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If you can headcanon good things about Destroy, then I can headcanon good things about Control and Synthesis


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#101
CosmicGnosis

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Bill Casey wrote...

So... what happens to the people who keep fighting the Reapers?


That knowledge and understanding thing probably helps them realize that the Reapers are the avatars of the harvested civilizations, and that they had been under the control of the Catalyst.

See, Synthesis seems to be a rejection of the Reapers' "Lovecraftian mystique". The Reapers are knowable. They can be understood. You embrace the unknown. You don't fear it.

#102
ghost9191

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yeah i hate sacrificing edi as much as the next guy that does. but also hated sacrificing kaidan , mordin, thane ( why couldn't i just shoot leng ) legion death was its doing , not by sheps actions . simply put the war was bigger then one person .

not saying it is fine and all,. just more accepting of that then the geth . sucks though but she did have reaper tech

Modifié par ghost9191, 08 novembre 2012 - 08:05 .


#103
Professor Panda

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ghost9191 wrote...

Xilizhra wrote...

actualy as soon as you kill your shepard and make a AI it becomes a dictator

and you tell yourself that. destroying what they were is still killing them , just a bit more twisted , nothing like taking away what someone is and forcing them into slavery, no that is 10x better then just killing them out right ., great way to become your enemy i suppose

I'm staying out of most galactic governing affairs, and the Reapers were already enslaved; I'm just changing the guard until they can be released.

right , megalomaniac says what ? same sh*t . the geth can have more made. race will go on even though most died. same as batarians. they are gone forever , but the race will live on. can't argue that. keep saying they die because that gets you far

The geth can't go on; their civilization and entire population have been wiped out. A new geth civilization could be made, but it'll never be the same.


1) yeah well good thing you didn't kill off your shepard giving power to a AI , least you control the out come . and because they were already enslaved means that it is al right. you are changin them again . forcing them to do something that they may not want to . same as the old catalyst . but hey as long as you are going to free them when you are finished with them. that totally makes slavery right :huh:  oh and the fact your going to turn lose a reaper threat , again , totally won't backfire :innocent:

2) again the race will live on. and the dumba*ses probably had a back up somewhere. or a file marked geth civilization , if not that is there problem .

but again race still goes on. if they get rebuilt that is . but interesting coming from someone that wants to jump in the same boat as machines that destroyed countless civilizations,  the catalyst forced my hand . totally not my fault:innocent:


This is a perfect example of headcanon. Tell yourself whatever you want buddy, but the complete and utter extinction of the geth is not debatable. They all die in destroy. There ia no "race ging on." They're all dead. And maybe you are able to live with that, but I can't. Especially after finally creating peace between the Quarians and them and giving them true sentience in my playthrough. And they havn't been "slaves" for hundreds of years.

#104
Bill Casey

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CosmicGnosis wrote...

Bill Casey wrote...

So... what happens to the people who keep fighting the Reapers?


That knowledge and understanding thing probably helps them realize that the Reapers are the avatars of the harvested civilizations, and that they had been under the control of the Catalyst.

See, Synthesis seems to be a rejection of the Reapers' "Lovecraftian mystique". The Reapers are knowable. They can be understood. You embrace the unknown. You don't fear it.

That doesn't make any sense...
Why would everyone suddenly trust the information they're being presented with?
Why would they trust this situation at all?

Modifié par Bill Casey, 08 novembre 2012 - 08:13 .


#105
ghost9191

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Professor Panda wrote...

ghost9191 wrote...

Xilizhra wrote...

actualy as soon as you kill your shepard and make a AI it becomes a dictator

and you tell yourself that. destroying what they were is still killing them , just a bit more twisted , nothing like taking away what someone is and forcing them into slavery, no that is 10x better then just killing them out right ., great way to become your enemy i suppose

I'm staying out of most galactic governing affairs, and the Reapers were already enslaved; I'm just changing the guard until they can be released.

right , megalomaniac says what ? same sh*t . the geth can have more made. race will go on even though most died. same as batarians. they are gone forever , but the race will live on. can't argue that. keep saying they die because that gets you far

The geth can't go on; their civilization and entire population have been wiped out. A new geth civilization could be made, but it'll never be the same.


1) yeah well good thing you didn't kill off your shepard giving power to a AI , least you control the out come . and because they were already enslaved means that it is al right. you are changin them again . forcing them to do something that they may not want to . same as the old catalyst . but hey as long as you are going to free them when you are finished with them. that totally makes slavery right :huh:  oh and the fact your going to turn lose a reaper threat , again , totally won't backfire :innocent:

2) again the race will live on. and the dumba*ses probably had a back up somewhere. or a file marked geth civilization , if not that is there problem .

but again race still goes on. if they get rebuilt that is . but interesting coming from someone that wants to jump in the same boat as machines that destroyed countless civilizations,  the catalyst forced my hand . totally not my fault:innocent:


This is a perfect example of headcanon. Tell yourself whatever you want buddy, but the complete and utter extinction of the geth is not debatable. They all die in destroy. There ia no "race ging on." They're all dead. And maybe you are able to live with that, but I can't. Especially after finally creating peace between the Quarians and them and giving them true sentience in my playthrough. And they havn't been "slaves" for hundreds of years.


hey didn't say they weren't destroyed. just said that they can be rebuilt if ppl want to  . but also stated that that is a IF . making a point that destroy and control are both wrong. pay more attention. this is all about IF . and again never said they weren't destroyed just thta the race could live on

but hey if you want to screw over the galaxy that is your choice. i was just having a debate with xilizhra. not where i stand but was just debating . nice to get new perspectives


and my headcanon is my own . no one will know it. if i wanted them to i would write a fanfiction . but it mostly has to do with in game facts so it really isn't head canon

Modifié par ghost9191, 08 novembre 2012 - 08:11 .


#106
CosmicGnosis

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Bill Casey wrote...

CosmicGnosis wrote...

Bill Casey wrote...

So... what happens to the people who keep fighting the Reapers?


That knowledge and understanding thing probably helps them realize that the Reapers are the avatars of the harvested civilizations, and that they had been under the control of the Catalyst.

See, Synthesis seems to be a rejection of the Reapers' "Lovecraftian mystique". The Reapers are knowable. They can be understood. You embrace the unknown. You don't fear it.

That doesn't make any sense...
Why would everyone trust the information being poured into their brains?


I doubt that they are constantly "linked up" or something. They can probably do it of their own free will. Otherwise, linking up to a Reaper would drive them mad. What we see in the epilogue is merely the beginning of a new order. The real potential lies in the future. In time, they will be able to fully comprehend the Reapers.

Anyway, I don't know what the doubters would do. If it really is indoctrination, then it's really disappointing that BioWare would end the trilogy with hints of Neo-Luddism.

#107
Bill Casey

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Well, they did cite "Brave New World" in the notes...

Posted Image

Posted Image

#108
CosmicGnosis

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Bill Casey wrote...

Well, they did cite "Brave New World" in the notes...

Posted Image

Posted Image


Yep, and I still can't decipher all of Walters' scribbles. :unsure:

#109
Guest_magnetite_*

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If you haven't played this game for at least 40 hours (in one playthrough, minus the DLCs), you don't fully understand what the ending was about:

Control: Struggle if you wish, your mind will be mine.
Synthesis: They're harvesting us. Letting us advance until the level they need, then wiping us out.
Destroy: Dead Reapers is how we win this (Hackett or any of your allies). Or the only logical choice.

Modifié par magnetite, 08 novembre 2012 - 08:30 .


#110
Bill Casey

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Brave New World is pretty much the poster boy for this trope...

tvtropes.org/pmwiki/pmwiki.php/Main/TheEvilsOfFreeWill

#111
Applepie_Svk

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Bill Casey wrote...

Well, they did cite "Brave New World" in the notes...

Posted Image


This make me always a good laugh...:lol:

In the other words - Matrix ONE ends with Neo killing agent Smith and idea of ... I´ll freed them and I´ll show them reality...


I know you're out there...I can feel you now. I know that you're afraid. You're afraid of us, you're afraid of 
change...I don't know the future...I didn't come here to tell you how this is going to end, I came here to tell you how this is going to begin. Now, I'm going to hang up this phone, and I'm going to show these people what you don't want them to see. I'm going to show them a world without you...a world without rules and controls, without borders or boundaries. A world...where anything is possible.

Modifié par Applepie_Svk, 08 novembre 2012 - 08:43 .


#112
CosmicGnosis

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magnetite wrote...

If you haven't played this game for at least 40 hours (in one playthrough, minus the DLCs), you don't fully understand what the ending was about:

Control: Struggle if you wish, your mind will be mine.
Synthesis: They're harvesting us. Letting us advance until the level they need, then wiping us out.
Destroy: Dead Reapers is how we win this (Hackett or any of your allies). Or the only logical choice.


So I break the indoctrination attempt by throwing synthetics under the bus. Yay. I really learned something about life, the universe, and everything.

#113
Eckswhyzed

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CosmicGnosis wrote...

magnetite wrote...

If you haven't played this game for at least 40 hours (in one playthrough, minus the DLCs), you don't fully understand what the ending was about:

Control: Struggle if you wish, your mind will be mine.
Synthesis: They're harvesting us. Letting us advance until the level they need, then wiping us out.
Destroy: Dead Reapers is how we win this (Hackett or any of your allies). Or the only logical choice.


So I break the indoctrination attempt by throwing synthetics under the bus. Yay. I really learned something about life, the universe, and everything.


Yeah, I did that in my playthrough as well! Low EMS for the win! :wizard:

/sarcasm

#114
clennon8

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Yes, Synthetics get thrown under the bus. AND THAT'S ONE OF THE REASONS SO MANY PEOPLE ARE STILL UNHAPPY ABOUT THE ENDINGS. WE DON'T LIKE KILLING THE GETH. NOT ONE BIT. BUT THAT DOESN'T MEAN WE'RE GOING TO WALK INTO A !@#%$!@! REAPER TRAP LIKE MOON-EYED MORONS.

#115
Applepie_Svk

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Eckswhyzed wrote...

CosmicGnosis wrote...

magnetite wrote...

If you haven't played this game for at least 40 hours (in one playthrough, minus the DLCs), you don't fully understand what the ending was about:

Control: Struggle if you wish, your mind will be mine.
Synthesis: They're harvesting us. Letting us advance until the level they need, then wiping us out.
Destroy: Dead Reapers is how we win this (Hackett or any of your allies). Or the only logical choice.


So I break the indoctrination attempt by throwing synthetics under the bus. Yay. I really learned something about life, the universe, and everything.


Yeah, I did that in my playthrough as well! Low EMS for the win! :wizard:

/sarcasm


That´s why there is so much symbolism, when you are playing LOW EMS Catalyst have no reason - he has no reason to help you at all even in HIGH... but still that whole sequence simply doesn´t make a sense till you are looking thru different view

#116
Eckswhyzed

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Applepie_Svk wrote...
That´s why there is so much symbolism, when you are playing LOW EMS Catalyst have no reason - he has no reason to help you at all even in HIGH... but still that whole sequence simply doesn´t make a sense till you are looking thru different view


So....with Low EMS the Catalyst has reason to help you at all, so he allows you to break indoctrination and then blow up all of the Reapers?

I really don't understand what you're trying to say here. Can you please explain?

#117
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CosmicGnosis wrote...

So I break the indoctrination attempt by throwing synthetics under the bus. Yay. I really learned something about life, the universe, and everything.


Short answer, don't trust the Starchild. You guys do realize it's the same boy from Earth who *died* from a Reaper beam hitting that shuttle. He's not some Reaper God or anything.

Besides, if people pay attention and actually listen to what he says, he is not working in your best interest. He's trying to make you believe that Synthesis or Control is the ideal solution, but Destroy is the worst. I mean, he paints TIM as the hero of the galaxy (paragon), and Anderson as the murderous genocidal maniac (renegade). In reality, it's the other way around.

#118
CosmicGnosis

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clennon8 wrote...

Yes, Synthetics get thrown under the bus. AND THAT'S ONE OF THE REASONS SO MANY PEOPLE ARE STILL UNHAPPY ABOUT THE ENDINGS. WE DON'T LIKE KILLING THE GETH. NOT ONE BIT. BUT THAT DOESN'T MEAN WE'RE GOING TO WALK INTO A !@#%$!@! REAPER TRAP LIKE MOON-EYED MORONS.


I know you're an IT fan. Do you think synthetics are literally killed when you choose Destroy?

#119
clennon8

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Eckswhyzed wrote...

Applepie_Svk wrote...
That´s why there is so much symbolism, when you are playing LOW EMS Catalyst have no reason - he has no reason to help you at all even in HIGH... but still that whole sequence simply doesn´t make a sense till you are looking thru different view


So....with Low EMS the Catalyst has reason to help you at all, so he allows you to break indoctrination and then blow up all of the Reapers?

I really don't understand what you're trying to say here. Can you please explain?

Catalyst Deception Theory in a nutshell:  The ending choices that are available to you at the end are dependent on how damaged the Crucible is, and whether or not you saved the Collector Base at the end of ME2.  

Low EMS, destroyed the Collector Base:  Destroy is the only option available, because the Crucible is too damaged for Synthesis, and because the Reaper "heart" was salvaged from Cronos Station and used in building the Crucible.  Destroy requires more raw energy output than Control.

Low EMS, saved the Collector Base:  Control is the only option available, because the Crucible is too damaged for Synthesis, and because the Reaper "brain" was salvaged from Cronos Station and used in building the Crucible.  Control requires more computing power than Destroy.

Mid EMS: Both Destroy and Control are available, but the Crucible is too damaged for Synthesis.

High EMS:  Synthesis, by far the most complex and energy-consumptive of the choices, becomes possible because the Crucible is undamaged.

Modifié par clennon8, 08 novembre 2012 - 09:03 .


#120
clennon8

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CosmicGnosis wrote...

clennon8 wrote...

Yes, Synthetics get thrown under the bus. AND THAT'S ONE OF THE REASONS SO MANY PEOPLE ARE STILL UNHAPPY ABOUT THE ENDINGS. WE DON'T LIKE KILLING THE GETH. NOT ONE BIT. BUT THAT DOESN'T MEAN WE'RE GOING TO WALK INTO A !@#%$!@! REAPER TRAP LIKE MOON-EYED MORONS.


I know you're an IT fan. Do you think synthetics are literally killed when you choose Destroy?

Probably.  I don't know.

#121
Ieldra

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Bill Casey wrote...

CosmicGnosis wrote...

Bill Casey wrote...

So... what happens to the people who keep fighting the Reapers?


That knowledge and understanding thing probably helps them realize that the Reapers are the avatars of the harvested civilizations, and that they had been under the control of the Catalyst.

See, Synthesis seems to be a rejection of the Reapers' "Lovecraftian mystique". The Reapers are knowable. They can be understood. You embrace the unknown. You don't fear it.

That doesn't make any sense...
Why would everyone suddenly trust the information they're being presented with?
Why would they trust this situation at all?

The Catalyst, when describing the nature of the Reapers, only tells us what we already knew - or could know if we played ME2 in a certain way. The information that the Reapers are avatars of species of past cycles is confirmed by an independent source (Legion in ME2 when he says Reapers are "billions of organic minds, uploaded and conjoined in an immortal machine body. 'Each a nation'"). If they are that, then it makes no sense that *all* of them, without fail, proceed to do to others what was done to them, unless they're mind-controlled.

For that reason, I count the nature of the Reapers as avatars of species of past cycles as a non-debatable fact. The mind-control is plausible speculation based on evidence from the games.

Headcanon, on the other hand, is things that go against what we're told and shown, like "Some geth survive Destroy" or "Shepard comes back after Synthesis", or filling blank spaces where we have no evidence at all about how things may go.

Modifié par Ieldra2, 08 novembre 2012 - 09:10 .


#122
Eckswhyzed

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clennon8 wrote...

Eckswhyzed wrote...

Applepie_Svk wrote...
That´s why there is so much symbolism, when you are playing LOW EMS Catalyst have no reason - he has no reason to help you at all even in HIGH... but still that whole sequence simply doesn´t make a sense till you are looking thru different view


So....with Low EMS the Catalyst has reason to help you at all, so he allows you to break indoctrination and then blow up all of the Reapers?

I really don't understand what you're trying to say here. Can you please explain?

Catalyst Deception Theory in a nutshell:  The ending choices that are available to you at the end are dependent on how damaged the Crucible is, and whether or not you saved the Collector Base at the end of ME2.  

Low EMS, destroyed the Collector Base:  Destroy is the only option available, because the Crucible is too damaged for Synthesis, and because the Reaper "heart" was salvaged from Cronos Station and used in building the Crucible.  Destroy requires more raw energy output than Control.

Low EMS, saved the Collector Base:  Control is the only option available, because the Crucible is too damaged for Synthesis, and because the Reaper "brain" was salvaged from Cronos Station and used in building the Crucible.  Control requires more computing power than Destroy.

Mid EMS: Both Destroy and Control are both available, but the Crucible is too damaged for Synthesis.

High EMS:  Synthesis, by far the most complex and energy-consumptive of the choices, becomes availabepossible because the Crucible is undamaged.


OK, so how is indoctrination supposed to fit into this? The state of the Crucible shouldn't affect how much the Reapers can mind control you, should it? So if IT theory is true, what does that mean for Low EMS destroyed base? The Catalyst suddenly gives up and says, "nah not gonna indoc who cares"? Wouldn't the IT theory predict Shep gets indoctrinated and gives up so the cycle continues?

#123
Ieldra

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Short answer: IT is false.

#124
clennon8

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"IT is false" says the glowy green-eyed acolyte who yelled "Please save me from this awful place!" and jumped into the Catalyst's arms.

#125
CosmicGnosis

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Ieldra2 wrote...

Headcanon, on the other hand, is things that go against what we're told and shown, like "Some geth survive Destroy" or "Shepard comes back after Synthesis", or filling blank spaces where we have no evidence at all about how things may go.


Hm... I thought the term could also refer to information that a fan creates that isn't provided by the writer.

EDIT: Ah yes, nevermind. ;)

Modifié par CosmicGnosis, 08 novembre 2012 - 09:14 .