Lord_Sirian wrote...
darkpassenger2342 wrote...
THIS! how didnt i notice? Just dont get stunlocked!Xeonzs wrote...
or you could just stay in cover or out of range?
either works wonderful and if you need to revive someone, then clear the stunners first.
like > Demolisher > throw arc nade at corpse > free seconds to revive.
Unless your awesome squaddie decided to run into the main force like a rtard.
It's so easy to not get stunlocked that there's no issue.
The geth are fine as they are, could use some more primes.
lord sirian, have you tried this?
what we have here is a viable solution.
/thread.
Geez I'd never thought of that, usually when going for revives I just run out into the open like an idiot, particularly if I have arc grenades on me.
/sarcasm
Well if that wouldn't be the case, then you wouldn't be stunlocked in the first place.
You are either completely failing at staying out of range or failing at killing them before they can stunlock you.





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