futurepixels wrote...
AnthonyUK wrote...
LinksOcarina wrote...
Reading between the lines I thought that too.
We shall see in the end.
See its all in interpretation though because i didnt read it as that at all.
Look at biowares history the games they make (RPGs), whats in it,(dialgoue wheels etc) it'll be that way going forward, theres no way they'll risk pissing off the people that buy their games even more, they know Me3 and Da2 already did that are they going to go ahead and radically change it, absolutely not. In a time of big budgets with studios shutting down left right and centre big companies dont take risks, EA will not take a risk like changing Mass Effect to a FPS.
gameplay wise could be anything, could be adding mini games, could be more vehicles, could be drop in/drop out mode for singleplayer, no need to jump to the farthest concusion you can and call it as fact.
But with all the auto-dialogue, and the Action Mode option in ME3, Bioware has slowly been streamlining the story-based RPG elements. Hell, Action Mode completely does away with them, and promotes a purely action/shooter Mass Effect experience. We have plenty of cause to be concerned.
And what about story mode that made the action ******-easy?
I mean, let's be honest with ourselves for a moment, Mass Effect 3 is a good RPG game because of its gameplay design was able to find a balance between the action heavy Mass Effect 2 and the crunchy Mass Effect 1.
And there is no guarentee that these aspects will be in the design of the next game. Will they, most likely, but for now lets wait and see.





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