yah, but there is also a decent damage bonus included, as well as a speed boost. it is a great power, I just can't use it, also I have now included other powers (minimum of bloodlust, possibly also rage, have not tested it though) into the list of powers I can't use. And no one please tell me the vorcha is playable without rage.Koenig888 wrote...
I skipped HM on the Geth Engineer and it works just fine. I use the Geth Plasma Shotgun so I don't need the accuracy or ROF bonuses.
Bioware, could you please take a look at powers with screen modification?
#151
Posté 12 novembre 2012 - 03:22
#152
Posté 12 novembre 2012 - 03:25
#153
Posté 12 novembre 2012 - 03:30
Interestingly, I tried out a 3d monitor with HM enabled just to see if it helped - the overlay appears at the front like an actual hud, with the rest of the scene rendered with depth. However, I had a hard time focusing on enemies further away, so I took the damn glasses off and gave in.
#154
Posté 12 novembre 2012 - 03:33
#155
Posté 12 novembre 2012 - 03:37
how are these hud effects "immersive" you are in no way playing as the character, it is simply a puppet hence 3rd person view and not 1st, also insults won't help your case.LoboFH wrote...
Yes BioWare, kill all immersive ideas, the world doesn't spin right for a bunch of ultrasensitive kids.
Modifié par Shepard Cmdr, 12 novembre 2012 - 03:37 .
#156
Posté 12 novembre 2012 - 03:37
I'd rather it wasn't killed, just reduced in intensity a little or optional adjustments to intensity of screen effects as a graphics setting would be a nice touch.LoboFH wrote...
Yes BioWare, kill all immersive ideas, the world doesn't spin right for a bunch of ultrasensitive kids.
#157
Posté 12 novembre 2012 - 03:42
To be honest I think most of you are acting, the attack against blur effect reminds me the usual topic attacks against bloom, blur or depth of field effects.
Modifié par LoboFH, 12 novembre 2012 - 03:43 .
#158
Posté 12 novembre 2012 - 03:49
except that those don't cause health issues where there are none with the main game. also "ultrasensitive kids" sounds quite a bit likd an insult to me. Also I am suggesting a toggle feature, so that people like you can keep the effects and people like me can use the powers without getting physically ill. I really don't see a problem with this solution. it is a win win solution.:happy:LoboFH wrote...
Insults?, where?, just an objective diagnostic. One of the great finds of ME3 coop is it gave us to experience other races of the ME franchise. Geth HUD, like krogans rage is a fantastic way to get this.
To be honest I think most of you are acting, the attack against blur effect reminds me the usual topic attacks against bloom, blur or depth of field effects.
Modifié par Shepard Cmdr, 13 novembre 2012 - 04:23 .
#159
Posté 12 novembre 2012 - 03:59
#160
Posté 12 novembre 2012 - 04:16
some people are unaffected, others have serious issues, just because you have no issues doesn't mean no one does. I for one can't go more than three waves with HM on and more than a couple games with bloodlust, just because you can doesn't mean everyone can.surleygentelman wrote...
I just finished a days worth of playing with the geth toons. Happy to report no headaches, no eye strain and a continued functioning of my eyes in general. So the argument that HM causes health issues is an overstatement if not an outright lie. I still think the issues is in the television set the person is using.
#161
Posté 12 novembre 2012 - 04:19
#162
Posté 12 novembre 2012 - 04:21
#163
Posté 12 novembre 2012 - 04:33
carnage17_ wrote...
U can go to best buy and try those gamer glasses I don't know if they will help but if not return them. They are expensive though
Yeah, they are $70. And I can think of better things to do with $70.00 (CoD BL OPS 2).
They also don't fit over glasses. So if you wear corrective lenses,you have to put your contacts in to wear them (if you have contacts).
Not an optimal solution for everyone.
Modifié par inversevideo, 12 novembre 2012 - 04:34 .
#164
Posté 12 novembre 2012 - 04:39
I mean, I could take reasoned response, but Chris Priestley there, telling us to "go play another class" (as Brightness has almost nothing to do with it)? That's just unpleasant. I'd really like the devs to give a longer response on this. I don't need it to go away, just to be toned-down/more transparent.
surleygentelman wrote...
I just finished a days worth of playing with the geth toons. Happy to report no headaches, no eye strain and a continued functioning of my eyes in general. So the argument that HM causes health issues is an overstatement if not an outright lie. I still think the issues is in the television set the person is using.
That's completely irrational, and I find it bizarre that you even posted it.
By the logic, every activity that is safe for you, is safe for everyone! So all those people with peanut allergies? I guess they can just eat peanuts all day, right? No risk to anyone!
Ridiculous...
It's not a TV issue, given that HM gives me headaches on two different "TVs" (one a widescreen monitor). As does AR. Funnily enough BL doesn't. I think because it's because the BL doesn't cause my eyes to attempt to refocus between the effect and the enemies, whereas the "3D effect" of the others does.
#165
Posté 12 novembre 2012 - 04:41
What you can't do is think that adjusting your monitor's 'brightness' setting makes the screen brighter or dimmer. The light output from the cold cathode or the LED backlighting is not usually adjustable at all and will remain constant.
This is assuming an LCD monitor. Also, remember that a lower refresh rate (ie. 60Hz) does not cause eye straining flicker on LCD monitors. They work differently to CRTs.
#166
Posté 12 novembre 2012 - 04:48
BongMong wrote...
When adjusting a monitor, like with a TV, brightness is not really brightness. Odd, but true. Think of 'brightness' as black level and contrast as brightness. What's more, it may well be more of a case of adjusting the RGB values and/or gamma level for your situation.
What you can't do is think that adjusting your monitor's 'brightness' setting makes the screen brighter or dimmer. The light output from the cold cathode or the LED backlighting is not usually adjustable at all and will remain constant.
This is assuming an LCD monitor. Also, remember that a lower refresh rate (ie. 60Hz) does not cause eye straining flicker on LCD monitors. They work differently to CRTs.
I have an eco-friendly TV which can switch the whole thing dimmer (it does indeed dim the backlight). Unfortunately this doesn't fix the problem, just makes everything harder to make out
I just stick to non-HM classes, sadly. It's a pity because HM Is conceptually really cool. I guess BW is happy punishing a certain percentage of it's playerbase for not being normative enough.
#167
Posté 12 novembre 2012 - 04:51
To those saying that you can just spec out of it, that's a pathetic response. Yes it's a possible solution, but why is it that you have to spec out of a skill just because of poor design? I cannot understand why this issue has not been fixed. There is absolutely no reason that HM should make your screen that bright, and nothing is lost by toning it down.
#168
Posté 12 novembre 2012 - 04:53
If you have a health problem that prevents you from doing something the way others do it you have to work around it, poss. with help from others, or avoid the situation. What you can't do is expect others to restrict themselves to make things more fair. You can ask for a ramp as well, but they won't take away the stairs.
BW might make an option to change the colours to suit if there's enough people affected. I think this unlikely, so best learn about how to properly adjust your monitor (a complex but interesting topic) or don't use characters that upset your vision.
Hope that was helpful.
#169
Posté 12 novembre 2012 - 04:57
surleygentelman wrote...
I just finished a days worth of playing with the geth toons. Happy to report no headaches, no eye strain and a continued functioning of my eyes in general. So the argument that HM causes health issues is an overstatement if not an outright lie. I still think the issues is in the television set the person is using.
There are more than 6 billions of humans on earth and you think that because you are not affected by something no is either ....
My cousin smokes heavily since 25 years, he still has not developped lung cancer, according to your logic, since he has not developped it, smoking should not give lung cancer at all.
#170
Posté 12 novembre 2012 - 05:26
Well I can't speak for anyone else, but I only get this problem with Hunter Mode and I think I've figured out why it gives me a migraine... I'm pretty sure it has to do with me having difficulty focussing properly on the action behind the static white overlay in the forefront when Hunter Mode is engaged.... adjusting brightness does nothing to help the situation.Our_Last_Scene wrote...
Honestly don't even understand what aspect of it gives people headaches.
Consequently, when I play Geth, I never spec any Hunter Mode. Given that it is that race's signature power, I feel like I'm missing a major part of the character experience and so rarely play them. The new challenge system is pretty much my only incentive to play them at all.
To be honest, I think the fact that Bioware's official stance on this problem was stated by Chris Priestly as being, "If the Geth Hunter mode is not to your liking you can change the brightness in game or on your monitor/TV or you can choose to play another class.", whilst they almost simultaneously introduce a challenge that requires you to play at least one Geth character (Machine Mastery) is in somewhat poor taste... and that's putting it mildly!
Modifié par Oz not Ozzy, 12 novembre 2012 - 05:29 .
#171
Posté 12 novembre 2012 - 05:49
While I can live with the Devastator Mode and a fully stacked Bloodlust on the Vorchas or Krogan Rage, I agree that the Geth Hunter Mode is just too much.
I personally call it Headache Mode and some of my squadmates (not all though) agree.
Another annoying thing about the Hunter Mode is that sometimes you can hardly make out the target indicator for an objective.
Too much is too much and I would also welcome an option to turn the effect off or dim it down at least. The Hunter Mode is the main reason why I don't like to play the class, although in general the class is awesome. But every time I give the character another try, I have to switch to another class afterwards and my eyes were sorely reminded of the reason why I neglected said character for a long time.
And I am playing on a new LCD screen with a well-tuned brightness (according to the built-in options brightness test). If I would lower my brightness, I'd be losing information on dark maps (like Reactor) with regular classes.
#172
Posté 13 novembre 2012 - 04:25
I wear prescription glasses, and don't have contacts, also, why should I have to spend another $70 just to play the damn game. It doesn't seem like a toggle feature for all hud affecting powers would be that difficult. there is a decent portion of the playerbase affected, and bioware DGAF. there is something seriously wrong with that situation.carnage17_ wrote...
U can go to best buy and try those gamer glasses I don't know if they will help but if not return them. They are expensive though
#173
Posté 13 novembre 2012 - 05:53
The hunter mode HUD is exactly opposite to what the description says(atleast for me). Elevated Battlefield Awareness? I can hardly make out anything or line up my cross hair when that triangle mesh is infrontt of me.
#174
Posté 13 novembre 2012 - 04:06
+1Mindfane wrote...
The hunter mode HUD is exactly opposite to what the description says(atleast for me). Elevated Battlefield Awareness? I can hardly make out anything or line up my cross hair when that triangle mesh is infrontt of me.
#175
Posté 15 novembre 2012 - 04:12
Kaall wrote...
surleygentelman wrote...
I just finished a days worth of playing with the geth toons. Happy to report no headaches, no eye strain and a continued functioning of my eyes in general. So the argument that HM causes health issues is an overstatement if not an outright lie. I still think the issues is in the television set the person is using.
There are more than 6 billions of humans on earth and you think that because you are not affected by something no is either ....
My cousin smokes heavily since 25 years, he still has not developped lung cancer, according to your logic, since he has not developped it, smoking should not give lung cancer at all.
here is an example of people replying to threads they clearly do not understand. The logic( and i use that term loosly) used in this person post is shockingly devoid. Again two days of runnig toons that have in game effects and i have had no issues. In addition to this i have been speaking with everyperson who i have played with who is also using a toon with screen effect, GETH, VORCHA ect, and not one, not one reported that they were having major or any issues with their eyes. Yes this is a small sample size however it is still statistically valid as they are all indaviduals who have been and continue to play the game with no eye issues. At this point the people who say the game devs are purposly harming them no longer have a valid argument and are just complaning to complain. The next DLC is a week or so away so why don't you start your trolling about that i kinow your getting your material ready





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