KalilKareem wrote...
Jesus man. I hope and pray that this thread is just clever trolling.
In case it is not: Dear OP, you are the most ego-centric and self-entitled person on the entire BSN. And that IS saying something.... Just the nerve to come here complaining that you were not carried fast enough to the credits you did not deserve make me vomit a little bit in my mouth. Seriously man, wtf?
Please add a time limit for the sole survivor in a wave
#151
Posté 11 novembre 2012 - 12:48
#152
Posté 11 novembre 2012 - 12:49
If I have to waste time in real life to wait, then it's tied to my real life.Jay Leon Hart wrote...
Infernal_Satan wrote...
Logic fail
1. The situation happens is all teammates are dead. You can't change that when it happens
2. Sure, then why the army keeps developing new and more powerful weapons if you can kill everyone with a knife? (Or maybe you live in the ME world but not in the real world)
If you guys place the importance of consumables over time, then I will suggest EA to drastically raise the price of the package.
For point #2, this a game and not real life, so... yeah.
If they increased the price of "the package" (I'm guessing you mean the equipment packs?) then they should also take a % of the credits earned by a downed teammate and give them to the survivors at the end of the game. 10% per wave seems fair...
(no, I'm not serious)
And if I can use our credits to get the sole survivor a cobra midgame so he can finish the wave earlier, I will be more than glad to do so
#153
Posté 11 novembre 2012 - 12:50
Infernal_Satan wrote...
The rules can be changed to "The time limit does not apply to him if he has only one or less cobra". Still, players are not accepting this
I don't use Cobras as often as my friends because I don't feel the need to as often but recently against Collectors we were doing a hack on wave 10 with a spawn point right round the corner. 2 Scions and 2 Praetorians come into view, I have Cobras, I use them, 1 Praetorian dodges, I fire again. More spawn and come at us, I fire again and again.
Can I have the time limit not apply if the sole survivor has 4 or less Cobras because that's what I needed to pull us through that wave 10 hack?
PS: 15 minutes to solo a wave? I've never taken 15 minutes to finish a wave.
#154
Posté 11 novembre 2012 - 12:51
Logic fail
1. The situation happens is all teammates are dead. You can't change that when it happens
2. Sure, then why the army keeps developing new and more powerful weapons if you can kill everyone with a knife? (Or maybe you live in the ME world but not in the real world)
If you guys place the importance of consumables over time, then I will suggest EA to drastically raise the price of the package.
Your entire thread is based on 'logic fail'
Your dead, your teammates are dead, the person alive is carrying the sh*t out of you and all you do is complain, go back to bronze, your nothing more than an ignorant whiney child.
And NEVER, EVER compare Mass effect to real life it is stupid only serves to undermine your argument.
Why should said person pull out a missle to save a bunch of idiots who are out of their depth? if you think that your time is being wasted, think about it, their time is also being wasted by you idiots dying and them having to take longer soloing a wave and then he/she is under stress as they have to play through a wave by themself knowing that if they slip up they are screwed (stress isn't fun kid) and YOU are asking them to waste THEIR consumables to save your asses, just to save your time, pathetic really.
Modifié par iplay222, 11 novembre 2012 - 12:54 .
#155
Posté 11 novembre 2012 - 12:51
TheCinC wrote...
Infernal_Satan wrote...
I never said they die consecutively. You people just like to assume the worst so you can prove your point.
Yes you did, how else do you end up with 60 minutes spent spectating? Did they all get synckilled by the same Banshee at the same time?
" And when this happens for 4 waves, that's one hour completely wasted"
I didn't say consecutively. The only edit I made was to change hydra to cobra.
But an hour lost is an hour lost, no matter how many sections you split it into
#156
Posté 11 novembre 2012 - 12:52
Infernal_Satan wrote...
It seems that we belong in 2 factions
You believe that games should be played seriously, losers should get out.
I believe that games should be enjoyed every minute you're playing, time waster should get out.
Let the war begin.
Well, you can leave the match at any moment, but YOU decided to stay. Why ?
#157
Posté 11 novembre 2012 - 12:53
[/url]
#158
Posté 11 novembre 2012 - 12:53
Oh, wait, there still is. Not the same as the other one. More subtle about it, I guess.
#159
Posté 11 novembre 2012 - 12:54
Nemy Montoya wrote...
Infernal_Satan wrote...
The rules can be changed to "The time limit does not apply to him if he has only one or less cobra". Still, players are not accepting this
I don't use Cobras as often as my friends because I don't feel the need to as often but recently against Collectors we were doing a hack on wave 10 with a spawn point right round the corner. 2 Scions and 2 Praetorians come into view, I have Cobras, I use them, 1 Praetorian dodges, I fire again. More spawn and come at us, I fire again and again.
Can I have the time limit not apply if the sole survivor has 4 or less Cobras because that's what I needed to pull us through that wave 10 hack?
PS: 15 minutes to solo a wave? I've never taken 15 minutes to finish a wave.
1. The amount of Cobra can be adjusted, especially in higher difficulty
2. Some jerks just like to do it slowly and wasting everyone's time. But it seems that everyone here believes even if the sole survivor takes an hour to finish the wave, we should still praise him for carrying our asses.
#160
Posté 11 novembre 2012 - 12:55
Infernal_Satan wrote...
Logic fail
1. The situation happens is all teammates are dead. You can't change that when it happens
2. Sure, then why the army keeps developing new and more powerful weapons if you can kill everyone with a knife? (Or maybe you live in the ME world but not in the real world)
If you guys place the importance of consumables over time, then I will suggest EA to drastically raise the price of the package.
ok, let's make the game realistic. Dying already has its consecuence (you get to watch the wave and when the next comes you respawn). If you die you're kicked from the game and that character is set to level one, since he has died in that match. You're dead, so you wouldn't be able to rise like a zombie, not to talk about getting experience or credits. Setting to level one makes also sense since you would have to recruit a new guy with the same set of skills.
Modifié par Silcron, 11 novembre 2012 - 12:55 .
#161
Posté 11 novembre 2012 - 12:56
Infernal_Satan wrote...
TheCinC wrote...
Infernal_Satan wrote...
I never said they die consecutively. You people just like to assume the worst so you can prove your point.
Yes you did, how else do you end up with 60 minutes spent spectating? Did they all get synckilled by the same Banshee at the same time?
" And when this happens for 4 waves, that's one hour completely wasted"
I didn't say consecutively. The only edit I made was to change hydra to cobra.
But an hour lost is an hour lost, no matter how many sections you split it into
Okay, that doesn't make any sense and I won't waste my time trying to make sense of it.
#162
Posté 11 novembre 2012 - 12:56
Silcron wrote...
Infernal_Satan wrote...
Logic fail
1. The situation happens is all teammates are dead. You can't change that when it happens
2. Sure, then why the army keeps developing new and more powerful weapons if you can kill everyone with a knife? (Or maybe you live in the ME world but not in the real world)
If you guys place the importance of consumables over time, then I will suggest EA to drastically raise the price of the package.
ok, let's make the game realistic. Dying already has its consecuence (you get to watch the wave and when the next comes you respawn). If you die you're kicked from the game and that character is set to level one, since he has died in that match. You're dead, so you wouldn't be able to rise like a zombie, not to talk about getting experience or credits. Setting to level one makes also sense since you would have to recruit a new guy with the same set of skills.
Yeah lets go hardcore mode ala diablo i like!
#163
Posté 11 novembre 2012 - 12:56
NathS wrote...
Infernal_Satan wrote...
It seems that we belong in 2 factions
You believe that games should be played seriously, losers should get out.
I believe that games should be enjoyed every minute you're playing, time waster should get out.
Let the war begin.
Well, you can leave the match at any moment, but YOU decided to stay. Why ?
Because the joining mechanism is very restrictive. Once I leave the match, the remaining team has one less gun.
So quitting is for douchebags unless they change it.
#164
Posté 11 novembre 2012 - 12:57
Infernal_Satan wrote...
Nemy Montoya wrote...
Infernal_Satan wrote...
The rules can be changed to "The time limit does not apply to him if he has only one or less cobra". Still, players are not accepting this
I don't use Cobras as often as my friends because I don't feel the need to as often but recently against Collectors we were doing a hack on wave 10 with a spawn point right round the corner. 2 Scions and 2 Praetorians come into view, I have Cobras, I use them, 1 Praetorian dodges, I fire again. More spawn and come at us, I fire again and again.
Can I have the time limit not apply if the sole survivor has 4 or less Cobras because that's what I needed to pull us through that wave 10 hack?
PS: 15 minutes to solo a wave? I've never taken 15 minutes to finish a wave.
1. The amount of Cobra can be adjusted, especially in higher difficulty
2. Some jerks just like to do it slowly and wasting everyone's time. But it seems that everyone here believes even if the sole survivor takes an hour to finish the wave, we should still praise him for carrying our asses.
OMFG
REALLY??
I MEAN REALLY??
You think that the person soloing the wave wants to take a long time trying to finish the match?
That is a narrow-minded idiotic view that should be punishable by death.
Modifié par iplay222, 11 novembre 2012 - 12:58 .
#165
Posté 11 novembre 2012 - 12:58
You missed the point. You have something more powerful, yet you decided to use the weak weapons. Sure they can both kill the enemies, but one takes a second, another make take 5 minutes. What's the point of doing it slowly?Silcron wrote...
Infernal_Satan wrote...
Logic fail
1. The situation happens is all teammates are dead. You can't change that when it happens
2. Sure, then why the army keeps developing new and more powerful weapons if you can kill everyone with a knife? (Or maybe you live in the ME world but not in the real world)
If you guys place the importance of consumables over time, then I will suggest EA to drastically raise the price of the package.
ok, let's make the game realistic. Dying already has its consecuence (you get to watch the wave and when the next comes you respawn). If you die you're kicked from the game and that character is set to level one, since he has died in that match. You're dead, so you wouldn't be able to rise like a zombie, not to talk about getting experience or credits. Setting to level one makes also sense since you would have to recruit a new guy with the same set of skills.
#166
Posté 11 novembre 2012 - 12:59
If they want to finish the match earlier, they would've used their cobraiplay222 wrote...
Infernal_Satan wrote...
Nemy Montoya wrote...
Infernal_Satan wrote...
The rules can be changed to "The time limit does not apply to him if he has only one or less cobra". Still, players are not accepting this
I don't use Cobras as often as my friends because I don't feel the need to as often but recently against Collectors we were doing a hack on wave 10 with a spawn point right round the corner. 2 Scions and 2 Praetorians come into view, I have Cobras, I use them, 1 Praetorian dodges, I fire again. More spawn and come at us, I fire again and again.
Can I have the time limit not apply if the sole survivor has 4 or less Cobras because that's what I needed to pull us through that wave 10 hack?
PS: 15 minutes to solo a wave? I've never taken 15 minutes to finish a wave.
1. The amount of Cobra can be adjusted, especially in higher difficulty
2. Some jerks just like to do it slowly and wasting everyone's time. But it seems that everyone here believes even if the sole survivor takes an hour to finish the wave, we should still praise him for carrying our asses.
OMFG
REALLY??
I MEAN REALLY??
You think that the person soloing the wave wants to take a long time trying to finish the match?
That is a narrow-minded idiotic view that should be punishable by death.
#167
Posté 11 novembre 2012 - 01:01
#168
Posté 11 novembre 2012 - 01:02
I don't like being the lone survivor it makes me more careful than usual thus things take longer.
#169
Posté 11 novembre 2012 - 01:02
GromKosh wrote...
[/url]
#170
Posté 11 novembre 2012 - 01:02
Infernal_Satan wrote...
NathS wrote...
Infernal_Satan wrote...
It seems that we belong in 2 factions
You believe that games should be played seriously, losers should get out.
I believe that games should be enjoyed every minute you're playing, time waster should get out.
Let the war begin.
Well, you can leave the match at any moment, but YOU decided to stay. Why ?
Because the joining mechanism is very restrictive. Once I leave the match, the remaining team has one less gun.
So quitting is for douchebags unless they change it.
I'm not sure, people quitting/getting disconnected are usually replaced quite quickly.
#171
Posté 11 novembre 2012 - 01:04
WilliamYZFR1 wrote...
I have just wasted 10 minutes of my life reading this thread.
I don't like being the lone survivor it makes me more careful than usual thus things take longer.
Scenario:
Wave 9, You are the sole survivor, You have 4 cobras, 2 Praetorian and 1 Possessed Scion left.
What will you do?
#172
Posté 11 novembre 2012 - 01:05
NathS wrote...
Infernal_Satan wrote...
NathS wrote...
Infernal_Satan wrote...
It seems that we belong in 2 factions
You believe that games should be played seriously, losers should get out.
I believe that games should be enjoyed every minute you're playing, time waster should get out.
Let the war begin.
Well, you can leave the match at any moment, but YOU decided to stay. Why ?
Because the joining mechanism is very restrictive. Once I leave the match, the remaining team has one less gun.
So quitting is for douchebags unless they change it.
I'm not sure, people quitting/getting disconnected are usually replaced quite quickly.
But I never seen getting replaced after Wave 6. Have you ever joined a game at Wave 9 or 10?
Modifié par Infernal_Satan, 11 novembre 2012 - 01:06 .
#173
Posté 11 novembre 2012 - 01:05
I've got a better idea, stay alive then the player wouldn't have to choose between wasting time or wasting consumables.
#174
Posté 11 novembre 2012 - 01:06
iplay222 wrote...
You are essentially asking that instead of wasting their time to carry you they should waste their consumables instead?
I've got a better idea, stay alive then the player wouldn't have to choose between wasting time or wasting consumables.
What's wrong with using consumables? Do you think consumables are more valuable than time?
#175
Posté 11 novembre 2012 - 01:07





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