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In ME4, "the quantities may vary, but you can expect the same basic ingredients you found in ME1-3"


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#101
LinksOcarina

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futurepixels wrote...

AnthonyUK wrote...

LinksOcarina wrote...

Reading between the lines I thought that too.

We shall see in the end.


See its all in interpretation though because i didnt read it as that at all.

Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more,  they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.

gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.


But with all the auto-dialogue, and the Action Mode option in ME3, Bioware has slowly been streamlining the story-based RPG elements.  Hell, Action Mode completely does away with them, and promotes a purely action/shooter Mass Effect experience.  We have plenty of cause to be concerned.


And what about story mode that made the action ******-easy?

I mean, let's be honest with ourselves for a moment, Mass Effect 3 is a good RPG game because of its gameplay design was able to find a balance between the action heavy Mass Effect 2 and the crunchy Mass Effect 1. 

And there is no guarentee that these aspects will be in the design of the next game. Will they, most likely, but for now lets wait and see. 

#102
Deadpool9

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LisuPL wrote...

Mass Effect 4 does not need to be RPG to be a "Mass Effect".

It can even be an FPS


If they do, give the option to choose FPS or third-person.  Otherwise, I have to tap out.  FPS gives me motion sickness and pre-order will be cancelled.

#103
crimzontearz

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^ another sympthom. Games need to be accessible nowadays...hence the need for an insanely super easy mode

#104
futurepixels

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LinksOcarina wrote...

futurepixels wrote...

AnthonyUK wrote...

LinksOcarina wrote...

Reading between the lines I thought that too.

We shall see in the end.


See its all in interpretation though because i didnt read it as that at all.

Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more,  they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.

gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.


But with all the auto-dialogue, and the Action Mode option in ME3, Bioware has slowly been streamlining the story-based RPG elements.  Hell, Action Mode completely does away with them, and promotes a purely action/shooter Mass Effect experience.  We have plenty of cause to be concerned.


And what about story mode that made the action ******-easy?

I mean, let's be honest with ourselves for a moment, Mass Effect 3 is a good RPG game because of its gameplay design was able to find a balance between the action heavy Mass Effect 2 and the crunchy Mass Effect 1. 

And there is no guarentee that these aspects will be in the design of the next game. Will they, most likely, but for now lets wait and see. 


But by the time there is anything for us to see, the game will be too far along in its development for Bioware to consider making major changes (like adding more RPG elements).  The most important time to make our voices heard is now.

Modifié par futurepixels, 12 novembre 2012 - 09:09 .


#105
AnthonyUK

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futurepixels wrote...

AnthonyUK wrote...

LinksOcarina wrote...

Reading between the lines I thought that too.

We shall see in the end.


See its all in interpretation though because i didnt read it as that at all.

Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more,  they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.

gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.


But with all the auto-dialogue, and the Action Mode option in ME3, Bioware has slowly been streamlining the story-based RPG elements.  Hell, Action Mode completely does away with them, and promotes a purely action/shooter Mass Effect experience.  We have plenty of cause to be concerned.


The auto dialogue and frankly the whole last third of the game (rannoch onwards) doesnt scream to me abandoning what their principles, else theyd have just done it for all the game, it told me that they werent given enough time.

am i concerned about those aspects, sure, maybe, but not really after the reaction to the endings, BW must have a list of feedback as tall as a reaper about the fans gripes with the game, theyd be stupid to ignore it.

BW's first test for me is DA3, if they mess that up,(auto dialogue, catering to the COD fanboys) then yeah i'll be joining you in the they could ruin the next mass effect if they go down that route.

But hey im an optimist, i have to believe the Me3 criticism stung the company a, that they'll not only hear, but listen to the fans, *shrugs* what choice is there, if i believe they wont listen and will make the same mistakes again, whats the point in being around here.

#106
LinksOcarina

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futurepixels wrote...

LinksOcarina wrote...

futurepixels wrote...

AnthonyUK wrote...

LinksOcarina wrote...

Reading between the lines I thought that too.

We shall see in the end.


See its all in interpretation though because i didnt read it as that at all.

Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more,  they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.

gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.


But with all the auto-dialogue, and the Action Mode option in ME3, Bioware has slowly been streamlining the story-based RPG elements.  Hell, Action Mode completely does away with them, and promotes a purely action/shooter Mass Effect experience.  We have plenty of cause to be concerned.


And what about story mode that made the action ******-easy?

I mean, let's be honest with ourselves for a moment, Mass Effect 3 is a good RPG game because of its gameplay design was able to find a balance between the action heavy Mass Effect 2 and the crunchy Mass Effect 1. 

And there is no guarentee that these aspects will be in the design of the next game. Will they, most likely, but for now lets wait and see. 


But by the time there is anything for us to see, the game will be too far along in its development for Bioware to consider making major changes (like adding more RPG elements).  The most important time to make our voices heard is now.


Uh. No. It just sets yourself up for failure because making your voice heard on the forums gets you nowhere. If I recall they were asking feedback on what they wanted to see. Maybe contact them that way would be wiser, and leave any presumptions out the door. 

#107
Deadpool9

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crimzontearz wrote...

^ another symptom. Games need to be accessible nowadays...hence the need for an insanely super easy mode


Don't equate motion sickness and easy mode.  They're two different issues, and sensitivity to motion has been warned about from roller coaster rides to movies to video games.  Easy mode has a negative connotation regarding greater access and more profit.  Health options are nothing to mess with.  Plus, ME Trilogy has always been third-person, so I'd argue it shouldn't be changed for the COD crowd.  If anything, go the MGS4 route and give players the option.

By the way, I platinumed ME2 and ME3, which includes full Insanity runs, as a soldier.  I've got enough cred, thank you.  And ME1 will fall soon enough.

Modifié par Deadpool9, 12 novembre 2012 - 09:14 .


#108
SlottsMachine

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Where is this quote from exactly?

#109
garrusfan1

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Well I think it will be more of an rpg then mass effect 3. I think it will also have great gameplay.

#110
Killdren88

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Why leave the RPG? ME was perfect in that department. I play Bioware games to avoid the generic Shooter CoD crap. Please do not conform Bioware. The money is not worth it.

#111
SNascimento

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Cinematic story telling is the dialogue wheel.

#112
Redbelle

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futurepixels wrote...

MassEffectFShep wrote...

Machines Are Us wrote...

That is not to say people should judge this early, but people should not dismiss everything bad they hear as "It's not out yet" either.


agreed. i just-waited-and-saw ME3, and i didn't like what i saw, so i think i'm entitled to a little premature judgment here and there.


Agreed, and futhermore, the only chance the fanbase really has to impact major decisions about the devlopement of a game is early on.  Once they have been working on the game for a long time, they can just write off suggestions as not being compatiable with how they've already devloped the game.


Agreed, if BW try to go squad based shooter with ME4 then nows the time to say Nooooooooooooo!

TBH if they did go SBS or FPS, then they will have pretty much rejected the template that BW started with KOTOR and perfected in ME.

The winds of change seem to be blowing. Wonder if the doctors knew of this before they left?

#113
futurepixels

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General Slotts wrote...

Where is this quote from exactly?


http://blog.bioware....oware-montreal/

#114
futurepixels

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SNascimento wrote...

Cinematic story telling is the dialogue wheel.


ME3's Action Mode has cinematic storytelling without a dialogue wheel, so you are incorrect.

#115
Sanunes

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I don't think any game is a true RPG anymore because a RPG is so many different things to different people. I remember the arguments about Mass Effect 2 being less of a RPG because it didn't have an inventory system.

#116
AnthonyUK

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did you all not see the fan **** storm about the ending?

do you think BW and EA want that sort of reaction again, this place will melt the rest of the internets down if it it is ever leaked/announced that the next installment of Mass Effect is a FPS, the ME3 ending, DA2 and the day one DLC problems all wrapped up together and multiplied by 10 would be small fry compared to that storm that would happen.

#117
SNascimento

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futurepixels wrote...

SNascimento wrote...

Cinematic story telling is the dialogue wheel.


ME3's Action Mode has cinematic storytelling without a dialogue wheel, so you are incorrect.

.
Ok then... dialogue wheel is the main pillar in ME's cinematic story telling. I really can't see the point of someone playing ME3 in action mode. At least as a default way to play the game.

#118
Robhuzz

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AnthonyUK wrote...

LinksOcarina wrote...

Reading between the lines I thought that too.

We shall see in the end.


See its all in interpretation though because i didnt read it as that at all.

Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more,  they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.

gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.


Why not? ME3 was an fps with no more than tacked on rpg elements. Even the dialogue wheel was dumbed down and replaced mostly by auto dialogue. And if shooters sell better than rpgs you can bet your behind EA will tell BioWare to make ME into one.

#119
Guest_EntropicAngel_*

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futurepixels wrote...

The next Mass Effect will be a squad-based shooter with RPG elements like leveling and upgrades... Calling it right now.

Get ready for Borderlands 2 in the Mass Effect universe.

"You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling."...

Anyone who doesn't consider the dialogue wheel to be a pillar of Mass Effect franchaise, doesn't deserve to be working on Mass Effect.


And...what's wong with this, exactly?

Or, tell me, are you suggesting that every Star Wars game should be a TPS based off of those three or four crappy games that came out around 2003?

No. Because, guess what--it's a universe.

A universe has more that one story.

A universe has more that one setting.

A universe has more than one genre.

And, "doesn't deserve to be working on Mass Effect," really? Pardon me, but who the heck do you think you are? Any one of these people have put more blood, sweat, and tears into this product than you've spent playing it, and you think you can tell them what what THEY made is about?

You're arrogant. And wrong.

#120
Malanek

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Where was this said? Can you give us a link to the full quote rather than just choosing a single excerpt from it.

Modifié par Malanek999, 12 novembre 2012 - 09:54 .


#121
ElectronicPostingInterface

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I'm just going to patiently wait and see. If they want to take it a crazy direction, I hope they put it really far in the past or really far in the future.

In the meanwhile, we've still got DLC for ME3 I'm looking forward to.

#122
thebigbad1013

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Story wise it shouldn't be much of a problem coming up with something I think. One of the things BioWare did so well with Mass Effect was creating a rich and interesting galaxy loaded with story potential. I'm a bit more concerned about the gameplay aspect as they really should keep it the way it is, just tone down the auto dialogue and bring back some more rpg features.

#123
AlanC9

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Binary_Helix 1 wrote...
If that's all you thought exploration was in the first two games then you really missed the point. The galaxy felt massive and alive unlike in ME3 and ME1 really conveyed the scary but wonderful wild frontier feeling they were aiming for. While the side-quest interiors were reused the planets themselves and their vistas were mostly unique. It was very immersive.


Umm.... actually, the galaxy felt massive and dead. Most of the UNC worlds can't support life.

I'm just replaying ME1 now, and the exploration still leaves me kinda meh. It's not all that good, but OTOH it's really cheaply done, so it's not like it took a lot of resoures from more worthwhile stuff.

#124
Eterna

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I hear that hyperbole makes your assumption more significant.

#125
Binary_Helix 1

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AnthonyUK wrote...

did you all not see the fan **** storm about the ending?

do you think BW and EA want that sort of reaction again, this place will melt the rest of the internets down if it it is ever leaked/announced that the next installment of Mass Effect is a FPS, the ME3 ending, DA2 and the day one DLC problems all wrapped up together and multiplied by 10 would be small fry compared to that storm that would happen.


They seemed very surprised there was any negative reaction at all.

I want to believe they learned their lesson but I'm really doubtful tbh.

Modifié par Binary_Helix 1, 12 novembre 2012 - 10:02 .