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New mass effect game to run on frostbite 2


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#76
Bleachrude

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Nitrocuban wrote...

Hopefully ME4 is only made for the next gen consoles, it is such a shame that ME3 on PC looks like a 8 year old UT mod.


Given that it is based on Unreal 3 engine, why are you surprised? I'm also surprised that people expected ME2 and ME3 to be built on any other engine...once Bioware said you would be able to import your character into the following game, did people not realize that bioware would use the same engine?

Given the problems of imports from Me1 to ME2 and ME2 to ME3, i shudder to imagine the headaches if they had all used different engines...

#77
DragonRacer

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Iggister wrote...

Its being made by the ME3 MP team, so no more DLCs?


I doubt that. The Montreal team created the SP DLC Omega that drops later this month, so...

#78
kipac

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With the Reapers gone, what could be the main threats/enemies of the protagonist or world?
I think the next series will have a much smaller scale while focusing on personal story than the world hero saving the whole galaxy.
Like the difference between DAO and DA2, I think the new protagonist of ME4 will be more like Hawk working for his personal intesrest rather than saving the world as grey warden.

#79
Ziegrif

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Mass Effect 4: Gray, Grayer and some brown... maybe a dash of blue.

Maybe we can get some flashlight play in the multiplayer.
Bigger enemies.
Longer missions.
Better servers (HAHAHAHA!!!!).
Story based MP maybe?

Dunno.

#80
RGFrog

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UWxMaserati wrote...

RGFrog wrote...

Frost... is a great engine. When done right.

Look at MOH:WF to see how it can be done so very wrong.

As long as it stays true to the ME universe, I think it will be a great thing. Especially since there's far more support for different graphics settings, etc.

BF3 shows that larger more varried maps can be created which can open up classes to be more distinctive. It also will bode well for MP, which face it, is where the franchise is going. Nearly 8 mos. and only 1 real DLC??? makes it obvious that SP is no longer a priority.

If I'm proven wrong, though, and SP is made spectacular again, then Frost. can only be an improvement, IMO


Unrelated...

Different people work on the MP and the SP. Plus designing a SP DLC is much more complicated than the multiplayer DLCs so they will come out much slower. It requires a much bigger team, a story, new designs, schedules with the voice actors, editing, tweaking, cutting, adding, testing, repeating, etc.


No idea why you're appologizing for BW here... I'm merely comparing ME3 SP DLC to ME2 SP DLC.

By comparison and IMO, there's not been anywhere near the same ammount. Thus the conclusion that SP is no longer BW's focus.

Doesn't matter what "team" is producing. In the last 8 mos. there's been 1 DLC. From ashes doesn't count as it existed prior to the title release and Extended cut doesn't count as it's just fan service retcon work.

So, from release to now there's really only been Leviathan and two weapons packs. In the same time frame there were 4 missions, 2 appearance packs, and 3 weapon/equipment packs.

That's just about 5X the SP dlc when compared to ME3.

Don't know what logic you're using other than wishful thinking, but what signs there are point to BW paying far less attention to SP and orders of magnitude more attention to MP. Doesn't make any difference which 'team' is doing the work.

Modifié par RGFrog, 12 novembre 2012 - 07:39 .


#81
Necrotron

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HolyAvenger wrote...

If they put in PVP, I'm out.


If they do PvP, I'll just completely ignore that portion of the game.  I love hoard mode, but I hate competitve gaming.  Last thing I want to hear over a headset while playing a Mass Effect game is some 12 year old kid yelling about how he's banging my mom.

Modifié par Bathaius, 12 novembre 2012 - 07:40 .


#82
adi21

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Sounds like a COOL story bro...Sorry couldn't help myself :D Ok I'm off to playing more MP :P

#83
HiddenInWar

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HolyAvenger wrote...

If they put in PVP, I'm out.


Yep. I might as well play BO2. 

#84
Josh.de

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comeatmeguy wrote...

What if they shift to Cryengine 3? Our PCs will go up in flames.


What if...?

My dream would come true.

Also the Cryengine 3 is much better "down"scalable, so it would work on low-end PC as well, while this does not apply to the (cough,cough,get all the bugs,get them!) Frostbite2 engine.

#85
TuringPoint

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RGFrog wrote...


Don't know what logic you're using other than wishful thinking, but what signs there are point to BW paying far less attention to SP and orders of magnitude more attention to MP. Doesn't make any difference which 'team' is doing the work.


Keep in mind Omega is almost out, which content-wise may be the biggest dlc so far, and this wouldn't be too far out of the same  time period post-release in which two more dlc were released for ME2.  More content requires more testing.

I felt like the ME3 single player was vastly superior to ME2's single player.  At the very least they put a lot of work into it.

Also:

The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games, with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both on the gameplay and story fronts. You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling.


Modifié par Alocormin, 12 novembre 2012 - 07:56 .


#86
Josh.de

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Also if a PvP part would be included, this one I would just dislike and so ignore it, for reasons as others already posted above.

#87
Josh.de

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It is very sad that BioWare didn´t release more than ONE single player DLC so far, as the single player is the heart of the whole Mass Effect series.

Leviathan was more than worth the money, why not more great content like that one?

#88
Terry Yaki

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Frostbite 2 ... Now with 1000% more solar eclipses to blind your eyes

#89
Omega2079

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Need For Speed uses Frostbite 2, so that means the next Mass Effect will be a racing game!

#90
Saans Shadow

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Wow just watched a BF3 cutscene, ME4 is going to look great on that engine! I hope they keep it third person though. I personally don't want PVP for ME4 but hey you never know as long as they keep co-op I'll be happy :-)

#91
LukeOutBeloww

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Omega2079 wrote...

Need For Speed uses Frostbite 2, so that means the next Mass Effect will be a racing game!


+1

#92
Dup3r

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comeatmeguy wrote...

What if they shift to Cryengine 3? Our PCs will go up in flames.


I beg to differ.  The CE3 engine Scales exteremely well to most PC requirements and runs exceedingly well on current consoles and is MADE to accomodate them. Not to mention they have some kickass tools too.

I've not been that impressed with the Frostbite engines. Yeah, they look shiny, but it's taken Dice a year or better to work out the bugs. And their idea of a fix at times has been, "make the hit box bigger".  Of course, I'm over simplifying when I say that.

I would imagine that the FBe2 license is considerably cheaper than the CE3 license that's topping somewhere around $750K.

#93
Guest_alum2_*

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If you want to speculate without information, I would be more interested in why the decision was made to run the project out of Montreal (multiplayer) instead of Edmonton (single player). Don't think the engine locks the game into anything specifically.

#94
NightShadow1800

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I have little hope for the next Mass Effect regardless how pretty it is. This new direction they keep talking about scares the hell out of me.

#95
Vekzone

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Atheist Knight wrote...

K_Os2 wrote...

Skip to 7:00. Should give you a rough idea


That looks pretty damn good graphics wise.

I gotta be honest though if they do a BF/CoD style Mass Effect game i'll be disappointed.
Ideal scenario for me would be a sequel sp rpg (not sure if that's possible lore wise?), As far as MP goes i'd like to try a more tactical mp experience in ME once it stays PvE though. I have no interest whatsoever in a PvP Mass Effect.


A sequel isn't possible unless they **** on three fourths of the player base and make one of the four endings canon.

#96
SOMETHING_FOR_NOTHING

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Dup3r wrote...

comeatmeguy wrote...

What if they shift to Cryengine 3? Our PCs will go up in flames.


I beg to differ.  The CE3 engine Scales exteremely well to most PC requirements and runs exceedingly well on current consoles and is MADE to accomodate them. Not to mention they have some kickass tools too.

I've not been that impressed with the Frostbite engines. Yeah, they look shiny, but it's taken Dice a year or better to work out the bugs. And their idea of a fix at times has been, "make the hit box bigger".  Of course, I'm over simplifying when I say that.

I would imagine that the FBe2 license is considerably cheaper than the CE3 license that's topping somewhere around $750K.


if you dont want to pay for the license fees.....Make your own engine...thats what blizzard has done for all there games....im pretty sure it saves big time money in the long run

#97
Blind2Society

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I can guarantee I won't be pre-ordering ME4, that's for sure. I will wait to see if they massacre the series with more fetch quests, auto-dialog and removal of all things RPG first.

On the plus side, multiplayer should be awesome.

Modifié par Blind2Society, 12 novembre 2012 - 08:32 .


#98
Airealite

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HolyAvenger wrote...

If they put in PVP, I'm out.



#99
ChatmanJay

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Frostbite 2 sucks on PS3 and X360, so this had better be a next-gen game.

#100
Ubergrog

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I just hope he learned his lesson with 3. Don't be stupid with the ending.