***THIS HAS BEEN SUCCESSFULLY TESTED BY MYSELF***
After 2 days of hair-pulling and extensive testing on the ME3 Explorer tool by WarrantyVoider (that is, me ****ing and him doing most of the work) and with the help of a retired Epic Legion, we can all finally save more than 50 times in ME3.
The file in question is SFXGame.pcc, and the line 45241 - Default__SFXSFHandler_PCSave. If you're familiar with the above named tool or hex editing in general, check out the below screenies and get cracking. If not, then I suggest you get it from here and familiarize yourself.
http://sourceforge.n...ts/me3explorer/
Open the SFXGame.pcc, found in [drive letter]:\\Origin Games\\Mass Effect 3\\BIOGame\\CookedPCConsole
with PCC Editor 2.0 (from the Developer Tools menu, then File --> Load), select the "Exports" tab, scroll down the 45241 line and replace the numbers
32 00 -> 0F A0 (as it is) to give yourself the amount of 40,975 max saves
. if you've entered the new hex values correctly, the "Properties" view will automatically update to the edited max saves value.
Then Edit --> Save Hex changes, and then File --> Save to save the edited PCC file. Make sure to BACK UP the SXFGame.pcc before you make any changes, just in case you FUBAR. Then simply overwrite SFXGame.pcc, and depending on your pc's speed, it will take around 30-60 seconds to finish doing that. The resulting SFXGame.pcc will be 27.1mb, as opposed to the original that's 10.3mb. Don't be alarmed, it doesn't cause any problems.
Then it will ask you if you want to update the PCConsoleTOC.bin. YES you should, but remember to back it up first. The bin file is found here [drive letter]:\\Origin Games\\Mass Effect 3\\BIOGame
The bin file update won't take longer than a few seconds, and once it indicates it's done, you're all set. You'll finally be able to save more than 50 times during your playthrough. To verify the save amount you entered, simply go to View --> Properties and you will see THIS screen (from my own edited PCC)
http://i47.tinypic.com/a0xelv.png
Since it's something I've just figured out, I don't know if the SFXGame.pcc will be restored to its original version, so make sure you remember how to do this, in case a future update or DLC will have an updated version of the file, or simply in case an update restores it ANYWAY, like it does with an edited Coalesced file.
Or simply also backup the edited SFXGame.pcc. The current UNedited one has a "date modified" date of 30 January 2012. If any future updates/DLC replace the edited with the original, simply check its "date modified" date, and if it's the same, then just paste the backed up edited one over it and you won't have any problems.
Special thanks to WarrantyVoider for his ME3Explorer tool and Epic Legion for helping me nail this bi....thing.
*UPDATE - November 14th*
The latest version of ME3Explorer now supports direct editing of max saves value via the Properties view. So hex editing is no longer required. Simply change "50" to whatever number you want and press ENTER. Then continue saving the pcc as normal. I have tested this myself and it works great. See the screenie below for what to edit.
http://i47.tinypic.com/34od8oz.png
Increasing ME3's 50-save Limit - SUCCESS!
#1
Posté 12 novembre 2012 - 07:48
#2
Posté 12 novembre 2012 - 07:50
Thanks for being persistent and aiding the lazy!
#3
Posté 12 novembre 2012 - 08:06
Thanks for figuring this out.
#4
Posté 12 novembre 2012 - 08:16
#5
Posté 12 novembre 2012 - 08:18
#6
Posté 12 novembre 2012 - 08:25
http://i.imgur.com/pqkNo.png
EDIT: Never mind, I went to "view" -> "properties" and got your screen. I'll try 1000ish saves and test it. Thanks.
Modifié par PKchu, 12 novembre 2012 - 08:28 .
#7
Posté 12 novembre 2012 - 08:39
then it's the whole "endianess" thing where they have to be entered in reverse, and as a rookie hex editor, I'm afraid to touch that lol in case I stuff something up. to get the same value as the ME2 edited limit, simply edit
32 00 -> 0F A0 (as it is) to give yourself the amount of 40,975 max saves
Modifié par TheGarden2010, 13 novembre 2012 - 07:52 .
#8
Posté 12 novembre 2012 - 08:53
Thanks!
Modifié par PKchu, 12 novembre 2012 - 08:54 .
#9
Posté 12 novembre 2012 - 08:56
#10
Posté 12 novembre 2012 - 09:13
#11
Posté 13 novembre 2012 - 07:53
#12
Posté 13 novembre 2012 - 08:07
#13
Posté 13 novembre 2012 - 10:47
#14
Posté 13 novembre 2012 - 11:51
#15
Posté 14 novembre 2012 - 03:59
Though I thought I had avoided the idiots that say "ooh just back up your first 50 saves in a different folder and then paste them back over later", but instead one of them signed up on the ME3Explorer forum just to ask why do I need an increased save limit, when I can just spread my Shep out into multiple folders.
Like I said, IDIOTS.
Modifié par TheGarden2010, 14 novembre 2012 - 04:05 .
#16
Posté 15 novembre 2012 - 01:12
Prior your fix, I unlocked the Mass Effect 3 console and bypassed the save limit by using the command: savegame name in console. This is even better! Thank you so much.
Modifié par M920CAIN, 15 novembre 2012 - 01:15 .
#17
Posté 15 novembre 2012 - 03:52
#18
Posté 15 novembre 2012 - 07:22
Modifié par TheGarden2010, 15 novembre 2012 - 07:23 .
#19
Posté 21 juin 2013 - 01:46
The program never prompts for the step mentioned of saving PCConsoleTOC.bin and so trying to launch the game after editing just results in a crash.
Given my habitual saving nature, the 50 save limit is becoming a pain.
#20
Posté 21 juin 2013 - 02:08
After saving the SFXGame.pcc you don't get any prompt. You instead need to go to "Tools" and run "TOCbinUpdater".
The next step is to select "File" and then "Check PCConsoleTOC.bin". This will scan and apply the changes made.
Now I can save to my heart's content.
#21
Posté 21 juin 2013 - 02:08
#22
Posté 21 juin 2013 - 02:26
All I need are maybe ten to fifteen more saves and I don't think they will damage loading speeds any more than Origin does already.
Off-topic I know but speaking of Origin it doesn't unlock achievements very well. The "Hijack" one just unlocked and I achieved the unlock circumstance about a week ago.
Modifié par voteDC, 21 juin 2013 - 02:29 .
#23
Posté 21 juin 2013 - 03:18
#24
Posté 25 mai 2014 - 07:30
bumping this just this once in case anybody else still needs to do it.
Just copy them to a different folder. No, seriously, the game cannot handle many more saves as it terribly efficiently reads all of them before allowing you to continue (freezing the interface).
that only takes 2-3 seconds and you can ignore it anyway. it doesn't actually freeze anything and it won't block you from pressing any UI buttons. my most recent playthrough has 200+ saves and it doesn't bother me one bit.





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