Adding a limit of 5 min is good enough (extra 5 min if there are objectives to complete).
Of course, this shouldn't apply to the survivor who doesn't have hydras anymore.
Modifié par Infernal_Satan, 11 novembre 2012 - 11:32 .
Modifié par Infernal_Satan, 11 novembre 2012 - 11:32 .
Guest_Flaming Snake_*
Flaming Snake wrote...
If it is happening for 4 waves, and 15 minutes each time, then the team is at fault, not the player. Next time, play smart and don't get yourself killed.
Thoraxe41 wrote...
Don't die and thrust the responsibility on the sole survivor?
Besides, I have been the last man standing a lot of times, why should I be forced to waste my rockets, when I am capable of clutching it, with time. I'd rather save my rockets for Objectives
Modifié par Tecco, 11 novembre 2012 - 10:50 .
Infernal_Satan wrote...
Thoraxe41 wrote...
Don't die and thrust the responsibility on the sole survivor?
Besides, I have been the last man standing a lot of times, why should I be forced to waste my rockets, when I am capable of clutching it, with time. I'd rather save my rockets for Objectives
Wow, I can only see "I" in your reply, seems that you ignored the feelings for the other players in your team.
Coalmine wrote...
Why would you want to punish the one guy who didn't mess up as bad as the WHOLE TEAM, and is currently fighting for your lives. What about a system that auto-kicks players who bleed out / get executed three rounds in a row?
Infernal_Satan wrote...
I believe no player would like to watch the sole survivor dance around with a gun for 15 mins and refuse to use hydra against several bosses when everyone is dead in a wave. And when this happens for 4 waves, that's one hour completely wasted
Adding a limit of 5 min is good enough (extra 5 min if there are objectives to complete).
Of course, this shouldn't apply to the survivor who doesn't have hydras anymore.
GallowsPole wrote...
Quit the mission. Easy. If you want the survivor to waste his consumables, you should be willing to do the same.
Infernal_Satan wrote...
Coalmine wrote...
Why would you want to punish the one guy who didn't mess up as bad as the WHOLE TEAM, and is currently fighting for your lives. What about a system that auto-kicks players who bleed out / get executed three rounds in a row?
Selecting between the auto-kick and spectating for a long time? I would pick auto-kick.
It's a game, and you force everyone to wait while you enjoy showing off your skills? I have a better idea, why don't you play solo instead?
Immaculate J wrote...
Infernal_Satan wrote...
I believe no player would like to watch the sole survivor dance around with a gun for 15 mins and refuse to use hydra against several bosses when everyone is dead in a wave. And when this happens for 4 waves, that's one hour completely wasted
Adding a limit of 5 min is good enough (extra 5 min if there are objectives to complete).
Of course, this shouldn't apply to the survivor who doesn't have hydras anymore.
When you bleed out 4 waves in a row: bronze base is where you should go ( i made it rhyme~!, )
Modifié par Aetika, 11 novembre 2012 - 10:59 .
Aetika wrote...
I would suggest to quit the mission, but abandon that guy after all his hard wok seems even more asinine move than suggesting to pressure him with time limit, so I am afraid I have no advice for you. Except maybe...grow up
Infernal_Satan wrote...
Aetika wrote...
I would suggest to quit the mission, but abandon that guy after all his hard wok seems even more asinine move than suggesting to pressure him with time limit, so I am afraid I have no advice for you. Except maybe...grow up
I'm sorry, grown ups have less time to play because they have work and family to attend to. They can't spend much time to play games, and when they do, they try to enjoy every seconds.
Thoraxe41 wrote...
Infernal_Satan wrote...
Thoraxe41 wrote...
Don't die and thrust the responsibility on the sole survivor?
Besides, I have been the last man standing a lot of times, why should I be forced to waste my rockets, when I am capable of clutching it, with time. I'd rather save my rockets for Objectives
Wow, I can only see "I" in your reply, seems that you ignored the feelings for the other players in your team.
Well, considering all the messages of thanks and friend requests, for clutching, It seems people aprecitate it.
Infernal_Satan wrote...
GallowsPole wrote...
Quit the mission. Easy. If you want the survivor to waste his consumables, you should be willing to do the same.
Unfair towards the survivor because he has to waste his consumables, which can be refilled later on
versus
Unfair towards the other 2 players because they have to waste their time, which cannot be refilled
In a lot of other multiplayer games, there's always a timer so the players don't need to wait too long to respawn.
For example, Counter Strike (a classic multiplayer shooter): you can't finish your objective in time? The opponent wins.
Modifié par -JP-, 11 novembre 2012 - 11:04 .
Aetika wrote...
Infernal_Satan wrote...
Aetika wrote...
I would suggest to quit the mission, but abandon that guy after all his hard wok seems even more asinine move than suggesting to pressure him with time limit, so I am afraid I have no advice for you. Except maybe...grow up
I'm sorry, grown ups have less time to play because they have work and family to attend to. They can't spend much time to play games, and when they do, they try to enjoy every seconds.
Ok, then I have even a better advice. DON´ T DIE!
Infernal_Satan wrote...
I believe no player would like to watch the sole survivor dance around with a gun for 15 mins and refuse to use hydra against several bosses when everyone is dead in a wave. And when this happens for 4 waves, that's one hour completely wasted
Adding a limit of 5 min is good enough (extra 5 min if there are objectives to complete).
Of course, this shouldn't apply to the survivor who doesn't have hydras anymore.
Then why are you asking a time limit, and not a join restriction removal ? Cause then there's two player...Infernal_Satan wrote...
It happens a lot when there are only 3 players, when one dies, the second one will follow shortly.Flaming Snake wrote...
If it is happening for 4 waves, and 15 minutes each time, then the team is at fault, not the player. Next time, play smart and don't get yourself killed.
Infernal_Satan wrote...
Aetika wrote...
Infernal_Satan wrote...
Aetika wrote...
I would suggest to quit the mission, but abandon that guy after all his hard wok seems even more asinine move than suggesting to pressure him with time limit, so I am afraid I have no advice for you. Except maybe...grow up
I'm sorry, grown ups have less time to play because they have work and family to attend to. They can't spend much time to play games, and when they do, they try to enjoy every seconds.
Ok, then I have even a better advice. DON´ T DIE!
How about DON'T WASTE EVERYONE'S TIME AND KEEP THE GAME MOVING FORWARD?
Modifié par Aetika, 11 novembre 2012 - 11:07 .
Muhkida wrote...
Infernal_Satan wrote...
I believe no player would like to watch the sole survivor dance around with a gun for 15 mins and refuse to use hydra against several bosses when everyone is dead in a wave. And when this happens for 4 waves, that's one hour completely wasted
Adding a limit of 5 min is good enough (extra 5 min if there are objectives to complete).
Of course, this shouldn't apply to the survivor who doesn't have hydras anymore.
If anything, you and your fallen teammates are wasting his time, and resources should he decide to use them (they're called cobra missiles btw).
If I see all my teammates bleed out constantly within 4 waves, that's telling me they're not committed to using their medigel. So why should I be an automatic "win" button for them?