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What custom content would you choose?


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9 réponses à ce sujet

#1
PJ156

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Now I want to add more custom content I find myself bemused. I have tried a couple of all in one haks and both have messed up my placeables to some extent. In any case I am building my own placeables 2da for this mod as that is good practice for me. So my question is ... if you were starting from scratch on a mod what three vault pages would you down load and set up? I am not talking about the big choas pack here or other combined sets but individual pieces of work. I know Nytirs BCK is great but aside from the big names it is very hard to search for custom content on the vault. you need to know what or who you are looking for first.

Cheers,

PJ

#2
kamal_

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Looking just for placeables?

#3
Happycrow

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Really depends. Are you making a tight, story-focused module? In that case, I'd pick whatever scenery-chewing placeables will help to keep your story from feeling generic.

For my PW we'd be sunk a bit with only three, especially considering that I've already created the equivalent of about a half-dozen haks with pw-specific custom content. But if we were straight-up limited to three, they'd be as many tilesets as I could fit inside that limitation.

#4
PJ156

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Placeables at the moment, I am playig with tile sets and have issues there that may be the subject of future questions. This may be an difficult question as Happycrow suggest as individual packs are small but at the moment I guess I am asking what three packs would you reccomend?

PJ

#5
kamal_

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There's the Trinity placeables pack, those are high quality and varied. (In fact I see you commented recently)
http://nwvault.ign.c...l.Detail&id=494
Baron RWS's adobe pack (assuming it fits the area)
http://nwvault.ign.c...l.Detail&id=498
Kivinen's item placeables, because it adds a lot of nice visual detail.
http://nwvault.ign.c...l.Detail&id=153
Sigil buildings, (because I want Planescape)
http://nwvault.ign.c...l.Detail&id=483

/ Tired of the same architecture everywhere, I'd like more variety in available building styles.

#6
Claudius33

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Nytyr's BCK II provides a lot a beautiful placeables you can use to build complex and various structures.

Here a sample with BCK II classic, a shot from my incoming module which should be released end November, beg. December. I have used Baron RWS' Adobe also.

img84.xooimage.com/files/d/9/1/amiraute-3357129.jpg 

Modifié par Claudius33, 11 novembre 2012 - 08:12 .


#7
Happycrow

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I do like the adobe pack quite a bit, for a module that's in an appropriate setting.

#8
kamal_

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merchant stuff
http://nwvault.ign.c...l.detail&id=401

#9
Happycrow

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The merchant stuff is good, but as one of your only three? 90% of it can be made by altering existing blueprints into prefabs. I'd definitely want more bang for my buck there (but I TOTALLY agree on the item placeables, however. They're a much-missed set.)

#10
kamal_

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Well, there just aren't a tremendous amount of packs with variety to pick from.

Besides, who limits themselves to three  :D