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Halo 4's ending put the smack down on ME3 (spoilers)


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#51
FredLOMD

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Sparbiter wrote...

...and ended with the main character facing off against the main antagonist. No Harbinger in ME3.


Technically we did get to do this. It's just that the main antagonis in ME3 was TIM instead of Harbinger. And winning the face off only took a renegade interrupt or enough paragon points to convince him to shoot himself in the head.

#52
FOX216BC

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Well non ending related observation here
Jennifer Hale is doing a outstanding job in Halo 4.

In ME i mostly play as maleshep with Mark Meers "monotone voice" so what it makes Shepard actually sound like a Commander.
Femshep i play on occasion, but her voice doesn't sound tough enough to be taken seriously as a commander.
Not saying i hate it, but it just isn't convincing enough.

Commander Sarah Palmer voice on the other hand sounds like a female commander should.
Great job Hale.
www.youtube.com/watch
Posted Image

Modifié par FOX216BC, 10 novembre 2012 - 12:36 .


#53
OdanUrr

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Sparbiter wrote...

So, I won't put any major spoilers for H4's ending, but I have to say that even as someone not that into the Halo series, it was a well written ending.


SPOILERS

"In this hour of victory, we taste only defeat. I ask why? We are Forerunners, guardians of all that exists. The roots of the galaxy have grown deep under our careful tending. Where there is life, the wisdom of our countless generations has saturated the soil. Our strength is a luminous sun towards which all intelligence blossoms, and the impervious shelter beneath which it has prospered.

I stand before you, accused of the sin of ensuring Forerunner ascendancy. Of attempting to save us from this fate where we're forced to... recede. Humanity stands as the greatest threat in the galaxy. Refusing to eradicate them is a fool's gambit. We squander eons in the darkness while they seize our triumphs for their own! 

The mantle of responsibility for all things belongs to Forerunners alone.

Think of my acts as you will, but do not doubt the reality.

The reclamation has already begun... and we're hopeless to stop it."

Modifié par OdanUrr, 10 novembre 2012 - 12:40 .


#54
Arbiter156

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^^ indeed she is^^
Fav quote

"Wow a whole fire team.... Commander Sarah palmer I command all the fire teams"

#55
Sparbiter

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I'm surprised i'm not being flamed more.

I agree with those who have issues with comparing the two genres, and I respect the scale that mass effect had to live up to.

But, in terms of comparing story and writing, I think it's a fair comparison. halo 4 didn't have multiple endings, but the ending it did have avoided the fatal flaws that mass effect failed to avoid

#56
FOX216BC

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Deadlysyns wrote...

corporal doody wrote...

different game...different company.

dont give a rats hindquarters.

true and different Game types RPG FPS. thats like comparing bread to cheese 

OP is comparing the story not the gameplay. 
Just eat your cheese sandwich...

@odanUrr
Yeah, this part/speech is what intrigues me the most for the future Halo games.
www.youtube.com/watch

Modifié par FOX216BC, 10 novembre 2012 - 01:21 .


#57
ZeCollectorDestroya

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Halo is turning into CoD real fast.

And comparing Halo to ME's universe is like comparing an ant to a cat (Substituted male genitalia measuring joke.) Halo's lore is less deep.

And to the flamewar on Pg1: shut the hell up.

#58
GreyLycanTrope

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Eterna5 wrote...

Who cares?

Are we can have threads like these each time a new game releases?

Peer review sessions.

#59
Lolomlas

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Sparbiter wrote...

I'm surprised i'm not being flamed more.

I agree with those who have issues with comparing the two genres, and I respect the scale that mass effect had to live up to.

But, in terms of comparing story and writing, I think it's a fair comparison. halo 4 didn't have multiple endings, but the ending it did have avoided the fatal flaws that mass effect failed to avoid

I think it isn't completely fair to compair Halo 4's ending to ME3's ending, because one of them is a start of a new trilogy while the other is the end of a trilogy. If you want to compare Halo to ME, than compare to ME1's ending.

#60
FOX216BC

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ZeCollectorDestroya wrote...

Halo is turning into CoD real fast.

And comparing Halo to ME's universe is like comparing an ant to a cat (Substituted male genitalia measuring joke.) Halo's lore is less deep.

And to the flamewar on Pg1: shut the hell up.

In Wrex his words "idiot".
Seriuosly CoD.
CoD games campaings don't have any meaning.
Why don't they just make a pure mp game out of it.
ME an the Halo Univerese are both great in their own ways.
The biggest difference is ME3 ending is hated by many of it's fans.
Master Chief is hated/ is the envy by does who can't stand the succes of the series he represents.
(PS3 fan boys, CoD 6 year old fanbase...)
So sick of it.
I love discussing both of these games cause i love to play them and both are great Sfi stories(not the ME3 ending).
Yes, they have their fauls, but for my both are far more superior to many other games.

Modifié par FOX216BC, 10 novembre 2012 - 01:41 .


#61
TheChris92

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Sparbiter wrote...

1. Most importantly, it didn't destroy any future game possibilities while still chronicling series altering events. ME4, in the future, is nearly implausible right now until you get a non-universe destroying canon ending, unless you want to make three seperate games for Synthesis, Control, and Destroy.

Given that Halo 4 is the start of a new trilogy, while ME3 was the end of one I'd say that doesn't surprise me, 

3. Nearly all loose ends were wrapped up. This one I'll give a pass, though. It's extremely difficult to compare the interactive story of an RPG to a streamlined story of a generic shooter. Still, in terms of writing an ending there were few if any loose threads to pull at.

I would hope that not all loose ends were 'wrapped up' in Halo 4. They would need something to work with for the sequels no?

Modifié par TheChris92, 10 novembre 2012 - 01:45 .


#62
JBPBRC

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Our_Last_Scene wrote...

At least there's choice. Halo isn't the RPG that ME is, but trying to pretend it put "the smackdown" on ME's ending is just nonsense.


Given that there isn't a massive online controversy, a Child's Play donation started up in protest, or cupcakes being sent to 343 Industries/Microsoft, I'd say Halo 4 did indeed give it "the smackdown" in terms of popularity.

#63
Someone With Mass

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The difference is how Halo 4 played out the theme of sacrifice.

It didn't beat you over the head with it and it made sense for it to happen. But the most important factor is that they didn't come up with the details for it during the last ten minutes like ME3 did. Oh no, that was something they established years ago when Bungie was the one in charge.

#64
Someone With Mass

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ZeCollectorDestroya wrote...

Halo is turning into CoD real fast.

And comparing Halo to ME's universe is like comparing an ant to a cat (Substituted male genitalia measuring joke.) Halo's lore is less deep.


At least Halo didn't turn to something as phenomenally stupid as the synthetics trying to kill everyone to save them from more synthetics.

Whatever designs it borrowed from games like CoD or Battlefield actually works in its favor.

When Mass Effect does it, it's just sad. Mostly because it's of a an entirely different genre, but some people didn't get that memo.

Also, I don't think that putting a bunch of flavor text everywhere makes anything deep if you don't do anything with it.

As of right now, even Halo can do what ME3 tried to do, but much better. Hell, even Borderlands have established a more interesting lore, story and even characters in some cases.

I like to think it's because both those games were released when they were ready and not because their publishers are a bunch or morons that knows nothing about how video games should be done and can only see the big dollar sign when they're looking at the game.

#65
Guest_Cthulhu42_*

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I don't give a single f**k about Halo or know anything about its ending, but I have no doubt that it's better than ME3's ending. Because, well, what isn't?

#66
Stalker

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ZeCollectorDestroya wrote...
Halo's lore is less deep.

A common misconception from someone who has never gone into Halo. I advice you to go through the Halo wiki and compare it to Mass Effect. It has pages and pages of backgrounds, stories, and details that Mass Effect can only dream of. Not to mention that there is a lot more logic into it than what ME3 presented us.
I love both, but that Halo has a deeper lore is fact.

And I agree with the OP. The ending (and overall writing) was outstanding in Halo 4 and BioWare could really take note.

Modifié par Mr Massakka, 10 novembre 2012 - 02:30 .


#67
N7 Assass1n

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Our_Last_Scene wrote...

EnvyTB075 wrote...

Our_Last_Scene wrote...

Please, if you're going to make childish insults about intelligence then at least make sure you're accurate in your mocking. You seem to think Halo had a good ending and ME was just different colours, which pretty much gives your "moron" comment no substance.

Anything else you want to add to the subject or do you want to just spout silly little names at each other?


Hey, i'm not the one who didn't pay attention to anything in the Halo plot and try to draw one out as a simple us v them plot. Anyone who knows their Halo lore can and will tell you that its far deeper than what you claim it to be.

I did what you did, i brought ME3 down to its most basic elements. ANYTHING can be proven to be simplistic when brought down to that level. Football? A bunch of men chasing a ball around for an hour. Motorsport? A bunch of men and woman driving cars around a road all day.

I'm not the one who is willfully ignoring the depth and complexity that ultimately creates the Halo saga, and i am quite right in defining you as a moron because of this.


You used the Didact as an example for depth, I pointed out how stupid the Didact was.

Seriously, why did he throw Chief away if he wanted to kill him? Isn't he supposed to be incredibly intelligent?

If he is supposed to represent how deep Halo is then he really shouldn't have completely dropped the ball in his first scene. It's rather counter-productive.


That's honestly a terrible argument. Its obviously to continue the plot. It happens in many games. Not to mention in the end (SPOILER) it didn't matter what the Didact did to Chief, the Librarian's enhancements to his genes made Chief capable of defeating him...

#68
Obsidian Gryphon

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FOX216BC wrote...

Well non ending related observation here
Jennifer Hale is doing a outstanding job in Halo 4.

In ME i mostly play as maleshep with Mark Meers "monotone voice" so what it makes Shepard actually sound like a Commander.
Femshep i play on occasion, but her voice doesn't sound tough enough to be taken seriously as a commander.
Not saying i hate it, but it just isn't convincing enough.

Commander Sarah Palmer voice on the other hand sounds like a female commander should.
Great job Hale.
www.youtube.com/watch
Posted Image



Wow. Very nice! :lol:  I like how she sounds (better than how femShep sounded grunt-wise. Don't get me wrong, I'm a femShep fan but really, I wish she sounded like this or rather the way the char was directed, was like this). And the entire sequence. Yes, it's nothing new but it sang across clearly : military, spit polish, regs, etc, etc. We mean businsess!

Definitely showing the lacks of the ME trilogy.

Too bad I don't play Halo 2 onwards. My old XB has always been a white elephant and I'm not buying a new one, just to play Halo, great as it looks. :)

Modifié par Obsidian Gryphon, 10 novembre 2012 - 02:34 .


#69
N7 Assass1n

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thearbiter1337 wrote...

Halo 4 made me not trust synthesis even more

"The Composer was meant to bridge the organic and digital realm...it would have made us immortal"

in ME terms Composer=Crucible

And what happened when the Forerunners tried that to save the Humans from the Flood and make them immortal it failed and created the Prometheans


Wrong. In Halo lore, the Ancient Humans were a tier 1 techonological civilization (Only civilization besides the Forerunners and Precursors who were tier 0, instead of the primitive beings we think) and were at war with the Forerunners. Both factions knew of the flood threat after the encounter by the Forerunners. The Humans lost by a small margin and the Didact who you fight in Halo 4 was the one who used the Composer to eradicate most of the Humans and turn them into Prometheans, and set back the remaining population to primitive standards, to be watched by the Librarian (She would document them). However, before the advanced Humans died out, they created a cure for the flood (Who they had a war with, and cured) but the flood came back, and the Humans destroyed any remnants of the cure so the Forerunners would have to fight the brunt force of the Flood. Thus, the Forerunners fired the Halo rings to eradicate any sentient species in a large radius to deprive the flood of "food".

#70
N7 Assass1n

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Let me give my POV...

Halo is much tighter to its lore. It established FTL through a discovery made by a scientist (Japanese man in the Lore) termed slip space. The amount of wording on just that page on the Halo Wiki makes up like 5 different pages of Mass Effect lore. People like to misconceive that because Halo is an FPS, it has to follow COD suit and be a degenerate non-immersive game with no back story. As a huge fan of both, I am leaning towards Halo. I actually cried during the ending...

Halo 4 MP, amazing. People think they took from COD? Every game does it. Hell, ME3 Combat is basically GOW with powers. However, Halo put their own spin on it, without oversimplifying or outright copying COD. For now, I've lost a lot of faith in Bioware to stand by their "Artistic Integrity", and I am amazed how good 343 did with Halo considering the stature of the game they were handed.

#71
GreyLycanTrope

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FOX216BC wrote...

Well non ending related observation here
Jennifer Hale is doing a outstanding job in Halo 4.

In ME i mostly play as maleshep with Mark Meers "monotone voice" so what it makes Shepard actually sound like a Commander.
Femshep i play on occasion, but her voice doesn't sound tough enough to be taken seriously as a commander.
Not saying i hate it, but it just isn't convincing enough.

Commander Sarah Palmer voice on the other hand sounds like a female commander should.
Great job Hale.
www.youtube.com/watch
Posted Image


I knew about that, but that youtube clip? Oh man that was awesome.

#72
Armass81

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Concerning Halos lore, it make sense it is somewhat bigger than ME ones, Halos got multiple books, games and years explaining it. It has 6-7 years over ME. Its Microsofts flagship franchise so it makes sense theyd invest so much on it. ME never got the same kind of attention. Plus ME had some troubles keeping its story consistent with the change of teams and Supermac.

As to the endings, have seen it like once and didnt care so much, im not big on Halo. I did see some gameplay of Halo 4 and it looked exactly the same as any other Halo before it, with some graphical tweaks. Maybe someone can explain what is so great about them endings to me. Its a start of the new trilogy and ME3 was an end of one so they not really comparable in that regard too.

Nevermind the story, I can say tough that characters are more intresting in ME. Master Chief and Cortana, and others in Halo, didnt really do anything for me. In fact I found Cortana rather annoying in Halo 3 with those damn flashbacks "would you sacrifice everything to save me" .....And I have played through the Halo trilogy, twice. Only character I found mildly intresting was Arbiter.

Modifié par Armass81, 10 novembre 2012 - 04:35 .


#73
Lolomlas

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Mr Massakka wrote...

ZeCollectorDestroya wrote...
Halo's lore is less deep.

A common misconception from someone who has never gone into Halo. I advice you to go through the Halo wiki and compare it to Mass Effect. It has pages and pages of backgrounds, stories, and details that Mass Effect can only dream of. Not to mention that there is a lot more logic into it than what ME3 presented us.
I love both, but that Halo has a deeper lore is fact.

And I agree with the OP. The ending (and overall writing) was outstanding in Halo 4 and BioWare could really take note.

You do know that Halo is a much older franchise, right? It has 7 games compared to ME's 3, not to mention the countless books, comics, and other stuff, of course there are less stories for ME.

#74
GriM_AoD

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Sparbiter wrote...



----
To rub it in, they show the main character's face in the legendary ending (and no, it's not a picture lol). ME3, obviously has the Tali Face controversy.
----

.


Well, you see his shaded eyes.

#75
Stalker

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Lolomlas wrote...

Mr Massakka wrote...

ZeCollectorDestroya wrote...
Halo's lore is less deep.

A common misconception from someone who has never gone into Halo. I advice you to go through the Halo wiki and compare it to Mass Effect. It has pages and pages of backgrounds, stories, and details that Mass Effect can only dream of. Not to mention that there is a lot more logic into it than what ME3 presented us.
I love both, but that Halo has a deeper lore is fact.

And I agree with the OP. The ending (and overall writing) was outstanding in Halo 4 and BioWare could really take note.

You do know that Halo is a much older franchise, right? It has 7 games compared to ME's 3, not to mention the countless books, comics, and other stuff, of course there are less stories for ME.

This reason does not invalidate the fact that Halo has the deeper lore.