
I have come to the simple conclusion that fitness on the GE does squat. Scions, Atlases, Phantoms and Nemesi still gib your shields, and still potentially kill you.
That's why I'm going full AoE damage with my Pulse Rifle and Overload (+ Tech Bursts with Disruptor Ammo)!
TL;DR spec.
Turret: 4a, 5a, 6a
Hunter Mode: 4a, 5a, 6a
Overload: 4a, 5a, 6a
Networked AI: 4b, 5b, 6b
Fitness/Adv. Hardware: N/A
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Turret is full damage because it pumps out a LOT of damage even though it does not take much in return.
Hunter Mode is almost full power spec because accuracy is not needed with the GPR and RoF is bugged with the GPR + RoF is not that needed. Speed & Vision since we're using a long range weapon + for utility.
Networked AI, Damage & Capacity gives more bang for buck , headshot damage/power damage is up to you and your ability to get consistent headshots. Weapon damage because the GPR already has low weight.
Fitness is waste of points unless you're skipping HM altogether.
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Weapon of choice is the GPR (alongside an Acolyte/Scorpion for Phantoms if so desired).
Equipment; Disruptor Ammo/Assault Rifle Amp/Power Amplifier and for the gear you can either go with Survivor Loadout or Omni-Capacitors.
Modifié par DJ Airsurfer, 12 novembre 2012 - 04:00 .





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