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Are there any classes not worth using?


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#151
DullahansXMark

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All kits are worthwhile in their own way. I'm surprised no one mentioned the Krodept though. Tons of people hate him because they have no idea how to use him.

#152
BjornDaDwarf

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DullahansXMark wrote...

All kits are worthwhile in their own way. I'm surprised no one mentioned the Krodept though. Tons of people hate him because they have no idea how to use him.


:blink::blink::blink::blink:  

Tell me you're kidding.  He's a monster, a true force of nature.  People confuse me. 

#153
Grumpy Old Wizard

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Volus adept is pretty much not worth playing. Wort class in the game. Biotic Orbs are in desperate need of help.

#154
Grumpy Old Wizard

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TheKevinShow wrote...

doozerdude wrote...

*New kits, no new classes.

A ton of people will say volus... Since nobody seems to know how to play him.

Um, playing as the volus is easy - stand behind someone and keep using Shield Boost over and over again. The volus characters are support characters and their offensive abilities are last resort.


If the developers truly intended the Volus to only be able to shield spam they had an epic fail in mind for a class. The Volus engineer is, however, very useful with his mines. The Volus adept on the other hand sucks.

#155
Zero132132

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Jack Crapper wrote...

Mozts wrote...

Female Quarian Engineer. If you like Turrets, use the Geth's. If you like Cryo and Fire explosions, go with Paladin.

What else can she offer? No, the bumbums don't count.

Edited:

I suppose she can be a long range debuffer with Cryo blast, but the debuff itself is worst than snap freeze and enemies can dodge it.

So yeah, long range debuffer which is a very, very small part for her to play.:pinched:

Fighting words...

The only kits which are not worth playing are the ones you don't enjoy playing.

Bull****! Some of my most effective kits are ones that he doesn't enjoy playing!

#156
frostycyke

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JustinSonic wrote...

 So, it really could be just me.




I think this is what is throwing many people off. your list was presented as some sort of factual evidecne you had gathered which flew in the face of the majority thought on those characters. if you had added a modifier that they were your personal success with those classes, you wouldn't have gotten so much flak. Everyone has a few classes they can't figure out, it doesn't make the class bad, just means it's not the character for you.

#157
Grunt_Platform

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capn233 wrote...
Claymore is pretty good on him [Turian Sentinel?].  Wraith is even better if you have a high level, IMO.

It would be! I also like most mid-to heavy ARs on him. Anything to abuse either that huge weapon damage bonus, and/or his stability. I actually can't think of any kits that make as good all-rounders as the Turian Sentinel.

On the topic, looking at some of the other "most useless" options:

Drell Vanguard — High mobility, high carrying capacity and a great class passive. His Biotic Charge hits damn hard, and he can easily carry heavy weapons like the Claymore without sacrificing too much on recharge speed. Still in the running for "most maneuverable class," though the Shadow, Slayer and Fury all give him stiff competition.

Batarian Sentinel — Best class for hatesurfing. More seriously, Submission Net was buffed, and now it's a really spam-friendly DOT and  crowd control power. Shockwave backs it up for good damage. He doesn't scream synergy the way the GI does, but he's plenty effective these days. A good kit for shield recharge builds.

Asari Vanguard — Not as good a passive as the Drell Vanguard, but better powers otherwise. A good vehicle for the Graal, absolutely demolishes Cerberus. Could use help on other factions but is no slouch.

(Female) Quarian Engineer — ...I actually don't know what saves her. I've had good matches with her, and horrible ones. That debuff from Cryo Blast is nice, if you pack a heavy weapon but I dunno. ...Help?

If these are the weakest kits in the game... well, I guess it says they've been doing a good job with balancing the classes. Because each of these guys is more than viable on Gold.

#158
JustinSonic

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frostycyke wrote...

JustinSonic wrote...

 So, it really could be just me.




I think this is what is throwing many people off. your list was presented as some sort of factual evidecne you had gathered which flew in the face of the majority thought on those characters. if you had added a modifier that they were your personal success with those classes, you wouldn't have gotten so much flak. Everyone has a few classes they can't figure out, it doesn't make the class bad, just means it's not the character for you.


Exactly. Then again, that was the question, and that's how it goes with half of these topics. 

#159
Kildorn60

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Grumpy Old Wizard wrote...

TheKevinShow wrote...

doozerdude wrote...

*New kits, no new classes.

A ton of people will say volus... Since nobody seems to know how to play him.

Um, playing as the volus is easy - stand behind someone and keep using Shield Boost over and over again. The volus characters are support characters and their offensive abilities are last resort.


If the developers truly intended the Volus to only be able to shield spam they had an epic fail in mind for a class. The Volus engineer is, however, very useful with his mines. The Volus adept on the other hand sucks.


The Volus Adept doesn't suck, you just have to know how to use him. Fails to amaze me that people who don't understand the Volus Adept, say he sucks. It's mindboggling, don't understand the class. Don't low rate it. I play the Adept and top most Scoreboards unless a Casual Gold/Plat player is playing on Silver.

#160
Tallgeese_VII

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They are all completely usable now after all the fixes especially if you have good guns and consumables.

There are some characters that rely heavily on Guns though, they are not worth using until you have some good guns.

The answer is, they are all usable depends on your manifest.

#161
sy7ar

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even level 1 with decent weapons and equipments is viable on platinum, so what do you think

#162
Deerber

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Fortack wrote...

Deerber wrote...

Nice to know, then I'd like to see her in action! I'm definitely not one of the best players around here, but I like to play the paladin. We might join forces for a cryo explosion galore! What do you think? :lol:

And no, I have no intention to show that the paladin can score more, as you are probably far more skilled than I am :P


Origin politely calls me LordFortack :D You can send me a friend request any time (some people can't seem to find me though, in that case PM me and find you).

My point has never been about who's topping the score board. My FQE frequently does, so she must be good at something :)
I only tried to dismiss claims that there is no reason to play the FQE b/c the Paladin can do everything better. Both characters are good in their own ways. Maybe it's me, but I'm worse playing the Paladin than with the FQE. Dunno, maybe she increases my reflexes and skill whenever I play her ...

Wait. Are you italian, by any chance?


No, I'm from the Netherlands.

There's Tali, amore means love and the Claymore is my favorite ME weapon. When you add everyting together you get Claymi'Amore.

:wizard:




Oh I see. I had to ask cause "amore" is an italian word :lol: Anyway, I'll add you and we'll see to have some cryo explosion fun! But yeah, FQE is absolutely not useless ^_^

#163
HusarX

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Volus Adept - Low health , extreme cooldowns... he can not perform grabs. I just can't utilize him very well.

Modifié par HusarX, 13 novembre 2012 - 10:18 .


#164
Grumpy Old Wizard

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Kildorn60 wrote...

Grumpy Old Wizard wrote...

TheKevinShow wrote...

doozerdude wrote...

*New kits, no new classes.

A ton of people will say volus... Since nobody seems to know how to play him.

Um, playing as the volus is easy - stand behind someone and keep using Shield Boost over and over again. The volus characters are support characters and their offensive abilities are last resort.


If the developers truly intended the Volus to only be able to shield spam they had an epic fail in mind for a class. The Volus engineer is, however, very useful with his mines. The Volus adept on the other hand sucks.


The Volus Adept doesn't suck, you just have to know how to use him. Fails to amaze me that people who don't understand the Volus Adept, say he sucks. It's mindboggling, don't understand the class. Don't low rate it. I play the Adept and top most Scoreboards unless a Casual Gold/Plat player is playing on Silver.


No, I know how to play the volus adept, he just sucks. The Biotic Orb sucking is principle cause of the VA sucking. The BO has a loooong recharge time, does poor damage, has no bonus to biotic explosions, and no crowd control.  If you want to spam shiled boost (not needed, annoying, and glitch causing) you can spec the BO for recharge time and never ever use it, but how is that fun?

Yes, weapons dominate all powers in ME3 so you can slap an over powered weapon and pimp him out with consumables and kill stuff. But the Volus adept is hands down the absolute worst character in the game.

And no, you are not going to dominate a score board with the VA unless you are playing with clueless players who stand in a corner doing nothing.

#165
andfive

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I Love the Volus Adept! (6/6/6/4/4)
- Biotic orbs do good damage vs armor/barriers and you can spam 6(to 8) orbs in a short time.
- up to 45% damage increase.
- you can hide whenever you want.
- Stasis Bubble is very usefull (easy headshots, protecting a downed teammate from stomping...)
- 700 Shields are ok if you use soft cover (and you have the 50% DR from shield boost)

run it with a Paladin, Hurricane...etc with Warp ammo (like every adept..) and you can score well

Having Fun > I can kill it faster, yo!

Good class and absolute worth using!

#166
NuclearTech76

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Jamofend wrote...

Drell vanguard unless you are dedicated to use him.

No. He is awesome.

FQE is playable but could use some help in DPS. Phoenix Vanguard needs some work also.

#167
xxprokillazxx

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I have played Mass Effect 3 Multiplayer since the Demo and i can say honestly there is only one class or should i say race that's useless and that's the drell low barriers + Retarded Health = horrible class
so what he can run fast that just means he will die even faster.

#168
vivanto

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All the alien scum bscly.

#169
shadowkinz

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If you continued that, "with certain group makeups," then sure. But no not really.. all cpasses have their own benefits

#170
GriM_AoD

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All classes are viable.
(Anyone who says the FQs aren't worth using need to be shot or/and eaten)

#171
capn233

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EvanKester wrote...

capn233 wrote...
Claymore is pretty good on him [Turian Sentinel?].  Wraith is even better if you have a high level, IMO.

It would be! I also like most mid-to heavy ARs on him. Anything to abuse either that huge weapon damage bonus, and/or his stability. I actually can't think of any kits that make as good all-rounders as the Turian Sentinel.

I only have Rank 4 in his passive typically, so I am not taking advantage of all of it.  But the thing about the slow ROF weapons is that you can cast an overload or warp in between shots.  And both take advantage of Incendiary Ammo fairly well.  DPS of both goes up a bit with Warp debuff on armored targets.  On small targets, you can one shot them with either usually (at least if you aren't at extreme range, and Wraith does have an advantage at range).

You can of course do something like Harrier too if you want.  Or Saber.  Revenant has mediocre on target damage / weight ("sum" of poor accuracy, lackadaisacal per shot damage, but above average weight)... works better on Turians than on some classes though.

#172
IronRush

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All are usables for sure.
But I think Female Quarian turret needs a buff. I think she is the weakest.

#173
LeandroBraz

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Dude, you did a mess with the quotes :D

JustinSonic wrote...

LeandroBraz wrote...
Turian sentinel worthless??? Dude.. dude. I'm curious to see how you play this game to think that he is worthless. The thing is a tech burst machine from hell, after the change on fire and cryo explosion, and the buff he got, I'm even afraid he became a little OP. How the hell you can say he is worthless??? Do you know how to do a explosion?



Of course! If you're curious as to how I play, add me via LIVE. I just find it such a lame character. Then again, I really don't like Tech Armor anyway. It needs to have more use. Plus, I just feel the unarmored Turians are lackluster. They can't combat roll/dodge, and there's no way to make up for that. At least with the Krogan/Batarians we get a different gimmick. 

To be fair though...I've seen a playthrough of a guy using this character with a Pirahna and he completely dominated a solo Platinum. So, it really could be just me.


I play on PC.

 So your problem is with tech armor, which explain why you think most sentinels are worthless. It give a nive boost to the char, and can save your life when you are surrounded by enemies and need some space to run. I like it. Would be interesting if Bioware was able to do the explosion more useful, but I like it in the way it is.

Who need roll when you can take a missile on the face? ;) the lack of roll is manageable, just use cover and keep moving to the side against guys like brutes and praetorians, I really don't see all the problems people have with it.

I use ti with Phaeston or Collector Rifle, even on platinum. I even did my gold solo with it. Turian sentinel don't need a powerful weapon, he only need something good at spreading ammo effect.. 

JustinSonic wrote...

LeandroBraz wrote...
This make me laugh. First, I never saw the point of doing a asari sniper. Energy drain do a lot better job than stasis, plus you have tactical cloak on a infiltrator. This is a poor build. Off course, good players will do well with it, since skill mater more than build, but still, a poor build.

 Asari vanguard is as powerful as a Drell vanguard. The asari dodge have a powerful synergy with charge, you can easily charge somewhere, and go back to a safe place using the dodge movement (it even do some damage). stasis+charge is cool, you can give some weapon bonus to charge too, and stasis+grenade to kill entire spawns. No reason left her in a corner holding a sniper rifle... 


I can never find good use with playing the Asari Vanguard. Statis is fine, and the grenades are always a powerhouse, but it always just feels so unbalanced to me. Side-stepping costs you shields, and with Vanguards, they're always necessary. I guess you can charge to get them back, but you're already busy spending other powers such as Stasis, or maybe throwing grenades. As a sniper, grenades can be added effect, and Stasis can hold targets in place (which I like). 

Sure, no Tactical Cloak, but it doesn't matter to me. I'm very excited for the Asari Infiltrator though :)


The shield cost of dodge is meanless. I worried with it when I first played with Asari, them I saw how meanless it is, most on vanguard. Enemies have a hard time hitting you if you keep dodging, which give you anough room to run for cover, or recover your cooldown for a charge. charge cooldown is fast, you can easily use a stasis when necessary, and it's not necessary all the time, plus grenades don't require cooldown. Ammo effect + charge is pretty good too.

I'm excited for the Asari infiltrator too..

#174
Beerfish

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Possibly the Salarian engineer. When they nerfed his signature power there really is no reason to take him considering what else is available. Even the Volus biotic has a potentially strong signature power in shield regen which can really help a group.

#175
Guest_What A Boshtet_*

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I guess it depends on the player.
For example, i can't stand infiltrators. I'm not really a sniper rifle kinda person.