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Am I the Only One (Spoilers ...)?


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#26
Dragon Age1103

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Xzeto wrote...

Am I the only one who finished this game and went ... pooh (figuratively not literraly)?

125 hours I played. Level 22 or 23. Major armor. Major spells. Major everything. I was still a punk by the end. Insta-killed often! Unable to kill ... just about everything. Bored! Ticked! Irate! And that ending. What a choice. You play the good guy all the way through and the night before the big fight, you have to do something evil or die? Or kill the king (which in itself sent me almost into apoplexia since a major focus was revenge for the death of the king - just an assinine choice). But hey, it's "dark fantasy." And worst of all, why is having the bad guys level with you a good idea? It just prolongs the already monotonously repetetively elongatedly stupid fights against the proverbial level 20 rats! IT'S NOT FUN!!!!

One of the fun things of the good old days in RPGs was becoming the ubber-character. You work and work and work and eventually, you walk into a room and by sheer presence alone, owned everything. You didn't have to reload every (!) single (!) battle 20 or 30 times until you lucked up on some scenario that allowed you to move to the next nightmare fight and reload sequence. There was a sense of accomplishment. And God-forbid a sense of fun. Not with this new generation of game makers. It's almost a point of victory for them to spew their sadism at you, sit back and rub their grubby little hands saying "take that." This they call a game. Er, sorry, dark fantasy.

There were some good parts to this ....thing...- no denying. I'll never forget the surprise that was Leliana's song. I finished it yesterday and I've been reflecting on the whole experience. In the end, I can't say that I had fun. And I feel bad for having done it. I feel like I just wasted the time. What a stupid thing.-

I am so scared that this group will do the same thing to Mass Effect 2. I think that would break my heart.



You must not be very good at leveling your character b/c the game is really easy for me on Nightmare on PC version. I solo'd the last few hours of the game & only used 1 army(mages) at the end. I'm sure complaining with help a lot though. Thanks for venting to us I guess? Sorry you're not very good at the game & you felt the need to vent? Hope you get better at gaming, good luck!!

#27
Isadura

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Bottom line is- if you get owned by any thing in an RPG then rethink your strategy and try something different. It can happen that an endgame boss can flatten your party but if it`s doing it numerous times, the fault`s yours, not the game`s.

#28
termokanden

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Well, most of the time anyway :)

#29
Greenphrog

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I liked my ending, Dead that is. It fit.

#30
Zecele

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I thought the ending was genius personally. The difficulty curve is weird to be sure. If you build your character and NPC's right compared to "wrong" the difference can be phenomenal. Getting shield tactics for Alistair ASAP for instance made my second play through much easier than my first.

#31
DJ0000

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You must of been dieing cconstantly to play over a hundred hours, either that or I'm missing a lot of stuff.

#32
FireDragon076

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There is a game series called "Final Fantasy" that will allow you to build your characters to super levels and destroy any enemy in one or two hits. You get tons of random encounters by walking around and they even through in a "junior high" level love story (in pretty much all of them). You can save the world (in pretty much all of them, do it with an oversized sword, gun/sword, tail, net shorts, etc.) and have enough money at the end to buy anything you want. Plot is pretty much the same in all gazillion of series titles. Seems more your speed. You can have your "superman" character that nobody will remember or care about, flat 2d character that is over-god powerful, ho-hum.

#33
Xzeto

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jmp0505 wrote...

Hmmm, are you sure you are on the right forums?  Doesn't sound like we played the same game.  ../../../images/forum/emoticons/tongue.png 

And sorry... I sort of have to laugh - you played 125 Hours.  Played. 125. Hours.  If it was such a bad experience, why did you play it that long?   :lol:  (My shelf has lots of games I did not finish because they didn't grab me, or the gameplay was unsatisfactory, or I simply got bored half way through.) 

.


Good question. I'm probably some kind of borderline OC  guy. But to clarify the point, I don't know that I think the game was soooo bad. It had interesting moments. And as an RPGer, there is always the impulse to get to that next level - maybe things'll get better. And of course, there is an incessant need to see how the story ends.

My problem is that after all of that effort and time (I know it was ridiculous but I also tend toward the completist), I just came away thinking "Pooh! It just wasn't worth it." That's the root of the problem. Most games I play, I end up finding something and saying wow. That was cool. But not this one.

Modifié par Xzeto, 04 janvier 2010 - 10:44 .


#34
Xzeto

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Solistus1 wrote...

What you are describing sounds a lot more like an action RPG. BioWare made it pretty clear that this is an oldschool RPG in the sense that you have to not only 'grind' to a high level but actually build your party well to be powerful. If you are getting owned lategame as you say, it probably means you built your party poorly and/or play poorly. No offense, but you are asking for a game that is impossible not to beat easily if you just play it for a while. To most of us, that hardly sounds like a game at all.

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I understand your point. But at level 22 or 23, I'd gotten all the points in the categories that I was trying for. For my two handed specialist, I'd selected all of the two-handed attributes plus the class specifics etc. For my main character, mage, I'd selected all of the spirit, arcane warrior, and mage selections of interest. Of course, playing a mage is extremely difficult on normal because you can't AOE because the characters run in and get damaged as well as the targets. The dearth of items for potions made micromanaging health an unavoidable pain. And the insta-death arrows knocked the mage out (the only one who can resurrect) and from there it's a pretty quick death spiral to the reload. So you have manage every character to a tee. (Which reminds me of another fantastic novelty of DA:O - the tactics screen.) At this point the game becomes an exercise in combinatorials. Which one will work for this scenario and how long before you luck out on the right solution?

Modifié par Xzeto, 04 janvier 2010 - 10:48 .


#35
Xzeto

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SusanStoHelit wrote...

I have to agree. I am most definitely not a min/maxer, and I don't play on Nightmare or even on Hard because I absolutely hate micromanaging all my companions and playing all combat stop/start. My first playthrough I died quite a lot (not as much as you, I think, but a lot). I made dumb mistakes with my build, I didn't know how to make best use of tactics, or how half the skills worked. So I deleted that character about halfway through, did some research on the forums, and started again.

I'd advise you either give up and go play something else - or you look for/ask for some advice about builds and tactics and teams, set the game to 'easy' and play until you learn how it all works in practice. Then have fun.



I looked. But again the fun of a game is playing your character. I don't want to play someone else's. I've played more RPGs than the law allows. I've played every PC Bioware game (I think that's true). Generally, I love them. Especially KOTOR and Mass Effect. They were perfect IMHO.

My character builds were ok. I reiterate, after level 20 or so, there just aren't a lot of build changes that would matter. You prettty much have your skill tree complete. The mechanics of the game come into play at this point. And believe me, no matter how incompetent, you figure out some sort of strategy after 20+ levels and 125 hours of fighting the same monsters, albeit with different stats.

Modifié par Xzeto, 04 janvier 2010 - 10:49 .


#36
Xzeto

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castaftw wrote...

Well I do not agree with this game being too hard, actually I think it could be several times harder with no problem. I like my games very hard though and want a challenge when I play, not just a story being told, I want the feeling that I beat the game. These days games like that are hard to find as they are often dumbed down to feed the masses of ordinary players just looking for an experience like watching a movie..
.



I probably don't want hard. I want fun. Some hard challenges are great. Keeps the blood pumping. But after a while it just gets monotonous. And that's not fun.

By the way, how do you get the feeling you beat the game when the only option (consistent with your character) is for you to die? Personally, I felt I got pwned! And played for a fool. It's supposed to be a game! Who wants to die at the end of a game? That's NOT fun! It sucks. A LOT.

#37
Xzeto

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Dragon Age1103 wrote...

You must not be very good at leveling your character b/c the game is really easy for me on Nightmare on PC version. I solo'd the last few hours of the game & only used 1 army(mages) at the end. I'm sure complaining with help a lot though. Thanks for venting to us I guess? Sorry you're not very good at the game & you felt the need to vent? Hope you get better at gaming, good luck!!



As I said in a previous post, after about level 20, there aren't a lot of options regarding leveling your character. You've pretty much fill out the skill tree of choice. If you're an archer, you've selected all archery skills. if you're weapon and shield, all of those skills have been selected.

This is not an issue of character build or strategy. No matter how bad, it'd be diffcult to make it through 125 hours and 20+ levels without some kind of success stragegy.

Modifié par Xzeto, 04 janvier 2010 - 10:50 .


#38
Xzeto

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Isadura wrote...

Bottom line is- if you get owned by any thing in an RPG then rethink your strategy and try something different. It can happen that an endgame boss can flatten your party but if it`s doing it numerous times, the fault`s yours, not the game`s.


There is no rethinking your strategy when you enter a room with 4 characters, are surrounded by 20 enemies - 15 of which are firing insta-death arrows. Throw in a couple of those mage-like monstrosities and of course some blood mages and all you can do is hope that you survive the first wave. If not, reload, and hope again. This is not an issue of strategy. And to me, it's not fun. But I figured it out. Well to be honest I did cheat using the runscript healplayers script) to survive the first wave. Otherwise, I'd have quit and that wasn't an option. But if I'd known the ending, I probably would have spared myself the aggravation.

#39
Xzeto

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DJ0000 wrote...

You must of been dieing cconstantly to play over a hundred hours, either that or I'm missing a lot of stuff.



Actually, I'm a completist. I completed pretty much every quest assigned except the one where you have to select the cheapest thing in the chest and I didn't find one of the people to tell them their loved one had died. It takes a lot of time to finish all of those quests Image IPB!

#40
Xzeto

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FireDragon076 wrote...

There is a game series called "Final Fantasy" that will allow you to build your characters to super levels and destroy any enemy in one or two hits. You get tons of random encounters by walking around and they even through in a "junior high" level love story (in pretty much all of them). You can save the world (in pretty much all of them, do it with an oversized sword, gun/sword, tail, net shorts, etc.) and have enough money at the end to buy anything you want. Plot is pretty much the same in all gazillion of series titles. Seems more your speed. You can have your "superman" character that nobody will remember or care about, flat 2d character that is over-god powerful, ho-hum.



Been trying to find a PC version of a FF game. I tried VII but it just looked horrible and wouldn't play. I've heard that XIII will have a PC version. I may check it out. But we digress. This is about DA:O Image IPB.

#41
Xzeto

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Maviarab wrote...

So because you didnt feel 'uber' , the game let you down? Hmmm...interesting....



The game let me down because after I'd played it and waited and thought about it, all I had was a sense of disappointment. Not accomplishment. Not of having had fun. Not of provocative thought. Just a feeling of Pooh! What a bummer.

#42
Xzeto

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DJ0000 wrote...

You must [have] been [dying] cconstantly to play over a hundred hours, either that or I'm missing a lot of stuff.



You're missing a lot of stuff. There really is a lot to do in Felderen.

Modifié par Xzeto, 04 janvier 2010 - 08:02 .


#43
Catwall

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Xzeto wrote...

DJ0000 wrote...

You must of been dieing cconstantly to play over a hundred hours, either that or I'm missing a lot of stuff.



Actually, I'm a completist. I completed pretty much every quest assigned except the one where you have to select the cheapest thing in the chest and I didn't find one of the people to tell them their loved one had died. It takes a lot of time to finish all of those quests Image IPB!


You know, I understand this. I've spent a lot of time on games that were ultimately not satisfying- they somehow did not feel like they were worth all of my best efforts to mine them for whatever pleasure they might hold. Just as I tend to finish books, even when they suck. It is a peculiarity of my nature, I guess. At least I then feel that I've "completed" the experience, for better or for worse, and even though the experience was unfulfilling, I don't regard the time spent as wasted, as I was still engaged.

It sounds like this is what Dragon Age was for you. I can appreciate that, and I don't think you're the only one.

#44
Spendal

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Trolling?

#45
Isadura

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Now I get it. Xzeto thinks he's better as a player than anyone else and we all should bow to his superior intellect and game play ability. Otherwise how does one explain answering everyone's post whether they were making observations or offering their own opines....

Modifié par Isadura, 05 janvier 2010 - 07:54 .


#46
Xzeto

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Isadura wrote...

Now I get it. Xzeto thinks he's better as a player than anyone else and we all should bow to his superior intellect and game play ability. Otherwise how does one explain answering everyone's post whether they were making observations or offering their own opines....


Hmmmm.

Didn't know that it was rude (much less a sign of superior intellect and game play ability) to do so.

My apologies.

But can I even apologize without commiting the same crime?

So confusing.

#47
DJ0000

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Xzeto wrote...

DJ0000 wrote...

You must of been dieing cconstantly to play over a hundred hours, either that or I'm missing a lot of stuff.



Actually, I'm a completist. I completed pretty much every quest assigned except the one where you have to select the cheapest thing in the chest and I didn't find one of the people to tell them their loved one had died. It takes a lot of time to finish all of those quests Image IPB!


I also did every quest except the one where you shoot the arrow of safe passage and the Gaxkang one, I also explored 96% of the map(can't figure out where the other 4% is) and I did in about 56 hours.

For me to play about 150 hours I,ve had to play it 2 and a just over a half times. Also, I am sure that I did pretty much all the quests, I am a completionist aswell.

#48
DJ0000

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Xzeto wrote...

Isadura wrote...

Now I get it. Xzeto thinks he's better as a player than anyone else and we all should bow to his superior intellect and game play ability. Otherwise how does one explain answering everyone's post whether they were making observations or offering their own opines....


Hmmmm.

Didn't know that it was rude (much less a sign of superior intellect and game play ability) to do so.

My apologies.

But can I even apologize without commiting the same crime?

So confusing.


Surely giving everyone a reply is polite, this is a discussion afterall.

#49
Fishy

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I understand what he mean though .. Fighting a bear or a hurlock has a level 1 apprentice should be very difficult and scary.But 3-4 Years later after butchering through horde of darkspawn , demon,Golem,Dragon,Lich and becoming a true living legend..Fighting a Bear or a bunch of thug should not pose a threat.

That remind me of NWN when a bunch of thug threatened my Hero .. which was fully equipped in EPIC level 30 armor and i was litterally glowing of  awesonesss..Yet they attacked me with their cracked piece of rusty sword and smelly armor ..

But anyway . .Remember in Dragon age (Unlike NWN where you become has powerful than a god) .. You're still a human that can be killed by a well placed arrow.

#50
Soretooth

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The OP got his arse kicked in the game, and now he's getting it kicked in the forums. This is too funny!!



When I first started my first playthrough, I used the Normal difficulty. I didn't use tactics, because I felt they were too overwhelming at first. I toned the difficulty down to Easy and learned how to micro-manage my party. I had a blast, even though I made some mistakes at first and got wiped fairly easily. So then I learned strategy, and had an even better experience.



Now, in my second playthrough, I use the Normal difficulty. I also use tactics (perhaps not as efficiently as some others) and micro-manage only when in a very tough scrape if I need to. I also use some modded armor and equipment that make my party members more uber and provide more satisfying gameplay for me.



Perhaps the OP (and others not liking the game) should take the time to learn tactics and strategy to keep from getting wiped out, and also upgrade to the best armor and weapons at every opportunity.



I also think, for the hard core gamers in mind, that Bioware should provide a couple of more difficulty levels beyond Nightmare.



My next game will be on Hard. I can barely wait!