Lord_Sirian wrote...
ryanshowseason3 wrote...
Lord_Sirian wrote...
ryanshowseason3 wrote...
You've completely misunderstood the process in which this happened.
Pre patch the combat drone was broken. It couldn't do anything. It literally floated around and wasted the prime's time by casting it... The patch fixed it so no there was not a conscious decision to "add more stunlock" they were just fixing something that was broken in the first place. It was always supposed to be like this.
I agree that geth stunlock is not enjoyable but there was no concscious decision to add more, it was a bug fix.
Then Bioware should've considered the repercussions before fixing said bug, and changed the way the Drone interacted in the same patch instead of just KNOWINGLY adding more stunlock (albeit indirectly).
Omission and action are equal in this situation.
The other option being to leave the geth prime wasting its time spawning a unit that did literally nothing?
Honestly I do not blame them.
Fixing the bug was the right thing to do. Changing the difficulty in defeating the geth is in the responsibility of balance changes. *NOT* the realm of bug fixes. Different tasks entirely. Just like adding dragoons was the job of the dlc and bringing them in line with difficulty was balance change territory.
The state of the rest of the geth is completely irrelevant to fixing bugs.
But stagger/stunlock can only be reduced by way of a patch. Which SHOULD have been done during the previous patch. It's not a bug, but it can't be fixed by balance changes. So the patch team should've done it.
Whatever way you try to spin it, it doesn't look any better.
I don't know man I think it is not as nefarious as the way you try to spin it in the OP.
This wasn't BW consciously making the decision to just add more stunlock to the system out of spite or idiocy. Someone fixed a bug and it got rolled into the patch because it was done. I doubt balance was the main focus of this patch the focus was likely getting it through certification and fixing the vanguard glitch, everything else that was done at the time was incidental. Thats how software dev kinda goes. You make a build for a specific bug fix but the other features and fixes that are done get rolled in as well, which may or may not cause problems.
It feels more like you're spinning the story in a different way to say the devs are either incompetent or spiteful. Reads like a biased news article. At least to someone versed in how builds work and "features" like this squeak in. That may be too much to ask though. Not everyone is career software.