I agree with Blazomancer on Awakening and on two-handers. Every class becomes super overpowered in the xpac to the point you should be considered a demigod. As for two-handers there auto attacks are slow but that is remedied by using activated talents, haste or a swift salve. Anyways here are my thoughts and recommendations.
Shield warrior: The big advantage this guy has over two-handers is damage reduction. You get a few sustainables that make you absorb more damage and your overall attack damage isn't nothing to scoff at either. You also get immunity to flanking attacks and backstabs which is the best thing about this class in my opinion.
Two-hander: Personally this is my favorite warrior build as it has great damage and you can still tank like a champ. It's very gear dependent but if you save enough gold to purchase the blood dragon armour you can acquire the whole set right after Lothering. Just pump strength as high as possible and for your first two talents get sunder arms and mighty blow. Sunder arms is very spamable and has a low stamina cost. Good damage too. By level 10 try to get two-handed sweep as it is a great aoe attack.
Archer: Can't say much for archer as it is easily my least favorite of all. Scattershot is an awesome ability yet you get that mid to late game. Other then that there is nothing a dual wield rogue cannot do better then an archer. Too many of their attacks require too much stamina and have a long cast time so I end up auto attacking almost constantly.
Blood Mage - Now I've never played a blood mage. In fact it's the one specialization I have yet to unlock. However as far as mages are concerned they are easily my most favorite class. There are so many ways to build a mage they make playing any other class difficult now. You have crowd control, raw damage, damage overtime, heals and you can even be a great tank. I'm currently trying a shapeshifter build now myself though I can't comment on how good it is yet. I got to get to level twelve again as I just found out I botched my override folder.
Edit: Just wanted to add a bit on the archer. They are most definitely playable, it's just a very specialized build and requires the proper group set up to function at 100% effectivness. They are heavy on sustainables which leave little or no stamina for activated abilities. And the activated abilities aren't all that great to begin with so you just end up auto attacking mostly.
Modifié par Ridirkulous, 15 novembre 2012 - 01:23 .