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Hahne-Kedar/Aldrin Labs Insanity. Is this even feasible?


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#1
BetrayerOfNihil

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I wanted to give Mass Effect one last playthrough as an Engineer on Insanity, after I unlock it with my soon-to-be-completed Hardcore with my Vanguard. It'll be a new character, so I'll be starting at Level 1.

A twist I plan to add will restrict me and my squad to 'basic' equipment, Aldrin Labs Armor variants up to X, and Hahne-Kedar Weapons up to X. The characters I'll be taking with me most of the time when I aquire them will be Garrus and Tali, who conveniently happen to start with Aldrin Labs Armor, Agent for Garrus and Hydra for Tali. Upgrades are a little up in the air at the moment, but I think I'll remain 'conventional' for RP purposes, so no Inferno or Chemical Rounds or the like.

Has anyone ever done, attempted, or heard of crap like this? Am I gonna die? Am I...
Insane?

I've decided that I'm just gonna do it normally on Insanity, no recording or anything. Too much time, patience, effort, all that crap, just to try to prove I can do something crazy. Plus I don't even have the stuff needed to get good quality recording off of my TV, stuff that costs money. If only my PC weren't a useless POS... Sorry for the hype or whatever, if anyone was really interested in this.

Modifié par BetrayerOfNihil, 14 novembre 2012 - 07:11 .


#2
The Grey Ranger

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Are also so restricting omnitools and biotic amps? How are you planning to restrict your mods both armor and weapons?

Any way you look at it, it will be rough going early on and your equipment is never going to get much better. I'd really consider subbing Liara or Kaidan for one of the partners, there will be times especially in the early game where you're gonna probably really want some biotic crowd control. Also in the early part of a run (before you unlock medium armor and electronics) Garrus tends to be pretty squishy, at least I've found him to be so.

Once you get to around level 20 it becomes more doable, because you'll have gotten some basic crowd control powers upgraded to the point that they are useful.

#3
BetrayerOfNihil

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The Grey Ranger wrote...
Are also so restricting omnitools and biotic amps? How are you planning to restrict your mods both armor and weapons?

Any way you look at it, it will be rough going early on and your equipment is never going to get much better. I'd really consider subbing Liara or Kaidan for one of the partners, there will be times especially in the early game where you're gonna probably really want some biotic crowd control. Also in the early part of a run (before you unlock medium armor and electronics) Garrus tends to be pretty squishy, at least I've found him to be so.

Once you get to around level 20 it becomes more doable, because you'll have gotten some basic crowd control powers upgraded to the point that they are useful.


Oh yeah, those too... Bluewire Tools and Solaris Amps it is. :s

Ammo Upgrades are going to be restricted to Anti-Personnel, Anti-Armor, and High-Impact ammunition types, which actually aren't really bad, they just lack the damage-over-time and debuffing benefits of other 'unethical' Ammo Upgrades. The only Grenade Upgrade I'll use, other than the Anti-Thorian one, is High-Explosive. Pretty conventional. Finally, Armor Upgrades won't be restricted at all, I don't think.

And I learned the value of Biotic powers like Throw and Lift against dangerous enemies like charging Krogan, on Hardcore. I'm not sure how much more difficult Insanity is in comparison, before Hardcore I... admittedly, I played on Casual before now...

I'm on Ilos with my Hardcore Vanguard now, so it probably won't be long before I can go for Insanity. Just wish I could film this crap without having to use a digital video camera.

#4
The Grey Ranger

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Insanity can be pretty rough at low levels due to a lot of the non-geth enemies using immunity. It makes them pretty hard to kill. You can keep them from using immunity by using lift, singularity, throw, stasis and neural shock. You can reduce it's effects with warp.

But barring some way to keep them from activating it, the fights can be pretty tedious.

#5
Phalanx

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I recently finished doing just that as a soldier. Some changes were using Inferno ammo for most guns (I can in ME2/3 so I may as well) and Explosive for my sniper (to make it 1 shot like the mantis). It was not easy, every fight took an age and I hated Krogan! I remember thinking that it didn't feel tooo bad on Eden Prime, hard, but do able. I almost gave up when I reached Choras Den

Modifié par Phalanx-a-Ware, 11 novembre 2012 - 01:46 .


#6
capn233

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The Grey Ranger wrote...

Insanity can be pretty rough at low levels due to a lot of the non-geth enemies using immunity. It makes them pretty hard to kill. You can keep them from using immunity by using lift, singularity, throw, stasis and neural shock. You can reduce it's effects with warp.

But barring some way to keep them from activating it, the fights can be pretty tedious.

This.

I did a game where I only wore Onyx armor, but I cheated in that one... reason being is that it was hard to find medium to higher tier Onyx armor, so when I saw a certain level of a competing armor, I would just use console to give myself the corresponding Onyx level.

If you are also sticking with bad amps, which is nearly all of them early game anyway, it will be tricky to prevent them from activating immunity with powers.  You won't have fast enough cooldowns to use powers at a rate that will come close to outpacing the enemies' immunity spam.  So you will have to make your powers count, especially as you enter a fight.

Insanity from level 1 in ME1 is very tedius, and in a way is probably the hardest section of the three games.

#7
BetrayerOfNihil

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Thanks for all the info, guys.

After I beat Hardcore, I'm gonna want to get a recording device or something... it's not gonna be fun to watch, especially because it's probably gonna take so damn long and look really lame. I wouldn't skip the filler, like me dying over and over. Just having the Medal of Valor won't prove I got it in almost the most difficult way possible.

I don't do this kind of challenge stuff very often at all... this is gonna be a pain in the ass.

Modifié par BetrayerOfNihil, 13 novembre 2012 - 06:32 .


#8
capn233

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BetrayerOfNihil wrote...

Thanks for all the info, guys.

After I beat Hardcore, I'm gonna want to get a recording device or something... it's not gonna be fun to watch, especially because it's probably gonna take so damn long and look really lame. I wouldn't skip the filler, like me dying over and over. Just having the Medal of Valor won't prove I got it in almost the most difficult way possible.

I don't do this kind of challenge stuff very often at all... this is gonna be a pain in the ass.

You can avoid some of the irritating things by doing different plot points first or in a different manner.

One of the things that I felt was the hardest early was actually the two assassins outside Chora's Den (when you go to see Harkin).

Basically not having any decent powers or weapons makes it difficult to burn through their immunity.  The exception is if you manage to have Lift there then you can lift them over the edge and they fall and die.  Otherwise you just have to use grenades wisely.

Another thing is that on the side quests, sometimes if a fight was going poorly I would just exit the building.  That revives your squad :)

I was a creature of habbit and so I always went to Therum as the first story planet... the last fight is fairly rough early game, again depending on your class and the team you take.  I tended to take squad mates I liked rather than who would be best.  Kaidan is actually good there, but I rarely took him.  Usually I was using Tali and Garrus.   If you can ragdoll the Krogan though you will probably find it fairly straightforward.

#9
CoffeeHolic93

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capn233 wrote...

BetrayerOfNihil wrote...

Thanks for all the info, guys.

After I beat Hardcore, I'm gonna want to get a recording device or something... it's not gonna be fun to watch, especially because it's probably gonna take so damn long and look really lame. I wouldn't skip the filler, like me dying over and over. Just having the Medal of Valor won't prove I got it in almost the most difficult way possible.

I don't do this kind of challenge stuff very often at all... this is gonna be a pain in the ass.

You can avoid some of the irritating things by doing different plot points first or in a different manner.

One of the things that I felt was the hardest early was actually the two assassins outside Chora's Den (when you go to see Harkin).

Basically not having any decent powers or weapons makes it difficult to burn through their immunity.  The exception is if you manage to have Lift there then you can lift them over the edge and they fall and die.  Otherwise you just have to use grenades wisely.

Another thing is that on the side quests, sometimes if a fight was going poorly I would just exit the building.  That revives your squad :)

I was a creature of habbit and so I always went to Therum as the first story planet... the last fight is fairly rough early game, again depending on your class and the team you take.  I tended to take squad mates I liked rather than who would be best.  Kaidan is actually good there, but I rarely took him.  Usually I was using Tali and Garrus.   If you can ragdoll the Krogan though you will probably find it fairly straightforward.


Therum is one of the best missions to do early, as you can exit the Mako and finish off the enemy for some bonus XP that will help out a lot, as you'll need it early-game rather than later. The only really difficult part is, as you mentioned - the Krogan who is rendered completely useless if you or Kaidan have Neural Shock.

#10
BetrayerOfNihil

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I think I'll go to Feros after several of the side-locations. It's mostly Geth and there are only a few Krogan. On my Hardcore run I went the the Armstrong Nebula for the Geth Incursion Assignment pretty much as soon as I got control of the Normandy, and I found that Geth, who lack Biotics and speed, were fairly easy in comparison to a lot of other enemies. Just gotta steer clear of their various rockets and Siege Pulse Cannons.

I also have quote a few of the Achievements, which give boosts like damage reduction, force, Shields, Experience, things like that.

Another thing, if I'm playing as an Engineer, can I get Biotics like Throw or Lift as a Bonus Talent when starting? I can't seem to find big information on Bonus Talents on the Mass Effect Wiki.

Using the Mako to bring enemy HP down and jumping out for the kill is also a good idea that I never thought of... since using the Mako to kill gives a penalty.

Modifié par BetrayerOfNihil, 13 novembre 2012 - 07:39 .


#11
CoffeeHolic93

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BetrayerOfNihil wrote...

I think I'll go to Feros after several of the side-locations. It's mostly Geth and there are only a few Krogan. On my Hardcore run I went the the Armstrong Nebula for the Geth Incursion Assignment pretty much as soon as I got control of the Normandy, and I found that Geth, who lack Biotics and speed, were fairly easy in comparison to a lot of other enemies. Just gotta steer clear of their various rockets and Siege Pulse Cannons.

I also have quote a few of the Achievements, which give boosts like damage reduction, force, Shields, Experience, things like that.

Another thing, if I'm playing as an Engineer, can I get Biotics like Throw or Lift as a Bonus Talent when starting? I can't seem to find big information on Bonus Talents on the Mass Effect Wiki.

Using the Mako to bring enemy HP down and jumping out for the kill is also a good idea that I never thought of... since using the Mako to kill gives a penalty.


When you've unlocked the power, you can use it as a bonus power regardless of the class. However, a biotic power on a tech class wouldn't make much sense from a lore-standpoint.

The Engineer is probably the weakest class, as it has no defensive power (Barrier, Immunity) without picking Barrier as his/her bonus power, so there's that. You want this to be a challenge run, so consider something else.

Lift and Singularity have excellent CC, but lift is superior as it works on Geth Colossi, Krogan (unsure if singularity affects these guys.) and the Final boss.

A shotgun could be a decent bonus power too as it can CC quite well with sledgehammer/explosive rounds.

#12
HolyAvenger

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The easiest way to make Therum straightforward on insanity (I've done ME1 on insanity several times, to the point I prefer fighting Thresher Maws on foot and shotgunning Colossi in the face) is to max out Lift on yourself and Kaidan as soon as possible.

As have been pointed out, the toughest fights are early in the game (Chora's Den, Krogan Battlemaster), but the latter can simply be lifted (he's immune to throw and some other powers).

Biotics are very OP in ME1. If you're going to deliberately gimp your equipment, I'd would definitely take at least one biotic with you at all times.

#13
CoffeeHolic93

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HolyAvenger wrote...

The easiest way to make Therum straightforward on insanity (I've done ME1 on insanity several times, to the point I prefer fighting Thresher Maws on foot and shotgunning Colossi in the face) is to max out Lift on yourself and Kaidan as soon as possible.

As have been pointed out, the toughest fights are early in the game (Chora's Den, Krogan Battlemaster), but the latter can simply be lifted (he's immune to throw and some other powers).

Biotics are very OP in ME1. If you're going to deliberately gimp your equipment, I'd would definitely take at least one biotic with you at all times.


It's waaaaay easier to get one point in Medicine (neural shock) than maxed lift if you do Therum as your first mission.

Unless you do something silly like go down to every single uncharted planet and kill Thresher maws before you do any story-line missions...

That could work, actually - wouldn't it? It would be boring, sure - but there are quite a few Thresher maws ripe for the XP-picking.

#14
capn233

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Mi-Chan wrote...

It's waaaaay easier to get one point in Medicine (neural shock) than maxed lift if you do Therum as your first mission.

Unless you do something silly like go down to every single uncharted planet and kill Thresher maws before you do any story-line missions...

That could work, actually - wouldn't it? It would be boring, sure - but there are quite a few Thresher maws ripe for the XP-picking.

You don't need Master Lift to lift a Krogan.  Master gets you the Colossus, and Advanced is for Armatures.  I can't recall if basic lift does it or if you need Advanced... although I think we had this discussion before and I could get enough Lift by the time you assault Chora's Den to get Fist.

The other thing is that all f the story line missions are relatively more easy than the side quests early game (because Geth are easier than biotic enemies), and you can do the Mako trick on all of them.  I consider Feros the easiest of the story planets though.  Most of the high hp enemies are on the highway, and the Krogan you can potentially run from if need be (unlike the Battlemaster at the end of Therum).

My favorite trick with the Mako though is at best use on the highway of Feros.  You can ram an enemy to knock them down, but if you park the Mako on top of them, they can't get up.  That means you can take an Armature out of a fight without even using a power.  The only issue can be that if you decide to kill it while it is under the Mako, you will do some damage to the Mako.

#15
The Grey Ranger

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Mi-Chan wrote...

When you've unlocked the power, you can use it as a bonus power regardless of the class. However, a biotic power on a tech class wouldn't make much sense from a lore-standpoint.

The Engineer is probably the weakest class, as it has no defensive power (Barrier, Immunity) without picking Barrier as his/her bonus power, so there's that. You want this to be a challenge run, so consider something else.

Lift and Singularity have excellent CC, but lift is superior as it works on Geth Colossi, Krogan (unsure if singularity affects these guys.) and the Final boss.

A shotgun could be a decent bonus power too as it can CC quite well with sledgehammer/explosive rounds.


Singularity will not work on the four legger geth, it will work on krogan, and not on the final boss IIRC.

#16
BetrayerOfNihil

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Mi-Chan wrote...
Unless you do something silly like go down to every single uncharted planet and kill Thresher maws before you do any story-line missions...

That could work, actually - wouldn't it? It would be boring, sure - but there are quite a few Thresher maws ripe for the XP-picking.


That's actually what I do in games that don't let you play past the ending, like this and New Vegas.

And there goes Hardcore. I killed General Grievous! Now to spend several hours trying to make this guy look like me. In before "your Shepard is ugly" comments.

#17
capn233

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I have played through ME1 with every class, some many times. Every single one I started from Level 1 (except the first) I tried to get as much XP as possible and do every single mission and side quest. It is a grind, but that must be the obsessive part of me.

I bet hardly anyone tried to get Matriarch Delinga's writings or all League of One medallions every game. Or find all the minerals :)

#18
BetrayerOfNihil

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capn233 wrote...
I have played through ME1 with every class, some many times. Every single one I started from Level 1 (except the first) I tried to get as much XP as possible and do every single mission and side quest. It is a grind, but that must be the obsessive part of me.

I bet hardly anyone tried to get Matriarch Delinga's writings or all League of One medallions every game. Or find all the minerals :)


I got all of those except for the Codex entires needed for Scholar. Probably because some of the signs on the Citadel give Codexes, but I always ran past them thinking they're just directories. I just noticed a couple of those on my Hardcore run, but was playing as a character that often wouldn't converse with non-merchant aliens, depriving me of some of those Codex entires I think. :s

I've decided that I'm just gonna do it normally on Insanity, no recording or anything. Too much time, patience, effort, all that crap, just to try to prove I can do something crazy. Plus I don't even have the stuff needed to get good quality recording off of my TV, stuff that costs money. If only my PC weren't a useless POS... Sorry for the hype or whatever, if anyone was really interested in this.

#19
The Grey Ranger

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capn233 wrote...

I have played through ME1 with every class, some many times. Every single one I started from Level 1 (except the first) I tried to get as much XP as possible and do every single mission and side quest. It is a grind, but that must be the obsessive part of me.

I bet hardly anyone tried to get Matriarch Delinga's writings or all League of One medallions every game. Or find all the minerals :)


Well there are always a few of us obsessive completionists around.  Pretty much in the same boat except for my very first playthrough, there I was just wanting to see the story.

Modifié par The Grey Ranger, 14 novembre 2012 - 02:02 .


#20
capn233

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The Grey Ranger wrote...

Well there are always a few of us obsessive completionists around.  Pretty much in the same boat except for my very first playthrough, there I was just wanting to see the story.

Good to know it isn't just me. :)

#21
HolyAvenger

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Me too! Level 1 start, all the missions except the minerals.

The only class I haven't done a complete playthrough with is an engineer. I had one half-done when ME3 came out, starting playing that. Moved on to MP...and haven't touched ME1 since.

#22
capn233

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I have played 3 ME1 characters since ME3 came out :)

#23
HolyAvenger

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We all have our ways of coping with the ending...