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What hope do Origins fans have?


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#126
Massakkolia

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Caiden012 wrote...

Salaya wrote...

Filament wrote...

DA2 haters would be a more descriptive term than Origins fans. Origins fans includes most if not all DA2 fans.


DA2 haters is a derogatory term. I don't like DA2, so, I'm a hater?

Origins fans could or could not include most or all DA2 fans.

Many people who doesn't like DA2, dislike it precisely because is not as DA Origins. I've read this reason many, many times in this forum.


I agree. I think DA2 is a good game but it doesn't compare to DA:O. I wish it was more like DA:O but I don't think that makes me a DA2 hater.


That's quite a battle of semantics you guys have going on there. Instead of talking past each other, why don't we settle for a rather lengthy but politically correct term "Origins fans who dislike DA2".

Filament's point is a good one though. I'm firmly an Origins fan and I also like DA2. Tentatively I might even include myself to the category of DA2 fans, although I have a mountain of criticism for the game. It is perfectly possible to love DA:O to bits and still enjoy DA2. Those two don't cancel each other out.

Is there hope for DA3 for us Origins fans (which I consider myself to be)? Sure. Granted, we are stuck with the dialogue wheel and a voiced protagonist, but the devs have promised to refine the dialogue system and make the criticized paraphrasing more clear (I'm dubious but definitely hopeful). I believe it was mentioned by a dev in some thread that the amount of auto-dialogue is at least not going to increase from DA2 (à la ME3), so that's a relief.

The companion customization looks like a promising compromise between DA:O and DA2. It has also been implied that the team is really focusing on making the combat gameplay interesting this time. The human protagonist announcement was a disappointment but backgrounds could work if they're utilized better than in Mass Effect. 

All in all, we've heard some good things and some bad things. We've seen nothing, excluding some concept art. There's not really enough information to wallow in hopelessness yet.

Modifié par Ria, 12 novembre 2012 - 10:37 .


#127
The Hierophant

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Filament wrote...

The Hierophant wrote...

Filament wrote...

DA2 haters would be a more descriptive term than Origins fans. Origins fans includes most if not all DA2 fans.

After looking at the initial sales info i doubt it

How does sales info say that people who liked DA2 didn't like Origins?

*Edit* wth Second reading comprehension fail, it seems i'm too old to play games and post at the same time.(ignore post):(

Modifié par The Hierophant, 13 novembre 2012 - 01:16 .


#128
AlanC9

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The Hierophant wrote...

If they didn't like DaO why would they buy Da2?


They liked the voiced protagonist?  (Insert DA:O to DA2 change of your choice there)

#129
Guns

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If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.

#130
The Hierophant

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AlanC9 wrote...

The Hierophant wrote...

*snip* 


They liked the voiced protagonist?  (Insert DA:O to DA2 change of your choice there)

Sorry reading comp fail.

Modifié par The Hierophant, 13 novembre 2012 - 01:20 .


#131
Shevy

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Guns wrote...

If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.


Silent or voiced protagonist alter the way I can roleplay dramatically. The voiced option with it come-alongs didn't let me roleplay Hawke to the extent I could with the Warden. So yes, a single feature can break or make a game for me and thus influence shipping over my money or not.

#132
Nerevar-as

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Guns wrote...

If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.


I could barely stand mHawke´s voice, so I doubt it has anything to do with that.

#133
mopotter

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[quote]Face of Evil wrote...

I liked both games. Am I doing something wrong?[/quote

If you are, your not alone.  I liked both.  And there were things in both that I didn't care for.  Untill my kids start making video games that I direct and boss,  I'll hope that DA3 is as good as the other two with great ending choices.

#134
The Six Path of Pain

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I already know this game is not going to be as good as Origins,but I am hoping it is better then DAII...Pretty much all you can hope for really,especially with the information they have released recently.

#135
mopotter

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Shevy_001 wrote...

Guns wrote...

If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.


Silent or voiced protagonist alter the way I can roleplay dramatically. The voiced option with it come-alongs didn't let me roleplay Hawke to the extent I could with the Warden. So yes, a single feature can break or make a game for me and thus influence shipping over my money or not.


I have my own "single feature" requirements that would cause me to keep my money in my pocket but I tend to hear the voice that the character is yelling when I hear the words in my head.  At least in BW games, I almost always pick the sassy voice or the mage voice.  That's the voice I hear in my head not mine, so having one that says all the dialogue never bothered me.  My single feature requirement would be picking the sex.  :)

#136
Darth Death

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budzai wrote...

AtreiyaN7 wrote...

Persephone wrote...

Filament wrote...

DA2 haters would be a more descriptive term than Origins fans. Origins fans includes most if not all DA2 fans.


Yeah, THIS.

There are even FREAKS like me who loved both games.

Oh the humanity!:ph34r:


^ The above people are highly intelligent and insightful.


why? because (s)he liked both game? ^^ LOL

It's because they don't like the idea of others disliking what they favor. Apparently, you're not highly intelligent or insightful if you didn't enjoy DA2. It's funny, I did say initially this thread was meant for the people who understood disappointment (mainly DA2); but still you have those people rambling on their enjoyment of DA2. I don't have a problem with people liking DA2; I do have a problem with people not reading the op & acting as if they know what this thread is about. 

Modifié par Darth Death, 13 novembre 2012 - 02:12 .


#137
Realmzmaster

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Guns wrote...

testytest wrote...

clennon8 wrote...

Sometimes I feel like the only person in the world who thinks DA2 was better than DA:O in almost every respect. I hope DA3 emulates DA2 more than DA:O.


You're not alone. :whistle:


No, but you guys should be. In  a 6x6 cell wrapped in straitjackets. 


Show me to my room. Throw in a copy of DA2 with a computer. You can keep the straitjacket and I am good.

#138
Realmzmaster

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Guns wrote...

If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.


Really? And that is you informed medical opinion?

#139
Lethys1

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I'll have to wait for fan reviews since game reviewing sites don't take the time required for the to say that it has different paths.  They play through once and if it looks like they were offered choices, they say it has different paths.  Even if that really doesn't amount to anything but a change in points.  Or not even a change at all.

The reviewers who said DA2 had choice that mattered really bothered me once I played it through.  You don't control the three or four most important actions in the entire game, or even influence them a little bit.  I've been relegated to playing RPG's from the 1997-2004 era, because clearly no well-budgeted games are made with that style in mind, except for games by CD Projekt.  And it wasn't exactly a long time ago, either, which is what's so confusing.

My hope really lies with Kickstarter projects like the one Obsidian is doing or Wasteland 2.

#140
FINE HERE

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*cough* Let's make this thread relevent and less fighting, please. *cough*

DA3 should return more to the DA:O style and less DA2. DA2 was a huge step away from the style of its predecessor. It was made more modern looking with it's UI and cinematics but for some people(like me) that's just not interesting. It looks sleeker, but I preferred the DA:O's UI instead as it was interesting and looked more like it fit with the genre of the game. I'd prefer a more medieval feel to the game rather than a 'we made Mass Age: the Dragon Effect 2!' feel that I got from DA2.

The whole 'you can only be human' thing from DA2 also bugged me, as my favorite playthroughs of DA:O were with elves and dwarves wardens. And the voice... FemHawke's actress was good, but it wasn't the voice I wanted for my Hawke playthrough and just felt like another 'character creation matters!' line that other games have used.

DA2 was not a terrible, horrible game. It just was a bad sequel. As a standalone game, it would have been good, but as a sucessor to DA:O? It just felt wrong to me, and like an entirely different style altogether.

DA3 should be a marriage of both styles, not try to create a new one from scratch. Take some of the elements of DA2 and mix them with some elements of DA:O.

And fix the elves. The poor, poor elves...

#141
Scarlet Rabbi

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The sheer size of this game, along with it being strongly implied that Morrigan will return, or her 'situation' will be resolved, or both, is enough to get me, a hardcore Origins fans, pretty exicited about Inquisition.

Also, save imports being present is a good thing.

#142
WazzuMan

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Well, I liked playing both DAO and DA2. There were things I liked in each of them and things I despised.

For instance, the combat in DAO was irritable and slow, and if I wasn't playing a ranged character it was a great deal of time spent watching that character running around trying to "move into range". DA2 was better at this on most fronts, when I pushed a button something actually happened but as I got further into the game I wasn't really feeling any power behind my attacks and then there was the endless waves of enemies. It felt like I couldn't get anyway without having to wipeout a few dozen thugs. It's just senseless fighting for the sake of having a fight where there is little reward aside from finally being able to get where I'm going.

That said, I managed to get through several playthroughs of DA2, before I was able to force myself to go back and get through ONE playthrough of DAO. I like it better now I am more used to it but I certainly wouldn't put it on a pedestal and say DA3 should be more like this than it should be like DA2.

Modifié par WazzuMan, 13 novembre 2012 - 04:40 .


#143
Guest_Puddi III_*

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Darth Death wrote...

It's because they don't like the idea of others disliking what they favor.

Um, no. I don't care if you dislike DA2, I just don't like the implication that you speak for all Origins fans in so doing.

It's funny, I did say initially this thread was meant for the people who understood disappointment (mainly DA2); but still you have those people rambling on their enjoyment of DA2.

If a snarky remark can constitute 'rambling,' it would be more accurate to say I was rambling about you using words wrongly. I'm aware that you clarified your meaning in the OP, but it still felt like you were making untoward assumptions about what it means to be an "Origins fan." People who dislike DA2 very often think they have monopolies on labels like these (RPG fan is also a good one) and it's a little annoying. That is all.

Modifié par Filament, 13 novembre 2012 - 06:05 .


#144
Guest_Rojahar_*

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Lets argue like children over stupid titles.

Really though, I'm curious, should people who liked race selection, origins, and other features that were in DAO but not DA2, have hope and hold their breath in anticipation of future games, or is this no longer the company/games for them? Regardless of what label or titles we want to use for them.

#145
Guest_greengoron89_*

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None.

#146
Guest_Puddi III_*

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Rojahar wrote...

Lets argue like children over stupid titles.

I'll always be there to point out the assumptions people shouldn't be making. Call it whatever you want. :innocent:

Not much to say about the topic really. I guess I would say to keep an open mind and don't be chained to a handful of features in judging the quality of the game overall, and don't be so quick to cast bets when we only know a handful of things about the game, but the OP didn't ask for my opinion I suppose, so feel free to disregard such crazy talk.

Modifié par Filament, 13 novembre 2012 - 07:22 .


#147
AstraDrakkar

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I loved DAO and I enjoyed DA2. There were things that I liked and disliked about both of them. I certainly hope that DA3 is a much longer game than DA2, and spans a much larger area with no reused areas. My biggest fear is that the "choices that matter" will be limited to 2 or 3, including what background you pick and your class choice.

Modifié par AstraDrakkar, 13 novembre 2012 - 09:15 .


#148
Liamv2

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i love both games origins battle system some times makes it a chore to play though and i hated the area reusage of 2

Modifié par Liamv2, 13 novembre 2012 - 08:49 .


#149
SpunkyMonkey

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Guns wrote...

If a voiced protagonist is literally the making or breaking of whether you buy a game you probably at the very least have some mild form of autism.


If you make stupid comments mocking mentally challenged people just to make a point about game voicing, then you certainly have a very strong case of needing to sort your life out.

Modifié par SpunkyMonkey, 13 novembre 2012 - 10:09 .


#150
Spankoman

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AstraDrakkar wrote...

I loved DAO and I enjoyed DA2. There were things that I liked and disliked about both of them. I certainly hope that DA3 is a much longer game than DA2, and spans a much larger area with no reused areas. My biggest fear is that the "choices that matter" will be limited to 2 or 3, including what background you pick and your class choice.


If by "choices that matter" you (the general "you") mean "completely different endings depending on my choices," then chances are you're going to be disappointed. The choices that mattered in both DAO and DA2 ended up being part of the matrix that funneled towards a single game-ending event. In DAO that was the killing of the arch-demon and the end of the blight. In DA2 it was the destruction of the chantry and the beginning of the mage/templar conflict. But in both games you could make choices that changed the way you reached that point. A lot of the criticism of choices as being irrelevant stems from a difference in the level of specificity at which one chooses to evaluate the game. If your criteria for a choice mattering in either game is changing the game-ending event, then no choice in either game mattered.

Part of the problem was the way the experience was packaged in DA2 vs. DAO. In Origins, it was clear early on that the goal was to end the blight. But DA2 was not called Dragon Age: Let's Blow Up the Chantry. It seems to me that a lot of the "meaningful choice" problem can be resolved just by making it clear to the player from early on what exactly the endgame will be, and then allowing the player choices which can in some ways change the ultimate impact of that event on the world.