Pre-patch, Geth were irritating, but you had a couple of consolations (namely no sync-kill units and that you couldn't be staggered while running or performing another animation, like reviving, getting an objective, doing a dodge roll, etc.)
So after months of people complaining about Geth stunlock, how it was cheap, frustrating and made the Geth very annoying to play... the mensa candidates on the design team thought that it would be a good idea to... add MORE stunlock? And stunlock of the very WORST type too? The combat drone's incinerate power will stop you mid-revive, and the precious stunlock immunity you received from running or performing an action can also be taken away at a moment's notice by the attack.
So you're running along, thinking 'Yes I've managed to start running, I can't be stunlocked for the moment', then a combat drone shoots you, you do an absurd-looking, absurdly long stagger animation and by the time it's finished you're stunlocked by sniper prime shots from across the map as well as cheating missile glitching rocket troopers and Geth Hunter shots/elbows.
Seriously, which game designer could look at a forum FILLED with people complaining for months on end about how bad the stunlock mechanic is, and then decide to design and put in place a unit that makes said stunlock twice as bad? This baffles me. And it's incredibly disappointing. One quarter of the game is entirely broken and the devs have not said or done a thing about it. Why?
Changes I want to see:
Decrease Prime RoF/Accuracy and lower chance to stun from 100%
Remove stagger from combat drone attack
Remove Geth Rocket Trooper Stagger
Fix double/triple/quadruple rocket scumbag missile glitching rocket troopers
Fix hunters shooting you while staggered/stasised/frozen/on the floor etc.
That would make Geth reasonable to play against.

Scumbag Rocket Trooper disagrees with my post.
You don't want to side with Scumbag Rocket Trooper, do you?
Yes it's a cool story, brought to you by bro inc. Sure, I need to go back 2 bronze, etc.
Modifié par Lord_Sirian, 06 février 2013 - 07:10 .





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