What hope do Origins fans have?
#1
Posté 11 novembre 2012 - 02:37
I guess this thread is meant to build upon hope by those who understand disappointment & therefore share similar experiences, ultimately encouraging one another to lead to hope. I'd strongly put my hope in BioWare in the past like many others. I feel robbed & empty after DA2 & ME3 as an end result. I want BioWare to succeed despite feeling conflicted of their posthumous indigence surrounding quality.
Maybe the times are changing too fast for some of us. Maybe Origins fans aren't welcomed in the new age of BioWare. What hope do you have?
#2
Guest_Guest12345_*
Posté 11 novembre 2012 - 02:39
Guest_Guest12345_*
Modifié par scyphozoa, 11 novembre 2012 - 02:42 .
#3
Posté 11 novembre 2012 - 02:40
Inquisition has-
-a voiced, human-only protagonist
-No origins, just selections of past events a la Commander Shepard
-companion customization
-an actual quest, not just vaguely connected events
So who knows?
#4
Posté 11 novembre 2012 - 02:43
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision, and that they plan to, by and large, follow that direction for the next installment.
But you know, game companies are sometimes going to make products that you dislike. It happens. The best they can do is make the game that they want to make, and hope that you'll enjoy it as well.
#5
Posté 11 novembre 2012 - 02:47
Do you have hope that DA3 will be a good game despite what you've listed? I know it's still too early to tell, but nevertheless your input is invaluable.BasilKarlo wrote...
Well, it all depends on why you liked Origins but disliked II.
Inquisition has-
-a voiced, human-only protagonist
-No origins, just selections of past events a la Commander Shepard
-companion customization
-an actual quest, not just vaguely connected events
So who knows?
#6
Posté 11 novembre 2012 - 02:48
Plaintiff wrote...
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision
Well, leadership of the project changed hands toward the very end of Origins' development. The whole point of Dragon Age was to be the spiritual successor to Baldur's Gate. Dragon Age 2 hardly seems in line with that and seems to me to be much more in line with their more current goals.
#7
Posté 11 novembre 2012 - 02:55
They dropped that tagline after DA:O anyway, so I don't see how it's relevant, but as it is, "spiritual successor to Baldur's Gate" is an extremely vague phrase that could mean several different things.BasilKarlo wrote...
Plaintiff wrote...
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision
Well, leadership of the project changed hands toward the very end of Origins' development. The whole point of Dragon Age was to be the spiritual successor to Baldur's Gate. Dragon Age 2 hardly seems in line with that and seems to me to be much more in line with their more current goals.
It could mean "party-based game set in fantasy universe", or "non-linear storytelling with lots of choice". Some people were probably expecting "a game set in the D&D universe, with D&D rules", and found Origins deeply disappointing as a result.
#8
Posté 11 novembre 2012 - 02:58
Darth Death wrote...
Do you have hope that DA3 will be a good game despite what you've listed? I know it's still too early to tell, but nevertheless your input is invaluable.
Well, let me start by saying I didn't hate DA2. I think it's a deeply flawed game that would have been deeply flawed if they had had twice the time to develop it. They took a sharp left turn and IMO betrayed what Dragon Age was supposed to be about. That said, it wasn't the worst RPG I played that year.
But do I have hope that Inquisition will be a good game? Sure, I have hope. But do I have a reasonable expectation that it will be a good game? Not really. Bioware always claims to be listening to the fans, but that seems like a hard case to make considering their recent failings. And truth be told, DA2 and ME3 being so substandard has really been a punch to the gut for me. Bioware has been my favorite developer since long before KOTOR and they truly made some of what I consider to be the best games of all time. Now it seems like they just don't care about the things they used to care about. Mass Effect turned into an oversexed romance simulator with no focus on story. Dragon Age became every other action-fantasy game with a romance simulator thrown on to make it the sort of Bioware game that their fanbase now expects.
I've really been soured on gaming in general by 2 of my favorite franchises jumping the shark.
#9
Posté 11 novembre 2012 - 03:00
Plaintiff wrote...
They dropped that tagline after DA:O anyway, so I don't see how it's relevant, but as it is, "spiritual successor to Baldur's Gate" is an extremely vague phrase that could mean several different things.BasilKarlo wrote...
Plaintiff wrote...
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision
Well, leadership of the project changed hands toward the very end of Origins' development. The whole point of Dragon Age was to be the spiritual successor to Baldur's Gate. Dragon Age 2 hardly seems in line with that and seems to me to be much more in line with their more current goals.
It could mean "party-based game set in fantasy universe", or "non-linear storytelling with lots of choice". Some people were probably expecting "a game set in the D&D universe, with D&D rules", and found Origins deeply disappointing as a result.
Except it doesn't mean a lot of things. No one expected Origins to just be one of those things after hearing it was the spiritual successor to BG. And DA2 was a linear game with choices that all lead to the same place, so it certainly doesn't fit the bill in that regard.
#10
Posté 11 novembre 2012 - 03:03
Please define the "spirit" of Baldur's Gate for me, then.BasilKarlo wrote...
Plaintiff wrote...
They dropped that tagline after DA:O anyway, so I don't see how it's relevant, but as it is, "spiritual successor to Baldur's Gate" is an extremely vague phrase that could mean several different things.BasilKarlo wrote...
Plaintiff wrote...
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision
Well, leadership of the project changed hands toward the very end of Origins' development. The whole point of Dragon Age was to be the spiritual successor to Baldur's Gate. Dragon Age 2 hardly seems in line with that and seems to me to be much more in line with their more current goals.
It could mean "party-based game set in fantasy universe", or "non-linear storytelling with lots of choice". Some people were probably expecting "a game set in the D&D universe, with D&D rules", and found Origins deeply disappointing as a result.
Except it doesn't mean a lot of things. No one expected Origins to just be one of those things after hearing it was the spiritual successor to BG. And DA2 was a linear game with choices that all lead to the same place, so it certainly doesn't fit the bill in that regard.
DA2 didn't have to fit any bill, because they never claimed that it would. That phrase appeared on the back of the DA:O box and nowhere else.
When a videogame franchise only has one installment, its identity is hardly set in stone.
Modifié par Plaintiff, 11 novembre 2012 - 03:05 .
#11
Posté 11 novembre 2012 - 03:05
#12
Posté 11 novembre 2012 - 03:10
Plaintiff wrote...
When a videogame franchise only has one installment, its identity is hardly set in stone.
I have no idea what this means.
#13
Posté 11 novembre 2012 - 03:35
#14
Posté 11 novembre 2012 - 03:37
#15
Posté 11 novembre 2012 - 03:41
Plaintiff wrote...
I'm sure Bioware welcomes anyone who wants to play their games, as long as they can avoid being a snob about it (hint).
But I got the impression that the development team was never fully satisfied with DA:O. I think DA2 is more in line with their original creative vision, and that they plan to, by and large, follow that direction for the next installment.
But you know, game companies are sometimes going to make products that you dislike. It happens. The best they can do is make the game that they want to make, and hope that you'll enjoy it as well.
I agree – I get the strong impression that the dev team are quite perfectionistic, and highly motivated to create the most enjoyable game possible, but with so many contradictory preferences strongly held by fans, they can't please everyone.
Although I'm often critical of DA2, it's not because I didn't enjoy it – I did. It's just that although I liked it, I didn't love it the way that I love Origins.
Compared with Origins, DA2 seems to be geared toward an approach where the player makes choices from the point of view of a player influencing the direction of the story ("I want to see how the story will play out if I do x"), as opposed to making choices from the point of view of a character. While there's nothing wrong with that approach, it's not my preference, and I found myself struggling with it at times.
From what I've heard from the developers, it does sound as though DA2 is closer to their original vision than DA:O in many ways, so I can't really disagree with you there – although I admit that I can't help feeling a bit disappointed to find out that the developers didn't necessarily like the same things about Origins that I did.
For me, it's not a matter of being fundamentally opposed to the new direction that BioWare took with DA2 – it's just that DA2 didn't quite manage to sell me on the new direction. But I'm looking forward to DA3 very much – from what I've heard so far, I'm getting the sense that many of the things that frustrated me the most in DA2 won't be present in DA3, so it will give me a chance to form a clearer opinion on the more cinematic direction that BioWare is taking with the series.
Modifié par jillabender, 11 novembre 2012 - 06:19 .
#16
Posté 11 novembre 2012 - 03:45
The big factors that will determine whether I buy it new and shiny from EA, or used from Gamestop are:
1. Whether or not there is real PC version
2. Easing up on the "streamlining" they decided to go with in DA2
3. Toning down the silly animations a smidge, or 5.
#17
Posté 11 novembre 2012 - 03:47
Masha Potato wrote...
you're all doomed
#18
Posté 11 novembre 2012 - 03:53
What I dinged DA 2 for was the excessive reuse of maps, the over the top acrobatics and exploding corpses (seriously, everything got gibbed), and the relatively confined feel of the game. The city was much larger than the small areas we visited. At the same time, the pace of walking, while faster, would've made traversing a larger city tedious, so I guess it was a decent compromise.
Modifié par StarcloudSWG, 11 novembre 2012 - 03:58 .
#19
Posté 11 novembre 2012 - 03:56
There was never much hope... just a fool's hope.
We have time. Every day, the Bioware team moves closer to old-school cRPG mechanics.
Do we knot that?
What does your heart tell you?
That Origins is alive. Yes. Yes, it is alive.
#20
Posté 11 novembre 2012 - 04:58
I have no hope.Darth Death wrote...
Maybe the times are changing too fast for some of us. Maybe Origins fans aren't welcomed in the new age of BioWare. What hope do you have?
Not with their current vision.
I dislike how they present their story and character. Too much railroading plots and illusion of choices with no benefit to alter the course of story. They want to tell their story while I want to change their story to create my own with my own character. In the past it wasn't much of an issue due to support for toolset and less invasion on player and character agency. But as the time past, BioWare see the need to take control over PC in order to tell a better story. Hence we see autodialogue, 3 restricted personality system, paraphrase, restricted voice tone, smart@ass movie protagonist who never act, emote, behave and response properly, etc.. This intrusion has becoming more and more apparent with each games. And I do not appreciate it all.
#21
Posté 11 novembre 2012 - 05:49
#22
Posté 11 novembre 2012 - 06:04
Yes! Pick a side at once, or be destroyed!Face of Evil wrote...
I liked both games. Am I doing something wrong?
#23
Posté 11 novembre 2012 - 06:31
#24
Posté 11 novembre 2012 - 07:32
I have no idea what to look forward to in DA3, but the one positive thing they do have going for them is that the team does participate with the fans here and occasionally provide glimpses of the thought process behind the writing/development of the game.
#25
Guest_Nizaris1_*
Posté 11 novembre 2012 - 08:33
Guest_Nizaris1_*
so i hope DA3 will be like DA:O, 100%, with improvements




Ce sujet est fermé
Retour en haut







