Lord_Sirian wrote...
I've never been outscored by a female and have never actually met a female who was anything more than competent at gaming.
True story.
To flesh out what you (and steve) were saying in a later post, even aside from the physical differences you mentioned, that's as unsurprising as the discrepancy in salaries between women and men. Boys these days start playing shooters when they're young because it's accepted, and are pushed to be competitive, never mind any innate drives they may have which are only compounded by the gender schematics applied by adults who have already formed their own unconscious prejudices about what boys do and are like vs. what girls do and are like. So female gamers on the whole are still catching up. I was raised on adventure games and RPGs, myself. Shooters have been few and far between for me, and they started with Thief: the Dark Project, not exactly a typical shooter in the first place. (In addition, I had a six-month break from the game due to Lyme disease, and I still have joint pain from it, so I'm even farther behind than some. Individual life experiences also play a role.

Thanks for that tip you gave me about the Harrier, by the way. I hadn't had mine for very long.)
So that's one thing, but don't forget the unconscious social pressures involved. I've had discussions with other women about this. When we play with guys, most of us feel a pressure to perform, to overcome some perceived common assumption that having breasts makes us automatically inferior at playing the game. This comes from experiences of being mocked by male players, for the most part, but even women perpetuate it--"What? You play games? Aren't those for boys?" It's harsh on the psyche no matter how mature you try to be about it. There's also the fact that some of us have had male friends and lost them because they couldn't take being outscored at other games, so scoring
too well becomes as bad as scoring poorly. Also a potential subconscious hindrance/handicap.
Studies have shown that merely wearing a lab coat in fact makes people smarter (they score better on tests than when they are not wearing the lab coat.) In the same way, it's certain that doubting your own ability to do something makes you worse at it. (The yips, if you will.) Whenever a girl is playing with you, Sirian, even if it weren't for your name being masculine, you talk on the mic so she knows that you're male, which is already a psychological obstacle as opposed to playing with randoms with gender-neutral names. I'm not saying you should go out there and get a new account and call yourself Lady_Sirian and mute your mic and play with a million randoms and quiz them on their gender after the matches, but if you did, you might at some point in time have a different experience with female players.
The physical differences are there, but they might in fact be trivial if not for other factors. In a perfect world which never suffered any form of inequality, it might be that half the people who could outscore you would in fact be female. (A small group, admittedly.)
So yeah. SuperJet's not the only one who's taken psych classes.

There are physical differences, but I think that society and psychology play far more compelling roles in players' skill (both male and female, and the effects are both positive and negative.) The environment a person grew up in plays a tremendous role that science is indeed still working to understand.
No disrespect to Shia and Holy Avenger, though. Many of us get overzealous in defending the female gender, just because there are so many ignorant people in the world who "blame" women for things we have no control over. The side I see, however, is that you understand that you have a physical advantage which could at least partially explain the discrepancy you perceived, not that you were being offensive.
It's actually sort of humble.

Well, maybe we shouldn't go that far...
Nissun wrote...
People say that it's good leaving a player out of the circle to drive enemies away and keep pressure off the hack circle.
I've never seen it work. Sure, that lonely player may be distracting a banshee and some marauders. But we're still getting overrun by a kajillion brutes, a second banshee, and ravager fire. I say their firepower is more useful in the circle than outside.
Damn straight. And if it gets too hot, at least we've lured everything into a small, rocketable/grenadeable area. On Silver, that Vanguard can field the aggro and everyone else can go make a cup of coffee... but unless you're the type that can pull 140k on Gold even with decent teammates (generally scoring around half that), get back in the damned hack circle.
But even if you are that person, you're a score wh*re and everyone knows it. As long as you can live with that, go to town, son. Go to town. Headbutt that praetorian just to show us you can!
It's more impressive when a person can score that much while
staying in the hack circle, though. Kill everything right in front of me--I'll be miffed that my shots are hitting 0.2 seconds after the thing dies because we always seem to target the same stuff, but I have to hand it to you, you're
good. Especially if our teammates are outside it luring everything away and you are still kicking their asses.
If you were the lowest scoring person, on the other hand... are you just trying to act as a decoy to be in some way useful? Because otherwise, nobody's fooled, man. And you're not going to recover those points. That's just sad.
UWxMaserati wrote...
Last time I was in a hack on London and all 4 players are in the zone but I am an Asari Vanguard so every time my shields would go offline I would Biotic Charge someone and if I ever hit someone outside the circle a girl would come on the mic and angrily yell at me to get back in the circle.
Oh, that's just not cool. If you're a vanguard, and you're jumping in and out of the circle whenever you need to in order to stay up, there's not a damned thing wrong with that. Staying alive is more important than staying in the hack circle. Getting the mission credits takes priority, the bonus is just nice to have. That goes for Ms. Speedrun that you were talking about as well. Moving
intelligently to the next objective is more important than just running like your ass is on fire, except maybe on Bronze.
Women score higher on average on the personality trait of conscientiousness, which probably affects our attitude towards missions, and that's certainly not a bad thing, but there's no reason to be unpleasant and aggressive about it. Most people respond better to polite requests anyway, as Jay pointed out.

rubynorman wrote...
[smilie]http://25.media.tumblr.com/tumblr_mczyncghZV1qbs02do1_500.png[/smilie]
You have made something so beautiful, I... I don't even...
I LOVE YOU.

*saves image*
DJCS wrote...
mpfl wrote...
But... but... I AM KROGAN!
Best response to anything.
Indeed. That one's a classic.