1) You hit shield gate for some reason.
2) You regain some small amount of shields (NOT through normal regen), while in the window for shield gate.
3) You get hit for a high amount of damage in ONE shot, enough to drop you to zero - while you have some amount of shields, before the shield gate is back up.
4) The damage never registers as going to health, you just drop. No health gate.
The situation in #2 can occur if you have a Demolisher on the team and, after hitting shield gate, you run into the Pylon circle - or if a Volus specced for Duration (small amounts of regen for ~12 sec, but no DR) used Shield Boost recently - or if a Geth Turret restores part of your shields at the perfect moment. It can also occur if you are VERY squishy right after using an Ops pack, when the invulnerability fades. Enemies which deal enough damage to zero many classes through shields in one shot include Atlases, Ravagers, Phantoms, Scions, and possibly Rocket Troopers.
Now for why I think this is the problem. Here's the situation:
I'm playing Platinum, and in one wave we get a lone Atlas remaining. I'm on my GI with HM enabled, so I'm pretty squishy. The game says "ONE enemy left" and highlights the thing, so there is zero chance I was catching other fire. No Ravager goo around either. I never took a rocket from this Atlas, nor was there lingering DoTs from, say, a Banshee. Here's how it went down.
1) There's a Volus on the team, specced for Duration not DR. He'd used shield boost recently.
2) I take one hit from the Atlas (first in a volley of 4) and go to shield gate. Works as expected. At this point I have maybe 3 bars of HP left.
3) I hop behind a wall, and the lingering Shield Boost restores a fraction of my shields; perhaps 20%.
4) I know my shield gate isn't back up, but break cover before the Atlas's 4th shot anyway, knowing that shot should go, at most, to health gate.
5) Atlas's 4th shot in the volley takes me from about 20% shields to dead.
6) I'm sitting at my keyboard, jaw dropped, completely shocked.
Sadly I didn't have FRAPS up to record this, but I believe this is the root of the healthgate issue. At release the only way to restore shields was an Ops pack or normal regen, which happens after the shield gate is back up... so the health gate probably only triggers if you take damage ON HEALTH. Except now there are mobile shield restoration units that can break this assumption.
I'm going to try to reproduce this and get it recorded.
Modifié par DarthVarner, 10 novembre 2012 - 06:11 .





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