xBUMMx wrote...
We have proposed to lower the health damage multiplier. Or to just put the charge back on it.mrcanada wrote...
Ya I was thinking about it the other day, the weapon is entirely too powerful. On a weight to power ratio, it's undoubtedly the best weapon in the game right now.
Saying that, how do you even nerf it? It's entire premise is to be effective against shields and barriers, if you nerf the damage there then the weapon truly has zero purpose and should be taken out of the game.
Saying nerf is easy, but that doesn't help BW. How would you nerf it without invalidating it's very inclusion into MP? Maybe take away any instance of AOE with it and make it a one enemy weapon? Do you make it heavier?
The charge will never return as it allows missile glitching. The health is a non issue because no one uses it for damage on health. But the damage it does to shields and barriers is unprecedented and obviously needs addressing. Short of removing the gun from the game entirely, I don't really see how you nerf it other than taking away it's AOE ability. The AOE with ammo effects make it something completely different than what it was intended for.





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