlets B) armor 6 and + 1 to constitution
gauntlets c) armor 6 and + 1 to strength

pants a) armor 8 and + 2 to dexterity
pants B) armor 8 and + 2 to constitution
pants c) armor 8 and + 2 to strength

helmet a) armor 5 and + 1 to dexterity
helmet B) armor 5 and + 1 to constitution
helmet c) armor 5 and + 1 to strength

So perhaps one player wants to go all constitution and would therefore pick the B) options. Another player would perhaps want to mix it up, and what not.

I would like actual options instead of having the be all and end all item that is simply the best

I still want progression and have items that are better than others. Finding a new item that is better than the one you have is cool. But senselessly switching items out for another and never having to think about why you choose one item over another is boring. Choosing one item over another because it is simply way better, is not an interesting choice. Having a choice between good items, that could be seen as equals, but still being different - like the examples I gave above is interesting. 

#2
Swagger7

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They already have that to some extent, as sometimes you forego a higher stat item to keep a lower stat item with a better effect. Rune slots also help to even out different tiered stuff.

#3
Sejborg

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Item slots and runes are boring. There, I said it.

Modifié par Sejborg, 08 novembre 2012 - 01:51 .