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Geth Engineer; Why the GPR does not suck -- REDUX


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#1
DJ Airsurfer

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Sponsored by my Ancient Geth; Destiny. (Those who get that reference, +10 to you.)

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I have come to the simple conclusion that fitness on the GE does squat. Scions, Atlases, Phantoms and Nemesi still gib your shields, and still potentially kill you. 

That's why I'm going full AoE damage with my Pulse Rifle and Overload (+ Tech Bursts with Disruptor Ammo)!

TL;DR spec.
Turret: 4a, 5a, 6a
Hunter Mode: 4a, 5a, 6a
Overload: 4a, 5a, 6a
Networked AI: 4b, 5b, 6b
Fitness/Adv. Hardware: N/A

--

Turret is full damage because it pumps out a LOT of damage even though it does not take much in return.

Hunter Mode is almost full power spec because accuracy is not needed with the GPR and RoF is bugged with the GPR + RoF is not that needed. Speed & Vision since we're using a long range weapon + for utility.

Networked AI, Damage & Capacity gives more bang for buck , headshot damage/power damage is up to you and your ability to get consistent headshots. Weapon damage because the GPR already has low weight.

Fitness is waste of points unless you're skipping HM altogether.

--


Weapon of choice is the GPR (alongside an Acolyte/Scorpion for Phantoms if so desired).

Equipment; Disruptor Ammo/Assault Rifle Amp/Power Amplifier and for the gear you can either go with Survivor Loadout or Omni-Capacitors.

:wizard:

Modifié par DJ Airsurfer, 12 novembre 2012 - 04:00 .


#2
HolyAvenger

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Fire explosions >> tech bursts (i.e. roll with incendiary versus disruptor). I prefer fitness to HM as I play the GE as a long range class.

GPR is great if you can land consistent headshots.

#3
DJ Airsurfer

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HolyAvenger wrote...

Fire explosions >> tech bursts (i.e. roll with incendiary versus disruptor). I prefer fitness to HM as I play the GE as a long range class.

GPR is great if you can land consistent headshots.


You can't spam Fire Explosions with Incendiary Ammo since ammo effects can't be applied for a certain period after detonating. (This does not affect Tech Bursts, to my knowledge, that is why Disruptor is the better choice.)

#4
Uchimura

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DJ Airsurfer wrote...

You want a bad assault rifle? GPR.
I'd rather eat the rotten a** of a roadkilled skunk and down it with
beer, than use this piece of sh*t gun again.


:lol:

#5
longgamma

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A good weapon should not be tied to a niche build. I too tried the GPR with the GE, but without headshots it does pathetic damage. This gun really needs some serious thinking than a straight damage buff - maybe some multiplier improvements to reward constant headshots with this accurate gun.

#6
HolyAvenger

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DJ Airsurfer wrote...

HolyAvenger wrote...

Fire explosions >> tech bursts (i.e. roll with incendiary versus disruptor). I prefer fitness to HM as I play the GE as a long range class.

GPR is great if you can land consistent headshots.


You can't spam Fire Explosions with Incendiary Ammo since ammo effects can't be applied for a certain period after detonating. (This does not affect Tech Bursts, to my knowledge, that is why Disruptor is the better choice.)


But FE's damage means most enemies are dead anyway after one FE and some consistent GPR headshotting. And since most mobs consistent of multiple enemies, just switch to the next one and set off another AoE FE.

I just like the damage of FE, especially to armour (which almost all key enemies have) over TB.

#7
DJ Airsurfer

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Uchimura wrote...

DJ Airsurfer wrote...

You want a bad assault rifle? GPR.
I'd rather eat the rotten a** of a roadkilled skunk and down it with
beer, than use this piece of sh*t gun again.


:lol:


Oh, right, well, to my defense I was doing it wrong earlier. :blush:

#8
Deathjam

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Chose different evolutions on HM but can attest to this. No point going into fitness if using HM and boost damage for geth weapons quite nicely. Prefer Fire Explosions myself - the sound is so awesome. Also works just as nicely with the GPSMG and its so light you can have this on your person at the same time. Though it's quite unneccessary. To those that score matters too, you easily top the scoreboard.

Ah and as to the TURRET, I spec it for shield recharge so I can (momentarily) take a bit of punishement as well as help out the team.

Modifié par Deathjam, 12 novembre 2012 - 04:16 .


#9
Influ

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Is that Geth over 50 million years old? Impressive.

I've dabbled with the GPR Gengineer from time to time and it's fairly competent. Maybe less so against Reapers or Collectors. Platinum, no thanks. I tend to prefer Disruptor over Incendiary ammo on the kit for setting up combos on everything, but you could argue that Incendiary is better on the basis of the GPR being garbage against armor.

#10
HolyAvenger

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Flamer turret + incendiary ammo turns the GE into a very effective anti Reaper class. Collector barriers are susceptible to overload and they have such nice big heads to aim for with your GPR.

I haven't played it on Plat because its not a great boss killer, tbf.

#11
ken17

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Modifié par ken17, 12 novembre 2012 - 04:30 .


#12
Vakarian14

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You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.

#13
ToaOrka

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With an ideal build, the highest DPS a Geth Pulse Rifle X can get is around 1100.
The same build can reach almost 2000 using a Harrier I, or a Mattock X.

So yes, while the GPR may not be an awful gun, it will never be ideal as long as you have other rifles.

#14
Happy Shepard

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Now try it on a class that doesn't give RoF, Accuracy and Damage Bonus (passives + HM).

It's a cool combo, but it does in no way prove that the GPR "does not suck". It doesn't suck, though.

Just sayin'. I could also tell you that my Tsol makes the CAR awesome on Gold, but i would never use it on a class without a power that boosts RoF and/or Damage.

#15
DJ Airsurfer

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Influ wrote...
Is that Geth over 50 million years old? Impressive.


We have a winner!

Vakarian14 wrote...

You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.


Squishy smishy, I only notice a small difference with mooks, nothing else.

I used it on Cerberus/Gold and topped the scoreboard every time.

Happy Shepard wrote...
Now try it on a class that doesn't give RoF, Accuracy and Damage Bonus (passives + HM). 

It's a cool combo, but it does in no way prove that the GPR "does not suck". It doesn't suck, though. 

Just sayin'. I could also tell you that my Tsol makes the CAR awesome on Gold, but i would never use it on a class without a power that boosts RoF and/or Damage. 


1. I didn't spec for RoF or Accuracy 2. You don't need either with the GPR.

Modifié par DJ Airsurfer, 12 novembre 2012 - 04:48 .


#16
Untonic

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I absolutely love this gun with my GE, as my sig says I'm a power user... so I don't care if I'm not dishing out Harrier DPS.

The GPR is perfect for those in between Overload-Geth Turret launches and with a Capacity mod plus AP, it does decent work against armor.

No recoil, HM boosts damage (as does Passive) and HM also increases accuracy if you choose that evo, practically making it a Valiant on full auto--minus the damage difference.

People think that guns are about killing in 2 seconds, when really that's half of their potential. For Casters guns aren't entirely essential, that being said the GPR is perfect.

I also use it occasionally with my Justicar, GPR is just way underrated. Takes skill to use it.

#17
Jecalux

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Does the stun of the Disruptor Ammo + Overload make a Tech Burst?

#18
DJ Airsurfer

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Jecalux wrote...

Does the stun of the Disruptor Ammo + Overload make a Tech Burst?


Yep. Couple that with Overload specced for two chain overloads and you've got some nasty AoE damage.

#19
Deathjam

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Vakarian14 wrote...

You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.


Man I just used a similar build today on London, Gold, Collectors with two Hack objectives and still made extraction (I was the lone survivor) and I topped the scoreboard. At least two of my teammates spoke a language I didnt understand and both died on wave 10 DURING the objective.

If that isn't good enough, topped the scoreboard again playing Jade, Gold, Geth. One of the people on my team for this had a Harrier IX on the demolisher. I used one missile to destroy two primes and we had full extraction.

#20
himegoto

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Vakarian14 wrote...

You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.

This.

I used to run him a 66660 also and the truth is it makes him way too squishy. My setup was using GPS on him to CC enemies and playing support with a full defense turret. 
With HM active you only have 375 shields. Which hardly justify the poor damage he does at all. Likewise many people are calling the GI a glass cannon, that'd be true if we all are again running a 66660. I am gladed I'm not one of them.

Now I skipped HM on my GE. Giving him 1237 shields. That's a night and day difference and not a "small difference" like you claimed in gold matches.

#21
DJ Airsurfer

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himegoto wrote...

Vakarian14 wrote...

You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.

This.

I used to run him a 66660 also and the truth is it makes him way too squishy. My setup was using GPS on him to CC enemies and playing support with a full defense turret. 
With HM active you only have 375 shields. Which hardly justify the poor damage he does at all. Likewise many people are calling the GI a glass cannon, that'd be true if we all are again running a 66660. I am gladed I'm not one of them.

Now I skipped HM on my GE. Giving him 1237 shields. That's a night and day difference and not a "small difference" like you claimed in gold matches.


Like it does a difference against Nemesi/Phantoms gibbing your shields? I think not. I know it doesn't.

EDIT: Also, going full defense turret was probably your problem.

Modifié par DJ Airsurfer, 12 novembre 2012 - 05:37 .


#22
himegoto

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DJ Airsurfer wrote...

himegoto wrote...

Vakarian14 wrote...

You are FAR too squishy without any points in Fitness, especially if you use Hunter Mode.

In all seriousness, this build is best on Bronze/Silver. The GPR although gets a damage boost from Geth characters, does not do enough on Gold/Platinum. Loss of survivability basically seals the nail in the coffin.

This.

I used to run him a 66660 also and the truth is it makes him way too squishy. My setup was using GPS on him to CC enemies and playing support with a full defense turret. 
With HM active you only have 375 shields. Which hardly justify the poor damage he does at all. Likewise many people are calling the GI a glass cannon, that'd be true if we all are again running a 66660. I am gladed I'm not one of them.

Now I skipped HM on my GE. Giving him 1237 shields. That's a night and day difference and not a "small difference" like you claimed in gold matches.


Like it does a difference against Nemesi/Phantoms gibbing your shields? I think not. I know it doesn't.

EDIT: Also, going full defense turret was probably your problem.

I see a guy who cannot handle constructive criticism.
That's ok, I'll leave from your thread.

#23
capn233

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If you keep the turret close to you, a no-fitness build is ok.

#24
longgamma

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What the GPR can do, the falcon can do better - including guaranteed staggers. It cant be beaten for applying ammo effects in a large area.

#25
Black Phantom

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This build is bad.