Fast Jimmy wrote...
^
Sylvius,
My real problem is the silliness we will see with ambient conversations.
Walking through an Orlesian marketplace, will we see two Orlesians having a conversation with each other in Common? The same for an inn... will they be singing drinking songs in a language that is not their native? Will the enemies we fight be cursing us in English (excuse me, Common) with a thick accent?
No, those should be in Orlesian. They should take their cue from the old Castle Wolfenstein titles where everything was in German.
None of those things make sense. And if they do have those types of interactions in Orlesian (French), how will we, the player, understand it, when our character should (as a native Orlesian?)
Now that's a good point. You're right that an Orlesian PC should speak Orlesian. As such, they would either need to translate the entire game (as you've suggested), or have a non-Orlesian PC.
But even if they do translate the entire game, I see no reason not maintain the French accent for Orlesians.
And if the PC isn't Orlesian, then my previous suggestion of just having a lot of content be in untranslated French stands.